OpenShadingLanguage 1.00
# Compiled by oslc 1.11.17
# options: -q -O2 -I/build/blender/src/blender/intern/cycles/kernel/osl/shaders -I/usr/share/OSL/shaders -o /build/blender/src/blender/build/intern/cycles/kernel/osl/shaders/node_combine_rgb.oso
shader node_combine_rgb
param	float	R	0		%read{0,0} %write{2147483647,-1}
param	float	G	0		%read{0,0} %write{2147483647,-1}
param	float	B	0		%read{0,0} %write{2147483647,-1}
oparam	color	Image	0.800000012 0.800000012 0.800000012		%read{2147483647,-1} %write{0,0}
code ___main___
# /build/blender/src/blender/intern/cycles/kernel/osl/shaders/node_combine_rgb.osl:8
#   Image = color(R, G, B);
	color		Image R G B 	%filename{"/build/blender/src/blender/intern/cycles/kernel/osl/shaders/node_combine_rgb.osl"} %line{8} %argrw{"wrrr"}
	end
