OpenVDB: openvdb::v10_0 Namespace Reference

OpenVDB 10.0.1

Loading...
Searching...
No Matches
Namespaces | Classes | Typedefs | Enumerations | Functions | Variables
openvdb::v10_0 Namespace Reference

## Namespaces
namespace | ax
namespace | compression
namespace | internal
namespace | io
namespace | logging
namespace | math
namespace | points
namespace | tools
namespace | tree
namespace | types_internal
namespace | util

## Classes
class | ArithmeticError
class | AXCodeGenError
class | AXCompilerError
class | AXExecutionError
class | AXSyntaxError
class | AXTokenError
struct | CanConvertType
| CanConvertType<FromType, ToType>::value is `true` if a value of type ToType can be constructed from a value of type FromType. More...
struct | CanConvertType< math::Vec2< T >, math::Vec2< T > >
struct | CanConvertType< math::Vec3< T >, math::Vec3< T > >
struct | CanConvertType< math::Vec4< T >, math::Vec4< T > >
struct | CanConvertType< PointDataIndex32, PointIndex32 >
struct | CanConvertType< PointIndex32, PointDataIndex32 >
struct | CanConvertType< T, math::Vec2< T > >
struct | CanConvertType< T, math::Vec3< T > >
struct | CanConvertType< T, math::Vec4< T > >
struct | CanConvertType< T, ValueMask >
struct | CanConvertType< T0, math::Vec2< T1 > >
struct | CanConvertType< T0, math::Vec3< T1 > >
struct | CanConvertType< T0, math::Vec4< T1 > >
struct | CanConvertType< ValueMask, T >
class | CLIError
class | CombineArgs
| This struct collects both input and output arguments to "grid combiner" functors used with the tree::TypedGrid::combineExtended() and combine2Extended() methods. AValueType and BValueType are the value types of the two grids being combined. More...
struct | ConvertElementType
| Conversion classes for changing the underlying type of VDB types. More...
struct | ConvertElementType< math::Mat3< T >, SubT >
struct | ConvertElementType< math::Mat4< T >, SubT >
struct | ConvertElementType< math::Quat< T >, SubT >
struct | ConvertElementType< math::Vec2< T >, SubT >
struct | ConvertElementType< math::Vec3< T >, SubT >
struct | ConvertElementType< math::Vec4< T >, SubT >
struct | CopyConstness
| CopyConstness<T1, T2>::Type is either `const T2` or `T2` with no `const` qualifier, depending on whether `T1` is `const`. More...
class | DeepCopy
| Tag dispatch class that distinguishes constructors that deep copy. More...
class | Exception
class | Grid
| Container class that associates a tree with a transform and metadata. More...
class | GridBase
| Abstract base class for typed grids. More...
struct | GridNamePred
| Predicate functor that returns `true` for grids that have a specified name. More...
struct | HasMultiPassIO
| Metafunction that specifies whether a given leaf node, tree, or grid type requires multiple passes to read and write voxel data. More...
struct | HasMultiPassIO< Grid< TreeType > >
struct | HasMultiPassIO< tree::Tree< RootNodeType > >
class | IndexError
class | IoError
struct | IsSpecializationOf
| Helper metafunction used to determine if the first template parameter is a specialization of the class template given in the second template parameter. More...
struct | IsSpecializationOf< Template< Args... >, Template >
class | KeyError
class | LookupError
struct | MatTraits
struct | MatTraits< T, false >
class | Metadata
| Base class for storing metadata information in a grid. More...
class | MetaMap
| Container that maps names (strings) to values of arbitrary types. More...
class | NotImplementedError
class | PartialCreate
| Tag dispatch class that distinguishes constructors during file input. More...
struct | PointIndex
| Integer wrapper, required to distinguish PointIndexGrid and PointDataGrid from Int32Grid and Int64Grid. More...
struct | PromoteContainerType
struct | PromoteType
| Promotion classes which provide an interface for elevating and demoting a scalar or VDB type to a higher or lower precision. Integer types preserve their sign. Types promotion are only valid between 8 to 64 bits (long doubles are not supported). More...
struct | PromoteType< math::Mat3< T > >
struct | PromoteType< math::Mat4< T > >
struct | PromoteType< math::Quat< T > >
struct | PromoteType< math::Vec2< T > >
struct | PromoteType< math::Vec3< T > >
struct | PromoteType< math::Vec4< T > >
struct | QuatTraits
struct | QuatTraits< T, false >
class | ReferenceError
class | RuntimeError
class | ShallowCopy
| Tag dispatch class that distinguishes shallow copy constructors from deep copy constructors. More...
class | Steal
| Tag dispatch class that distinguishes constructors that steal. More...
struct | SwappedCombineOp
class | TopologyCopy
| Tag dispatch class that distinguishes topology copy constructors from deep copy constructors. More...
struct | TreeAdapter
| This adapter allows code that is templated on a Tree type to accept either a Tree type or a Grid type. More...
struct | TreeAdapter< Grid< _TreeType > >
| Partial specialization for Grid types. More...
struct | TreeAdapter< tree::ValueAccessor< _TreeType > >
| Partial specialization for ValueAccessor types. More...
class | TypedMetadata
| Templated metadata class to hold specific types. More...
class | TypeError
struct | TypeList
| A list of types (not necessarily unique) More...
class | UnknownMetadata
| Subclass to hold raw data of an unregistered type. More...
class | ValueError
class | ValueMask
struct | ValueTraits
struct | ValueTraits< T, false >
struct | VecTraits
struct | VecTraits< T, false >
struct | VersionId

## Typedefs
using | TreeBase = tree::TreeBase
using | GridPtrVec = std::vector< GridBase::Ptr >
using | GridPtrVecIter = GridPtrVec::iterator
using | GridPtrVecCIter = GridPtrVec::const_iterator
using | GridPtrVecPtr = SharedPtr< GridPtrVec >
using | GridCPtrVec = std::vector< GridBase::ConstPtr >
using | GridCPtrVecIter = GridCPtrVec::iterator
using | GridCPtrVecCIter = GridCPtrVec::const_iterator
using | GridCPtrVecPtr = SharedPtr< GridCPtrVec >
using | GridPtrSet = std::set< GridBase::Ptr >
using | GridPtrSetIter = GridPtrSet::iterator
using | GridPtrSetCIter = GridPtrSet::const_iterator
using | GridPtrSetPtr = SharedPtr< GridPtrSet >
using | GridCPtrSet = std::set< GridBase::ConstPtr >
using | GridCPtrSetIter = GridCPtrSet::iterator
using | GridCPtrSetCIter = GridCPtrSet::const_iterator
using | GridCPtrSetPtr = SharedPtr< GridCPtrSet >
using | BoolMetadata = TypedMetadata< bool >
using | DoubleMetadata = TypedMetadata< double >
using | FloatMetadata = TypedMetadata< float >
using | Int32Metadata = TypedMetadata< int32_t >
using | Int64Metadata = TypedMetadata< int64_t >
using | StringMetadata = TypedMetadata< std::string >
using | Vec2DMetadata = TypedMetadata< Vec2d >
using | Vec2IMetadata = TypedMetadata< Vec2i >
using | Vec2SMetadata = TypedMetadata< Vec2s >
using | Vec3DMetadata = TypedMetadata< Vec3d >
using | Vec3IMetadata = TypedMetadata< Vec3i >
using | Vec3SMetadata = TypedMetadata< Vec3s >
using | Vec4DMetadata = TypedMetadata< Vec4d >
using | Vec4IMetadata = TypedMetadata< Vec4i >
using | Vec4SMetadata = TypedMetadata< Vec4s >
using | Mat4SMetadata = TypedMetadata< Mat4s >
using | Mat4DMetadata = TypedMetadata< Mat4d >
using | BoolTree = tree::Tree4< bool, 5, 4, 3 >::Type
| Common tree types. More...
using | DoubleTree = tree::Tree4< double, 5, 4, 3 >::Type
using | FloatTree = tree::Tree4< float, 5, 4, 3 >::Type
using | Int32Tree = tree::Tree4< int32_t, 5, 4, 3 >::Type
using | Int64Tree = tree::Tree4< int64_t, 5, 4, 3 >::Type
using | MaskTree = tree::Tree4< ValueMask, 5, 4, 3 >::Type
using | UInt32Tree = tree::Tree4< uint32_t, 5, 4, 3 >::Type
using | Vec2DTree = tree::Tree4< Vec2d, 5, 4, 3 >::Type
using | Vec2ITree = tree::Tree4< Vec2i, 5, 4, 3 >::Type
using | Vec2STree = tree::Tree4< Vec2s, 5, 4, 3 >::Type
using | Vec3DTree = tree::Tree4< Vec3d, 5, 4, 3 >::Type
using | Vec3ITree = tree::Tree4< Vec3i, 5, 4, 3 >::Type
using | Vec3STree = tree::Tree4< Vec3f, 5, 4, 3 >::Type
using | ScalarTree = FloatTree
using | TopologyTree = MaskTree
using | Vec3dTree = Vec3DTree
using | Vec3fTree = Vec3STree
using | VectorTree = Vec3fTree
using | BoolGrid = Grid< BoolTree >
| Common grid types. More...
using | DoubleGrid = Grid< DoubleTree >
using | FloatGrid = Grid< FloatTree >
using | Int32Grid = Grid< Int32Tree >
using | Int64Grid = Grid< Int64Tree >
using | MaskGrid = Grid< MaskTree >
using | Vec3DGrid = Grid< Vec3DTree >
using | Vec3IGrid = Grid< Vec3ITree >
using | Vec3SGrid = Grid< Vec3STree >
using | ScalarGrid = FloatGrid
using | TopologyGrid = MaskGrid
using | Vec3dGrid = Vec3DGrid
using | Vec3fGrid = Vec3SGrid
using | VectorGrid = Vec3fGrid
using | MapTypes = TypeList< math::AffineMap, math::UnitaryMap, math::ScaleMap, math::UniformScaleMap, math::TranslationMap, math::ScaleTranslateMap, math::UniformScaleTranslateMap, math::NonlinearFrustumMap >
| The Map types which OpenVDB will register by default. More...
using | MetaTypes = TypeList< BoolMetadata, DoubleMetadata, FloatMetadata, Int32Metadata, Int64Metadata, StringMetadata, Vec2IMetadata, Vec2SMetadata, Vec2DMetadata, Vec3IMetadata, Vec3SMetadata, Vec3DMetadata, Vec4IMetadata, Vec4SMetadata, Vec4DMetadata, Mat4SMetadata, Mat4DMetadata, io::DelayedLoadMetadata >
| The Metadata types which OpenVDB will register by default. More...
using | Index32 = uint32_t
using | Index64 = uint64_t
using | Index = Index32
using | Int16 = int16_t
using | Int32 = int32_t
using | Int64 = int64_t
using | Int = Int32
using | Byte = unsigned char
using | Real = double
using | Vec2R = math::Vec2< Real >
using | Vec2I = math::Vec2< Index32 >
using | Vec2f = math::Vec2< float >
using | Vec2H = math::Vec2< math::half >
using | Vec3R = math::Vec3< Real >
using | Vec3I = math::Vec3< Index32 >
using | Vec3f = math::Vec3< float >
using | Vec3H = math::Vec3< math::half >
using | Vec3U8 = math::Vec3< uint8_t >
using | Vec3U16 = math::Vec3< uint16_t >
using | BBoxd = math::BBox< Vec3d >
using | Vec4R = math::Vec4< Real >
using | Vec4I = math::Vec4< Index32 >
using | Vec4f = math::Vec4< float >
using | Vec4H = math::Vec4< math::half >
using | Mat3R = math::Mat3< Real >
using | Mat4R = math::Mat4< Real >
using | QuatR = math::Quat< Real >
template<typename T >
using | SharedPtr = std::shared_ptr< T >
template<typename T >
using | WeakPtr = std::weak_ptr< T >
using | PointIndex32 = PointIndex< Index32, 0 >
using | PointIndex64 = PointIndex< Index64, 0 >
using | PointDataIndex32 = PointIndex< Index32, 1 >
using | PointDataIndex64 = PointIndex< Index64, 1 >
using | NamePair = std::pair< Name, Name >
typedef std::string | Name
Lists of native Grid Types
The floating point Grid types which OpenVDB will register by default.
using | RealGridTypes = TypeList< FloatGrid, DoubleGrid >
| The integer Grid types which OpenVDB will register by default. More...
using | IntegerGridTypes = TypeList< Int32Grid, Int64Grid >
| The integer Grid types which OpenVDB will register by default. More...
using | NumericGridTypes = RealGridTypes::Append< IntegerGridTypes >
using | Vec3GridTypes = TypeList< Vec3IGrid, Vec3SGrid, Vec3DGrid >
| The Vec3 Grid types which OpenVDB will register by default. More...
using | GridTypes = NumericGridTypes::Append< Vec3GridTypes >::Append< tools::PointIndexGrid >::Append< points::PointDataGrid >::Append< BoolGrid, MaskGrid >
| The Grid types which OpenVDB will register by default. More...
Lists of native Tree Types
using | RealTreeTypes = RealGridTypes::Transform< internal::ToTreeType >
using | IntegerTreeTypes = IntegerGridTypes::Transform< internal::ToTreeType >
using | NumericTreeTypes = NumericGridTypes::Transform< internal::ToTreeType >
using | Vec3TreeTypes = Vec3GridTypes::Transform< internal::ToTreeType >
using | TreeTypes = GridTypes::Transform< internal::ToTreeType >
Lists of native TypedAttributeArray Types (for PointDataGrids)
The floating point attribute array types which OpenVDB will register by default.
using | RealAttributeTypes = TypeList< points::TypedAttributeArray< float >, points::TypedAttributeArray< double >, points::TypedAttributeArray< float, points::TruncateCodec >, points::TypedAttributeArray< float, points::FixedPointCodec< true, points::UnitRange > >, points::TypedAttributeArray< float, points::FixedPointCodec< false, points::UnitRange > > >
| The integer attribute array types which OpenVDB will register by default. More...
using | IntegerAttributeTypes = TypeList< points::TypedAttributeArray< int8_t >, points::TypedAttributeArray< int16_t >, points::TypedAttributeArray< int32_t >, points::TypedAttributeArray< int64_t > >
| The integer attribute array types which OpenVDB will register by default. More...
using | NumericAttributeTypes = RealAttributeTypes::Append< IntegerAttributeTypes >
using | Vec3AttributeTypes = TypeList< points::TypedAttributeArray< math::Vec3< int32_t > >, points::TypedAttributeArray< math::Vec3< float > >, points::TypedAttributeArray< math::Vec3< double > >, points::TypedAttributeArray< math::Vec3< float >, points::TruncateCodec >, points::TypedAttributeArray< math::Vec3< float >, points::FixedPointCodec< true, points::PositionRange > >, points::TypedAttributeArray< math::Vec3< float >, points::FixedPointCodec< false, points::PositionRange > >, points::TypedAttributeArray< math::Vec3< float >, points::FixedPointCodec< true, points::UnitRange > >, points::TypedAttributeArray< math::Vec3< float >, points::FixedPointCodec< false, points::UnitRange > >, points::TypedAttributeArray< math::Vec3< float >, points::UnitVecCodec > >
| The Vec3 attribute array types which OpenVDB will register by default. More...
using | Mat3AttributeTypes = TypeList< points::TypedAttributeArray< math::Mat3< float > >, points::TypedAttributeArray< math::Mat3< double > > >
| The Mat3 attribute array types which OpenVDB will register by default. More...
using | Mat4AttributeTypes = TypeList< points::TypedAttributeArray< math::Mat4< float > >, points::TypedAttributeArray< math::Mat4< double > > >
| The Mat4 attribute array types which OpenVDB will register by default. More...
using | QuatAttributeTypes = TypeList< points::TypedAttributeArray< math::Quat< float > >, points::TypedAttributeArray< math::Quat< double > > >
| The Quat attribute array types which OpenVDB will register by default. More...
using | AttributeTypes = NumericAttributeTypes::Append< Vec3AttributeTypes >::Append< Mat3AttributeTypes >::Append< Mat4AttributeTypes >::Append< QuatAttributeTypes >::Append< points::GroupAttributeArray >::Append< points::StringAttributeArray >::Append< points::TypedAttributeArray< bool > >
| The attribute array types which OpenVDB will register by default. More...

## Enumerations
enum | GridClass { GRID_UNKNOWN = 0 , GRID_LEVEL_SET , GRID_FOG_VOLUME , GRID_STAGGERED }
enum | { NUM_GRID_CLASSES = GRID_STAGGERED + 1 }
enum | VecType { VEC_INVARIANT = 0 , VEC_COVARIANT , VEC_COVARIANT_NORMALIZE , VEC_CONTRAVARIANT_RELATIVE , VEC_CONTRAVARIANT_ABSOLUTE }
enum | { NUM_VEC_TYPES = VEC_CONTRAVARIANT_ABSOLUTE + 1 }
enum | MergePolicy { MERGE_ACTIVE_STATES = 0 , MERGE_NODES , MERGE_ACTIVE_STATES_AND_NODES }
enum | { OPENVDB_FILE_VERSION_ROOTNODE_MAP = 213 , OPENVDB_FILE_VERSION_INTERNALNODE_COMPRESSION = 214 , OPENVDB_FILE_VERSION_SIMPLIFIED_GRID_TYPENAME = 215 , OPENVDB_FILE_VERSION_GRID_INSTANCING = 216 , OPENVDB_FILE_VERSION_BOOL_LEAF_OPTIMIZATION = 217 , OPENVDB_FILE_VERSION_BOOST_UUID = 218 , OPENVDB_FILE_VERSION_NO_GRIDMAP = 219 , OPENVDB_FILE_VERSION_NEW_TRANSFORM = 219 , OPENVDB_FILE_VERSION_SELECTIVE_COMPRESSION = 220 , OPENVDB_FILE_VERSION_FLOAT_FRUSTUM_BBOX = 221 , OPENVDB_FILE_VERSION_NODE_MASK_COMPRESSION = 222 , OPENVDB_FILE_VERSION_BLOSC_COMPRESSION = 223 , OPENVDB_FILE_VERSION_POINT_INDEX_GRID = 223 , OPENVDB_FILE_VERSION_MULTIPASS_IO = 224 }
| Notable file format version numbers. More...

## Functions
template<typename GridType >
GridType::Ptr | createGrid (const typename GridType::ValueType &background)
| Create a new grid of type `GridType` with a given background value. More...
template<typename GridType >
GridType::Ptr | createGrid ()
| Create a new grid of type `GridType` with background value zero. More...
template<typename TreePtrType >
Grid< typenameTreePtrType::element_type >::Ptr | createGrid (TreePtrType)
| Create a new grid of the appropriate type that wraps the given tree. More...
template<typename GridType >
GridType::Ptr | createLevelSet (Real voxelSize=1.0, Real halfWidth=LEVEL_SET_HALF_WIDTH)
| Create a new grid of type `GridType` classified as a "Level Set", i.e., a narrow-band level set. More...
template<typename GridPtrContainerT >
GridPtrContainerT::value_type | findGridByName (const GridPtrContainerT &container, const Name &name)
| Return the first grid in the given container whose name is name. More...
template<typename KeyT , typename GridPtrT >
GridPtrT | findGridByName (const std::map< KeyT, GridPtrT > &container, const Name &name)
| Return the first grid in the given map whose name is name. More...
template<typename GridType >
GridType::Ptr | gridPtrCast (const GridBase::Ptr &grid)
| Cast a generic grid pointer to a pointer to a grid of a concrete class. More...
template<typename GridType >
GridType::ConstPtr | gridConstPtrCast (const GridBase::ConstPtr &grid)
| Cast a generic const grid pointer to a const pointer to a grid of a concrete class. More...
std::ostream & | operator<< (std::ostream &ostr, const Metadata &metadata)
| Write a Metadata to an output stream. More...
std::ostream & | operator<< (std::ostream &, const MetaMap &)
| Write a MetaMap to an output stream. More...
OPENVDB_IMPORT void | initialize ()
| Global registration of native Grid, Transform, Metadata and Point attribute types. Also initializes blosc (if enabled). More...
OPENVDB_IMPORT void | uninitialize ()
| Global deregistration of native Grid, Transform, Metadata and Point attribute types. More...
template<typename T , typename U >
SharedPtr< T > | ConstPtrCast (const SharedPtr< U > &ptr)
| Return a new shared pointer that points to the same object as the given pointer but with possibly different `const`-ness. More...
template<typename T , typename U >
SharedPtr< T > | DynamicPtrCast (const SharedPtr< U > &ptr)
| Return a new shared pointer that is either null or points to the same object as the given pointer after a `dynamic_cast`. More...
template<typename T , typename U >
SharedPtr< T > | StaticPtrCast (const SharedPtr< U > &ptr)
| Return a new shared pointer that points to the same object as the given pointer after a `static_cast`. More...
template<typename T >
const char * | typeNameAsString ()
template<>
const char * | typeNameAsString< bool > ()
template<>
const char * | typeNameAsString< ValueMask > ()
template<>
const char * | typeNameAsString< math::half > ()
template<>
const char * | typeNameAsString< float > ()
template<>
const char * | typeNameAsString< double > ()
template<>
const char * | typeNameAsString< int8_t > ()
template<>
const char * | typeNameAsString< uint8_t > ()
template<>
const char * | typeNameAsString< int16_t > ()
template<>
const char * | typeNameAsString< uint16_t > ()
template<>
const char * | typeNameAsString< int32_t > ()
template<>
const char * | typeNameAsString< uint32_t > ()
template<>
const char * | typeNameAsString< int64_t > ()
template<>
const char * | typeNameAsString< Vec2i > ()
template<>
const char * | typeNameAsString< Vec2s > ()
template<>
const char * | typeNameAsString< Vec2d > ()
template<>
const char * | typeNameAsString< Vec3U8 > ()
template<>
const char * | typeNameAsString< Vec3U16 > ()
template<>
const char * | typeNameAsString< Vec3i > ()
template<>
const char * | typeNameAsString< Vec3f > ()
template<>
const char * | typeNameAsString< Vec3d > ()
template<>
const char * | typeNameAsString< Vec4i > ()
template<>
const char * | typeNameAsString< Vec4f > ()
template<>
const char * | typeNameAsString< Vec4d > ()
template<>
const char * | typeNameAsString< std::string > ()
template<>
const char * | typeNameAsString< Mat3s > ()
template<>
const char * | typeNameAsString< Mat3d > ()
template<>
const char * | typeNameAsString< Mat4s > ()
template<>
const char * | typeNameAsString< Mat4d > ()
template<>
const char * | typeNameAsString< math::Quats > ()
template<>
const char * | typeNameAsString< math::Quatd > ()
template<>
const char * | typeNameAsString< PointIndex32 > ()
template<>
const char * | typeNameAsString< PointIndex64 > ()
template<>
const char * | typeNameAsString< PointDataIndex32 > ()
template<>
const char * | typeNameAsString< PointDataIndex64 > ()
constexpr const char * | getLibraryVersionString ()
| Return a library version number string of the form "<major>.<minor>.<patch>". More...
constexpr const char * | getLibraryAbiVersionString ()
| Return a library version number string of the form "<major>.<minor>.<patch>abi<abi>". More...
constexpr const char * | getPackageUrl ()
constexpr const char * | getPackageRevision ()
template<>
math::Mat3s | zeroVal< math::Mat3s > ()
template<>
math::Mat3d | zeroVal< math::Mat3d > ()
template<>
math::Mat4s | zeroVal< math::Mat4s > ()
template<>
math::Mat4d | zeroVal< math::Mat4d > ()
template<typename T >
T | zeroVal ()
| Return the value of type T that corresponds to zero. More...
template<>
std::string | zeroVal< std::string > ()
| Return the `std::string` value that corresponds to zero. More...
template<>
bool | zeroVal< bool > ()
| Return the `bool` value that corresponds to zero. More...
template<>
math::Quats | zeroVal< math::Quats > ()
template<>
math::Quatd | zeroVal< math::Quatd > ()
Name | readString (std::istream &is)
void | writeString (std::ostream &os, const Name &name)
template<>
ax::codegen::String | zeroVal< ax::codegen::String > ()
template<typename GridType >
GridType::Ptr | deepCopyTypedGrid (const GridBase::ConstPtr &grid)
| Return a pointer to a deep copy of the given grid, provided that the grid's concrete type is `GridType`. More...
template<typename GridType >
GridType::Ptr | deepCopyTypedGrid (const GridBase &grid)
| Return a pointer to a deep copy of the given grid, provided that the grid's concrete type is `GridType`. More...

## Variables
static const Real | LEVEL_SET_HALF_WIDTH = 3
const int32_t | OPENVDB_MAGIC = 0x56444220
| The magic number is stored in the first four bytes of every VDB file. More...
const uint32_t | OPENVDB_LIBRARY_MAJOR_VERSION
const uint32_t | OPENVDB_LIBRARY_MINOR_VERSION = ${OpenVDB_MINOR_VERSION}
const uint32_t | OPENVDB_LIBRARY_PATCH_VERSION = ${OpenVDB_PATCH_VERSION}
const uint32_t | OPENVDB_LIBRARY_VERSION
const uint32_t | OPENVDB_ABI_VERSION
const uint32_t | OPENVDB_FILE_VERSION = 224
| The current version number of the VDB file format. More...

## Typedef Documentation

## ◆ AttributeTypes

using AttributeTypes = NumericAttributeTypes:: Append<Vec3AttributeTypes>:: Append<Mat3AttributeTypes>:: Append<Mat4AttributeTypes>:: Append<QuatAttributeTypes>:: Append<points::GroupAttributeArray>:: Append<points::StringAttributeArray>:: Append<points::TypedAttributeArray<bool> >

The attribute array types which OpenVDB will register by default.

## ◆ BBoxd

using BBoxd = math::BBox<Vec3d>

## ◆ BoolGrid

using BoolGrid = Grid<BoolTree>

Common grid types.

## ◆ BoolMetadata

using BoolMetadata = TypedMetadata<bool>

## ◆ BoolTree

using BoolTree = tree::Tree4<bool, 5, 4, 3>::Type

Common tree types.

## ◆ Byte

using Byte = unsigned char

## ◆ DoubleGrid

using DoubleGrid = Grid<DoubleTree>

## ◆ DoubleMetadata

using DoubleMetadata = TypedMetadata<double>

## ◆ DoubleTree

using DoubleTree = tree::Tree4<double, 5, 4, 3>::Type

## ◆ FloatGrid

using FloatGrid = Grid<FloatTree>

## ◆ FloatMetadata

using FloatMetadata = TypedMetadata<float>

## ◆ FloatTree

using FloatTree = tree::Tree4<float, 5, 4, 3>::Type

## ◆ GridCPtrSet

using GridCPtrSet = std::set<GridBase::ConstPtr>

## ◆ GridCPtrSetCIter

using GridCPtrSetCIter = GridCPtrSet::const_iterator

## ◆ GridCPtrSetIter

using GridCPtrSetIter = GridCPtrSet::iterator

## ◆ GridCPtrSetPtr

using GridCPtrSetPtr = SharedPtr<GridCPtrSet>

## ◆ GridCPtrVec

using GridCPtrVec = std::vector<GridBase::ConstPtr>

## ◆ GridCPtrVecCIter

using GridCPtrVecCIter = GridCPtrVec::const_iterator

## ◆ GridCPtrVecIter

using GridCPtrVecIter = GridCPtrVec::iterator

## ◆ GridCPtrVecPtr

using GridCPtrVecPtr = SharedPtr<GridCPtrVec>

## ◆ GridPtrSet

using GridPtrSet = std::set<GridBase::Ptr>

## ◆ GridPtrSetCIter

using GridPtrSetCIter = GridPtrSet::const_iterator

## ◆ GridPtrSetIter

using GridPtrSetIter = GridPtrSet::iterator

## ◆ GridPtrSetPtr

using GridPtrSetPtr = SharedPtr<GridPtrSet>

## ◆ GridPtrVec

using GridPtrVec = std::vector<GridBase::Ptr>

## ◆ GridPtrVecCIter

using GridPtrVecCIter = GridPtrVec::const_iterator

## ◆ GridPtrVecIter

using GridPtrVecIter = GridPtrVec::iterator

## ◆ GridPtrVecPtr

using GridPtrVecPtr = SharedPtr<GridPtrVec>

## ◆ GridTypes

using GridTypes = NumericGridTypes:: Append<Vec3GridTypes>:: Append<tools::PointIndexGrid>:: Append<points::PointDataGrid>:: Append<BoolGrid, MaskGrid>

The Grid types which OpenVDB will register by default.

## ◆ Index

using Index = Index32

## ◆ Index32

using Index32 = uint32_t

## ◆ Index64

using Index64 = uint64_t

## ◆ Int

using Int = Int32

## ◆ Int16

using Int16 = int16_t

## ◆ Int32

using Int32 = int32_t

## ◆ Int32Grid

using Int32Grid = Grid<Int32Tree>

## ◆ Int32Metadata

using Int32Metadata = TypedMetadata<int32_t>

## ◆ Int32Tree

using Int32Tree = tree::Tree4<int32_t, 5, 4, 3>::Type

## ◆ Int64

using Int64 = int64_t

## ◆ Int64Grid

using Int64Grid = Grid<Int64Tree>

## ◆ Int64Metadata

using Int64Metadata = TypedMetadata<int64_t>

## ◆ Int64Tree

using Int64Tree = tree::Tree4<int64_t, 5, 4, 3>::Type

## ◆ IntegerAttributeTypes

using IntegerAttributeTypes = TypeList< points::TypedAttributeArray<int8_t>, points::TypedAttributeArray<int16_t>, points::TypedAttributeArray<int32_t>, points::TypedAttributeArray<int64_t> >

The integer attribute array types which OpenVDB will register by default.

## ◆ IntegerGridTypes

using IntegerGridTypes = TypeList<Int32Grid, Int64Grid>

The integer Grid types which OpenVDB will register by default.

## ◆ IntegerTreeTypes

using IntegerTreeTypes = IntegerGridTypes::Transform<internal::ToTreeType>

## ◆ MapTypes

using MapTypes = TypeList< math::AffineMap, math::UnitaryMap, math::ScaleMap, math::UniformScaleMap, math::TranslationMap, math::ScaleTranslateMap, math::UniformScaleTranslateMap, math::NonlinearFrustumMap>

The Map types which OpenVDB will register by default.

## ◆ MaskGrid

using MaskGrid = Grid<MaskTree>

## ◆ MaskTree

using MaskTree = tree::Tree4<ValueMask, 5, 4, 3>::Type

## ◆ Mat3AttributeTypes

using Mat3AttributeTypes = TypeList< points::TypedAttributeArray<math::Mat3<float> >, points::TypedAttributeArray<math::Mat3<double> > >

The Mat3 attribute array types which OpenVDB will register by default.

## ◆ Mat3R

using Mat3R = math::Mat3<Real>

## ◆ Mat4AttributeTypes

using Mat4AttributeTypes = TypeList< points::TypedAttributeArray<math::Mat4<float> >, points::TypedAttributeArray<math::Mat4<double> > >

The Mat4 attribute array types which OpenVDB will register by default.

## ◆ Mat4DMetadata

using Mat4DMetadata = TypedMetadata<Mat4d>

## ◆ Mat4R

using Mat4R = math::Mat4<Real>

## ◆ Mat4SMetadata

using Mat4SMetadata = TypedMetadata<Mat4s>

## ◆ MetaTypes

using MetaTypes = TypeList< BoolMetadata, DoubleMetadata, FloatMetadata, Int32Metadata, Int64Metadata, StringMetadata, Vec2IMetadata, Vec2SMetadata, Vec2DMetadata, Vec3IMetadata, Vec3SMetadata, Vec3DMetadata, Vec4IMetadata, Vec4SMetadata, Vec4DMetadata, Mat4SMetadata, Mat4DMetadata, io::DelayedLoadMetadata>

The Metadata types which OpenVDB will register by default.

## ◆ Name

typedef std::string Name

## ◆ NamePair

using NamePair = std::pair<Name, Name>

## ◆ NumericAttributeTypes

using NumericAttributeTypes = RealAttributeTypes::Append<IntegerAttributeTypes>

The scalar attribute array types which OpenVDB will register by default. This is a combination of native floating point and integer array types. Note that this list does not include bool arrays.

## ◆ NumericGridTypes

using NumericGridTypes = RealGridTypes::Append<IntegerGridTypes>

The scalar Grid types which OpenVDB will register by default. This is a combination of native floating point and integer grid types. Note that this list does not include Bool or Mask Grids.

## ◆ NumericTreeTypes

using NumericTreeTypes = NumericGridTypes::Transform<internal::ToTreeType>

## ◆ PointDataIndex32

using PointDataIndex32 = PointIndex<Index32, 1>

## ◆ PointDataIndex64

using PointDataIndex64 = PointIndex<Index64, 1>

## ◆ PointIndex32

using PointIndex32 = PointIndex<Index32, 0>

## ◆ PointIndex64

using PointIndex64 = PointIndex<Index64, 0>

## ◆ QuatAttributeTypes

using QuatAttributeTypes = TypeList< points::TypedAttributeArray<math::Quat<float> >, points::TypedAttributeArray<math::Quat<double> > >

The Quat attribute array types which OpenVDB will register by default.

## ◆ QuatR

using QuatR = math::Quat<Real>

## ◆ Real

using Real = double

## ◆ RealAttributeTypes

using RealAttributeTypes = TypeList< points::TypedAttributeArray<float>, points::TypedAttributeArray<double>, points::TypedAttributeArray<float, points::TruncateCodec>, points::TypedAttributeArray<float, points::FixedPointCodec<true, points::UnitRange> >, points::TypedAttributeArray<float, points::FixedPointCodec<false, points::UnitRange> > >

The integer attribute array types which OpenVDB will register by default.

## ◆ RealGridTypes

using RealGridTypes = TypeList<FloatGrid, DoubleGrid>

The integer Grid types which OpenVDB will register by default.

## ◆ RealTreeTypes

using RealTreeTypes = RealGridTypes::Transform<internal::ToTreeType>

## ◆ ScalarGrid

using ScalarGrid = FloatGrid

## ◆ ScalarTree

using ScalarTree = FloatTree

## ◆ SharedPtr

using SharedPtr = std::shared_ptr<T>

## ◆ StringMetadata

using StringMetadata = TypedMetadata<std::string>

## ◆ TopologyGrid

using TopologyGrid = MaskGrid

## ◆ TopologyTree

using TopologyTree = MaskTree

## ◆ TreeBase

using TreeBase = tree::TreeBase

## ◆ TreeTypes

using TreeTypes = GridTypes::Transform<internal::ToTreeType>

## ◆ UInt32Tree

using UInt32Tree = tree::Tree4<uint32_t, 5, 4, 3>::Type

## ◆ Vec2DMetadata

using Vec2DMetadata = TypedMetadata<Vec2d>

## ◆ Vec2DTree

using Vec2DTree = tree::Tree4<Vec2d, 5, 4, 3>::Type

## ◆ Vec2f

using Vec2f = math::Vec2<float>

## ◆ Vec2H

using Vec2H = math::Vec2<math::half>

## ◆ Vec2I

using Vec2I = math::Vec2<Index32>

## ◆ Vec2IMetadata

using Vec2IMetadata = TypedMetadata<Vec2i>

## ◆ Vec2ITree

using Vec2ITree = tree::Tree4<Vec2i, 5, 4, 3>::Type

## ◆ Vec2R

using Vec2R = math::Vec2<Real>

## ◆ Vec2SMetadata

using Vec2SMetadata = TypedMetadata<Vec2s>

## ◆ Vec2STree

using Vec2STree = tree::Tree4<Vec2s, 5, 4, 3>::Type

## ◆ Vec3AttributeTypes

using Vec3AttributeTypes = TypeList< points::TypedAttributeArray<math::Vec3<int32_t> >, points::TypedAttributeArray<math::Vec3<float> >, points::TypedAttributeArray<math::Vec3<double> >, points::TypedAttributeArray<math::Vec3<float>, points::TruncateCodec>, points::TypedAttributeArray<math::Vec3<float>, points::FixedPointCodec<true, points::PositionRange> >, points::TypedAttributeArray<math::Vec3<float>, points::FixedPointCodec<false, points::PositionRange> >, points::TypedAttributeArray<math::Vec3<float>, points::FixedPointCodec<true, points::UnitRange> >, points::TypedAttributeArray<math::Vec3<float>, points::FixedPointCodec<false, points::UnitRange> >, points::TypedAttributeArray<math::Vec3<float>, points::UnitVecCodec> >

The Vec3 attribute array types which OpenVDB will register by default.

## ◆ Vec3DGrid

using Vec3DGrid = Grid<Vec3DTree>

## ◆ Vec3dGrid

using Vec3dGrid = Vec3DGrid

## ◆ Vec3DMetadata

using Vec3DMetadata = TypedMetadata<Vec3d>

## ◆ Vec3DTree

using Vec3DTree = tree::Tree4<Vec3d, 5, 4, 3>::Type

## ◆ Vec3dTree

using Vec3dTree = Vec3DTree

## ◆ Vec3f

using Vec3f = math::Vec3<float>

## ◆ Vec3fGrid

using Vec3fGrid = Vec3SGrid

## ◆ Vec3fTree

using Vec3fTree = Vec3STree

## ◆ Vec3GridTypes

using Vec3GridTypes = TypeList<Vec3IGrid, Vec3SGrid, Vec3DGrid>

The Vec3 Grid types which OpenVDB will register by default.

## ◆ Vec3H

using Vec3H = math::Vec3<math::half>

## ◆ Vec3I

using Vec3I = math::Vec3<Index32>

## ◆ Vec3IGrid

using Vec3IGrid = Grid<Vec3ITree>

## ◆ Vec3IMetadata

using Vec3IMetadata = TypedMetadata<Vec3i>

## ◆ Vec3ITree

using Vec3ITree = tree::Tree4<Vec3i, 5, 4, 3>::Type

## ◆ Vec3R

using Vec3R = math::Vec3<Real>

## ◆ Vec3SGrid

using Vec3SGrid = Grid<Vec3STree>

## ◆ Vec3SMetadata

using Vec3SMetadata = TypedMetadata<Vec3s>

## ◆ Vec3STree

using Vec3STree = tree::Tree4<Vec3f, 5, 4, 3>::Type

## ◆ Vec3TreeTypes

using Vec3TreeTypes = Vec3GridTypes::Transform<internal::ToTreeType>

## ◆ Vec3U16

using Vec3U16 = math::Vec3<uint16_t>

## ◆ Vec3U8

using Vec3U8 = math::Vec3<uint8_t>

## ◆ Vec4DMetadata

using Vec4DMetadata = TypedMetadata<Vec4d>

## ◆ Vec4f

using Vec4f = math::Vec4<float>

## ◆ Vec4H

using Vec4H = math::Vec4<math::half>

## ◆ Vec4I

using Vec4I = math::Vec4<Index32>

## ◆ Vec4IMetadata

using Vec4IMetadata = TypedMetadata<Vec4i>

## ◆ Vec4R

using Vec4R = math::Vec4<Real>

## ◆ Vec4SMetadata

using Vec4SMetadata = TypedMetadata<Vec4s>

## ◆ VectorGrid

using VectorGrid = Vec3fGrid

## ◆ VectorTree

using VectorTree = Vec3fTree

## ◆ WeakPtr

using WeakPtr = std::weak_ptr<T>

## Enumeration Type Documentation

## ◆ anonymous enum

anonymous enum

Enumerator
NUM_GRID_CLASSES |

## ◆ anonymous enum

anonymous enum

Enumerator
NUM_VEC_TYPES |

## ◆ anonymous enum

anonymous enum

Notable file format version numbers.

Enumerator
OPENVDB_FILE_VERSION_ROOTNODE_MAP |
OPENVDB_FILE_VERSION_INTERNALNODE_COMPRESSION |
OPENVDB_FILE_VERSION_SIMPLIFIED_GRID_TYPENAME |
OPENVDB_FILE_VERSION_GRID_INSTANCING |
OPENVDB_FILE_VERSION_BOOL_LEAF_OPTIMIZATION |
OPENVDB_FILE_VERSION_BOOST_UUID |
OPENVDB_FILE_VERSION_NO_GRIDMAP |
OPENVDB_FILE_VERSION_NEW_TRANSFORM |
OPENVDB_FILE_VERSION_SELECTIVE_COMPRESSION |
OPENVDB_FILE_VERSION_FLOAT_FRUSTUM_BBOX |
OPENVDB_FILE_VERSION_NODE_MASK_COMPRESSION |
OPENVDB_FILE_VERSION_BLOSC_COMPRESSION |
OPENVDB_FILE_VERSION_POINT_INDEX_GRID |
OPENVDB_FILE_VERSION_MULTIPASS_IO |

## ◆ GridClass

enum GridClass

Enumerator
GRID_UNKNOWN |
GRID_LEVEL_SET |
GRID_FOG_VOLUME |
GRID_STAGGERED |

## ◆ MergePolicy

enum MergePolicy

Specify how grids should be merged during certain (typically multithreaded) operations.

MERGE_ACTIVE_STATES

  The output grid is active wherever any of the input grids is active.

MERGE_NODES

  The output grid's tree has a node wherever any of the input grids' trees has a node, regardless of any active states.

MERGE_ACTIVE_STATES_AND_NODES
  The output grid is active wherever any of the input grids is active, and its tree has a node wherever any of the input grids' trees has a node.

Enumerator
MERGE_ACTIVE_STATES |
MERGE_NODES |
MERGE_ACTIVE_STATES_AND_NODES |

## ◆ VecType

enum VecType

The type of a vector determines how transforms are applied to it:

Invariant

  Does not transform (e.g., tuple, uvw, color)

Covariant

  Apply inverse-transpose transformation: w = 0, ignores translation (e.g., gradient/normal)

Covariant Normalize

  Apply inverse-transpose transformation: w = 0, ignores translation, vectors are renormalized (e.g., unit normal)

Contravariant Relative

  Apply "regular" transformation: w = 0, ignores translation (e.g., displacement, velocity, acceleration)

Contravariant Absolute
  Apply "regular" transformation: w = 1, vector translates (e.g., position)

Enumerator
VEC_INVARIANT |
VEC_COVARIANT |
VEC_COVARIANT_NORMALIZE |
VEC_CONTRAVARIANT_RELATIVE |
VEC_CONTRAVARIANT_ABSOLUTE |

## Function Documentation

## ◆ ConstPtrCast()

SharedPtr< T > ConstPtrCast | ( | const SharedPtr< U > & | ptr | ) |
| inline

Return a new shared pointer that points to the same object as the given pointer but with possibly different `const`-ness.

Example:
  FloatGrid::ConstPtr grid = ...;
  FloatGrid::Ptr nonConstGrid = ConstPtrCast<FloatGrid>(grid);
  FloatGrid::ConstPtr constGrid = ConstPtrCast<const FloatGrid>(nonConstGrid);
  openvdb::v10_0::Grid::ConstPtr
  SharedPtr< const Grid > ConstPtr
  Definition: Grid.h:574
  openvdb::v10_0::Grid::Ptr
  SharedPtr< Grid > Ptr
  Definition: Grid.h:573

## ◆ createGrid() [1/3]

GridType::Ptr createGrid | ( |  | ) |
| inline

Create a new grid of type `GridType` with background value zero.

Note
  Calling createGrid<GridType>() is equivalent to calling GridType::create().

## ◆ createGrid() [2/3]

GridType::Ptr createGrid | ( | const typename GridType::ValueType & | background | ) |
| inline

Create a new grid of type `GridType` with a given background value.

Note
  Calling createGrid<GridType>(background) is equivalent to calling GridType::create(background).

## ◆ createGrid() [3/3]

Grid< typenameTreePtrType::element_type >::Ptr createGrid | ( | TreePtrType | tree | ) |
| inline

Create a new grid of the appropriate type that wraps the given tree.

Note
  This function can be called without specifying the template argument, i.e., as createGrid(tree).

## ◆ createLevelSet()

GridType::Ptr createLevelSet | ( | Real | voxelSize = `1.0`,
|  | Real | halfWidth = `LEVEL_SET_HALF_WIDTH`
| ) |  |

Create a new grid of type `GridType` classified as a "Level Set", i.e., a narrow-band level set.

Note
  `GridType::ValueType` must be a floating-point scalar.

Parameters

  voxelSize | the size of a voxel in world units
  halfWidth | the half width of the narrow band in voxel units

The voxel size and the narrow band half width define the grid's background value as halfWidth*voxelWidth. The transform is linear with a uniform scaling only corresponding to the specified voxel size.

Note
  It is generally advisable to specify a half-width of the narrow band that is larger than one voxel unit, otherwise zero crossings are not guaranteed.

## ◆ deepCopyTypedGrid() [1/2]

GridType::Ptr deepCopyTypedGrid | ( | const GridBase & | grid | ) |
| inline

Return a pointer to a deep copy of the given grid, provided that the grid's concrete type is `GridType`.

Return a null pointer if the input pointer is null or if it points to a grid that is not of type `GridType`.

## ◆ deepCopyTypedGrid() [2/2]

GridType::Ptr deepCopyTypedGrid | ( | const GridBase::ConstPtr & | grid | ) |
| inline

Return a pointer to a deep copy of the given grid, provided that the grid's concrete type is `GridType`.

Return a null pointer if the input pointer is null or if it points to a grid that is not of type `GridType`.

## ◆ DynamicPtrCast()

SharedPtr< T > DynamicPtrCast | ( | const SharedPtr< U > & | ptr | ) |
| inline

Return a new shared pointer that is either null or points to the same object as the given pointer after a `dynamic_cast`.

Example:
  GridBase::ConstPtr grid = ...;
  FloatGrid::ConstPtr floatGrid = DynamicPtrCast<const FloatGrid>(grid);
  openvdb::v10_0::GridBase::ConstPtr
  SharedPtr< const GridBase > ConstPtr
  Definition: Grid.h:81

## ◆ findGridByName() [1/2]

GridPtrContainerT::value_type findGridByName | ( | const GridPtrContainerT & | container,
|  | const Name & | name
| ) |  |
| inline

Return the first grid in the given container whose name is name.

## ◆ findGridByName() [2/2]

GridPtrT findGridByName | ( | const std::map< KeyT, GridPtrT > & | container,
|  | const Name & | name
| ) |  |
| inline

Return the first grid in the given map whose name is name.

## ◆ getLibraryAbiVersionString()

constexpr const char * getLibraryAbiVersionString | ( |  | ) |
| inlineconstexpr

Return a library version number string of the form "<major>.<minor>.<patch>abi<abi>".

## ◆ getLibraryVersionString()

constexpr const char * getLibraryVersionString | ( |  | ) |
| inlineconstexpr

Return a library version number string of the form "<major>.<minor>.<patch>".

## ◆ getPackageRevision()

constexpr const char * getPackageRevision | ( |  | ) |
| inlineconstexpr

## ◆ getPackageUrl()

constexpr const char * getPackageUrl | ( |  | ) |
| inlineconstexpr

## ◆ gridConstPtrCast()

GridType::ConstPtr gridConstPtrCast | ( | const GridBase::ConstPtr & | grid | ) |
| inline

Cast a generic const grid pointer to a const pointer to a grid of a concrete class.

Return a null pointer if the input pointer is null or if it points to a grid that is not of type `GridType`.

Note
  Calling gridConstPtrCast<GridType>(grid) is equivalent to calling GridBase::constGrid<GridType>(grid).

## ◆ gridPtrCast()

GridType::Ptr gridPtrCast | ( | const GridBase::Ptr & | grid | ) |
| inline

Cast a generic grid pointer to a pointer to a grid of a concrete class.

Return a null pointer if the input pointer is null or if it points to a grid that is not of type `GridType`.

Note
  Calling gridPtrCast<GridType>(grid) is equivalent to calling GridBase::grid<GridType>(grid).

## ◆ initialize()

OPENVDB_IMPORT void initialize | ( |  | ) |

Global registration of native Grid, Transform, Metadata and Point attribute types. Also initializes blosc (if enabled).

Calling this methods registers factory callbacks for the set of native grid, transform, metadata and point attribute types that OpenVDB supports by default. For most types, calling openvdb::initialize is only required for serialization support. However, openvdb::initialize must be called for PointDataGrid attribute usage as these callbacks are used in various tools.

Note
  This method is thread safe - it can be concurrently called multiple times, early exiting if it has already been called so long as openvdb::uninitialize() has not been called.

## ◆ operator<<() [1/2]

std::ostream & operator<< | ( | std::ostream & | ,
|  | const MetaMap & |
| ) |  |

Write a MetaMap to an output stream.

## ◆ operator<<() [2/2]

std::ostream & operator<< | ( | std::ostream & | ostr,
|  | const Metadata & | metadata
| ) |  |
| inline

Write a Metadata to an output stream.

## ◆ readString()

Name readString | ( | std::istream & | is | ) |
| inline

## ◆ StaticPtrCast()

SharedPtr< T > StaticPtrCast | ( | const SharedPtr< U > & | ptr | ) |
| inline

Return a new shared pointer that points to the same object as the given pointer after a `static_cast`.

Example:
  FloatGrid::Ptr floatGrid = ...;
  GridBase::Ptr grid = StaticPtrCast<GridBase>(floatGrid);
  openvdb::v10_0::GridBase::Ptr
  SharedPtr< GridBase > Ptr
  Definition: Grid.h:80

## ◆ typeNameAsString()

const char * typeNameAsString | ( |  | ) |

## ◆ typeNameAsString< bool >()

const char * typeNameAsString< bool > | ( |  | ) |
| inline

## ◆ typeNameAsString< double >()

const char * typeNameAsString< double > | ( |  | ) |
| inline

## ◆ typeNameAsString< float >()

const char * typeNameAsString< float > | ( |  | ) |
| inline

## ◆ typeNameAsString< int16_t >()

const char * typeNameAsString< int16_t > | ( |  | ) |
| inline

## ◆ typeNameAsString< int32_t >()

const char * typeNameAsString< int32_t > | ( |  | ) |
| inline

## ◆ typeNameAsString< int64_t >()

const char * typeNameAsString< int64_t > | ( |  | ) |
| inline

## ◆ typeNameAsString< int8_t >()

const char * typeNameAsString< int8_t > | ( |  | ) |
| inline

## ◆ typeNameAsString< Mat3d >()

const char * typeNameAsString< Mat3d > | ( |  | ) |
| inline

## ◆ typeNameAsString< Mat3s >()

const char * typeNameAsString< Mat3s > | ( |  | ) |
| inline

## ◆ typeNameAsString< Mat4d >()

const char * typeNameAsString< Mat4d > | ( |  | ) |
| inline

## ◆ typeNameAsString< Mat4s >()

const char * typeNameAsString< Mat4s > | ( |  | ) |
| inline

## ◆ typeNameAsString< math::half >()

const char * typeNameAsString< math::half > | ( |  | ) |
| inline

## ◆ typeNameAsString< math::Quatd >()

const char * typeNameAsString< math::Quatd > | ( |  | ) |
| inline

## ◆ typeNameAsString< math::Quats >()

const char * typeNameAsString< math::Quats > | ( |  | ) |
| inline

## ◆ typeNameAsString< PointDataIndex32 >()

const char * typeNameAsString< PointDataIndex32 > | ( |  | ) |
| inline

## ◆ typeNameAsString< PointDataIndex64 >()

const char * typeNameAsString< PointDataIndex64 > | ( |  | ) |
| inline

## ◆ typeNameAsString< PointIndex32 >()

const char * typeNameAsString< PointIndex32 > | ( |  | ) |
| inline

## ◆ typeNameAsString< PointIndex64 >()

const char * typeNameAsString< PointIndex64 > | ( |  | ) |
| inline

## ◆ typeNameAsString< std::string >()

const char * typeNameAsString< std::string > | ( |  | ) |
| inline

## ◆ typeNameAsString< uint16_t >()

const char * typeNameAsString< uint16_t > | ( |  | ) |
| inline

## ◆ typeNameAsString< uint32_t >()

const char * typeNameAsString< uint32_t > | ( |  | ) |
| inline

## ◆ typeNameAsString< uint8_t >()

const char * typeNameAsString< uint8_t > | ( |  | ) |
| inline

## ◆ typeNameAsString< ValueMask >()

const char * typeNameAsString< ValueMask > | ( |  | ) |
| inline

## ◆ typeNameAsString< Vec2d >()

const char * typeNameAsString< Vec2d > | ( |  | ) |
| inline

## ◆ typeNameAsString< Vec2i >()

const char * typeNameAsString< Vec2i > | ( |  | ) |
| inline

## ◆ typeNameAsString< Vec2s >()

const char * typeNameAsString< Vec2s > | ( |  | ) |
| inline

## ◆ typeNameAsString< Vec3d >()

const char * typeNameAsString< Vec3d > | ( |  | ) |
| inline

## ◆ typeNameAsString< Vec3f >()

const char * typeNameAsString< Vec3f > | ( |  | ) |
| inline

## ◆ typeNameAsString< Vec3i >()

const char * typeNameAsString< Vec3i > | ( |  | ) |
| inline

## ◆ typeNameAsString< Vec3U16 >()

const char * typeNameAsString< Vec3U16 > | ( |  | ) |
| inline

## ◆ typeNameAsString< Vec3U8 >()

const char * typeNameAsString< Vec3U8 > | ( |  | ) |
| inline

## ◆ typeNameAsString< Vec4d >()

const char * typeNameAsString< Vec4d > | ( |  | ) |
| inline

## ◆ typeNameAsString< Vec4f >()

const char * typeNameAsString< Vec4f > | ( |  | ) |
| inline

## ◆ typeNameAsString< Vec4i >()

const char * typeNameAsString< Vec4i > | ( |  | ) |
| inline

## ◆ uninitialize()

OPENVDB_IMPORT void uninitialize | ( |  | ) |

Global deregistration of native Grid, Transform, Metadata and Point attribute types.

Clears all registered factory callbacks. This includes everything registered by openvdb::initialize() but will also include any manually registered types.

Note
  This method is thread safe - it can be concurrently called multiple times.

Warning
  This method does not uninitialize blosc. This is to avoid changing program states should another library also be using blosc. If blosc is enabled, consider calling blosc_destroy() in your application.

## ◆ writeString()

void writeString | ( | std::ostream & | os,
|  | const Name & | name
| ) |  |
| inline

## ◆ zeroVal()

T zeroVal | ( |  | ) |
| inline

Return the value of type T that corresponds to zero.

Note
  A zeroVal<T>() specialization must be defined for each `ValueType` T that cannot be constructed using the form `T(0)`. For example, `std::string(0)` treats 0 as `nullptr` and throws a `std::logic_error`.

## ◆ zeroVal< ax::codegen::String >()

ax::codegen::String zeroVal< ax::codegen::String > | ( |  | ) |
| inline

## ◆ zeroVal< bool >()

bool zeroVal< bool > | ( |  | ) |
| inline

Return the `bool` value that corresponds to zero.

## ◆ zeroVal< math::Mat3d >()

math::Mat3d zeroVal< math::Mat3d > | ( |  | ) |
| inline

## ◆ zeroVal< math::Mat3s >()

math::Mat3s zeroVal< math::Mat3s > | ( |  | ) |
| inline

## ◆ zeroVal< math::Mat4d >()

math::Mat4d zeroVal< math::Mat4d > | ( |  | ) |
| inline

## ◆ zeroVal< math::Mat4s >()

math::Mat4s zeroVal< math::Mat4s > | ( |  | ) |
| inline

## ◆ zeroVal< math::Quatd >()

math::Quatd zeroVal< math::Quatd > | ( |  | ) |
| inline

## ◆ zeroVal< math::Quats >()

math::Quats zeroVal< math::Quats > | ( |  | ) |
| inline

## ◆ zeroVal< std::string >()

std::string zeroVal< std::string > | ( |  | ) |
| inline

Return the `std::string` value that corresponds to zero.

## Variable Documentation

## ◆ LEVEL_SET_HALF_WIDTH

const Real LEVEL_SET_HALF_WIDTH = 3
| static

## ◆ OPENVDB_ABI_VERSION

const uint32_t OPENVDB_ABI_VERSION

ABI version number

## ◆ OPENVDB_FILE_VERSION

const uint32_t OPENVDB_FILE_VERSION = 224

The current version number of the VDB file format.

This can be used to enable various backwards compatibility switches or to reject files that cannot be read.

## ◆ OPENVDB_LIBRARY_MAJOR_VERSION

const uint32_t OPENVDB_LIBRARY_MAJOR_VERSION

Library major, minor and patch version numbers

## ◆ OPENVDB_LIBRARY_MINOR_VERSION

const uint32_t OPENVDB_LIBRARY_MINOR_VERSION = ${OpenVDB_MINOR_VERSION}

## ◆ OPENVDB_LIBRARY_PATCH_VERSION

const uint32_t OPENVDB_LIBRARY_PATCH_VERSION = ${OpenVDB_PATCH_VERSION}

## ◆ OPENVDB_LIBRARY_VERSION

const uint32_t OPENVDB_LIBRARY_VERSION

Library version number as a packed integer ("%02x%02x%04x", major, minor, patch)

## ◆ OPENVDB_MAGIC

const int32_t OPENVDB_MAGIC = 0x56444220

The magic number is stored in the first four bytes of every VDB file.

This can be used to quickly test whether we have a valid file or not.