# d3d11compositorelement

A Direct3D11 based video compositing element.

## Hierarchy

    GObject
        ╰──GInitiallyUnowned
            ╰──GstObject
                ╰──GstElement
                    ╰──GstAggregator
                        ╰──GstVideoAggregator
                            ╰──d3d11compositorelement

## Implemented interfaces

    GstChildProxy

## Factory details

Authors: – Seungha Yang

Classification: – `Filter/Editor/Video/Compositor`

Rank – none

Plugin – d3d11

Package – GStreamer Bad Plug-ins

## Pad Templates

### `sink_%u`

    video/x-raw(memory:D3D11Memory):
             format: { RGBA, BGRA }
              width: [ 1, 16384 ]
             height: [ 1, 16384 ]
          framerate: [ 0/1, 2147483647/1 ]

Presence – request

Direction – sink

Object type – GstD3D11CompositorPad

### `src`

    video/x-raw(memory:D3D11Memory):
             format: { RGBA, BGRA }
              width: [ 1, 16384 ]
             height: [ 1, 16384 ]
          framerate: [ 0/1, 2147483647/1 ]

Presence – always

Direction – src

Object type – GstAggregatorPad

## Properties

### adapter

    “adapter” gint

Adapter index for creating device (-1 for default)

Flags : Read / Write

Default value : -1

### background

    “background” GstD3D11CompositorBackground *

Background type

Flags : Read / Write

Default value : checker (0)

## Named constants

### GstD3D11CompositorBackground

Background mode

#### Members

`checker` (0) – Checker pattern
`black` (1) – Black
`white` (2) – White
`transparent` (3) – Transparent Background to enable further compositing

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