OpenSubdiv: opensubdiv/osd/glslPatchShaderSource.h Source File

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glslPatchShaderSource.h
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1//
2// Copyright 2015 Pixar
3//
4// Licensed under the Apache License, Version 2.0 (the "Apache License")
5// with the following modification; you may not use this file except in
6// compliance with the Apache License and the following modification to it:
7// Section 6. Trademarks. is deleted and replaced with:
8//
9// 6. Trademarks. This License does not grant permission to use the trade
10// names, trademarks, service marks, or product names of the Licensor
11// and its affiliates, except as required to comply with Section 4(c) of
12// the License and to reproduce the content of the NOTICE file.
13//
14// You may obtain a copy of the Apache License at
15//
16// http://www.apache.org/licenses/LICENSE-2.0
17//
18// Unless required by applicable law or agreed to in writing, software
19// distributed under the Apache License with the above modification is
20// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
21// KIND, either express or implied. See the Apache License for the specific
22// language governing permissions and limitations under the Apache License.
23//
24
25#ifndef OPENSUBDIV3_OSD_GLSL_PATCH_SHADER_SOURCE_H
26#define OPENSUBDIV3_OSD_GLSL_PATCH_SHADER_SOURCE_H
27
28#include "../version.h"
29#include <string>
30#include "../far/patchDescriptor.h"
31
32namespace OpenSubdiv {
33namespace OPENSUBDIV_VERSION {
34
35namespace Osd {
36
37 class GLSLPatchShaderSource {
38public:
39 static std::string GetCommonShaderSource();
40
41 static std::string GetPatchBasisShaderSource();
42
43 static std::string GetVertexShaderSource(
44 Far::PatchDescriptor::Type type);
45
46 static std::string GetTessControlShaderSource(
47 Far::PatchDescriptor::Type type);
48
49 static std::string GetTessEvalShaderSource(
50 Far::PatchDescriptor::Type type);
51};
52
53} // end namespace Osd
54
55} // end namespace OPENSUBDIV_VERSION
56using namespace OPENSUBDIV_VERSION;
57
58} // end namespace OpenSubdiv
59
60#endif // OPENSUBDIV3_OSD_GLSL_PATCH_SHADER_SOURCE
OpenSubdiv
Definition: limits.h:32
OpenSubdiv::OPENSUBDIV_VERSION::Far::PatchDescriptor::Type
Type
Definition: patchDescriptor.h:48
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLSLPatchShaderSource
Definition: glslPatchShaderSource.h:37
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLSLPatchShaderSource::GetVertexShaderSource
static std::string GetVertexShaderSource(Far::PatchDescriptor::Type type)
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLSLPatchShaderSource::GetTessEvalShaderSource
static std::string GetTessEvalShaderSource(Far::PatchDescriptor::Type type)
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLSLPatchShaderSource::GetPatchBasisShaderSource
static std::string GetPatchBasisShaderSource()
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLSLPatchShaderSource::GetCommonShaderSource
static std::string GetCommonShaderSource()
OpenSubdiv::OPENSUBDIV_VERSION::Osd::GLSLPatchShaderSource::GetTessControlShaderSource
static std::string GetTessControlShaderSource(Far::PatchDescriptor::Type type)