import codecs
import sys
from collections.abc import Callable
from typing import overload
from typing_extensions import Literal, TypeAlias

# This type is not exposed; it is defined in unicodeobject.c
class _EncodingMap:
    def size(self) -> int: ...

_CharMap: TypeAlias = dict[int, int] | _EncodingMap
_Handler: TypeAlias = Callable[[UnicodeError], tuple[str | bytes, int]]
_SearchFunction: TypeAlias = Callable[[str], codecs.CodecInfo | None]

def register(__search_function: _SearchFunction) -> None: ...

if sys.version_info >= (3, 10):
    def unregister(__search_function: _SearchFunction) -> None: ...

def register_error(__errors: str, __handler: _Handler) -> None: ...
def lookup_error(__name: str) -> _Handler: ...

# The type ignore on `encode` and `decode` is to avoid issues with overlapping overloads, for more details, see #300
# https://docs.python.org/3/library/codecs.html#binary-transforms
_BytesToBytesEncoding: TypeAlias = Literal[
    "base64",
    "base_64",
    "base64_codec",
    "bz2",
    "bz2_codec",
    "hex",
    "hex_codec",
    "quopri",
    "quotedprintable",
    "quoted_printable",
    "quopri_codec",
    "uu",
    "uu_codec",
    "zip",
    "zlib",
    "zlib_codec",
]
# https://docs.python.org/3/library/codecs.html#text-transforms
_StrToStrEncoding: TypeAlias = Literal["rot13", "rot_13"]

@overload
def encode(obj: bytes, encoding: _BytesToBytesEncoding, errors: str = ...) -> bytes: ...
@overload
def encode(obj: str, encoding: _StrToStrEncoding, errors: str = ...) -> str: ...  # type: ignore[misc]
@overload
def encode(obj: str, encoding: str = ..., errors: str = ...) -> bytes: ...
@overload
def decode(obj: bytes, encoding: _BytesToBytesEncoding, errors: str = ...) -> bytes: ...  # type: ignore[misc]
@overload
def decode(obj: str, encoding: _StrToStrEncoding, errors: str = ...) -> str: ...

# these are documented as text encodings but in practice they also accept str as input
@overload
def decode(
    obj: str, encoding: Literal["unicode_escape", "unicode-escape", "raw_unicode_escape", "raw-unicode-escape"], errors: str = ...
) -> str: ...

# hex is officially documented as a bytes to bytes encoding, but it appears to also work with str
@overload
def decode(obj: str, encoding: Literal["hex", "hex_codec"], errors: str = ...) -> bytes: ...
@overload
def decode(obj: bytes, encoding: str = ..., errors: str = ...) -> str: ...
def lookup(__encoding: str) -> codecs.CodecInfo: ...
def charmap_build(__map: str) -> _CharMap: ...
def ascii_decode(__data: bytes, __errors: str | None = ...) -> tuple[str, int]: ...
def ascii_encode(__str: str, __errors: str | None = ...) -> tuple[bytes, int]: ...
def charmap_decode(__data: bytes, __errors: str | None = ..., __mapping: _CharMap | None = ...) -> tuple[str, int]: ...
def charmap_encode(__str: str, __errors: str | None = ..., __mapping: _CharMap | None = ...) -> tuple[bytes, int]: ...
def escape_decode(__data: str | bytes, __errors: str | None = ...) -> tuple[str, int]: ...
def escape_encode(__data: bytes, __errors: str | None = ...) -> tuple[bytes, int]: ...
def latin_1_decode(__data: bytes, __errors: str | None = ...) -> tuple[str, int]: ...
def latin_1_encode(__str: str, __errors: str | None = ...) -> tuple[bytes, int]: ...

if sys.version_info >= (3, 9):
    def raw_unicode_escape_decode(__data: str | bytes, __errors: str | None = ..., __final: bool = ...) -> tuple[str, int]: ...

else:
    def raw_unicode_escape_decode(__data: str | bytes, __errors: str | None = ...) -> tuple[str, int]: ...

def raw_unicode_escape_encode(__str: str, __errors: str | None = ...) -> tuple[bytes, int]: ...
def readbuffer_encode(__data: str | bytes, __errors: str | None = ...) -> tuple[bytes, int]: ...

if sys.version_info >= (3, 9):
    def unicode_escape_decode(__data: str | bytes, __errors: str | None = ..., __final: bool = ...) -> tuple[str, int]: ...

else:
    def unicode_escape_decode(__data: str | bytes, __errors: str | None = ...) -> tuple[str, int]: ...

def unicode_escape_encode(__str: str, __errors: str | None = ...) -> tuple[bytes, int]: ...

if sys.version_info < (3, 8):
    def unicode_internal_decode(__obj: str | bytes, __errors: str | None = ...) -> tuple[str, int]: ...
    def unicode_internal_encode(__obj: str | bytes, __errors: str | None = ...) -> tuple[bytes, int]: ...

def utf_16_be_decode(__data: bytes, __errors: str | None = ..., __final: int = ...) -> tuple[str, int]: ...
def utf_16_be_encode(__str: str, __errors: str | None = ...) -> tuple[bytes, int]: ...
def utf_16_decode(__data: bytes, __errors: str | None = ..., __final: int = ...) -> tuple[str, int]: ...
def utf_16_encode(__str: str, __errors: str | None = ..., __byteorder: int = ...) -> tuple[bytes, int]: ...
def utf_16_ex_decode(
    __data: bytes, __errors: str | None = ..., __byteorder: int = ..., __final: int = ...
) -> tuple[str, int, int]: ...
def utf_16_le_decode(__data: bytes, __errors: str | None = ..., __final: int = ...) -> tuple[str, int]: ...
def utf_16_le_encode(__str: str, __errors: str | None = ...) -> tuple[bytes, int]: ...
def utf_32_be_decode(__data: bytes, __errors: str | None = ..., __final: int = ...) -> tuple[str, int]: ...
def utf_32_be_encode(__str: str, __errors: str | None = ...) -> tuple[bytes, int]: ...
def utf_32_decode(__data: bytes, __errors: str | None = ..., __final: int = ...) -> tuple[str, int]: ...
def utf_32_encode(__str: str, __errors: str | None = ..., __byteorder: int = ...) -> tuple[bytes, int]: ...
def utf_32_ex_decode(
    __data: bytes, __errors: str | None = ..., __byteorder: int = ..., __final: int = ...
) -> tuple[str, int, int]: ...
def utf_32_le_decode(__data: bytes, __errors: str | None = ..., __final: int = ...) -> tuple[str, int]: ...
def utf_32_le_encode(__str: str, __errors: str | None = ...) -> tuple[bytes, int]: ...
def utf_7_decode(__data: bytes, __errors: str | None = ..., __final: int = ...) -> tuple[str, int]: ...
def utf_7_encode(__str: str, __errors: str | None = ...) -> tuple[bytes, int]: ...
def utf_8_decode(__data: bytes, __errors: str | None = ..., __final: int = ...) -> tuple[str, int]: ...
def utf_8_encode(__str: str, __errors: str | None = ...) -> tuple[bytes, int]: ...

if sys.platform == "win32":
    def mbcs_decode(__data: bytes, __errors: str | None = ..., __final: int = ...) -> tuple[str, int]: ...
    def mbcs_encode(__str: str, __errors: str | None = ...) -> tuple[bytes, int]: ...
    def code_page_decode(__codepage: int, __data: bytes, __errors: str | None = ..., __final: int = ...) -> tuple[str, int]: ...
    def code_page_encode(__code_page: int, __str: str, __errors: str | None = ...) -> tuple[bytes, int]: ...
    def oem_decode(__data: bytes, __errors: str | None = ..., __final: int = ...) -> tuple[str, int]: ...
    def oem_encode(__str: str, __errors: str | None = ...) -> tuple[bytes, int]: ...
