/*
  ==============================================================================

   This file is part of the JUCE library.
   Copyright (c) 2022 - Raw Material Software Limited

   JUCE is an open source library subject to commercial or open-source
   licensing.

   By using JUCE, you agree to the terms of both the JUCE 7 End-User License
   Agreement and JUCE Privacy Policy.

   End User License Agreement: www.juce.com/juce-7-licence
   Privacy Policy: www.juce.com/juce-privacy-policy

   Or: You may also use this code under the terms of the GPL v3 (see
   www.gnu.org/licenses).

   JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
   EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
   DISCLAIMED.

  ==============================================================================
*/

namespace juce
{

//==============================================================================
// This byte-code is generated from native/java/com/rmsl/juce/JuceOpenGLView.java with min sdk version 16
// See juce_core/native/java/README.txt on how to generate this byte-code.
static const uint8 javaJuceOpenGLView[] =
{
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};

//==============================================================================
struct AndroidGLCallbacks
{
    static void attachedToWindow   (JNIEnv*, jobject, jlong);
    static void detachedFromWindow (JNIEnv*, jobject, jlong);
    static void dispatchDraw       (JNIEnv*, jobject, jlong, jobject);
};

//==============================================================================
#define JNI_CLASS_MEMBERS(METHOD, STATICMETHOD, FIELD, STATICFIELD, CALLBACK) \
 METHOD (constructor, "<init>",    "(Landroid/content/Context;J)V") \
 METHOD (getParent,   "getParent", "()Landroid/view/ViewParent;") \
 METHOD (getHolder,   "getHolder", "()Landroid/view/SurfaceHolder;") \
 METHOD (layout,      "layout",    "(IIII)V" ) \
 CALLBACK (AndroidGLCallbacks::attachedToWindow,   "onAttchedWindowNative",      "(J)V") \
 CALLBACK (AndroidGLCallbacks::detachedFromWindow, "onDetachedFromWindowNative", "(J)V") \
 CALLBACK (AndroidGLCallbacks::dispatchDraw,       "onDrawNative",               "(JLandroid/graphics/Canvas;)V")

DECLARE_JNI_CLASS_WITH_BYTECODE (JuceOpenGLViewSurface, "com/rmsl/juce/JuceOpenGLView", 16, javaJuceOpenGLView, sizeof(javaJuceOpenGLView))
#undef JNI_CLASS_MEMBERS

//==============================================================================
class OpenGLContext::NativeContext   : private SurfaceHolderCallback
{
public:
    NativeContext (Component& comp,
                   const OpenGLPixelFormat& pixelFormat,
                   void* /*contextToShareWith*/,
                   bool useMultisamplingIn,
                   OpenGLVersion)
        : component (comp),
          surface (EGL_NO_SURFACE), context (EGL_NO_CONTEXT)
    {
        auto env = getEnv();

        // Do we have a native peer that we can attach to?
        if (component.getPeer()->getNativeHandle() == nullptr)
            return;

        // Initialise the EGL display
        if (! initEGLDisplay (pixelFormat, useMultisamplingIn))
            return;

        // create a native surface view
        surfaceView = GlobalRef (LocalRef<jobject>(env->NewObject (JuceOpenGLViewSurface,
                                                                   JuceOpenGLViewSurface.constructor,
                                                                   getAppContext().get(),
                                                                   reinterpret_cast<jlong> (this))));
        if (surfaceView.get() == nullptr)
            return;

        // add the view to the view hierarchy
        // after this the nativecontext can receive callbacks
        env->CallVoidMethod ((jobject) component.getPeer()->getNativeHandle(),
                             AndroidViewGroup.addView, surfaceView.get());

        // initialise the geometry of the view
        auto bounds = component.getTopLevelComponent()->getLocalArea (&component, component.getLocalBounds());
        bounds *= component.getDesktopScaleFactor();

        updateWindowPosition (bounds);
        hasInitialised = true;
    }

    ~NativeContext() override
    {
        auto env = getEnv();

        if (jobject viewParent = env->CallObjectMethod (surfaceView.get(), JuceOpenGLViewSurface.getParent))
            env->CallVoidMethod (viewParent, AndroidViewGroup.removeView, surfaceView.get());
    }

    //==============================================================================
    bool initialiseOnRenderThread (OpenGLContext& aContext)
    {
        jassert (hasInitialised);

        // has the context already attached?
        jassert (surface == EGL_NO_SURFACE && context == EGL_NO_CONTEXT);

        auto env = getEnv();

        ANativeWindow* window = nullptr;

        LocalRef<jobject> holder (env->CallObjectMethod (surfaceView.get(), JuceOpenGLViewSurface.getHolder));

        if (holder != nullptr)
        {
            LocalRef<jobject> jSurface (env->CallObjectMethod (holder.get(), AndroidSurfaceHolder.getSurface));

            if (jSurface != nullptr)
            {
                window = ANativeWindow_fromSurface(env, jSurface.get());

                // if we didn't succeed the first time, wait 25ms and try again
                if (window == nullptr)
                {
                    Thread::sleep (200);
                    window = ANativeWindow_fromSurface (env, jSurface.get());
                }
            }
        }

        if (window == nullptr)
        {
            // failed to get a pointer to the native window after second try so bail out
            jassertfalse;
            return false;
        }

        // create the surface
        surface = eglCreateWindowSurface (display, config, window, nullptr);
        jassert (surface != EGL_NO_SURFACE);

        ANativeWindow_release (window);

        // create the OpenGL context
        EGLint contextAttribs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
        context = eglCreateContext (display, config, EGL_NO_CONTEXT, contextAttribs);
        jassert (context != EGL_NO_CONTEXT);

        juceContext = &aContext;
        return true;
    }

    void shutdownOnRenderThread()
    {
        jassert (hasInitialised);

        // is there a context available to detach?
        jassert (surface != EGL_NO_SURFACE && context != EGL_NO_CONTEXT);

        eglDestroyContext (display, context);
        context = EGL_NO_CONTEXT;

        eglDestroySurface (display, surface);
        surface = EGL_NO_SURFACE;
    }

    //==============================================================================
    bool makeActive() const noexcept
    {
        if (! hasInitialised)
            return false;

        if (surface == EGL_NO_SURFACE || context == EGL_NO_CONTEXT)
            return false;

        if (! eglMakeCurrent (display, surface, surface, context))
            return false;

        return true;
    }

    bool isActive() const noexcept              { return eglGetCurrentContext() == context; }

    static void deactivateCurrentContext()
    {
        eglMakeCurrent (display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
    }

    //==============================================================================
    void swapBuffers() const noexcept           { eglSwapBuffers (display, surface); }
    bool setSwapInterval (const int)            { return false; }
    int getSwapInterval() const                 { return 0; }

    //==============================================================================
    bool createdOk() const noexcept             { return hasInitialised; }
    void* getRawContext() const noexcept        { return surfaceView.get(); }
    GLuint getFrameBufferID() const noexcept    { return 0; }

    //==============================================================================
    void updateWindowPosition (Rectangle<int> bounds)
    {
        if (lastBounds != bounds)
        {
            auto env = getEnv();

            lastBounds = bounds;
            auto r = bounds * Desktop::getInstance().getDisplays().getPrimaryDisplay()->scale;

            env->CallVoidMethod (surfaceView.get(), JuceOpenGLViewSurface.layout,
                                 (jint) r.getX(), (jint) r.getY(), (jint) r.getRight(), (jint) r.getBottom());
        }
    }

    //==============================================================================
    // Android Surface Callbacks:
    void surfaceChanged (LocalRef<jobject> holder, int format, int width, int height) override
    {
        ignoreUnused (holder, format, width, height);
    }

    void surfaceCreated (LocalRef<jobject> holder) override;
    void surfaceDestroyed (LocalRef<jobject> holder) override;

    //==============================================================================
    struct Locker { Locker (NativeContext&) {} };

    Component& component;

private:
    //==============================================================================
    friend struct AndroidGLCallbacks;

    void attachedToWindow()
    {
        auto* env = getEnv();

        LocalRef<jobject> holder (env->CallObjectMethod (surfaceView.get(), JuceOpenGLViewSurface.getHolder));

        if (surfaceHolderCallback == nullptr)
            surfaceHolderCallback = GlobalRef (CreateJavaInterface (this, "android/view/SurfaceHolder$Callback"));

        env->CallVoidMethod (holder, AndroidSurfaceHolder.addCallback, surfaceHolderCallback.get());
    }

    void detachedFromWindow()
    {
        if (surfaceHolderCallback != nullptr)
        {
            auto* env = getEnv();

            LocalRef<jobject> holder (env->CallObjectMethod (surfaceView.get(), JuceOpenGLViewSurface.getHolder));

            env->CallVoidMethod (holder.get(), AndroidSurfaceHolder.removeCallback, surfaceHolderCallback.get());
            surfaceHolderCallback.clear();
        }
    }

    void dispatchDraw (jobject /*canvas*/)
    {
        if (juceContext != nullptr)
            juceContext->triggerRepaint();
    }

    bool tryChooseConfig (const std::vector<EGLint>& optionalAttribs)
    {
        std::vector<EGLint> allAttribs
        {
            EGL_RENDERABLE_TYPE,    EGL_OPENGL_ES2_BIT,
            EGL_SURFACE_TYPE,       EGL_WINDOW_BIT,
            EGL_BLUE_SIZE,          8,
            EGL_GREEN_SIZE,         8,
            EGL_RED_SIZE,           8,
            EGL_ALPHA_SIZE,         0,
            EGL_DEPTH_SIZE,         16
        };

        allAttribs.insert (allAttribs.end(), optionalAttribs.begin(), optionalAttribs.end());

        allAttribs.push_back (EGL_NONE);

        EGLint numConfigs{};
        return eglChooseConfig (display, allAttribs.data(), &config, 1, &numConfigs);
    }

    //==============================================================================
    bool initEGLDisplay (const OpenGLPixelFormat& pixelFormat, bool multisample)
    {
        // already initialised?
        if (display != EGL_NO_DISPLAY)
            return true;

        if ((display = eglGetDisplay (EGL_DEFAULT_DISPLAY)) == EGL_NO_DISPLAY)
        {
            jassertfalse;
            return false;
        }

        if (! eglInitialize (display, nullptr, nullptr))
        {
            jassertfalse;
            return false;
        }

        if (tryChooseConfig ({ EGL_SAMPLE_BUFFERS, multisample ? 1 : 0, EGL_SAMPLES, pixelFormat.multisamplingLevel }))
            return true;

        if (tryChooseConfig ({}))
            return true;

        eglTerminate (display);
        jassertfalse;
        return false;
    }

    //==============================================================================
    bool hasInitialised = false;

    GlobalRef surfaceView;
    Rectangle<int> lastBounds;

    OpenGLContext* juceContext = nullptr;
    EGLSurface surface;
    EGLContext context;

    GlobalRef surfaceHolderCallback;

    static EGLDisplay display;
    static EGLConfig config;

    JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (NativeContext)
};

//==============================================================================
void AndroidGLCallbacks::attachedToWindow (JNIEnv*, jobject /*this*/, jlong host)
{
    if (auto* nativeContext = reinterpret_cast<OpenGLContext::NativeContext*> (host))
        nativeContext->attachedToWindow();
}

void AndroidGLCallbacks::detachedFromWindow (JNIEnv*, jobject /*this*/, jlong host)
{
    if (auto* nativeContext = reinterpret_cast<OpenGLContext::NativeContext*> (host))
        nativeContext->detachedFromWindow();
}

void AndroidGLCallbacks::dispatchDraw (JNIEnv*, jobject /*this*/, jlong host, jobject canvas)
{
    if (auto* nativeContext = reinterpret_cast<OpenGLContext::NativeContext*> (host))
        nativeContext->dispatchDraw (canvas);
}

//==============================================================================
bool OpenGLHelpers::isContextActive()
{
    return eglGetCurrentContext() != EGL_NO_CONTEXT;
}

} // namespace juce
