/****************************************************************************
** Meta object code from reading C++ file 'qshaderprogrambuilder.h'
**
** Created by: The Qt Meta Object Compiler version 67 (Qt 5.15.5)
**
** WARNING! All changes made in this file will be lost!
*****************************************************************************/

#include <memory>
#include "../../../../qt3d/src/render/materialsystem/qshaderprogrambuilder.h"
#include <QtCore/qbytearray.h>
#include <QtCore/qmetatype.h>
#if !defined(Q_MOC_OUTPUT_REVISION)
#error "The header file 'qshaderprogrambuilder.h' doesn't include <QObject>."
#elif Q_MOC_OUTPUT_REVISION != 67
#error "This file was generated using the moc from 5.15.5. It"
#error "cannot be used with the include files from this version of Qt."
#error "(The moc has changed too much.)"
#endif

QT_BEGIN_MOC_NAMESPACE
QT_WARNING_PUSH
QT_WARNING_DISABLE_DEPRECATED
struct qt_meta_stringdata_Qt3DRender__QShaderProgramBuilder_t {
    QByteArrayData data[41];
    char stringdata0[982];
};
#define QT_MOC_LITERAL(idx, ofs, len) \
    Q_STATIC_BYTE_ARRAY_DATA_HEADER_INITIALIZER_WITH_OFFSET(len, \
    qptrdiff(offsetof(qt_meta_stringdata_Qt3DRender__QShaderProgramBuilder_t, stringdata0) + ofs \
        - idx * sizeof(QByteArrayData)) \
    )
static const qt_meta_stringdata_Qt3DRender__QShaderProgramBuilder_t qt_meta_stringdata_Qt3DRender__QShaderProgramBuilder = {
    {
QT_MOC_LITERAL(0, 0, 33), // "Qt3DRender::QShaderProgramBui..."
QT_MOC_LITERAL(1, 34, 20), // "shaderProgramChanged"
QT_MOC_LITERAL(2, 55, 0), // ""
QT_MOC_LITERAL(3, 56, 27), // "Qt3DRender::QShaderProgram*"
QT_MOC_LITERAL(4, 84, 13), // "shaderProgram"
QT_MOC_LITERAL(5, 98, 20), // "enabledLayersChanged"
QT_MOC_LITERAL(6, 119, 6), // "layers"
QT_MOC_LITERAL(7, 126, 24), // "vertexShaderGraphChanged"
QT_MOC_LITERAL(8, 151, 17), // "vertexShaderGraph"
QT_MOC_LITERAL(9, 169, 37), // "tessellationControlShaderGrap..."
QT_MOC_LITERAL(10, 207, 30), // "tessellationControlShaderGraph"
QT_MOC_LITERAL(11, 238, 40), // "tessellationEvaluationShaderG..."
QT_MOC_LITERAL(12, 279, 33), // "tessellationEvaluationShaderG..."
QT_MOC_LITERAL(13, 313, 26), // "geometryShaderGraphChanged"
QT_MOC_LITERAL(14, 340, 19), // "geometryShaderGraph"
QT_MOC_LITERAL(15, 360, 26), // "fragmentShaderGraphChanged"
QT_MOC_LITERAL(16, 387, 19), // "fragmentShaderGraph"
QT_MOC_LITERAL(17, 407, 25), // "computeShaderGraphChanged"
QT_MOC_LITERAL(18, 433, 18), // "computeShaderGraph"
QT_MOC_LITERAL(19, 452, 23), // "vertexShaderCodeChanged"
QT_MOC_LITERAL(20, 476, 16), // "vertexShaderCode"
QT_MOC_LITERAL(21, 493, 36), // "tessellationControlShaderCode..."
QT_MOC_LITERAL(22, 530, 29), // "tessellationControlShaderCode"
QT_MOC_LITERAL(23, 560, 39), // "tessellationEvaluationShaderC..."
QT_MOC_LITERAL(24, 600, 32), // "tessellationEvaluationShaderCode"
QT_MOC_LITERAL(25, 633, 25), // "geometryShaderCodeChanged"
QT_MOC_LITERAL(26, 659, 18), // "geometryShaderCode"
QT_MOC_LITERAL(27, 678, 25), // "fragmentShaderCodeChanged"
QT_MOC_LITERAL(28, 704, 18), // "fragmentShaderCode"
QT_MOC_LITERAL(29, 723, 24), // "computeShaderCodeChanged"
QT_MOC_LITERAL(30, 748, 17), // "computeShaderCode"
QT_MOC_LITERAL(31, 766, 16), // "setShaderProgram"
QT_MOC_LITERAL(32, 783, 7), // "program"
QT_MOC_LITERAL(33, 791, 16), // "setEnabledLayers"
QT_MOC_LITERAL(34, 808, 20), // "setVertexShaderGraph"
QT_MOC_LITERAL(35, 829, 33), // "setTessellationControlShaderG..."
QT_MOC_LITERAL(36, 863, 36), // "setTessellationEvaluationShad..."
QT_MOC_LITERAL(37, 900, 22), // "setGeometryShaderGraph"
QT_MOC_LITERAL(38, 923, 22), // "setFragmentShaderGraph"
QT_MOC_LITERAL(39, 946, 21), // "setComputeShaderGraph"
QT_MOC_LITERAL(40, 968, 13) // "enabledLayers"

    },
    "Qt3DRender::QShaderProgramBuilder\0"
    "shaderProgramChanged\0\0Qt3DRender::QShaderProgram*\0"
    "shaderProgram\0enabledLayersChanged\0"
    "layers\0vertexShaderGraphChanged\0"
    "vertexShaderGraph\0"
    "tessellationControlShaderGraphChanged\0"
    "tessellationControlShaderGraph\0"
    "tessellationEvaluationShaderGraphChanged\0"
    "tessellationEvaluationShaderGraph\0"
    "geometryShaderGraphChanged\0"
    "geometryShaderGraph\0fragmentShaderGraphChanged\0"
    "fragmentShaderGraph\0computeShaderGraphChanged\0"
    "computeShaderGraph\0vertexShaderCodeChanged\0"
    "vertexShaderCode\0tessellationControlShaderCodeChanged\0"
    "tessellationControlShaderCode\0"
    "tessellationEvaluationShaderCodeChanged\0"
    "tessellationEvaluationShaderCode\0"
    "geometryShaderCodeChanged\0geometryShaderCode\0"
    "fragmentShaderCodeChanged\0fragmentShaderCode\0"
    "computeShaderCodeChanged\0computeShaderCode\0"
    "setShaderProgram\0program\0setEnabledLayers\0"
    "setVertexShaderGraph\0"
    "setTessellationControlShaderGraph\0"
    "setTessellationEvaluationShaderGraph\0"
    "setGeometryShaderGraph\0setFragmentShaderGraph\0"
    "setComputeShaderGraph\0enabledLayers"
};
#undef QT_MOC_LITERAL

static const uint qt_meta_data_Qt3DRender__QShaderProgramBuilder[] = {

 // content:
       8,       // revision
       0,       // classname
       0,    0, // classinfo
      22,   14, // methods
      14,  212, // properties
       0,    0, // enums/sets
       0,    0, // constructors
       0,       // flags
      14,       // signalCount

 // signals: name, argc, parameters, tag, flags
       1,    1,  146,    2, 0x06 /* Public */,
       5,    1,  149,    2, 0x06 /* Public */,
       7,    1,  152,    2, 0x06 /* Public */,
       9,    1,  155,    2, 0x06 /* Public */,
      11,    1,  158,    2, 0x06 /* Public */,
      13,    1,  161,    2, 0x06 /* Public */,
      15,    1,  164,    2, 0x06 /* Public */,
      17,    1,  167,    2, 0x06 /* Public */,
      19,    1,  170,    2, 0x86 /* Public | MethodRevisioned */,
      21,    1,  173,    2, 0x86 /* Public | MethodRevisioned */,
      23,    1,  176,    2, 0x86 /* Public | MethodRevisioned */,
      25,    1,  179,    2, 0x86 /* Public | MethodRevisioned */,
      27,    1,  182,    2, 0x86 /* Public | MethodRevisioned */,
      29,    1,  185,    2, 0x86 /* Public | MethodRevisioned */,

 // slots: name, argc, parameters, tag, flags
      31,    1,  188,    2, 0x0a /* Public */,
      33,    1,  191,    2, 0x0a /* Public */,
      34,    1,  194,    2, 0x0a /* Public */,
      35,    1,  197,    2, 0x0a /* Public */,
      36,    1,  200,    2, 0x0a /* Public */,
      37,    1,  203,    2, 0x0a /* Public */,
      38,    1,  206,    2, 0x0a /* Public */,
      39,    1,  209,    2, 0x0a /* Public */,

 // signals: revision
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
      13,
      13,
      13,
      13,
      13,
      13,

 // slots: revision
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,

 // signals: parameters
    QMetaType::Void, 0x80000000 | 3,    4,
    QMetaType::Void, QMetaType::QStringList,    6,
    QMetaType::Void, QMetaType::QUrl,    8,
    QMetaType::Void, QMetaType::QUrl,   10,
    QMetaType::Void, QMetaType::QUrl,   12,
    QMetaType::Void, QMetaType::QUrl,   14,
    QMetaType::Void, QMetaType::QUrl,   16,
    QMetaType::Void, QMetaType::QUrl,   18,
    QMetaType::Void, QMetaType::QByteArray,   20,
    QMetaType::Void, QMetaType::QByteArray,   22,
    QMetaType::Void, QMetaType::QByteArray,   24,
    QMetaType::Void, QMetaType::QByteArray,   26,
    QMetaType::Void, QMetaType::QByteArray,   28,
    QMetaType::Void, QMetaType::QByteArray,   30,

 // slots: parameters
    QMetaType::Void, 0x80000000 | 3,   32,
    QMetaType::Void, QMetaType::QStringList,    6,
    QMetaType::Void, QMetaType::QUrl,    8,
    QMetaType::Void, QMetaType::QUrl,   10,
    QMetaType::Void, QMetaType::QUrl,   12,
    QMetaType::Void, QMetaType::QUrl,   14,
    QMetaType::Void, QMetaType::QUrl,   16,
    QMetaType::Void, QMetaType::QUrl,   18,

 // properties: name, type, flags
       4, 0x80000000 | 3, 0x0049510b,
      40, QMetaType::QStringList, 0x00495103,
       8, QMetaType::QUrl, 0x00495103,
      10, QMetaType::QUrl, 0x00495103,
      12, QMetaType::QUrl, 0x00495103,
      14, QMetaType::QUrl, 0x00495103,
      16, QMetaType::QUrl, 0x00495103,
      18, QMetaType::QUrl, 0x00495103,
      20, QMetaType::QByteArray, 0x00c95001,
      22, QMetaType::QByteArray, 0x00c95001,
      24, QMetaType::QByteArray, 0x00c95001,
      26, QMetaType::QByteArray, 0x00c95001,
      28, QMetaType::QByteArray, 0x00c95001,
      30, QMetaType::QByteArray, 0x00c95001,

 // properties: notify_signal_id
       0,
       1,
       2,
       3,
       4,
       5,
       6,
       7,
       8,
       9,
      10,
      11,
      12,
      13,

 // properties: revision
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
      13,
      13,
      13,
      13,
      13,
      13,

       0        // eod
};

void Qt3DRender::QShaderProgramBuilder::qt_static_metacall(QObject *_o, QMetaObject::Call _c, int _id, void **_a)
{
    if (_c == QMetaObject::InvokeMetaMethod) {
        auto *_t = static_cast<QShaderProgramBuilder *>(_o);
        (void)_t;
        switch (_id) {
        case 0: _t->shaderProgramChanged((*reinterpret_cast< Qt3DRender::QShaderProgram*(*)>(_a[1]))); break;
        case 1: _t->enabledLayersChanged((*reinterpret_cast< const QStringList(*)>(_a[1]))); break;
        case 2: _t->vertexShaderGraphChanged((*reinterpret_cast< const QUrl(*)>(_a[1]))); break;
        case 3: _t->tessellationControlShaderGraphChanged((*reinterpret_cast< const QUrl(*)>(_a[1]))); break;
        case 4: _t->tessellationEvaluationShaderGraphChanged((*reinterpret_cast< const QUrl(*)>(_a[1]))); break;
        case 5: _t->geometryShaderGraphChanged((*reinterpret_cast< const QUrl(*)>(_a[1]))); break;
        case 6: _t->fragmentShaderGraphChanged((*reinterpret_cast< const QUrl(*)>(_a[1]))); break;
        case 7: _t->computeShaderGraphChanged((*reinterpret_cast< const QUrl(*)>(_a[1]))); break;
        case 8: _t->vertexShaderCodeChanged((*reinterpret_cast< const QByteArray(*)>(_a[1]))); break;
        case 9: _t->tessellationControlShaderCodeChanged((*reinterpret_cast< const QByteArray(*)>(_a[1]))); break;
        case 10: _t->tessellationEvaluationShaderCodeChanged((*reinterpret_cast< const QByteArray(*)>(_a[1]))); break;
        case 11: _t->geometryShaderCodeChanged((*reinterpret_cast< const QByteArray(*)>(_a[1]))); break;
        case 12: _t->fragmentShaderCodeChanged((*reinterpret_cast< const QByteArray(*)>(_a[1]))); break;
        case 13: _t->computeShaderCodeChanged((*reinterpret_cast< const QByteArray(*)>(_a[1]))); break;
        case 14: _t->setShaderProgram((*reinterpret_cast< Qt3DRender::QShaderProgram*(*)>(_a[1]))); break;
        case 15: _t->setEnabledLayers((*reinterpret_cast< const QStringList(*)>(_a[1]))); break;
        case 16: _t->setVertexShaderGraph((*reinterpret_cast< const QUrl(*)>(_a[1]))); break;
        case 17: _t->setTessellationControlShaderGraph((*reinterpret_cast< const QUrl(*)>(_a[1]))); break;
        case 18: _t->setTessellationEvaluationShaderGraph((*reinterpret_cast< const QUrl(*)>(_a[1]))); break;
        case 19: _t->setGeometryShaderGraph((*reinterpret_cast< const QUrl(*)>(_a[1]))); break;
        case 20: _t->setFragmentShaderGraph((*reinterpret_cast< const QUrl(*)>(_a[1]))); break;
        case 21: _t->setComputeShaderGraph((*reinterpret_cast< const QUrl(*)>(_a[1]))); break;
        default: ;
        }
    } else if (_c == QMetaObject::IndexOfMethod) {
        int *result = reinterpret_cast<int *>(_a[0]);
        {
            using _t = void (QShaderProgramBuilder::*)(Qt3DRender::QShaderProgram * );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QShaderProgramBuilder::shaderProgramChanged)) {
                *result = 0;
                return;
            }
        }
        {
            using _t = void (QShaderProgramBuilder::*)(const QStringList & );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QShaderProgramBuilder::enabledLayersChanged)) {
                *result = 1;
                return;
            }
        }
        {
            using _t = void (QShaderProgramBuilder::*)(const QUrl & );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QShaderProgramBuilder::vertexShaderGraphChanged)) {
                *result = 2;
                return;
            }
        }
        {
            using _t = void (QShaderProgramBuilder::*)(const QUrl & );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QShaderProgramBuilder::tessellationControlShaderGraphChanged)) {
                *result = 3;
                return;
            }
        }
        {
            using _t = void (QShaderProgramBuilder::*)(const QUrl & );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QShaderProgramBuilder::tessellationEvaluationShaderGraphChanged)) {
                *result = 4;
                return;
            }
        }
        {
            using _t = void (QShaderProgramBuilder::*)(const QUrl & );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QShaderProgramBuilder::geometryShaderGraphChanged)) {
                *result = 5;
                return;
            }
        }
        {
            using _t = void (QShaderProgramBuilder::*)(const QUrl & );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QShaderProgramBuilder::fragmentShaderGraphChanged)) {
                *result = 6;
                return;
            }
        }
        {
            using _t = void (QShaderProgramBuilder::*)(const QUrl & );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QShaderProgramBuilder::computeShaderGraphChanged)) {
                *result = 7;
                return;
            }
        }
        {
            using _t = void (QShaderProgramBuilder::*)(const QByteArray & );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QShaderProgramBuilder::vertexShaderCodeChanged)) {
                *result = 8;
                return;
            }
        }
        {
            using _t = void (QShaderProgramBuilder::*)(const QByteArray & );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QShaderProgramBuilder::tessellationControlShaderCodeChanged)) {
                *result = 9;
                return;
            }
        }
        {
            using _t = void (QShaderProgramBuilder::*)(const QByteArray & );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QShaderProgramBuilder::tessellationEvaluationShaderCodeChanged)) {
                *result = 10;
                return;
            }
        }
        {
            using _t = void (QShaderProgramBuilder::*)(const QByteArray & );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QShaderProgramBuilder::geometryShaderCodeChanged)) {
                *result = 11;
                return;
            }
        }
        {
            using _t = void (QShaderProgramBuilder::*)(const QByteArray & );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QShaderProgramBuilder::fragmentShaderCodeChanged)) {
                *result = 12;
                return;
            }
        }
        {
            using _t = void (QShaderProgramBuilder::*)(const QByteArray & );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QShaderProgramBuilder::computeShaderCodeChanged)) {
                *result = 13;
                return;
            }
        }
    }
#ifndef QT_NO_PROPERTIES
    else if (_c == QMetaObject::ReadProperty) {
        auto *_t = static_cast<QShaderProgramBuilder *>(_o);
        (void)_t;
        void *_v = _a[0];
        switch (_id) {
        case 0: *reinterpret_cast< Qt3DRender::QShaderProgram**>(_v) = _t->shaderProgram(); break;
        case 1: *reinterpret_cast< QStringList*>(_v) = _t->enabledLayers(); break;
        case 2: *reinterpret_cast< QUrl*>(_v) = _t->vertexShaderGraph(); break;
        case 3: *reinterpret_cast< QUrl*>(_v) = _t->tessellationControlShaderGraph(); break;
        case 4: *reinterpret_cast< QUrl*>(_v) = _t->tessellationEvaluationShaderGraph(); break;
        case 5: *reinterpret_cast< QUrl*>(_v) = _t->geometryShaderGraph(); break;
        case 6: *reinterpret_cast< QUrl*>(_v) = _t->fragmentShaderGraph(); break;
        case 7: *reinterpret_cast< QUrl*>(_v) = _t->computeShaderGraph(); break;
        case 8: *reinterpret_cast< QByteArray*>(_v) = _t->vertexShaderCode(); break;
        case 9: *reinterpret_cast< QByteArray*>(_v) = _t->tessellationControlShaderCode(); break;
        case 10: *reinterpret_cast< QByteArray*>(_v) = _t->tessellationEvaluationShaderCode(); break;
        case 11: *reinterpret_cast< QByteArray*>(_v) = _t->geometryShaderCode(); break;
        case 12: *reinterpret_cast< QByteArray*>(_v) = _t->fragmentShaderCode(); break;
        case 13: *reinterpret_cast< QByteArray*>(_v) = _t->computeShaderCode(); break;
        default: break;
        }
    } else if (_c == QMetaObject::WriteProperty) {
        auto *_t = static_cast<QShaderProgramBuilder *>(_o);
        (void)_t;
        void *_v = _a[0];
        switch (_id) {
        case 0: _t->setShaderProgram(*reinterpret_cast< Qt3DRender::QShaderProgram**>(_v)); break;
        case 1: _t->setEnabledLayers(*reinterpret_cast< QStringList*>(_v)); break;
        case 2: _t->setVertexShaderGraph(*reinterpret_cast< QUrl*>(_v)); break;
        case 3: _t->setTessellationControlShaderGraph(*reinterpret_cast< QUrl*>(_v)); break;
        case 4: _t->setTessellationEvaluationShaderGraph(*reinterpret_cast< QUrl*>(_v)); break;
        case 5: _t->setGeometryShaderGraph(*reinterpret_cast< QUrl*>(_v)); break;
        case 6: _t->setFragmentShaderGraph(*reinterpret_cast< QUrl*>(_v)); break;
        case 7: _t->setComputeShaderGraph(*reinterpret_cast< QUrl*>(_v)); break;
        default: break;
        }
    } else if (_c == QMetaObject::ResetProperty) {
    }
#endif // QT_NO_PROPERTIES
}

QT_INIT_METAOBJECT const QMetaObject Qt3DRender::QShaderProgramBuilder::staticMetaObject = { {
    QMetaObject::SuperData::link<Qt3DCore::QNode::staticMetaObject>(),
    qt_meta_stringdata_Qt3DRender__QShaderProgramBuilder.data,
    qt_meta_data_Qt3DRender__QShaderProgramBuilder,
    qt_static_metacall,
    nullptr,
    nullptr
} };


const QMetaObject *Qt3DRender::QShaderProgramBuilder::metaObject() const
{
    return QObject::d_ptr->metaObject ? QObject::d_ptr->dynamicMetaObject() : &staticMetaObject;
}

void *Qt3DRender::QShaderProgramBuilder::qt_metacast(const char *_clname)
{
    if (!_clname) return nullptr;
    if (!strcmp(_clname, qt_meta_stringdata_Qt3DRender__QShaderProgramBuilder.stringdata0))
        return static_cast<void*>(this);
    return Qt3DCore::QNode::qt_metacast(_clname);
}

int Qt3DRender::QShaderProgramBuilder::qt_metacall(QMetaObject::Call _c, int _id, void **_a)
{
    _id = Qt3DCore::QNode::qt_metacall(_c, _id, _a);
    if (_id < 0)
        return _id;
    if (_c == QMetaObject::InvokeMetaMethod) {
        if (_id < 22)
            qt_static_metacall(this, _c, _id, _a);
        _id -= 22;
    } else if (_c == QMetaObject::RegisterMethodArgumentMetaType) {
        if (_id < 22)
            *reinterpret_cast<int*>(_a[0]) = -1;
        _id -= 22;
    }
#ifndef QT_NO_PROPERTIES
    else if (_c == QMetaObject::ReadProperty || _c == QMetaObject::WriteProperty
            || _c == QMetaObject::ResetProperty || _c == QMetaObject::RegisterPropertyMetaType) {
        qt_static_metacall(this, _c, _id, _a);
        _id -= 14;
    } else if (_c == QMetaObject::QueryPropertyDesignable) {
        _id -= 14;
    } else if (_c == QMetaObject::QueryPropertyScriptable) {
        _id -= 14;
    } else if (_c == QMetaObject::QueryPropertyStored) {
        _id -= 14;
    } else if (_c == QMetaObject::QueryPropertyEditable) {
        _id -= 14;
    } else if (_c == QMetaObject::QueryPropertyUser) {
        _id -= 14;
    }
#endif // QT_NO_PROPERTIES
    return _id;
}

// SIGNAL 0
void Qt3DRender::QShaderProgramBuilder::shaderProgramChanged(Qt3DRender::QShaderProgram * _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 0, _a);
}

// SIGNAL 1
void Qt3DRender::QShaderProgramBuilder::enabledLayersChanged(const QStringList & _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 1, _a);
}

// SIGNAL 2
void Qt3DRender::QShaderProgramBuilder::vertexShaderGraphChanged(const QUrl & _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 2, _a);
}

// SIGNAL 3
void Qt3DRender::QShaderProgramBuilder::tessellationControlShaderGraphChanged(const QUrl & _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 3, _a);
}

// SIGNAL 4
void Qt3DRender::QShaderProgramBuilder::tessellationEvaluationShaderGraphChanged(const QUrl & _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 4, _a);
}

// SIGNAL 5
void Qt3DRender::QShaderProgramBuilder::geometryShaderGraphChanged(const QUrl & _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 5, _a);
}

// SIGNAL 6
void Qt3DRender::QShaderProgramBuilder::fragmentShaderGraphChanged(const QUrl & _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 6, _a);
}

// SIGNAL 7
void Qt3DRender::QShaderProgramBuilder::computeShaderGraphChanged(const QUrl & _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 7, _a);
}

// SIGNAL 8
void Qt3DRender::QShaderProgramBuilder::vertexShaderCodeChanged(const QByteArray & _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 8, _a);
}

// SIGNAL 9
void Qt3DRender::QShaderProgramBuilder::tessellationControlShaderCodeChanged(const QByteArray & _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 9, _a);
}

// SIGNAL 10
void Qt3DRender::QShaderProgramBuilder::tessellationEvaluationShaderCodeChanged(const QByteArray & _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 10, _a);
}

// SIGNAL 11
void Qt3DRender::QShaderProgramBuilder::geometryShaderCodeChanged(const QByteArray & _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 11, _a);
}

// SIGNAL 12
void Qt3DRender::QShaderProgramBuilder::fragmentShaderCodeChanged(const QByteArray & _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 12, _a);
}

// SIGNAL 13
void Qt3DRender::QShaderProgramBuilder::computeShaderCodeChanged(const QByteArray & _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 13, _a);
}
QT_WARNING_POP
QT_END_MOC_NAMESPACE
