/* ==================================== JUCER_BINARY_RESOURCE ====================================

   This is an auto-generated file: Any edits you make may be overwritten!

*/

#include <cstring>

namespace BinaryData
{

//================== jucer_ComponentTemplate.cpp ==================
static const unsigned char temp_binary_data_32[] =
"/*\r\n"
"  ==============================================================================\r\n"
"\r\n"
"  This is an automatically generated GUI class created by the Projucer!\r\n"
"\r\n"
"  Be careful when adding custom code to these files, as only the code within\r\n"
"  the \"//[xyz]\" and \"//[/xyz]\" sections will be retained when the file is loaded\r\n"
"  and re-saved.\r\n"
"\r\n"
"  Created with Projucer version: %%version%%\r\n"
"\r\n"
"  ------------------------------------------------------------------------------\r\n"
"\r\n"
"  The Projucer is part of the JUCE library.\r\n"
"  Copyright (c) 2020 - Raw Material Software Limited.\r\n"
"\r\n"
"  ==============================================================================\r\n"
"*/\r\n"
"\r\n"
"//[Headers] You can add your own extra header files here...\r\n"
"//[/Headers]\r\n"
"\r\n"
"%%include_files_cpp%%\r\n"
"\r\n"
"//[MiscUserDefs] You can add your own user definitions and misc code here...\r\n"
"//[/MiscUserDefs]\r\n"
"\r\n"
"//==============================================================================\r\n"
"%%class_name%%::%%class_name%% (%%constructor_params%%)\r\n"
"%%initialisers%%{\r\n"
"    //[Constructor_pre] You can add your own custom stuff here..\r\n"
"    //[/Constructor_pre]\r\n"
"\r\n"
"    %%constructor%%\r\n"
"\r\n"
"    //[Constructor] You can add your own custom stuff here..\r\n"
"    //[/Constructor]\r\n"
"}\r\n"
"\r\n"
"%%class_name%%::~%%class_name%%()\r\n"
"{\r\n"
"    //[Destructor_pre]. You can add your own custom destruction code here..\r\n"
"    //[/Destructor_pre]\r\n"
"\r\n"
"    %%destructor%%\r\n"
"\r\n"
"    //[Destructor]. You can add your own custom destruction code here..\r\n"
"    //[/Destructor]\r\n"
"}\r\n"
"\r\n"
"//==============================================================================\r\n"
"%%method_definitions%%\r\n"
"\r\n"
"//[MiscUserCode] You can add your own definitions of your custom methods or any other code here...\r\n"
"//[/MiscUserCode]\r\n"
"\r\n"
"\r\n"
"//==============================================================================\r\n"
"#if 0\r\n"
"/*  -- Projucer information section --\r\n"
"\r\n"
"    This is where the Projucer stores the metadata that describe this GUI layout, so\r\n"
"    make changes in here at your peril!\r\n"
"\r\n"
"BEGIN_JUCER_METADATA\r\n"
"\r\n"
"%%metadata%%\r\n"
"END_JUCER_METADATA\r\n"
"*/\r\n"
"#endif\r\n"
"\r\n"
"%%static_member_definitions%%\r\n"
"//[EndFile] You can add extra defines here...\r\n"
"//[/EndFile]\r\n";

const char* jucer_ComponentTemplate_cpp = (const char*) temp_binary_data_32;
}
