Clutter.Actor.get_first_child

### Method

# Clutter Actorget_first_child

#### Declaration [src]

    ClutterActor*
    clutter_actor_get_first_child (
      ClutterActor* self
    )

#### Description [src]

Retrieves the first child of `self`.

The returned pointer is only valid until the scene graph changes; it is not safe to modify the list of children of `self` while iterating it.

Gets property | `Clutter.Actor:first-child`

#### Return value

Returns: | `ClutterActor`
| A pointer to a `ClutterActor`, or `NULL`.
| The data is owned by the instance.
| The return value can be `NULL`.