Clutter.PaintNode.add_texture_rectangle

### Method

# Clutter PaintNodeadd_texture_rectangle

#### Declaration [src]

    void
    clutter_paint_node_add_texture_rectangle (
      ClutterPaintNode* node,
      const ClutterActorBox* rect,
      float x_1,
      float y_1,
      float x_2,
      float y_2
    )

#### Description [src]

Adds a rectangle region to the `node`, with texture coordinates.

Available since: | 1.10

#### Parameters

`rect` | `ClutterActorBox`
| A `ClutterActorBox`.
| The data is owned by the caller of the function.
`x_1` | `float`
| The left X coordinate of the texture.
`y_1` | `float`
| The top Y coordinate of the texture.
`x_2` | `float`
| The right X coordinate of the texture.
`y_2` | `float`
| The bottom Y coordinate of the texture.