/****************************************************************************
** Meta object code from reading C++ file 'qquick3ddefaultmaterial_p.h'
**
** Created by: The Qt Meta Object Compiler version 67 (Qt 5.15.7)
**
** WARNING! All changes made in this file will be lost!
*****************************************************************************/

#include <memory>
#include "../../../../qtquick3d/src/quick3d/qquick3ddefaultmaterial_p.h"
#include <QtCore/qbytearray.h>
#include <QtCore/qmetatype.h>
#if !defined(Q_MOC_OUTPUT_REVISION)
#error "The header file 'qquick3ddefaultmaterial_p.h' doesn't include <QObject>."
#elif Q_MOC_OUTPUT_REVISION != 67
#error "This file was generated using the moc from 5.15.7. It"
#error "cannot be used with the include files from this version of Qt."
#error "(The moc has changed too much.)"
#endif

QT_BEGIN_MOC_NAMESPACE
QT_WARNING_PUSH
QT_WARNING_DISABLE_DEPRECATED
struct qt_meta_stringdata_QQuick3DDefaultMaterial_t {
    QByteArrayData data[103];
    char stringdata0[1670];
};
#define QT_MOC_LITERAL(idx, ofs, len) \
    Q_STATIC_BYTE_ARRAY_DATA_HEADER_INITIALIZER_WITH_OFFSET(len, \
    qptrdiff(offsetof(qt_meta_stringdata_QQuick3DDefaultMaterial_t, stringdata0) + ofs \
        - idx * sizeof(QByteArrayData)) \
    )
static const qt_meta_stringdata_QQuick3DDefaultMaterial_t qt_meta_stringdata_QQuick3DDefaultMaterial = {
    {
QT_MOC_LITERAL(0, 0, 23), // "QQuick3DDefaultMaterial"
QT_MOC_LITERAL(1, 24, 15), // "lightingChanged"
QT_MOC_LITERAL(2, 40, 0), // ""
QT_MOC_LITERAL(3, 41, 8), // "Lighting"
QT_MOC_LITERAL(4, 50, 8), // "lighting"
QT_MOC_LITERAL(5, 59, 16), // "blendModeChanged"
QT_MOC_LITERAL(6, 76, 9), // "BlendMode"
QT_MOC_LITERAL(7, 86, 9), // "blendMode"
QT_MOC_LITERAL(8, 96, 19), // "diffuseColorChanged"
QT_MOC_LITERAL(9, 116, 12), // "diffuseColor"
QT_MOC_LITERAL(10, 129, 17), // "diffuseMapChanged"
QT_MOC_LITERAL(11, 147, 16), // "QQuick3DTexture*"
QT_MOC_LITERAL(12, 164, 10), // "diffuseMap"
QT_MOC_LITERAL(13, 175, 21), // "emissiveFactorChanged"
QT_MOC_LITERAL(14, 197, 14), // "emissiveFactor"
QT_MOC_LITERAL(15, 212, 18), // "emissiveMapChanged"
QT_MOC_LITERAL(16, 231, 11), // "emissiveMap"
QT_MOC_LITERAL(17, 243, 20), // "emissiveColorChanged"
QT_MOC_LITERAL(18, 264, 13), // "emissiveColor"
QT_MOC_LITERAL(19, 278, 28), // "specularReflectionMapChanged"
QT_MOC_LITERAL(20, 307, 21), // "specularReflectionMap"
QT_MOC_LITERAL(21, 329, 18), // "specularMapChanged"
QT_MOC_LITERAL(22, 348, 11), // "specularMap"
QT_MOC_LITERAL(23, 360, 20), // "specularModelChanged"
QT_MOC_LITERAL(24, 381, 13), // "SpecularModel"
QT_MOC_LITERAL(25, 395, 13), // "specularModel"
QT_MOC_LITERAL(26, 409, 19), // "specularTintChanged"
QT_MOC_LITERAL(27, 429, 12), // "specularTint"
QT_MOC_LITERAL(28, 442, 24), // "indexOfRefractionChanged"
QT_MOC_LITERAL(29, 467, 17), // "indexOfRefraction"
QT_MOC_LITERAL(30, 485, 19), // "fresnelPowerChanged"
QT_MOC_LITERAL(31, 505, 12), // "fresnelPower"
QT_MOC_LITERAL(32, 518, 21), // "specularAmountChanged"
QT_MOC_LITERAL(33, 540, 14), // "specularAmount"
QT_MOC_LITERAL(34, 555, 24), // "specularRoughnessChanged"
QT_MOC_LITERAL(35, 580, 17), // "specularRoughness"
QT_MOC_LITERAL(36, 598, 19), // "roughnessMapChanged"
QT_MOC_LITERAL(37, 618, 12), // "roughnessMap"
QT_MOC_LITERAL(38, 631, 14), // "opacityChanged"
QT_MOC_LITERAL(39, 646, 7), // "opacity"
QT_MOC_LITERAL(40, 654, 17), // "opacityMapChanged"
QT_MOC_LITERAL(41, 672, 10), // "opacityMap"
QT_MOC_LITERAL(42, 683, 14), // "bumpMapChanged"
QT_MOC_LITERAL(43, 698, 7), // "bumpMap"
QT_MOC_LITERAL(44, 706, 17), // "bumpAmountChanged"
QT_MOC_LITERAL(45, 724, 10), // "bumpAmount"
QT_MOC_LITERAL(46, 735, 16), // "normalMapChanged"
QT_MOC_LITERAL(47, 752, 9), // "normalMap"
QT_MOC_LITERAL(48, 762, 22), // "translucencyMapChanged"
QT_MOC_LITERAL(49, 785, 15), // "translucencyMap"
QT_MOC_LITERAL(50, 801, 25), // "translucentFalloffChanged"
QT_MOC_LITERAL(51, 827, 18), // "translucentFalloff"
QT_MOC_LITERAL(52, 846, 23), // "diffuseLightWrapChanged"
QT_MOC_LITERAL(53, 870, 16), // "diffuseLightWrap"
QT_MOC_LITERAL(54, 887, 26), // "vertexColorsEnabledChanged"
QT_MOC_LITERAL(55, 914, 19), // "vertexColorsEnabled"
QT_MOC_LITERAL(56, 934, 23), // "roughnessChannelChanged"
QT_MOC_LITERAL(57, 958, 21), // "TextureChannelMapping"
QT_MOC_LITERAL(58, 980, 7), // "channel"
QT_MOC_LITERAL(59, 988, 21), // "opacityChannelChanged"
QT_MOC_LITERAL(60, 1010, 26), // "translucencyChannelChanged"
QT_MOC_LITERAL(61, 1037, 11), // "setLighting"
QT_MOC_LITERAL(62, 1049, 12), // "setBlendMode"
QT_MOC_LITERAL(63, 1062, 15), // "setDiffuseColor"
QT_MOC_LITERAL(64, 1078, 13), // "setDiffuseMap"
QT_MOC_LITERAL(65, 1092, 17), // "setEmissiveFactor"
QT_MOC_LITERAL(66, 1110, 14), // "setEmissiveMap"
QT_MOC_LITERAL(67, 1125, 16), // "setEmissiveColor"
QT_MOC_LITERAL(68, 1142, 24), // "setSpecularReflectionMap"
QT_MOC_LITERAL(69, 1167, 14), // "setSpecularMap"
QT_MOC_LITERAL(70, 1182, 16), // "setSpecularModel"
QT_MOC_LITERAL(71, 1199, 15), // "setSpecularTint"
QT_MOC_LITERAL(72, 1215, 20), // "setIndexOfRefraction"
QT_MOC_LITERAL(73, 1236, 15), // "setFresnelPower"
QT_MOC_LITERAL(74, 1252, 17), // "setSpecularAmount"
QT_MOC_LITERAL(75, 1270, 20), // "setSpecularRoughness"
QT_MOC_LITERAL(76, 1291, 15), // "setRoughnessMap"
QT_MOC_LITERAL(77, 1307, 10), // "setOpacity"
QT_MOC_LITERAL(78, 1318, 13), // "setOpacityMap"
QT_MOC_LITERAL(79, 1332, 10), // "setBumpMap"
QT_MOC_LITERAL(80, 1343, 13), // "setBumpAmount"
QT_MOC_LITERAL(81, 1357, 12), // "setNormalMap"
QT_MOC_LITERAL(82, 1370, 18), // "setTranslucencyMap"
QT_MOC_LITERAL(83, 1389, 21), // "setTranslucentFalloff"
QT_MOC_LITERAL(84, 1411, 19), // "setDiffuseLightWrap"
QT_MOC_LITERAL(85, 1431, 22), // "setVertexColorsEnabled"
QT_MOC_LITERAL(86, 1454, 19), // "setRoughnessChannel"
QT_MOC_LITERAL(87, 1474, 17), // "setOpacityChannel"
QT_MOC_LITERAL(88, 1492, 22), // "setTranslucencyChannel"
QT_MOC_LITERAL(89, 1515, 16), // "roughnessChannel"
QT_MOC_LITERAL(90, 1532, 14), // "opacityChannel"
QT_MOC_LITERAL(91, 1547, 19), // "translucencyChannel"
QT_MOC_LITERAL(92, 1567, 10), // "NoLighting"
QT_MOC_LITERAL(93, 1578, 16), // "FragmentLighting"
QT_MOC_LITERAL(94, 1595, 10), // "SourceOver"
QT_MOC_LITERAL(95, 1606, 6), // "Screen"
QT_MOC_LITERAL(96, 1613, 8), // "Multiply"
QT_MOC_LITERAL(97, 1622, 7), // "Overlay"
QT_MOC_LITERAL(98, 1630, 9), // "ColorBurn"
QT_MOC_LITERAL(99, 1640, 10), // "ColorDodge"
QT_MOC_LITERAL(100, 1651, 7), // "Default"
QT_MOC_LITERAL(101, 1659, 4), // "KGGX"
QT_MOC_LITERAL(102, 1664, 5) // "KWard"

    },
    "QQuick3DDefaultMaterial\0lightingChanged\0"
    "\0Lighting\0lighting\0blendModeChanged\0"
    "BlendMode\0blendMode\0diffuseColorChanged\0"
    "diffuseColor\0diffuseMapChanged\0"
    "QQuick3DTexture*\0diffuseMap\0"
    "emissiveFactorChanged\0emissiveFactor\0"
    "emissiveMapChanged\0emissiveMap\0"
    "emissiveColorChanged\0emissiveColor\0"
    "specularReflectionMapChanged\0"
    "specularReflectionMap\0specularMapChanged\0"
    "specularMap\0specularModelChanged\0"
    "SpecularModel\0specularModel\0"
    "specularTintChanged\0specularTint\0"
    "indexOfRefractionChanged\0indexOfRefraction\0"
    "fresnelPowerChanged\0fresnelPower\0"
    "specularAmountChanged\0specularAmount\0"
    "specularRoughnessChanged\0specularRoughness\0"
    "roughnessMapChanged\0roughnessMap\0"
    "opacityChanged\0opacity\0opacityMapChanged\0"
    "opacityMap\0bumpMapChanged\0bumpMap\0"
    "bumpAmountChanged\0bumpAmount\0"
    "normalMapChanged\0normalMap\0"
    "translucencyMapChanged\0translucencyMap\0"
    "translucentFalloffChanged\0translucentFalloff\0"
    "diffuseLightWrapChanged\0diffuseLightWrap\0"
    "vertexColorsEnabledChanged\0"
    "vertexColorsEnabled\0roughnessChannelChanged\0"
    "TextureChannelMapping\0channel\0"
    "opacityChannelChanged\0translucencyChannelChanged\0"
    "setLighting\0setBlendMode\0setDiffuseColor\0"
    "setDiffuseMap\0setEmissiveFactor\0"
    "setEmissiveMap\0setEmissiveColor\0"
    "setSpecularReflectionMap\0setSpecularMap\0"
    "setSpecularModel\0setSpecularTint\0"
    "setIndexOfRefraction\0setFresnelPower\0"
    "setSpecularAmount\0setSpecularRoughness\0"
    "setRoughnessMap\0setOpacity\0setOpacityMap\0"
    "setBumpMap\0setBumpAmount\0setNormalMap\0"
    "setTranslucencyMap\0setTranslucentFalloff\0"
    "setDiffuseLightWrap\0setVertexColorsEnabled\0"
    "setRoughnessChannel\0setOpacityChannel\0"
    "setTranslucencyChannel\0roughnessChannel\0"
    "opacityChannel\0translucencyChannel\0"
    "NoLighting\0FragmentLighting\0SourceOver\0"
    "Screen\0Multiply\0Overlay\0ColorBurn\0"
    "ColorDodge\0Default\0KGGX\0KWard"
};
#undef QT_MOC_LITERAL

static const uint qt_meta_data_QQuick3DDefaultMaterial[] = {

 // content:
       8,       // revision
       0,       // classname
       0,    0, // classinfo
      56,   14, // methods
      28,  518, // properties
       3,  658, // enums/sets
       0,    0, // constructors
       0,       // flags
      28,       // signalCount

 // signals: name, argc, parameters, tag, flags
       1,    1,  350,    2, 0x06 /* Public */,
       5,    1,  353,    2, 0x06 /* Public */,
       8,    1,  356,    2, 0x06 /* Public */,
      10,    1,  359,    2, 0x06 /* Public */,
      13,    1,  362,    2, 0x06 /* Public */,
      15,    1,  365,    2, 0x06 /* Public */,
      17,    1,  368,    2, 0x06 /* Public */,
      19,    1,  371,    2, 0x06 /* Public */,
      21,    1,  374,    2, 0x06 /* Public */,
      23,    1,  377,    2, 0x06 /* Public */,
      26,    1,  380,    2, 0x06 /* Public */,
      28,    1,  383,    2, 0x06 /* Public */,
      30,    1,  386,    2, 0x06 /* Public */,
      32,    1,  389,    2, 0x06 /* Public */,
      34,    1,  392,    2, 0x06 /* Public */,
      36,    1,  395,    2, 0x06 /* Public */,
      38,    1,  398,    2, 0x06 /* Public */,
      40,    1,  401,    2, 0x06 /* Public */,
      42,    1,  404,    2, 0x06 /* Public */,
      44,    1,  407,    2, 0x06 /* Public */,
      46,    1,  410,    2, 0x06 /* Public */,
      48,    1,  413,    2, 0x06 /* Public */,
      50,    1,  416,    2, 0x06 /* Public */,
      52,    1,  419,    2, 0x06 /* Public */,
      54,    1,  422,    2, 0x06 /* Public */,
      56,    1,  425,    2, 0x86 /* Public | MethodRevisioned */,
      59,    1,  428,    2, 0x86 /* Public | MethodRevisioned */,
      60,    1,  431,    2, 0x86 /* Public | MethodRevisioned */,

 // slots: name, argc, parameters, tag, flags
      61,    1,  434,    2, 0x0a /* Public */,
      62,    1,  437,    2, 0x0a /* Public */,
      63,    1,  440,    2, 0x0a /* Public */,
      64,    1,  443,    2, 0x0a /* Public */,
      65,    1,  446,    2, 0x0a /* Public */,
      66,    1,  449,    2, 0x0a /* Public */,
      67,    1,  452,    2, 0x0a /* Public */,
      68,    1,  455,    2, 0x0a /* Public */,
      69,    1,  458,    2, 0x0a /* Public */,
      70,    1,  461,    2, 0x0a /* Public */,
      71,    1,  464,    2, 0x0a /* Public */,
      72,    1,  467,    2, 0x0a /* Public */,
      73,    1,  470,    2, 0x0a /* Public */,
      74,    1,  473,    2, 0x0a /* Public */,
      75,    1,  476,    2, 0x0a /* Public */,
      76,    1,  479,    2, 0x0a /* Public */,
      77,    1,  482,    2, 0x0a /* Public */,
      78,    1,  485,    2, 0x0a /* Public */,
      79,    1,  488,    2, 0x0a /* Public */,
      80,    1,  491,    2, 0x0a /* Public */,
      81,    1,  494,    2, 0x0a /* Public */,
      82,    1,  497,    2, 0x0a /* Public */,
      83,    1,  500,    2, 0x0a /* Public */,
      84,    1,  503,    2, 0x0a /* Public */,
      85,    1,  506,    2, 0x0a /* Public */,
      86,    1,  509,    2, 0x8a /* Public | MethodRevisioned */,
      87,    1,  512,    2, 0x8a /* Public | MethodRevisioned */,
      88,    1,  515,    2, 0x8a /* Public | MethodRevisioned */,

 // signals: revision
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       1,
       1,
       1,

 // slots: revision
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       1,
       1,
       1,

 // signals: parameters
    QMetaType::Void, 0x80000000 | 3,    4,
    QMetaType::Void, 0x80000000 | 6,    7,
    QMetaType::Void, QMetaType::QColor,    9,
    QMetaType::Void, 0x80000000 | 11,   12,
    QMetaType::Void, QMetaType::Float,   14,
    QMetaType::Void, 0x80000000 | 11,   16,
    QMetaType::Void, QMetaType::QColor,   18,
    QMetaType::Void, 0x80000000 | 11,   20,
    QMetaType::Void, 0x80000000 | 11,   22,
    QMetaType::Void, 0x80000000 | 24,   25,
    QMetaType::Void, QMetaType::QColor,   27,
    QMetaType::Void, QMetaType::Float,   29,
    QMetaType::Void, QMetaType::Float,   31,
    QMetaType::Void, QMetaType::Float,   33,
    QMetaType::Void, QMetaType::Float,   35,
    QMetaType::Void, 0x80000000 | 11,   37,
    QMetaType::Void, QMetaType::Float,   39,
    QMetaType::Void, 0x80000000 | 11,   41,
    QMetaType::Void, 0x80000000 | 11,   43,
    QMetaType::Void, QMetaType::Float,   45,
    QMetaType::Void, 0x80000000 | 11,   47,
    QMetaType::Void, 0x80000000 | 11,   49,
    QMetaType::Void, QMetaType::Float,   51,
    QMetaType::Void, QMetaType::Float,   53,
    QMetaType::Void, QMetaType::Bool,   55,
    QMetaType::Void, 0x80000000 | 57,   58,
    QMetaType::Void, 0x80000000 | 57,   58,
    QMetaType::Void, 0x80000000 | 57,   58,

 // slots: parameters
    QMetaType::Void, 0x80000000 | 3,    4,
    QMetaType::Void, 0x80000000 | 6,    7,
    QMetaType::Void, QMetaType::QColor,    9,
    QMetaType::Void, 0x80000000 | 11,   12,
    QMetaType::Void, QMetaType::Float,   14,
    QMetaType::Void, 0x80000000 | 11,   16,
    QMetaType::Void, QMetaType::QColor,   18,
    QMetaType::Void, 0x80000000 | 11,   20,
    QMetaType::Void, 0x80000000 | 11,   22,
    QMetaType::Void, 0x80000000 | 24,   25,
    QMetaType::Void, QMetaType::QColor,   27,
    QMetaType::Void, QMetaType::Float,   29,
    QMetaType::Void, QMetaType::Float,   31,
    QMetaType::Void, QMetaType::Float,   33,
    QMetaType::Void, QMetaType::Float,   35,
    QMetaType::Void, 0x80000000 | 11,   37,
    QMetaType::Void, QMetaType::Float,   39,
    QMetaType::Void, 0x80000000 | 11,   41,
    QMetaType::Void, 0x80000000 | 11,   43,
    QMetaType::Void, QMetaType::Float,   45,
    QMetaType::Void, 0x80000000 | 11,   47,
    QMetaType::Void, 0x80000000 | 11,   49,
    QMetaType::Void, QMetaType::Float,   51,
    QMetaType::Void, QMetaType::Float,   53,
    QMetaType::Void, QMetaType::Bool,   55,
    QMetaType::Void, 0x80000000 | 57,   58,
    QMetaType::Void, 0x80000000 | 57,   58,
    QMetaType::Void, 0x80000000 | 57,   58,

 // properties: name, type, flags
       4, 0x80000000 | 3, 0x0049510b,
       7, 0x80000000 | 6, 0x0049510b,
       9, QMetaType::QColor, 0x00495103,
      12, 0x80000000 | 11, 0x0049510b,
      14, QMetaType::Float, 0x00495103,
      16, 0x80000000 | 11, 0x0049510b,
      18, QMetaType::QColor, 0x00495103,
      20, 0x80000000 | 11, 0x0049510b,
      22, 0x80000000 | 11, 0x0049510b,
      25, 0x80000000 | 24, 0x0049510b,
      27, QMetaType::QColor, 0x00495103,
      29, QMetaType::Float, 0x00495103,
      31, QMetaType::Float, 0x00495103,
      33, QMetaType::Float, 0x00495103,
      35, QMetaType::Float, 0x00495103,
      37, 0x80000000 | 11, 0x0049510b,
      89, 0x80000000 | 57, 0x00c9510b,
      39, QMetaType::Float, 0x00495103,
      41, 0x80000000 | 11, 0x0049510b,
      90, 0x80000000 | 57, 0x00c9510b,
      43, 0x80000000 | 11, 0x0049510b,
      45, QMetaType::Float, 0x00495103,
      47, 0x80000000 | 11, 0x0049510b,
      49, 0x80000000 | 11, 0x0049510b,
      91, 0x80000000 | 57, 0x00c9510b,
      51, QMetaType::Float, 0x00495103,
      53, QMetaType::Float, 0x00495103,
      55, QMetaType::Bool, 0x00495103,

 // properties: notify_signal_id
       0,
       1,
       2,
       3,
       4,
       5,
       6,
       7,
       8,
       9,
      10,
      11,
      12,
      13,
      14,
      15,
      25,
      16,
      17,
      26,
      18,
      19,
      20,
      21,
      27,
      22,
      23,
      24,

 // properties: revision
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       0,
       1,
       0,
       0,
       1,
       0,
       0,
       0,
       0,
       1,
       0,
       0,
       0,

 // enums: name, alias, flags, count, data
       3,    3, 0x0,    2,  673,
       6,    6, 0x0,    6,  677,
      24,   24, 0x0,    3,  689,

 // enum data: key, value
      92, uint(QQuick3DDefaultMaterial::NoLighting),
      93, uint(QQuick3DDefaultMaterial::FragmentLighting),
      94, uint(QQuick3DDefaultMaterial::SourceOver),
      95, uint(QQuick3DDefaultMaterial::Screen),
      96, uint(QQuick3DDefaultMaterial::Multiply),
      97, uint(QQuick3DDefaultMaterial::Overlay),
      98, uint(QQuick3DDefaultMaterial::ColorBurn),
      99, uint(QQuick3DDefaultMaterial::ColorDodge),
     100, uint(QQuick3DDefaultMaterial::Default),
     101, uint(QQuick3DDefaultMaterial::KGGX),
     102, uint(QQuick3DDefaultMaterial::KWard),

       0        // eod
};

void QQuick3DDefaultMaterial::qt_static_metacall(QObject *_o, QMetaObject::Call _c, int _id, void **_a)
{
    if (_c == QMetaObject::InvokeMetaMethod) {
        auto *_t = static_cast<QQuick3DDefaultMaterial *>(_o);
        (void)_t;
        switch (_id) {
        case 0: _t->lightingChanged((*reinterpret_cast< Lighting(*)>(_a[1]))); break;
        case 1: _t->blendModeChanged((*reinterpret_cast< BlendMode(*)>(_a[1]))); break;
        case 2: _t->diffuseColorChanged((*reinterpret_cast< QColor(*)>(_a[1]))); break;
        case 3: _t->diffuseMapChanged((*reinterpret_cast< QQuick3DTexture*(*)>(_a[1]))); break;
        case 4: _t->emissiveFactorChanged((*reinterpret_cast< float(*)>(_a[1]))); break;
        case 5: _t->emissiveMapChanged((*reinterpret_cast< QQuick3DTexture*(*)>(_a[1]))); break;
        case 6: _t->emissiveColorChanged((*reinterpret_cast< QColor(*)>(_a[1]))); break;
        case 7: _t->specularReflectionMapChanged((*reinterpret_cast< QQuick3DTexture*(*)>(_a[1]))); break;
        case 8: _t->specularMapChanged((*reinterpret_cast< QQuick3DTexture*(*)>(_a[1]))); break;
        case 9: _t->specularModelChanged((*reinterpret_cast< SpecularModel(*)>(_a[1]))); break;
        case 10: _t->specularTintChanged((*reinterpret_cast< QColor(*)>(_a[1]))); break;
        case 11: _t->indexOfRefractionChanged((*reinterpret_cast< float(*)>(_a[1]))); break;
        case 12: _t->fresnelPowerChanged((*reinterpret_cast< float(*)>(_a[1]))); break;
        case 13: _t->specularAmountChanged((*reinterpret_cast< float(*)>(_a[1]))); break;
        case 14: _t->specularRoughnessChanged((*reinterpret_cast< float(*)>(_a[1]))); break;
        case 15: _t->roughnessMapChanged((*reinterpret_cast< QQuick3DTexture*(*)>(_a[1]))); break;
        case 16: _t->opacityChanged((*reinterpret_cast< float(*)>(_a[1]))); break;
        case 17: _t->opacityMapChanged((*reinterpret_cast< QQuick3DTexture*(*)>(_a[1]))); break;
        case 18: _t->bumpMapChanged((*reinterpret_cast< QQuick3DTexture*(*)>(_a[1]))); break;
        case 19: _t->bumpAmountChanged((*reinterpret_cast< float(*)>(_a[1]))); break;
        case 20: _t->normalMapChanged((*reinterpret_cast< QQuick3DTexture*(*)>(_a[1]))); break;
        case 21: _t->translucencyMapChanged((*reinterpret_cast< QQuick3DTexture*(*)>(_a[1]))); break;
        case 22: _t->translucentFalloffChanged((*reinterpret_cast< float(*)>(_a[1]))); break;
        case 23: _t->diffuseLightWrapChanged((*reinterpret_cast< float(*)>(_a[1]))); break;
        case 24: _t->vertexColorsEnabledChanged((*reinterpret_cast< bool(*)>(_a[1]))); break;
        case 25: _t->roughnessChannelChanged((*reinterpret_cast< TextureChannelMapping(*)>(_a[1]))); break;
        case 26: _t->opacityChannelChanged((*reinterpret_cast< TextureChannelMapping(*)>(_a[1]))); break;
        case 27: _t->translucencyChannelChanged((*reinterpret_cast< TextureChannelMapping(*)>(_a[1]))); break;
        case 28: _t->setLighting((*reinterpret_cast< Lighting(*)>(_a[1]))); break;
        case 29: _t->setBlendMode((*reinterpret_cast< BlendMode(*)>(_a[1]))); break;
        case 30: _t->setDiffuseColor((*reinterpret_cast< QColor(*)>(_a[1]))); break;
        case 31: _t->setDiffuseMap((*reinterpret_cast< QQuick3DTexture*(*)>(_a[1]))); break;
        case 32: _t->setEmissiveFactor((*reinterpret_cast< float(*)>(_a[1]))); break;
        case 33: _t->setEmissiveMap((*reinterpret_cast< QQuick3DTexture*(*)>(_a[1]))); break;
        case 34: _t->setEmissiveColor((*reinterpret_cast< QColor(*)>(_a[1]))); break;
        case 35: _t->setSpecularReflectionMap((*reinterpret_cast< QQuick3DTexture*(*)>(_a[1]))); break;
        case 36: _t->setSpecularMap((*reinterpret_cast< QQuick3DTexture*(*)>(_a[1]))); break;
        case 37: _t->setSpecularModel((*reinterpret_cast< SpecularModel(*)>(_a[1]))); break;
        case 38: _t->setSpecularTint((*reinterpret_cast< QColor(*)>(_a[1]))); break;
        case 39: _t->setIndexOfRefraction((*reinterpret_cast< float(*)>(_a[1]))); break;
        case 40: _t->setFresnelPower((*reinterpret_cast< float(*)>(_a[1]))); break;
        case 41: _t->setSpecularAmount((*reinterpret_cast< float(*)>(_a[1]))); break;
        case 42: _t->setSpecularRoughness((*reinterpret_cast< float(*)>(_a[1]))); break;
        case 43: _t->setRoughnessMap((*reinterpret_cast< QQuick3DTexture*(*)>(_a[1]))); break;
        case 44: _t->setOpacity((*reinterpret_cast< float(*)>(_a[1]))); break;
        case 45: _t->setOpacityMap((*reinterpret_cast< QQuick3DTexture*(*)>(_a[1]))); break;
        case 46: _t->setBumpMap((*reinterpret_cast< QQuick3DTexture*(*)>(_a[1]))); break;
        case 47: _t->setBumpAmount((*reinterpret_cast< float(*)>(_a[1]))); break;
        case 48: _t->setNormalMap((*reinterpret_cast< QQuick3DTexture*(*)>(_a[1]))); break;
        case 49: _t->setTranslucencyMap((*reinterpret_cast< QQuick3DTexture*(*)>(_a[1]))); break;
        case 50: _t->setTranslucentFalloff((*reinterpret_cast< float(*)>(_a[1]))); break;
        case 51: _t->setDiffuseLightWrap((*reinterpret_cast< float(*)>(_a[1]))); break;
        case 52: _t->setVertexColorsEnabled((*reinterpret_cast< bool(*)>(_a[1]))); break;
        case 53: _t->setRoughnessChannel((*reinterpret_cast< TextureChannelMapping(*)>(_a[1]))); break;
        case 54: _t->setOpacityChannel((*reinterpret_cast< TextureChannelMapping(*)>(_a[1]))); break;
        case 55: _t->setTranslucencyChannel((*reinterpret_cast< TextureChannelMapping(*)>(_a[1]))); break;
        default: ;
        }
    } else if (_c == QMetaObject::RegisterMethodArgumentMetaType) {
        switch (_id) {
        default: *reinterpret_cast<int*>(_a[0]) = -1; break;
        case 3:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<int*>(_a[0]) = -1; break;
            case 0:
                *reinterpret_cast<int*>(_a[0]) = qRegisterMetaType< QQuick3DTexture* >(); break;
            }
            break;
        case 5:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<int*>(_a[0]) = -1; break;
            case 0:
                *reinterpret_cast<int*>(_a[0]) = qRegisterMetaType< QQuick3DTexture* >(); break;
            }
            break;
        case 7:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<int*>(_a[0]) = -1; break;
            case 0:
                *reinterpret_cast<int*>(_a[0]) = qRegisterMetaType< QQuick3DTexture* >(); break;
            }
            break;
        case 8:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<int*>(_a[0]) = -1; break;
            case 0:
                *reinterpret_cast<int*>(_a[0]) = qRegisterMetaType< QQuick3DTexture* >(); break;
            }
            break;
        case 15:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<int*>(_a[0]) = -1; break;
            case 0:
                *reinterpret_cast<int*>(_a[0]) = qRegisterMetaType< QQuick3DTexture* >(); break;
            }
            break;
        case 17:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<int*>(_a[0]) = -1; break;
            case 0:
                *reinterpret_cast<int*>(_a[0]) = qRegisterMetaType< QQuick3DTexture* >(); break;
            }
            break;
        case 18:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<int*>(_a[0]) = -1; break;
            case 0:
                *reinterpret_cast<int*>(_a[0]) = qRegisterMetaType< QQuick3DTexture* >(); break;
            }
            break;
        case 20:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<int*>(_a[0]) = -1; break;
            case 0:
                *reinterpret_cast<int*>(_a[0]) = qRegisterMetaType< QQuick3DTexture* >(); break;
            }
            break;
        case 21:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<int*>(_a[0]) = -1; break;
            case 0:
                *reinterpret_cast<int*>(_a[0]) = qRegisterMetaType< QQuick3DTexture* >(); break;
            }
            break;
        case 31:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<int*>(_a[0]) = -1; break;
            case 0:
                *reinterpret_cast<int*>(_a[0]) = qRegisterMetaType< QQuick3DTexture* >(); break;
            }
            break;
        case 33:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<int*>(_a[0]) = -1; break;
            case 0:
                *reinterpret_cast<int*>(_a[0]) = qRegisterMetaType< QQuick3DTexture* >(); break;
            }
            break;
        case 35:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<int*>(_a[0]) = -1; break;
            case 0:
                *reinterpret_cast<int*>(_a[0]) = qRegisterMetaType< QQuick3DTexture* >(); break;
            }
            break;
        case 36:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<int*>(_a[0]) = -1; break;
            case 0:
                *reinterpret_cast<int*>(_a[0]) = qRegisterMetaType< QQuick3DTexture* >(); break;
            }
            break;
        case 43:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<int*>(_a[0]) = -1; break;
            case 0:
                *reinterpret_cast<int*>(_a[0]) = qRegisterMetaType< QQuick3DTexture* >(); break;
            }
            break;
        case 45:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<int*>(_a[0]) = -1; break;
            case 0:
                *reinterpret_cast<int*>(_a[0]) = qRegisterMetaType< QQuick3DTexture* >(); break;
            }
            break;
        case 46:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<int*>(_a[0]) = -1; break;
            case 0:
                *reinterpret_cast<int*>(_a[0]) = qRegisterMetaType< QQuick3DTexture* >(); break;
            }
            break;
        case 48:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<int*>(_a[0]) = -1; break;
            case 0:
                *reinterpret_cast<int*>(_a[0]) = qRegisterMetaType< QQuick3DTexture* >(); break;
            }
            break;
        case 49:
            switch (*reinterpret_cast<int*>(_a[1])) {
            default: *reinterpret_cast<int*>(_a[0]) = -1; break;
            case 0:
                *reinterpret_cast<int*>(_a[0]) = qRegisterMetaType< QQuick3DTexture* >(); break;
            }
            break;
        }
    } else if (_c == QMetaObject::IndexOfMethod) {
        int *result = reinterpret_cast<int *>(_a[0]);
        {
            using _t = void (QQuick3DDefaultMaterial::*)(Lighting );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DDefaultMaterial::lightingChanged)) {
                *result = 0;
                return;
            }
        }
        {
            using _t = void (QQuick3DDefaultMaterial::*)(BlendMode );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DDefaultMaterial::blendModeChanged)) {
                *result = 1;
                return;
            }
        }
        {
            using _t = void (QQuick3DDefaultMaterial::*)(QColor );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DDefaultMaterial::diffuseColorChanged)) {
                *result = 2;
                return;
            }
        }
        {
            using _t = void (QQuick3DDefaultMaterial::*)(QQuick3DTexture * );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DDefaultMaterial::diffuseMapChanged)) {
                *result = 3;
                return;
            }
        }
        {
            using _t = void (QQuick3DDefaultMaterial::*)(float );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DDefaultMaterial::emissiveFactorChanged)) {
                *result = 4;
                return;
            }
        }
        {
            using _t = void (QQuick3DDefaultMaterial::*)(QQuick3DTexture * );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DDefaultMaterial::emissiveMapChanged)) {
                *result = 5;
                return;
            }
        }
        {
            using _t = void (QQuick3DDefaultMaterial::*)(QColor );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DDefaultMaterial::emissiveColorChanged)) {
                *result = 6;
                return;
            }
        }
        {
            using _t = void (QQuick3DDefaultMaterial::*)(QQuick3DTexture * );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DDefaultMaterial::specularReflectionMapChanged)) {
                *result = 7;
                return;
            }
        }
        {
            using _t = void (QQuick3DDefaultMaterial::*)(QQuick3DTexture * );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DDefaultMaterial::specularMapChanged)) {
                *result = 8;
                return;
            }
        }
        {
            using _t = void (QQuick3DDefaultMaterial::*)(SpecularModel );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DDefaultMaterial::specularModelChanged)) {
                *result = 9;
                return;
            }
        }
        {
            using _t = void (QQuick3DDefaultMaterial::*)(QColor );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DDefaultMaterial::specularTintChanged)) {
                *result = 10;
                return;
            }
        }
        {
            using _t = void (QQuick3DDefaultMaterial::*)(float );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DDefaultMaterial::indexOfRefractionChanged)) {
                *result = 11;
                return;
            }
        }
        {
            using _t = void (QQuick3DDefaultMaterial::*)(float );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DDefaultMaterial::fresnelPowerChanged)) {
                *result = 12;
                return;
            }
        }
        {
            using _t = void (QQuick3DDefaultMaterial::*)(float );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DDefaultMaterial::specularAmountChanged)) {
                *result = 13;
                return;
            }
        }
        {
            using _t = void (QQuick3DDefaultMaterial::*)(float );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DDefaultMaterial::specularRoughnessChanged)) {
                *result = 14;
                return;
            }
        }
        {
            using _t = void (QQuick3DDefaultMaterial::*)(QQuick3DTexture * );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DDefaultMaterial::roughnessMapChanged)) {
                *result = 15;
                return;
            }
        }
        {
            using _t = void (QQuick3DDefaultMaterial::*)(float );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DDefaultMaterial::opacityChanged)) {
                *result = 16;
                return;
            }
        }
        {
            using _t = void (QQuick3DDefaultMaterial::*)(QQuick3DTexture * );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DDefaultMaterial::opacityMapChanged)) {
                *result = 17;
                return;
            }
        }
        {
            using _t = void (QQuick3DDefaultMaterial::*)(QQuick3DTexture * );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DDefaultMaterial::bumpMapChanged)) {
                *result = 18;
                return;
            }
        }
        {
            using _t = void (QQuick3DDefaultMaterial::*)(float );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DDefaultMaterial::bumpAmountChanged)) {
                *result = 19;
                return;
            }
        }
        {
            using _t = void (QQuick3DDefaultMaterial::*)(QQuick3DTexture * );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DDefaultMaterial::normalMapChanged)) {
                *result = 20;
                return;
            }
        }
        {
            using _t = void (QQuick3DDefaultMaterial::*)(QQuick3DTexture * );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DDefaultMaterial::translucencyMapChanged)) {
                *result = 21;
                return;
            }
        }
        {
            using _t = void (QQuick3DDefaultMaterial::*)(float );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DDefaultMaterial::translucentFalloffChanged)) {
                *result = 22;
                return;
            }
        }
        {
            using _t = void (QQuick3DDefaultMaterial::*)(float );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DDefaultMaterial::diffuseLightWrapChanged)) {
                *result = 23;
                return;
            }
        }
        {
            using _t = void (QQuick3DDefaultMaterial::*)(bool );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DDefaultMaterial::vertexColorsEnabledChanged)) {
                *result = 24;
                return;
            }
        }
        {
            using _t = void (QQuick3DDefaultMaterial::*)(TextureChannelMapping );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DDefaultMaterial::roughnessChannelChanged)) {
                *result = 25;
                return;
            }
        }
        {
            using _t = void (QQuick3DDefaultMaterial::*)(TextureChannelMapping );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DDefaultMaterial::opacityChannelChanged)) {
                *result = 26;
                return;
            }
        }
        {
            using _t = void (QQuick3DDefaultMaterial::*)(TextureChannelMapping );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&QQuick3DDefaultMaterial::translucencyChannelChanged)) {
                *result = 27;
                return;
            }
        }
    } else if (_c == QMetaObject::RegisterPropertyMetaType) {
        switch (_id) {
        default: *reinterpret_cast<int*>(_a[0]) = -1; break;
        case 23:
        case 22:
        case 20:
        case 18:
        case 15:
        case 8:
        case 7:
        case 5:
        case 3:
            *reinterpret_cast<int*>(_a[0]) = qRegisterMetaType< QQuick3DTexture* >(); break;
        }
    }

#ifndef QT_NO_PROPERTIES
    else if (_c == QMetaObject::ReadProperty) {
        auto *_t = static_cast<QQuick3DDefaultMaterial *>(_o);
        (void)_t;
        void *_v = _a[0];
        switch (_id) {
        case 0: *reinterpret_cast< Lighting*>(_v) = _t->lighting(); break;
        case 1: *reinterpret_cast< BlendMode*>(_v) = _t->blendMode(); break;
        case 2: *reinterpret_cast< QColor*>(_v) = _t->diffuseColor(); break;
        case 3: *reinterpret_cast< QQuick3DTexture**>(_v) = _t->diffuseMap(); break;
        case 4: *reinterpret_cast< float*>(_v) = _t->emissiveFactor(); break;
        case 5: *reinterpret_cast< QQuick3DTexture**>(_v) = _t->emissiveMap(); break;
        case 6: *reinterpret_cast< QColor*>(_v) = _t->emissiveColor(); break;
        case 7: *reinterpret_cast< QQuick3DTexture**>(_v) = _t->specularReflectionMap(); break;
        case 8: *reinterpret_cast< QQuick3DTexture**>(_v) = _t->specularMap(); break;
        case 9: *reinterpret_cast< SpecularModel*>(_v) = _t->specularModel(); break;
        case 10: *reinterpret_cast< QColor*>(_v) = _t->specularTint(); break;
        case 11: *reinterpret_cast< float*>(_v) = _t->indexOfRefraction(); break;
        case 12: *reinterpret_cast< float*>(_v) = _t->fresnelPower(); break;
        case 13: *reinterpret_cast< float*>(_v) = _t->specularAmount(); break;
        case 14: *reinterpret_cast< float*>(_v) = _t->specularRoughness(); break;
        case 15: *reinterpret_cast< QQuick3DTexture**>(_v) = _t->roughnessMap(); break;
        case 16: *reinterpret_cast< TextureChannelMapping*>(_v) = _t->roughnessChannel(); break;
        case 17: *reinterpret_cast< float*>(_v) = _t->opacity(); break;
        case 18: *reinterpret_cast< QQuick3DTexture**>(_v) = _t->opacityMap(); break;
        case 19: *reinterpret_cast< TextureChannelMapping*>(_v) = _t->opacityChannel(); break;
        case 20: *reinterpret_cast< QQuick3DTexture**>(_v) = _t->bumpMap(); break;
        case 21: *reinterpret_cast< float*>(_v) = _t->bumpAmount(); break;
        case 22: *reinterpret_cast< QQuick3DTexture**>(_v) = _t->normalMap(); break;
        case 23: *reinterpret_cast< QQuick3DTexture**>(_v) = _t->translucencyMap(); break;
        case 24: *reinterpret_cast< TextureChannelMapping*>(_v) = _t->translucencyChannel(); break;
        case 25: *reinterpret_cast< float*>(_v) = _t->translucentFalloff(); break;
        case 26: *reinterpret_cast< float*>(_v) = _t->diffuseLightWrap(); break;
        case 27: *reinterpret_cast< bool*>(_v) = _t->vertexColorsEnabled(); break;
        default: break;
        }
    } else if (_c == QMetaObject::WriteProperty) {
        auto *_t = static_cast<QQuick3DDefaultMaterial *>(_o);
        (void)_t;
        void *_v = _a[0];
        switch (_id) {
        case 0: _t->setLighting(*reinterpret_cast< Lighting*>(_v)); break;
        case 1: _t->setBlendMode(*reinterpret_cast< BlendMode*>(_v)); break;
        case 2: _t->setDiffuseColor(*reinterpret_cast< QColor*>(_v)); break;
        case 3: _t->setDiffuseMap(*reinterpret_cast< QQuick3DTexture**>(_v)); break;
        case 4: _t->setEmissiveFactor(*reinterpret_cast< float*>(_v)); break;
        case 5: _t->setEmissiveMap(*reinterpret_cast< QQuick3DTexture**>(_v)); break;
        case 6: _t->setEmissiveColor(*reinterpret_cast< QColor*>(_v)); break;
        case 7: _t->setSpecularReflectionMap(*reinterpret_cast< QQuick3DTexture**>(_v)); break;
        case 8: _t->setSpecularMap(*reinterpret_cast< QQuick3DTexture**>(_v)); break;
        case 9: _t->setSpecularModel(*reinterpret_cast< SpecularModel*>(_v)); break;
        case 10: _t->setSpecularTint(*reinterpret_cast< QColor*>(_v)); break;
        case 11: _t->setIndexOfRefraction(*reinterpret_cast< float*>(_v)); break;
        case 12: _t->setFresnelPower(*reinterpret_cast< float*>(_v)); break;
        case 13: _t->setSpecularAmount(*reinterpret_cast< float*>(_v)); break;
        case 14: _t->setSpecularRoughness(*reinterpret_cast< float*>(_v)); break;
        case 15: _t->setRoughnessMap(*reinterpret_cast< QQuick3DTexture**>(_v)); break;
        case 16: _t->setRoughnessChannel(*reinterpret_cast< TextureChannelMapping*>(_v)); break;
        case 17: _t->setOpacity(*reinterpret_cast< float*>(_v)); break;
        case 18: _t->setOpacityMap(*reinterpret_cast< QQuick3DTexture**>(_v)); break;
        case 19: _t->setOpacityChannel(*reinterpret_cast< TextureChannelMapping*>(_v)); break;
        case 20: _t->setBumpMap(*reinterpret_cast< QQuick3DTexture**>(_v)); break;
        case 21: _t->setBumpAmount(*reinterpret_cast< float*>(_v)); break;
        case 22: _t->setNormalMap(*reinterpret_cast< QQuick3DTexture**>(_v)); break;
        case 23: _t->setTranslucencyMap(*reinterpret_cast< QQuick3DTexture**>(_v)); break;
        case 24: _t->setTranslucencyChannel(*reinterpret_cast< TextureChannelMapping*>(_v)); break;
        case 25: _t->setTranslucentFalloff(*reinterpret_cast< float*>(_v)); break;
        case 26: _t->setDiffuseLightWrap(*reinterpret_cast< float*>(_v)); break;
        case 27: _t->setVertexColorsEnabled(*reinterpret_cast< bool*>(_v)); break;
        default: break;
        }
    } else if (_c == QMetaObject::ResetProperty) {
    }
#endif // QT_NO_PROPERTIES
}

QT_INIT_METAOBJECT const QMetaObject QQuick3DDefaultMaterial::staticMetaObject = { {
    QMetaObject::SuperData::link<QQuick3DMaterial::staticMetaObject>(),
    qt_meta_stringdata_QQuick3DDefaultMaterial.data,
    qt_meta_data_QQuick3DDefaultMaterial,
    qt_static_metacall,
    nullptr,
    nullptr
} };


const QMetaObject *QQuick3DDefaultMaterial::metaObject() const
{
    return QObject::d_ptr->metaObject ? QObject::d_ptr->dynamicMetaObject() : &staticMetaObject;
}

void *QQuick3DDefaultMaterial::qt_metacast(const char *_clname)
{
    if (!_clname) return nullptr;
    if (!strcmp(_clname, qt_meta_stringdata_QQuick3DDefaultMaterial.stringdata0))
        return static_cast<void*>(this);
    return QQuick3DMaterial::qt_metacast(_clname);
}

int QQuick3DDefaultMaterial::qt_metacall(QMetaObject::Call _c, int _id, void **_a)
{
    _id = QQuick3DMaterial::qt_metacall(_c, _id, _a);
    if (_id < 0)
        return _id;
    if (_c == QMetaObject::InvokeMetaMethod) {
        if (_id < 56)
            qt_static_metacall(this, _c, _id, _a);
        _id -= 56;
    } else if (_c == QMetaObject::RegisterMethodArgumentMetaType) {
        if (_id < 56)
            qt_static_metacall(this, _c, _id, _a);
        _id -= 56;
    }
#ifndef QT_NO_PROPERTIES
    else if (_c == QMetaObject::ReadProperty || _c == QMetaObject::WriteProperty
            || _c == QMetaObject::ResetProperty || _c == QMetaObject::RegisterPropertyMetaType) {
        qt_static_metacall(this, _c, _id, _a);
        _id -= 28;
    } else if (_c == QMetaObject::QueryPropertyDesignable) {
        _id -= 28;
    } else if (_c == QMetaObject::QueryPropertyScriptable) {
        _id -= 28;
    } else if (_c == QMetaObject::QueryPropertyStored) {
        _id -= 28;
    } else if (_c == QMetaObject::QueryPropertyEditable) {
        _id -= 28;
    } else if (_c == QMetaObject::QueryPropertyUser) {
        _id -= 28;
    }
#endif // QT_NO_PROPERTIES
    return _id;
}

// SIGNAL 0
void QQuick3DDefaultMaterial::lightingChanged(Lighting _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 0, _a);
}

// SIGNAL 1
void QQuick3DDefaultMaterial::blendModeChanged(BlendMode _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 1, _a);
}

// SIGNAL 2
void QQuick3DDefaultMaterial::diffuseColorChanged(QColor _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 2, _a);
}

// SIGNAL 3
void QQuick3DDefaultMaterial::diffuseMapChanged(QQuick3DTexture * _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 3, _a);
}

// SIGNAL 4
void QQuick3DDefaultMaterial::emissiveFactorChanged(float _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 4, _a);
}

// SIGNAL 5
void QQuick3DDefaultMaterial::emissiveMapChanged(QQuick3DTexture * _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 5, _a);
}

// SIGNAL 6
void QQuick3DDefaultMaterial::emissiveColorChanged(QColor _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 6, _a);
}

// SIGNAL 7
void QQuick3DDefaultMaterial::specularReflectionMapChanged(QQuick3DTexture * _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 7, _a);
}

// SIGNAL 8
void QQuick3DDefaultMaterial::specularMapChanged(QQuick3DTexture * _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 8, _a);
}

// SIGNAL 9
void QQuick3DDefaultMaterial::specularModelChanged(SpecularModel _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 9, _a);
}

// SIGNAL 10
void QQuick3DDefaultMaterial::specularTintChanged(QColor _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 10, _a);
}

// SIGNAL 11
void QQuick3DDefaultMaterial::indexOfRefractionChanged(float _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 11, _a);
}

// SIGNAL 12
void QQuick3DDefaultMaterial::fresnelPowerChanged(float _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 12, _a);
}

// SIGNAL 13
void QQuick3DDefaultMaterial::specularAmountChanged(float _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 13, _a);
}

// SIGNAL 14
void QQuick3DDefaultMaterial::specularRoughnessChanged(float _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 14, _a);
}

// SIGNAL 15
void QQuick3DDefaultMaterial::roughnessMapChanged(QQuick3DTexture * _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 15, _a);
}

// SIGNAL 16
void QQuick3DDefaultMaterial::opacityChanged(float _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 16, _a);
}

// SIGNAL 17
void QQuick3DDefaultMaterial::opacityMapChanged(QQuick3DTexture * _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 17, _a);
}

// SIGNAL 18
void QQuick3DDefaultMaterial::bumpMapChanged(QQuick3DTexture * _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 18, _a);
}

// SIGNAL 19
void QQuick3DDefaultMaterial::bumpAmountChanged(float _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 19, _a);
}

// SIGNAL 20
void QQuick3DDefaultMaterial::normalMapChanged(QQuick3DTexture * _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 20, _a);
}

// SIGNAL 21
void QQuick3DDefaultMaterial::translucencyMapChanged(QQuick3DTexture * _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 21, _a);
}

// SIGNAL 22
void QQuick3DDefaultMaterial::translucentFalloffChanged(float _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 22, _a);
}

// SIGNAL 23
void QQuick3DDefaultMaterial::diffuseLightWrapChanged(float _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 23, _a);
}

// SIGNAL 24
void QQuick3DDefaultMaterial::vertexColorsEnabledChanged(bool _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 24, _a);
}

// SIGNAL 25
void QQuick3DDefaultMaterial::roughnessChannelChanged(TextureChannelMapping _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 25, _a);
}

// SIGNAL 26
void QQuick3DDefaultMaterial::opacityChannelChanged(TextureChannelMapping _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 26, _a);
}

// SIGNAL 27
void QQuick3DDefaultMaterial::translucencyChannelChanged(TextureChannelMapping _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(std::addressof(_t1))) };
    QMetaObject::activate(this, &staticMetaObject, 27, _a);
}
QT_WARNING_POP
QT_END_MOC_NAMESPACE
