Cogl.Pipeline.set_layer_point_sprite_coords_enabled

### Method

# Cogl Pipelineset_layer_point_sprite_coords_enabled

#### Declaration [src]

    gboolean
    cogl_pipeline_set_layer_point_sprite_coords_enabled (
      CoglPipeline* pipeline,
      int layer_index,
      gboolean enable,
      GError** error
    )

#### Description [src]

When rendering points, if `enable` is `TRUE` then the texture coordinates for this layer will be replaced with coordinates that vary from 0.0 to 1.0 across the primitive. The top left of the point will have the coordinates 0.0,0.0 and the bottom right will have 1.0,1.0. If `enable` is `FALSE` then the coordinates will be fixed for the entire point.

Stability: | Unstable
Available since: | 2.0

#### Parameters

`layer_index` | `int`
| The layer number to change.
`enable` | `gboolean`
| Whether to enable point sprite coord generation.
`error` | `GError **`
| The return location for a `GError*`, or `NULL`.

#### Return value

Returns: | `gboolean`
| `TRUE` if the function succeeds, `FALSE` otherwise.