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  Level 88 -  WAITING FOR GODOT AGAIN  

It's unable to make solution demo of this level for tremendous long time to
play. I didn't solve it for the same reason, but it's solvable theoretically.
Special feature of this level, is it's using 'hidden track'. Another Murphy
(dummy) is in hidden track, right beneath bottom-right orange disk. You should
not explode the Electron on the left side of Murphy. That will kill Murphy in
the end. You should wait all enemys move away and make room for the Zonk in
bottom-right. Also that time, you must release freezed Zonk to fall down and
activate the second 'GODOT' by passing the special port above you. It have to
be right on time, or be failed.



                                        
                                  
                                      
                                       



(A playable solution tape was added in Rocks'n'Diamonds tape file format.)
