<?xml version="1.0" encoding="UTF-8"?>
<component type="desktop">
    <id>org.blender.Blender</id>
    <launchable type="desktop-id">blender.desktop</launchable>
    <name>Blender</name>
    <summary>Free and open source 3D creation suite</summary>
    <metadata_license>CC0-1.0</metadata_license>
    <project_license>GPL-3.0</project_license>
    <description>
        <p>
            Blender is the free and open source 3D creation suite. It supports
            the entirety of the 3D pipeline — modeling, rigging, animation,
            simulation, rendering, compositing, motion tracking, and video
            editing.
        </p>

        <p>
            Blender is a public project, made by hundreds of people from around the
            world; by studios and individual artists, professionals and hobbyists,
            scientists, students, VFX experts, animators, game artists, modders, and
            the list goes on.
        </p>
    </description>
    <url type="homepage">https://www.blender.org</url>
    <url type="help">https://www.blender.org/support/</url>
    <url type="bugtracker">https://developer.blender.org</url>
    <url type="donation">https://www.blender.org/foundation/donation-payment/</url>
    <screenshots>
        <screenshot type="default">
            <image>https://download.blender.org/demo/screenshots/blender_screenshot_1.jpg</image>
        </screenshot>
        <screenshot>
            <image>https://download.blender.org/demo/screenshots/blender_screenshot_2.jpg</image>
        </screenshot>
        <screenshot>
            <image>https://download.blender.org/demo/screenshots/blender_screenshot_3.jpg</image>
        </screenshot>
        <screenshot>
            <image>https://download.blender.org/demo/screenshots/blender_screenshot_4.jpg</image>
        </screenshot>
    </screenshots>
    <releases>
        <release version="3.3" date="2022-09-07">
            <description>
                <p>New features:</p>
                <ul>
                    <li>New hair system</li>
                    <li>Cycles Rendering on Intel Arc GPUs</li>
                    <li>Grease Pencil Light and Shadow calculations</li>
                    <li>Motion Tracker Image Plane Marker</li>
                </ul>
                <p>Enhancements:</p>
                <ul>
                    <li>Faster Line Art loading time</li>
                    <li>Library Overrides improvements</li>
                    <li>Massive performance gains importing large amounts of objects in USD, Alembic, and OBJ</li>
                    <li>UV improvements</li>
                    <li>Improved sculpting performance in EEVEE</li>
                    <li>Cycles GPU rendering improvements for AMD GPUs and Apple Silicon</li>
                </ul>
            </description>
        </release>
        <release version="3.2" date="2022-06-08">
            <description>
                <p>New features:</p>
                <ul>
                    <li>Cycles Light Groups</li>
                    <li>Cycles Shadow Caustics using Manifold Next Event Estimation</li>
                    <li>New Tools and usability improvements for Polygon Painting</li>
                    <li>More Geometry Nodes, including Duplicate Elements</li>
                    <li>Asset Browser: Support for Asset Collections</li>
                </ul>
                <p>Enhancements:</p>
                <ul>
                    <li>Enhanced channels in the video sequencer</li>
                    <li>Support for WebP format</li>
                    <li>New experimental OBJ importer</li>
                    <li>Motion Paths improvements</li>
                    <li>Grease Pencil Envelope Modifier</li>
                    <li>New Curve Pen Tool</li>
                </ul>
            </description>
        </release>
        <release version="3.1" date="2022-03-09">
            <description>
                <p>New features:</p>
                <ul>
                    <li>GPU acceleration for the Subdivision modifier</li>
                    <li>Cycles Metal GPU backend, contributed by Apple</li>
                    <li>Point Cloud rendering</li>
                    <li>More Geometry Nodes, including extrude mesh</li>
                </ul>
                <p>Enhancements:</p>
                <ul>
                    <li>Faster and less memory usage in geometry nodes</li>
                    <li>Grease Pencil Dilate/Contract fill</li>
                    <li>Vertex Creasing support</li>
                    <li>Faster .obj and .fbx export</li>
                    <li>Image editor is able to handle large images</li>
                    <li>Python 3.10</li>
                    <li>User Interface updates</li>
                </ul>
            </description>
        </release>
        <release version="3.0" date="2021-12-03">
            <description>
                <p>New features:</p>
                <ul>
                    <li>Asset browser</li>
                    <li>Geometry nodes fields</li>
                    <li>Video editor thumbnail previews</li>
                    <li>Transformation tools for video strips</li>
                    <li>Virtual reality navigation</li>
                    <li>Quicker save and better compression</li>
                </ul>
                <p>Enhancements:</p>
                <ul>
                    <li>Cycles performance and quality improvements</li>
                    <li>About 100 new geometry nodes</li>
                    <li>EEVEE attribute support</li>
                    <li>User Interface updates</li>
                    <li>OpenImageDenoise upgraded to 1.4</li>
                    <li>Shadow terminator geometry offset</li>
                    <li>Shadow catcher indirect and environment light support</li>
                </ul>
            </description>
        </release>
        <release version="2.93" date="2021-06-02">
            <description>
                <p>New features:</p>
                <ul>
                    <li>Mesh primitive nodes</li>
                    <li>Line Art</li>
                    <li>EEVEE Realistic depth of field and volumetrics</li>
                    <li>Spreadsheet editor</li>
                </ul>
                <p>Enhancements:</p>
                <ul>
                    <li>Geometry nodes 22 new nodes and improved attribute search</li>
                    <li>Mask loops, textures and patterns for sculpting</li>
                    <li>Grease pencil interpolate refactored and SVG and PDF support</li>
                    <li>Persistent Data rendering settings for Cycles</li>
                    <li>Video Sequencer Editor auto-proxy system</li>
                </ul>
            </description>
        </release>
        <release version="2.92" date="2021-02-25">
            <description>
                <p>New features:</p>
                <ul>
                    <li>Geometry nodes</li>
                    <li>EEVEE AOV and Cryptomatte support</li>
                    <li>Grease pencil Bézier curves edit</li>
                    <li>APIC fluid simulation method</li>
                    <li>Add primitive tool</li>
                </ul>
                <p>Enhancements:</p>
                <ul>
                    <li>Silhouette, elastic snake and smearing for sculpting</li>
                    <li>Grease pencil tracing image sequences support</li>
                    <li>Sparse NanoVDB grid for volume</li>
                    <li>OptiX hybrid rendering and new AO and bevel</li>
                    <li>Viscosity settings for fluid simulation</li>
                </ul>
            </description>
        </release>
        <release version="2.91" date="2020-11-25">
            <description>
                <p>New features:</p>
                <ul>
                    <li>Volume modifiers</li>
                    <li>Precise boolean</li>
                    <li>Cloth brush collision</li>
                    <li>Custom curve bevels</li>
                    <li>Grease Pencil image tracer</li>
                    <li>Property search and fuzzy search</li>
                </ul>
                <p>Enhancements:</p>
                <ul>
                    <li>Boundary and pose cloth brushes</li>
                    <li>Material holdout for Grease Pencil</li>
                    <li>Sculpting gestures</li>
                    <li>Overrides resync and transform support</li>
                    <li>Animation proxy conversion</li>
                    <li>Compound shape collision</li>
                    <li>Outliner collection colors</li>
                    <li>Snappier F-Curves and seamless keyframe insertion</li>
                </ul>
            </description>
        </release>
        <release version="2.90" date="2020-08-31">
            <description>
                <p>New features:</p>
                <ul>
                    <li>Nishita sky texture for Cycles</li>
                    <li>EEVEE motion blur</li>
                    <li>Cloth filter</li>
                    <li>Ocean modifier spray</li>
                    <li>Correct face attributes modeling</li>
                    <li>OpenVDB fluid integration with mantaflow</li>
                    <li>Nuke lens distortion model for motion tracking</li>
                </ul>
                <p>Enhancements:</p>
                <ul>
                    <li>Intel Embree for faster motion blur in Cycles</li>
                    <li>Viewport Intel OpenImageDenoise</li>
                    <li>Shadow terminator offset setting</li>
                    <li>NVLink support for CUDA and Optix</li>
                    <li>Multires unsubdivide, rebuild and modes</li>
                    <li>Pose brush transformations</li>
                    <li>Correct face attributes modeling</li>
                    <li>User interface improvements: new search, modifiers, headings, stats</li>
                </ul>
            </description>
        </release>
        <release version="2.83" date="2020-06-03">
            <description>
                <p>New features:</p>
                <ul>
                    <li>Volume object to import OpenVDB files</li>
                    <li>VR support for scene inspection through OpenXR</li>
                    <li>Cycles adaptive sampling and OptiX viewport denoising</li>
                    <li>Sculpt face sets and cloth brush</li>
                    <li>Video sequencer disk cache</li>
                </ul>
                <p>Enhancements:</p>
                <ul>
                    <li>Grease Pencil closer integration and improved performance</li>
                    <li>Eevee improved render passes, light cache and hair transparency</li>
                    <li>Faster undo system</li>
                    <li>Rewritten multiresolution modifier</li>
                    <li>Improved hair physics collisions</li>
                </ul>
            </description>
        </release>
        <release version="2.82" date="2020-02-13">
            <description>
                <p>New features:</p>
                <ul>
                    <li>New Mantaflow fluid and smoke simulation system</li>
                    <li>UDIM textures for rendering and painting</li>
                    <li>USD scene export</li>
                    <li>Bevel custom profiles</li>
                    <li>Cycles custom shader AOVs</li>
                    <li>Cloth air pressure simulation</li>
                    <li>Weld modifier for meshes</li>
                </ul>
                <p>Enhancements:</p>
                <ul>
                    <li>New and improved sculpt tools</li>
                    <li>New grease pencil tools and modifiers</li>
                    <li>New bone and constraint settings for rigging</li>
                </ul>
            </description>
        </release>
        <release version="2.81" date="2019-11-14">
            <description>
                <p>New features:</p>
                <ul>
                    <li>Many sculpt tools and poly build tool for retopology</li>
                    <li>Voxel remesh and quad remesh</li>
                    <li>Transform origins, new snapping, mirroring and auto merge options</li>
                    <li>Revamped shaders for texturing</li>
                    <li>Cycles denoising with OpenImageDenoise and NVIDIA RTX support</li>
                    <li>Library overrides to make local overrides to linked characters and other data</li>
                </ul>
                <p>Enhancements:</p>
                <ul>
                    <li>Eevee shadows, transparency and bump mapping redesigned</li>
                    <li>Viewport options for look development with Cycles and Eevee</li>
                    <li>Finer control over rotations and scale in bones, constraints and drivers</li>
                    <li>Outliner improvements, new file browser and batch rename</li>
                </ul>
            </description>
        </release>
        <release version="2.80" date="2019-07-30">
            <description>
                <p>New features:</p>
                <ul>
                    <li>Revamped user interface</li>
                    <li>Toolbar with tools and gizmos</li>
                    <li>Eevee - physically based realtime renderer</li>
                    <li>Modern 3D viewport</li>
                    <li>Full 2D animation and drawing system</li>
                    <li>New shaders for hair, sss, volumes, bevel and AO</li>
                    <li>Cryptomatte compositing</li>
                    <li>Collections system for organizing objects</li>
                    <li>glTF import and export</li>
                </ul>
                <p>Enhancements:</p>
                <ul>
                    <li>Multi-object editing</li>
                    <li>Animation and rigging improvements</li>
                    <li>Cloth simulation improvements</li>
                    <li>More powerful unit system</li>
                    <li>...And many more!</li>
                </ul>
            </description>
        </release>
        <release version="2.79b" date="2018-03-26">
            <description>
                <p>New features:</p>
                <ul>
                    <li>Denoiser</li>
                    <li>Filmic color management</li>
                    <li>PBR shader</li>
                    <li>Shadow catcher</li>
                    <li>Surface Deform modifier</li>
                    <li>More bundled add-ons</li>
                </ul>
                <p>Enhancements:</p>
                <ul>
                    <li>Faster OpenCL</li>
                    <li>Cycles improvements</li>
                    <li>Modeling tool improvements</li>
                    <li>Animation improvements</li>
                    <li>Grease Pencil improvements</li>
                    <li>Automatic scaling on high DPI displays</li>
                    <li>Alembic import and export improvements</li>
                    <li>...And many more!</li>
                </ul>
            </description>
        </release>
  </releases>
</component>
