VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR(3)

# VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR(3) Manual Page

## Name

VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR - Structure describing fragment shader barycentric limits of an implementation

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## C Specification

The `VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR` structure is defined as:

    // Provided by VK_KHR_fragment_shader_barycentric
    typedef struct VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR {
        VkStructureType    sType;
        void*              pNext;
        VkBool32           triStripVertexOrderIndependentOfProvokingVertex;
    } VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR;

## Members

- `triStripVertexOrderIndependentOfProvokingVertex` indicates that the implementation does not change its vertex numbering for triangle strip primitives when the provoking vertex mode is `VK_PROVOKING_VERTEX_MODE_LAST_VERTEX_EXT`, as shown in the last vertex table.

## Description

If the `VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR` structure is included in the `pNext` chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

Valid Usage (Implicit)

- VUID-VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_BARYCENTRIC_PROPERTIES_KHR`

## See Also

VK_KHR_fragment_shader_barycentric, `VkBool32`, VkStructureType

## Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright 2014-2022 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0