Clutter.PaintNode.add_multitexture_rectangle

### Method

# Clutter PaintNodeadd_multitexture_rectangle

#### Declaration [src]

    void
    clutter_paint_node_add_multitexture_rectangle (
      ClutterPaintNode* node,
      const ClutterActorBox* rect,
      const float* text_coords,
      unsigned int text_coords_len
    )

#### Description [src]

Adds a rectangle region to the `node`, with multitexture coordinates.

#### Parameters

`rect` | `ClutterActorBox`
| A `ClutterActorBox`.
| The data is owned by the caller of the function.
`text_coords` | `const float*`
| Array of multitexture values.
| The data is owned by the caller of the function.
`text_coords_len` | `unsigned int`
| Number of items of `text_coords`.