#
#    Program: Create_atomic_data_file
#    ================================
#
#    Version: 0.5
#    Author : Dr. Clemens Barth
#    Date   : 2022-01-21
#
#
#
#
#    This file contains, for each element, the following properties:
#
#    - Atom radii (atomic, covalent, ionic)
#    - Color of the representative ball
#    - Material properties used in the Principled BSDF shader
#    - Properties for Eevee.
#
#
#
#    The following string options are available:
#
#    P BSDF Subsurface method : 'BURLEY', 'RANDOM_WALK_FIXED_RADIUS', 'RANDOM_WALK'
#    P BSDF Distribution      : 'GGX', 'MULTI_GGX'
#    Eevee Blend Method       : 'OPAQUE', 'CLIP', 'HASHED', 'BLEND'
#    Eevee Shadow Method      : 'NONE', 'OPAQUE', 'CLIP', 'HASHED'
#
#


Atom
====
Number                       : 1
Name                         : Hydrogen
Short name                   : H
Radius used                  : 0.320000
Radius, covalent             : 0.320000
Radius, atomic               : 0.790000
Charge state                 : -1
Radius, ionic                : 1.540000
Color                        : 1.0,1.0,1.0,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 2
Name                         : Helium
Short name                   : He
Radius used                  : 0.930000
Radius, covalent             : 0.930000
Radius, atomic               : 0.490000
Color                        : 0.8509803921568627,1.0,1.0,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 3
Name                         : Lithium
Short name                   : Li
Radius used                  : 1.230000
Radius, covalent             : 1.230000
Radius, atomic               : 2.050000
Charge state                 : 1
Radius, ionic                : 0.680000
Color                        : 0.8,0.5019607843137255,1.0,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 4
Name                         : Beryllium
Short name                   : Be
Radius used                  : 0.900000
Radius, covalent             : 0.900000
Radius, atomic               : 1.400000
Charge state                 : 1
Radius, ionic                : 0.440000
Charge state                 : 2
Radius, ionic                : 0.350000
Color                        : 0.7607843137254902,1.0,0.0,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 5
Name                         : Boron
Short name                   : B
Radius used                  : 0.820000
Radius, covalent             : 0.820000
Radius, atomic               : 1.170000
Charge state                 : 1
Radius, ionic                : 0.350000
Charge state                 : 3
Radius, ionic                : 0.230000
Color                        : 1.0,0.7098039215686275,0.7098039215686275,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 6
Name                         : Carbon
Short name                   : C
Radius used                  : 0.770000
Radius, covalent             : 0.770000
Radius, atomic               : 0.910000
Charge state                 : -4
Radius, ionic                : 2.600000
Charge state                 : 4
Radius, ionic                : 0.160000
Color                        : 0.5647058823529412,0.5647058823529412,0.5647058823529412,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 7
Name                         : Nitrogen
Short name                   : N
Radius used                  : 0.750000
Radius, covalent             : 0.750000
Radius, atomic               : 0.750000
Charge state                 : -3
Radius, ionic                : 1.710000
Charge state                 : 1
Radius, ionic                : 0.250000
Charge state                 : 3
Radius, ionic                : 0.160000
Charge state                 : 5
Radius, ionic                : 0.130000
Color                        : 0.18823529411764706,0.3137254901960784,0.9725490196078431,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 8
Name                         : Oxygen
Short name                   : O
Radius used                  : 0.730000
Radius, covalent             : 0.730000
Radius, atomic               : 0.650000
Charge state                 : -2
Radius, ionic                : 1.320000
Charge state                 : -1
Radius, ionic                : 1.760000
Charge state                 : 1
Radius, ionic                : 0.220000
Charge state                 : 6
Radius, ionic                : 0.090000
Color                        : 1.0,0.050980392156862744,0.050980392156862744,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 9
Name                         : Fluorine
Short name                   : F
Radius used                  : 0.720000
Radius, covalent             : 0.720000
Radius, atomic               : 0.570000
Charge state                 : -1
Radius, ionic                : 1.330000
Charge state                 : 7
Radius, ionic                : 0.080000
Color                        : 0.5647058823529412,0.8784313725490196,0.3137254901960784,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 10
Name                         : Neon
Short name                   : Ne
Radius used                  : 0.710000
Radius, covalent             : 0.710000
Radius, atomic               : 0.510000
Charge state                 : 1
Radius, ionic                : 1.120000
Color                        : 0.7019607843137254,0.8901960784313725,0.9607843137254902,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 11
Name                         : Sodium
Short name                   : Na
Radius used                  : 1.540000
Radius, covalent             : 1.540000
Radius, atomic               : 2.230000
Charge state                 : 1
Radius, ionic                : 0.970000
Color                        : 0.6705882352941176,0.3607843137254902,0.9490196078431372,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 12
Name                         : Magnesium
Short name                   : Mg
Radius used                  : 1.360000
Radius, covalent             : 1.360000
Radius, atomic               : 1.720000
Charge state                 : 1
Radius, ionic                : 0.820000
Charge state                 : 2
Radius, ionic                : 0.660000
Color                        : 0.5411764705882353,1.0,0.0,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 13
Name                         : Aluminium
Short name                   : Al
Radius used                  : 1.180000
Radius, covalent             : 1.180000
Radius, atomic               : 1.820000
Charge state                 : 3
Radius, ionic                : 0.510000
Color                        : 0.7490196078431373,0.6509803921568628,0.6509803921568628,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 14
Name                         : Silicon
Short name                   : Si
Radius used                  : 1.110000
Radius, covalent             : 1.110000
Radius, atomic               : 1.460000
Charge state                 : -4
Radius, ionic                : 2.710000
Charge state                 : -1
Radius, ionic                : 3.840000
Charge state                 : 1
Radius, ionic                : 0.650000
Charge state                 : 4
Radius, ionic                : 0.420000
Color                        : 0.9411764705882353,0.7843137254901961,0.6274509803921569,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 15
Name                         : Phosphorus
Short name                   : P
Radius used                  : 1.060000
Radius, covalent             : 1.060000
Radius, atomic               : 1.230000
Charge state                 : -3
Radius, ionic                : 2.120000
Charge state                 : 3
Radius, ionic                : 0.440000
Charge state                 : 5
Radius, ionic                : 0.350000
Color                        : 1.0,0.5019607843137255,0.0,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 16
Name                         : Sulfur
Short name                   : S
Radius used                  : 1.020000
Radius, covalent             : 1.020000
Radius, atomic               : 1.090000
Charge state                 : -2
Radius, ionic                : 1.840000
Charge state                 : 2
Radius, ionic                : 2.190000
Charge state                 : 4
Radius, ionic                : 0.370000
Charge state                 : 6
Radius, ionic                : 0.300000
Color                        : 1.0,1.0,0.18823529411764706,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 17
Name                         : Chlorine
Short name                   : Cl
Radius used                  : 0.990000
Radius, covalent             : 0.990000
Radius, atomic               : 0.970000
Charge state                 : -1
Radius, ionic                : 1.810000
Charge state                 : 5
Radius, ionic                : 0.340000
Charge state                 : 7
Radius, ionic                : 0.270000
Color                        : 0.12156862745098039,0.9411764705882353,0.12156862745098039,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 18
Name                         : Argon
Short name                   : Ar
Radius used                  : 0.980000
Radius, covalent             : 0.980000
Radius, atomic               : 0.880000
Charge state                 : 1
Radius, ionic                : 1.540000
Color                        : 0.5019607843137255,0.8196078431372549,0.8901960784313725,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 19
Name                         : Potassium
Short name                   : K
Radius used                  : 2.030000
Radius, covalent             : 2.030000
Radius, atomic               : 2.770000
Charge state                 : 1
Radius, ionic                : 0.810000
Color                        : 0.5607843137254902,0.25098039215686274,0.8313725490196079,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 20
Name                         : Calcium
Short name                   : Ca
Radius used                  : 1.740000
Radius, covalent             : 1.740000
Radius, atomic               : 2.230000
Charge state                 : 1
Radius, ionic                : 1.180000
Charge state                 : 2
Radius, ionic                : 0.990000
Color                        : 0.23921568627450981,1.0,0.0,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 21
Name                         : Scandium
Short name                   : Sc
Radius used                  : 1.440000
Radius, covalent             : 1.440000
Radius, atomic               : 2.090000
Charge state                 : 3
Radius, ionic                : 0.732000
Color                        : 0.9019607843137255,0.9019607843137255,0.9019607843137255,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 22
Name                         : Titanium
Short name                   : Ti
Radius used                  : 1.320000
Radius, covalent             : 1.320000
Radius, atomic               : 2.000000
Charge state                 : 1
Radius, ionic                : 0.960000
Charge state                 : 2
Radius, ionic                : 0.940000
Charge state                 : 3
Radius, ionic                : 0.760000
Charge state                 : 4
Radius, ionic                : 0.680000
Color                        : 0.7490196078431373,0.7607843137254902,0.7803921568627451,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 23
Name                         : Vanadium
Short name                   : V
Radius used                  : 1.220000
Radius, covalent             : 1.220000
Radius, atomic               : 1.920000
Charge state                 : 2
Radius, ionic                : 0.880000
Charge state                 : 3
Radius, ionic                : 0.740000
Charge state                 : 4
Radius, ionic                : 0.630000
Charge state                 : 5
Radius, ionic                : 0.590000
Color                        : 0.6509803921568628,0.6509803921568628,0.6705882352941176,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 24
Name                         : Chromium
Short name                   : Cr
Radius used                  : 1.180000
Radius, covalent             : 1.180000
Radius, atomic               : 1.850000
Charge state                 : 1
Radius, ionic                : 0.810000
Charge state                 : 2
Radius, ionic                : 0.890000
Charge state                 : 3
Radius, ionic                : 0.630000
Charge state                 : 6
Radius, ionic                : 0.520000
Color                        : 0.5411764705882353,0.6,0.7803921568627451,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 25
Name                         : Manganese
Short name                   : Mn
Radius used                  : 1.170000
Radius, covalent             : 1.170000
Radius, atomic               : 1.790000
Charge state                 : 2
Radius, ionic                : 0.800000
Charge state                 : 3
Radius, ionic                : 0.660000
Charge state                 : 4
Radius, ionic                : 0.600000
Charge state                 : 7
Radius, ionic                : 0.460000
Color                        : 0.611764705882353,0.47843137254901963,0.7803921568627451,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 26
Name                         : Iron
Short name                   : Fe
Radius used                  : 1.170000
Radius, covalent             : 1.170000
Radius, atomic               : 1.720000
Charge state                 : 2
Radius, ionic                : 0.740000
Charge state                 : 3
Radius, ionic                : 0.640000
Color                        : 0.8784313725490196,0.4,0.2,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 27
Name                         : Cobalt
Short name                   : Co
Radius used                  : 1.160000
Radius, covalent             : 1.160000
Radius, atomic               : 1.670000
Charge state                 : 2
Radius, ionic                : 0.720000
Charge state                 : 3
Radius, ionic                : 0.630000
Color                        : 0.9411764705882353,0.5647058823529412,0.6274509803921569,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 28
Name                         : Nickel
Short name                   : Ni
Radius used                  : 1.150000
Radius, covalent             : 1.150000
Radius, atomic               : 1.620000
Charge state                 : 2
Radius, ionic                : 0.690000
Color                        : 0.3137254901960784,0.8156862745098039,0.3137254901960784,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 29
Name                         : Copper
Short name                   : Cu
Radius used                  : 1.170000
Radius, covalent             : 1.170000
Radius, atomic               : 1.570000
Charge state                 : 1
Radius, ionic                : 0.960000
Charge state                 : 2
Radius, ionic                : 0.720000
Color                        : 0.7843137254901961,0.5019607843137255,0.2,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 30
Name                         : Zinc
Short name                   : Zn
Radius used                  : 1.250000
Radius, covalent             : 1.250000
Radius, atomic               : 1.530000
Charge state                 : 1
Radius, ionic                : 0.880000
Charge state                 : 2
Radius, ionic                : 0.740000
Color                        : 0.49019607843137253,0.5019607843137255,0.6901960784313725,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 31
Name                         : Gallium
Short name                   : Ga
Radius used                  : 1.260000
Radius, covalent             : 1.260000
Radius, atomic               : 1.810000
Charge state                 : 1
Radius, ionic                : 0.810000
Charge state                 : 3
Radius, ionic                : 0.620000
Color                        : 0.7607843137254902,0.5607843137254902,0.5607843137254902,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 32
Name                         : Germanium
Short name                   : Ge
Radius used                  : 1.220000
Radius, covalent             : 1.220000
Radius, atomic               : 1.520000
Charge state                 : -4
Radius, ionic                : 2.720000
Charge state                 : 2
Radius, ionic                : 0.730000
Charge state                 : 4
Radius, ionic                : 0.530000
Color                        : 0.4,0.5607843137254902,0.5607843137254902,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 33
Name                         : Arsenic
Short name                   : As
Radius used                  : 1.200000
Radius, covalent             : 1.200000
Radius, atomic               : 1.330000
Charge state                 : -3
Radius, ionic                : 2.220000
Charge state                 : 3
Radius, ionic                : 0.580000
Charge state                 : 5
Radius, ionic                : 0.460000
Color                        : 0.7411764705882353,0.5019607843137255,0.8901960784313725,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 34
Name                         : Selenium
Short name                   : Se
Radius used                  : 1.160000
Radius, covalent             : 1.160000
Radius, atomic               : 1.220000
Charge state                 : -2
Radius, ionic                : 1.910000
Charge state                 : -1
Radius, ionic                : 2.320000
Charge state                 : 1
Radius, ionic                : 0.660000
Charge state                 : 4
Radius, ionic                : 0.500000
Charge state                 : 6
Radius, ionic                : 0.420000
Color                        : 1.0,0.6313725490196078,0.0,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 35
Name                         : Bromine
Short name                   : Br
Radius used                  : 1.140000
Radius, covalent             : 1.140000
Radius, atomic               : 1.120000
Charge state                 : -1
Radius, ionic                : 1.960000
Charge state                 : 5
Radius, ionic                : 0.470000
Charge state                 : 7
Radius, ionic                : 0.390000
Color                        : 0.6509803921568628,0.1607843137254902,0.1607843137254902,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 36
Name                         : Krypton
Short name                   : Kr
Radius used                  : 1.310000
Radius, covalent             : 1.310000
Radius, atomic               : 1.240000
Color                        : 0.3607843137254902,0.7215686274509804,0.8196078431372549,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 37
Name                         : Rubidium
Short name                   : Rb
Radius used                  : 2.160000
Radius, covalent             : 2.160000
Radius, atomic               : 2.980000
Charge state                 : 1
Radius, ionic                : 1.470000
Color                        : 0.4392156862745098,0.1803921568627451,0.6901960784313725,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 38
Name                         : Strontium
Short name                   : Sr
Radius used                  : 1.910000
Radius, covalent             : 1.910000
Radius, atomic               : 2.450000
Charge state                 : 2
Radius, ionic                : 1.120000
Color                        : 0.0,1.0,0.0,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 39
Name                         : Yttrium
Short name                   : Y
Radius used                  : 1.620000
Radius, covalent             : 1.620000
Radius, atomic               : 2.270000
Charge state                 : 3
Radius, ionic                : 0.893000
Color                        : 0.5803921568627451,1.0,1.0,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 40
Name                         : Zirconium
Short name                   : Zr
Radius used                  : 1.450000
Radius, covalent             : 1.450000
Radius, atomic               : 2.160000
Charge state                 : 1
Radius, ionic                : 1.090000
Charge state                 : 4
Radius, ionic                : 0.790000
Color                        : 0.5803921568627451,0.8784313725490196,0.8784313725490196,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 41
Name                         : Niobium
Short name                   : Nb
Radius used                  : 1.340000
Radius, covalent             : 1.340000
Radius, atomic               : 2.080000
Charge state                 : 1
Radius, ionic                : 1.000000
Charge state                 : 4
Radius, ionic                : 0.740000
Charge state                 : 5
Radius, ionic                : 0.690000
Color                        : 0.45098039215686275,0.7607843137254902,0.788235294117647,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 42
Name                         : Molybdenum
Short name                   : Mo
Radius used                  : 1.300000
Radius, covalent             : 1.300000
Radius, atomic               : 2.010000
Charge state                 : 1
Radius, ionic                : 0.930000
Charge state                 : 4
Radius, ionic                : 0.700000
Charge state                 : 6
Radius, ionic                : 0.620000
Color                        : 0.32941176470588235,0.7098039215686275,0.7098039215686275,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 43
Name                         : Technetium
Short name                   : Tc
Radius used                  : 1.270000
Radius, covalent             : 1.270000
Radius, atomic               : 1.950000
Charge state                 : 7
Radius, ionic                : 0.979000
Color                        : 0.23137254901960785,0.6196078431372549,0.6196078431372549,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 44
Name                         : Ruthenium
Short name                   : Ru
Radius used                  : 1.250000
Radius, covalent             : 1.250000
Radius, atomic               : 1.890000
Charge state                 : 4
Radius, ionic                : 0.670000
Color                        : 0.1411764705882353,0.5607843137254902,0.5607843137254902,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 45
Name                         : Rhodium
Short name                   : Rh
Radius used                  : 1.250000
Radius, covalent             : 1.250000
Radius, atomic               : 1.830000
Charge state                 : 3
Radius, ionic                : 0.680000
Color                        : 0.0392156862745098,0.49019607843137253,0.5490196078431373,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 46
Name                         : Palladium
Short name                   : Pd
Radius used                  : 1.280000
Radius, covalent             : 1.280000
Radius, atomic               : 1.790000
Charge state                 : 2
Radius, ionic                : 0.800000
Charge state                 : 4
Radius, ionic                : 0.650000
Color                        : 0.0,0.4117647058823529,0.5215686274509804,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 47
Name                         : Silver
Short name                   : Ag
Radius used                  : 1.340000
Radius, covalent             : 1.340000
Radius, atomic               : 1.750000
Charge state                 : 1
Radius, ionic                : 1.260000
Charge state                 : 2
Radius, ionic                : 0.890000
Color                        : 0.7529411764705882,0.7529411764705882,0.7529411764705882,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 48
Name                         : Cadmium
Short name                   : Cd
Radius used                  : 1.480000
Radius, covalent             : 1.480000
Radius, atomic               : 1.710000
Charge state                 : 1
Radius, ionic                : 1.140000
Charge state                 : 2
Radius, ionic                : 0.970000
Color                        : 1.0,0.8509803921568627,0.5607843137254902,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 49
Name                         : Indium
Short name                   : In
Radius used                  : 1.440000
Radius, covalent             : 1.440000
Radius, atomic               : 2.000000
Charge state                 : 3
Radius, ionic                : 0.810000
Color                        : 0.6509803921568628,0.4588235294117647,0.45098039215686275,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 50
Name                         : Tin
Short name                   : Sn
Radius used                  : 1.410000
Radius, covalent             : 1.410000
Radius, atomic               : 1.720000
Charge state                 : -4
Radius, ionic                : 2.940000
Charge state                 : -1
Radius, ionic                : 3.700000
Charge state                 : 2
Radius, ionic                : 0.930000
Charge state                 : 4
Radius, ionic                : 0.710000
Color                        : 0.4,0.5019607843137255,0.5019607843137255,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 51
Name                         : Antimony
Short name                   : Sb
Radius used                  : 1.400000
Radius, covalent             : 1.400000
Radius, atomic               : 1.530000
Charge state                 : -3
Radius, ionic                : 2.450000
Charge state                 : 3
Radius, ionic                : 0.760000
Charge state                 : 5
Radius, ionic                : 0.620000
Color                        : 0.6196078431372549,0.38823529411764707,0.7098039215686275,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 52
Name                         : Tellurium
Short name                   : Te
Radius used                  : 1.360000
Radius, covalent             : 1.360000
Radius, atomic               : 1.420000
Charge state                 : -2
Radius, ionic                : 2.110000
Charge state                 : -1
Radius, ionic                : 2.500000
Charge state                 : 1
Radius, ionic                : 0.820000
Charge state                 : 4
Radius, ionic                : 0.700000
Charge state                 : 6
Radius, ionic                : 0.560000
Color                        : 0.8313725490196079,0.47843137254901963,0.0,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 53
Name                         : Iodine
Short name                   : I
Radius used                  : 1.330000
Radius, covalent             : 1.330000
Radius, atomic               : 1.320000
Charge state                 : -1
Radius, ionic                : 2.200000
Charge state                 : 5
Radius, ionic                : 0.620000
Charge state                 : 7
Radius, ionic                : 0.500000
Color                        : 0.5803921568627451,0.0,0.5803921568627451,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 54
Name                         : Xenon
Short name                   : Xe
Radius used                  : 1.310000
Radius, covalent             : 1.310000
Radius, atomic               : 1.240000
Color                        : 0.25882352941176473,0.6196078431372549,0.6901960784313725,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 55
Name                         : Caesium
Short name                   : Cs
Radius used                  : 2.350000
Radius, covalent             : 2.350000
Radius, atomic               : 3.350000
Charge state                 : 1
Radius, ionic                : 1.670000
Color                        : 0.3411764705882353,0.09019607843137255,0.5607843137254902,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 56
Name                         : Barium
Short name                   : Ba
Radius used                  : 1.980000
Radius, covalent             : 1.980000
Radius, atomic               : 2.780000
Charge state                 : 1
Radius, ionic                : 1.530000
Charge state                 : 2
Radius, ionic                : 1.340000
Color                        : 0.0,0.788235294117647,0.0,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 57
Name                         : Lanthanum
Short name                   : La
Radius used                  : 1.690000
Radius, covalent             : 1.690000
Radius, atomic               : 2.740000
Charge state                 : 1
Radius, ionic                : 1.390000
Charge state                 : 3
Radius, ionic                : 1.061000
Color                        : 0.4392156862745098,0.8313725490196079,1.0,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 58
Name                         : Cerium
Short name                   : Ce
Radius used                  : 1.650000
Radius, covalent             : 1.650000
Radius, atomic               : 2.700000
Charge state                 : 1
Radius, ionic                : 1.270000
Charge state                 : 3
Radius, ionic                : 1.034000
Charge state                 : 4
Radius, ionic                : 0.920000
Color                        : 1.0,1.0,0.7803921568627451,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 59
Name                         : Praseodymium
Short name                   : Pr
Radius used                  : 1.650000
Radius, covalent             : 1.650000
Radius, atomic               : 2.670000
Charge state                 : 3
Radius, ionic                : 1.013000
Charge state                 : 4
Radius, ionic                : 0.900000
Color                        : 0.8509803921568627,1.0,0.7803921568627451,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 60
Name                         : Neodymium
Short name                   : Nd
Radius used                  : 1.640000
Radius, covalent             : 1.640000
Radius, atomic               : 2.640000
Charge state                 : 3
Radius, ionic                : 0.995000
Color                        : 0.7803921568627451,1.0,0.7803921568627451,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 61
Name                         : Promethium
Short name                   : Pm
Radius used                  : 1.630000
Radius, covalent             : 1.630000
Radius, atomic               : 2.620000
Charge state                 : 3
Radius, ionic                : 0.979000
Color                        : 0.6392156862745098,1.0,0.7803921568627451,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 62
Name                         : Samarium
Short name                   : Sm
Radius used                  : 1.620000
Radius, covalent             : 1.620000
Radius, atomic               : 2.590000
Charge state                 : 3
Radius, ionic                : 0.964000
Color                        : 0.5607843137254902,1.0,0.7803921568627451,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 63
Name                         : Europium
Short name                   : Eu
Radius used                  : 1.850000
Radius, covalent             : 1.850000
Radius, atomic               : 2.560000
Charge state                 : 2
Radius, ionic                : 1.090000
Charge state                 : 3
Radius, ionic                : 0.950000
Color                        : 0.3803921568627451,1.0,0.7803921568627451,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 64
Name                         : Gadolinium
Short name                   : Gd
Radius used                  : 1.610000
Radius, covalent             : 1.610000
Radius, atomic               : 2.540000
Charge state                 : 3
Radius, ionic                : 0.938000
Color                        : 0.27058823529411763,1.0,0.7803921568627451,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 65
Name                         : Terbium
Short name                   : Tb
Radius used                  : 1.590000
Radius, covalent             : 1.590000
Radius, atomic               : 2.510000
Charge state                 : 3
Radius, ionic                : 0.923000
Charge state                 : 4
Radius, ionic                : 0.840000
Color                        : 0.18823529411764706,1.0,0.7803921568627451,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 66
Name                         : Dysprosium
Short name                   : Dy
Radius used                  : 1.590000
Radius, covalent             : 1.590000
Radius, atomic               : 2.490000
Charge state                 : 3
Radius, ionic                : 0.908000
Color                        : 0.12156862745098039,1.0,0.7803921568627451,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 67
Name                         : Holmium
Short name                   : Ho
Radius used                  : 1.580000
Radius, covalent             : 1.580000
Radius, atomic               : 2.470000
Charge state                 : 3
Radius, ionic                : 0.894000
Color                        : 0.0,1.0,0.611764705882353,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 68
Name                         : Erbium
Short name                   : Er
Radius used                  : 1.570000
Radius, covalent             : 1.570000
Radius, atomic               : 2.450000
Charge state                 : 3
Radius, ionic                : 0.881000
Color                        : 0.0,0.9019607843137255,0.4588235294117647,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 69
Name                         : Thulium
Short name                   : Tm
Radius used                  : 1.560000
Radius, covalent             : 1.560000
Radius, atomic               : 2.420000
Charge state                 : 3
Radius, ionic                : 0.870000
Color                        : 0.0,0.8313725490196079,0.3215686274509804,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 70
Name                         : Ytterbium
Short name                   : Yb
Radius used                  : 1.740000
Radius, covalent             : 1.740000
Radius, atomic               : 2.400000
Charge state                 : 2
Radius, ionic                : 0.930000
Charge state                 : 3
Radius, ionic                : 0.858000
Color                        : 0.0,0.7490196078431373,0.2196078431372549,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 71
Name                         : Lutetium
Short name                   : Lu
Radius used                  : 1.560000
Radius, covalent             : 1.560000
Radius, atomic               : 2.250000
Charge state                 : 3
Radius, ionic                : 0.850000
Color                        : 0.0,0.6705882352941176,0.1411764705882353,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 72
Name                         : Hafnium
Short name                   : Hf
Radius used                  : 1.440000
Radius, covalent             : 1.440000
Radius, atomic               : 2.160000
Charge state                 : 4
Radius, ionic                : 0.780000
Color                        : 0.30196078431372547,0.7607843137254902,1.0,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 73
Name                         : Tantalum
Short name                   : Ta
Radius used                  : 1.340000
Radius, covalent             : 1.340000
Radius, atomic               : 2.090000
Charge state                 : 5
Radius, ionic                : 0.680000
Color                        : 0.30196078431372547,0.6509803921568628,1.0,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 74
Name                         : Tungsten
Short name                   : W
Radius used                  : 1.300000
Radius, covalent             : 1.300000
Radius, atomic               : 2.020000
Charge state                 : 4
Radius, ionic                : 0.700000
Charge state                 : 6
Radius, ionic                : 0.620000
Color                        : 0.12941176470588237,0.5803921568627451,0.8392156862745098,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 75
Name                         : Rhenium
Short name                   : Re
Radius used                  : 1.280000
Radius, covalent             : 1.280000
Radius, atomic               : 1.970000
Charge state                 : 4
Radius, ionic                : 0.720000
Charge state                 : 7
Radius, ionic                : 0.560000
Color                        : 0.14901960784313725,0.49019607843137253,0.6705882352941176,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 76
Name                         : Osmium
Short name                   : Os
Radius used                  : 1.260000
Radius, covalent             : 1.260000
Radius, atomic               : 1.920000
Charge state                 : 4
Radius, ionic                : 0.880000
Charge state                 : 6
Radius, ionic                : 0.690000
Color                        : 0.14901960784313725,0.4,0.5882352941176471,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 77
Name                         : Iridium
Short name                   : Ir
Radius used                  : 1.270000
Radius, covalent             : 1.270000
Radius, atomic               : 1.870000
Charge state                 : 4
Radius, ionic                : 0.680000
Color                        : 0.09019607843137255,0.32941176470588235,0.5294117647058824,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 78
Name                         : Platinium
Short name                   : Pt
Radius used                  : 1.300000
Radius, covalent             : 1.300000
Radius, atomic               : 1.830000
Charge state                 : 2
Radius, ionic                : 0.800000
Charge state                 : 4
Radius, ionic                : 0.650000
Color                        : 0.8156862745098039,0.8156862745098039,0.8784313725490196,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 79
Name                         : Gold
Short name                   : Au
Radius used                  : 1.340000
Radius, covalent             : 1.340000
Radius, atomic               : 1.790000
Charge state                 : 1
Radius, ionic                : 1.370000
Charge state                 : 3
Radius, ionic                : 0.850000
Color                        : 1.0,0.8196078431372549,0.13725490196078433,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 80
Name                         : Mercury
Short name                   : Hg
Radius used                  : 1.490000
Radius, covalent             : 1.490000
Radius, atomic               : 1.760000
Charge state                 : 1
Radius, ionic                : 1.270000
Charge state                 : 2
Radius, ionic                : 1.100000
Color                        : 0.7215686274509804,0.7215686274509804,0.8156862745098039,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 81
Name                         : Thallium
Short name                   : Tl
Radius used                  : 1.480000
Radius, covalent             : 1.480000
Radius, atomic               : 2.080000
Charge state                 : 1
Radius, ionic                : 1.470000
Charge state                 : 3
Radius, ionic                : 0.950000
Color                        : 0.6509803921568628,0.32941176470588235,0.30196078431372547,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 82
Name                         : Lead
Short name                   : Pb
Radius used                  : 1.470000
Radius, covalent             : 1.470000
Radius, atomic               : 1.810000
Charge state                 : 2
Radius, ionic                : 1.200000
Charge state                 : 4
Radius, ionic                : 0.840000
Color                        : 0.3411764705882353,0.34901960784313724,0.3803921568627451,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 83
Name                         : Bismuth
Short name                   : Bi
Radius used                  : 1.460000
Radius, covalent             : 1.460000
Radius, atomic               : 1.630000
Charge state                 : 1
Radius, ionic                : 0.980000
Charge state                 : 3
Radius, ionic                : 0.960000
Charge state                 : 5
Radius, ionic                : 0.740000
Color                        : 0.6196078431372549,0.30980392156862746,0.7098039215686275,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 84
Name                         : Polonium
Short name                   : Po
Radius used                  : 1.460000
Radius, covalent             : 1.460000
Radius, atomic               : 1.530000
Charge state                 : 6
Radius, ionic                : 0.670000
Color                        : 0.6705882352941176,0.3607843137254902,0.0,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 85
Name                         : Astatine
Short name                   : At
Radius used                  : 1.450000
Radius, covalent             : 1.450000
Radius, atomic               : 1.430000
Charge state                 : -3
Radius, ionic                : 2.220000
Charge state                 : 3
Radius, ionic                : 0.850000
Charge state                 : 5
Radius, ionic                : 0.460000
Color                        : 0.4588235294117647,0.30980392156862746,0.27058823529411763,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 86
Name                         : Radon
Short name                   : Rn
Radius used                  : 1.000000
Radius, covalent             : 1.000000
Radius, atomic               : 1.340000
Color                        : 0.25882352941176473,0.5098039215686274,0.5882352941176471,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 87
Name                         : Francium
Short name                   : Fr
Radius used                  : 1.000000
Radius, covalent             : 1.000000
Radius, atomic               : 1.000000
Charge state                 : 1
Radius, ionic                : 1.800000
Color                        : 0.25882352941176473,0.0,0.4,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 88
Name                         : Radium
Short name                   : Ra
Radius used                  : 1.000000
Radius, covalent             : 1.000000
Radius, atomic               : 1.000000
Charge state                 : 2
Radius, ionic                : 1.430000
Color                        : 0.0,0.49019607843137253,0.0,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 89
Name                         : Actinium
Short name                   : Ac
Radius used                  : 1.000000
Radius, covalent             : 1.000000
Radius, atomic               : 1.000000
Charge state                 : 3
Radius, ionic                : 1.180000
Color                        : 0.4392156862745098,0.6705882352941176,0.9803921568627451,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 90
Name                         : Thorium
Short name                   : Th
Radius used                  : 1.650000
Radius, covalent             : 1.650000
Radius, atomic               : 1.000000
Charge state                 : 4
Radius, ionic                : 1.020000
Color                        : 0.0,0.7294117647058823,1.0,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 91
Name                         : Protactinium
Short name                   : Pa
Radius used                  : 1.000000
Radius, covalent             : 1.000000
Radius, atomic               : 1.000000
Charge state                 : 3
Radius, ionic                : 1.130000
Charge state                 : 4
Radius, ionic                : 0.980000
Charge state                 : 5
Radius, ionic                : 0.890000
Color                        : 0.0,0.6313725490196078,1.0,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 92
Name                         : Uranium
Short name                   : U
Radius used                  : 1.420000
Radius, covalent             : 1.420000
Radius, atomic               : 1.000000
Charge state                 : 4
Radius, ionic                : 0.970000
Charge state                 : 6
Radius, ionic                : 0.800000
Color                        : 0.0,0.5607843137254902,1.0,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 93
Name                         : Neptunium
Short name                   : Np
Radius used                  : 1.000000
Radius, covalent             : 1.000000
Radius, atomic               : 1.000000
Charge state                 : 3
Radius, ionic                : 1.100000
Charge state                 : 4
Radius, ionic                : 0.950000
Charge state                 : 7
Radius, ionic                : 0.710000
Color                        : 0.0,0.5019607843137255,1.0,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 94
Name                         : Plutonium
Short name                   : Pu
Radius used                  : 1.000000
Radius, covalent             : 1.000000
Radius, atomic               : 1.000000
Charge state                 : 3
Radius, ionic                : 1.080000
Charge state                 : 4
Radius, ionic                : 0.930000
Color                        : 0.0,0.4196078431372549,1.0,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 95
Name                         : Americium
Short name                   : Am
Radius used                  : 1.000000
Radius, covalent             : 1.000000
Radius, atomic               : 1.000000
Charge state                 : 3
Radius, ionic                : 1.070000
Charge state                 : 4
Radius, ionic                : 0.920000
Color                        : 0.32941176470588235,0.3607843137254902,0.9490196078431372,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 96
Name                         : Curium
Short name                   : Cm
Radius used                  : 1.000000
Radius, covalent             : 1.000000
Radius, atomic               : 1.000000
Color                        : 0.47058823529411764,0.3607843137254902,0.8901960784313725,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 97
Name                         : Berkelium
Short name                   : Bk
Radius used                  : 1.000000
Radius, covalent             : 1.000000
Radius, atomic               : 1.000000
Color                        : 0.5411764705882353,0.30980392156862746,0.8901960784313725,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 98
Name                         : Californium
Short name                   : Cf
Radius used                  : 1.000000
Radius, covalent             : 1.000000
Radius, atomic               : 1.000000
Color                        : 0.6313725490196078,0.21176470588235294,0.8313725490196079,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 99
Name                         : Einsteinium
Short name                   : Es
Radius used                  : 1.000000
Radius, covalent             : 1.000000
Radius, atomic               : 1.000000
Color                        : 0.7019607843137254,0.12156862745098039,0.8313725490196079,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 100
Name                         : Fermium
Short name                   : Fm
Radius used                  : 1.000000
Radius, covalent             : 1.000000
Radius, atomic               : 1.000000
Color                        : 0.7019607843137254,0.12156862745098039,0.7294117647058823,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 101
Name                         : Mendelevium
Short name                   : Md
Radius used                  : 1.000000
Radius, covalent             : 1.000000
Radius, atomic               : 1.000000
Color                        : 0.7019607843137254,0.050980392156862744,0.6509803921568628,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 102
Name                         : Nobelium
Short name                   : No
Radius used                  : 1.000000
Radius, covalent             : 1.000000
Radius, atomic               : 1.000000
Color                        : 0.7411764705882353,0.050980392156862744,0.5294117647058824,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 103
Name                         : Lawrencium
Short name                   : Lr
Radius used                  : 1.000000
Radius, covalent             : 1.000000
Radius, atomic               : 1.000000
Color                        : 0.7803921568627451,0.0,0.4,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 104
Name                         : Vacancy
Short name                   : Vac
Radius used                  : 1.0
Radius, covalent             : 1.0
Radius, atomic               : 1.0
Color                        : 0.5,0.5,0.5,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Specular Tilt         : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 105
Name                         : Default
Short name                   : Default
Radius used                  : 1.0
Radius, covalent             : 1.0
Radius, atomic               : 1.0
Color                        : 1.0,1.0,1.0,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


Atom
====
Number                       : 106
Name                         : Stick
Short name                   : Stick
Radius used                  : 1.0
Radius, covalent             : 1.0
Radius, atomic               : 1.0
Color                        : 0.5,0.5,0.5,1.0
P BSDF Subsurface method     : BURLEY
P BSDF Distribution          : MULTI_GGX
P BSDF Subsurface            : 0.0
P BSDF Subsurface Color      : 1.0, 1.0, 1.0, 1.0
P BSDF Subsurface Radius     : 1.0, 0.2, 0.1
P BSDF Metallic              : 0.0
P BSDF Specular              : 0.5
P BSDF Roughness             : 0.5
P BSDF Anisotropic           : 0.5
P BSDF Anisotropic Rotation  : 0.5
P BSDF Sheen                 : 0.5
P BSDF Sheen Tint            : 0.5
P BSDF Clearcoat             : 0.0
P BSDF Clearcoat Rough       : 0.030
P BSDF IOR                   : 1.4
P BSDF Trans                 : 0.0
P BSDF Trans Roughness       : 0.0
P BSDF Emisssion             : 0.0, 0.0, 0.0, 1.0
P BSDF Emission Strength     : 0.0
P BSDF Alpha                 : 1.0
Eevee Use Backface Culling   : True
Eevee Blend Method           : OPAQUE
Eevee Shadow Method          : OPAQUE
Eevee Clip Threshold         : 0.5
Eevee Use Screen Refraction  : False
Eevee Refraction depth       : 0.5
Eevee Use SSS Translucency   : False
Eevee Pass Index             : 0


