/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */

/*
    Rosegarden
    A MIDI and audio sequencer and musical notation editor.
    Copyright 2000-2022 the Rosegarden development team.

    Other copyrights also apply to some parts of this work.  Please
    see the AUTHORS file and individual file headers for details.

    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/


#include "GUIPalette.h"

#include "misc/ConfigGroups.h"

#include <QApplication>
#include <QSettings>
#include <QColor>


namespace Rosegarden
{


const QColor GUIPalette::SelectionColor = QColor(0, 54, 232);
const QColor GUIPalette::PreviewColor = Qt::darkGreen;
const QColor GUIPalette::OutRangeColor = Qt::red;


QColor GUIPalette::getColour(const char * const colourName)
{
#if 0
    // The settings were never actually used.  No part of the code
    // writes to them.

    QSettings config; // should probably become a member var for performance reasons
    config.beginGroup(ColoursConfigGroup);

    // First determine the default colour (see the GUIPalette constructor)
    QColor defaultColour = getInstance()->m_defaultsMap[colourName];

    // Then read the user configuration, and if it doesn't have any setting
    // then use the above default colour as fallback.
    QColor color = config.value(colourName, defaultColour).value<QColor>();

    config.endGroup();
    return color;
#else
    return getInstance()->m_defaultsMap[colourName];
#endif
}

GUIPalette::GUIPalette()
{
    m_defaultsMap[ActiveRecordTrack] = QColor(Qt::red);

    m_defaultsMap[SegmentCanvas] = QColor(230, 230, 230);
    m_defaultsMap[SegmentBorder] = QColor(Qt::black);

    // 1.0 colors
    //    m_defaultsMap[RecordingInternalSegmentBlock] = QColor(255, 182, 193);
    //    m_defaultsMap[RecordingAudioSegmentBlock] = QColor(182, 222, 255);

    // MIDI recording preview (pale yellow)
    m_defaultsMap[RecordingInternalSegmentBlock] = QColor(255, 234, 182);

    // audio recording preview (pale red)
    m_defaultsMap[RecordingAudioSegmentBlock] = QColor(255, 182, 193);

    m_defaultsMap[RecordingSegmentBorder] = QColor(Qt::black);

    m_defaultsMap[RepeatSegmentBorder] = QColor(130, 133, 170);

    m_defaultsMap[SegmentAudioPreview] = QColor(39, 71, 22);
    m_defaultsMap[SegmentInternalPreview] = QColor(Qt::white);
    m_defaultsMap[SegmentLabel] = QColor(Qt::black);
    m_defaultsMap[SegmentSplitLine] = QColor(Qt::black);

    m_defaultsMap[MatrixElementBorder] = QColor(Qt::black);
    m_defaultsMap[MatrixElementLightBorder] = QColor(90, 90, 90);
    m_defaultsMap[MatrixElementBlock] = QColor(98, 128, 232);
    m_defaultsMap[MatrixOverlapBlock] = QColor(Qt::black);
    m_defaultsMap[MatrixHorizontalLine] = QColor(200, 200, 200);
    m_defaultsMap[MatrixPitchHighlight] = QColor(205, 205, 205);
    m_defaultsMap[MatrixTonicHighlight] = QColor(160, 160, 160);

    m_defaultsMap[LoopRulerBackground] = QColor(120, 120, 120);
    m_defaultsMap[LoopRulerForeground] = QColor(Qt::white);
    m_defaultsMap[LoopHighlight] = QColor(Qt::white);

    m_defaultsMap[RulerForeground] = Qt::black;
    m_defaultsMap[RulerBackground] = QColor(0xEE, 0xEE, 0xEE);

    m_defaultsMap[TempoBase] = QColor(197, 211, 125);

    //m_defaultsMap[TextRulerBackground] = QColor(60, 205, 230, QColor::Hsv);
    //    m_defaultsMap[TextRulerBackground] = QColor(120, 90, 238, QColor::Hsv);
    //    m_defaultsMap[TextRulerBackground] = QColor(210, 220, 140);
    m_defaultsMap[TextRulerBackground] = QColor(226, 232, 187);
    m_defaultsMap[TextRulerForeground] = QColor(Qt::white);

    m_defaultsMap[ChordNameRulerBackground] = QColor(0xEE, 0xEE, 0xEE);
    m_defaultsMap[ChordNameRulerForeground] = QColor(Qt::black);

    m_defaultsMap[RawNoteRulerBackground] = QColor(240, 240, 240);
    m_defaultsMap[RawNoteRulerForeground] = QColor(Qt::black);

    m_defaultsMap[LevelMeterGreen] = QColor(0, 200, 0);
    m_defaultsMap[LevelMeterOrange] = QColor(255, 165, 0);
    m_defaultsMap[LevelMeterRed] = QColor(200, 0, 0);

    //    m_defaultsMap[LevelMeterSolidGreen] = QColor(0, 140, 0);
    m_defaultsMap[LevelMeterSolidGreen] = QColor(84, 177, 248); // blue!
    //    m_defaultsMap[LevelMeterSolidOrange] = QColor(220, 120, 0);
    m_defaultsMap[LevelMeterSolidOrange] = QColor(255, 225, 0);
    //    m_defaultsMap[LevelMeterSolidRed] = QColor(255, 50, 50);
    m_defaultsMap[LevelMeterSolidRed] = QColor(255, 0, 0);

    m_defaultsMap[BarLine] = QColor(Qt::black);
    m_defaultsMap[MatrixBarLine] = QColor(60, 60, 60);
    m_defaultsMap[BarLineIncorrect] = QColor(211, 0, 31);
    m_defaultsMap[BeatLine] = QColor(200, 200, 200);
    m_defaultsMap[SubBeatLine] = QColor(212, 212, 212);
    m_defaultsMap[StaffConnectingLine] = QColor(192, 192, 192);
    m_defaultsMap[StaffConnectingTerminatingLine] = QColor(128, 128, 128);

    m_defaultsMap[Pointer] = QColor(Qt::darkBlue);
    m_defaultsMap[PointerRuler] = QColor(100, 100, 100);

    m_defaultsMap[InsertCursor] = QColor(160, 104, 186);
    m_defaultsMap[InsertCursorRuler] = QColor(160, 136, 170);

    m_defaultsMap[TrackDivider] = QColor(145, 145, 145);
    //m_defaultsMap[MovementGuide] = QColor(172, 230, 139);
    m_defaultsMap[MovementGuide] = QColor(62, 161, 194);
    //m_defaultsMap[MovementGuide] = QColor(255, 189, 89);
    m_defaultsMap[SelectionRectangle] = QColor(103, 128, 211);
    m_defaultsMap[SelectedElement] = SelectionColor;
    m_defaultsMap[ControlItem] = QColor(210, 202, 138);

    //@@@  I decided to shut up these compiler warnings about unused variables.
    // They look like simple cruft to me.

//    const int SelectedElementHue = 225;
//    const int SelectedElementMinValue = 220;
//    const int HighlightedElementHue = 25;
//    const int HighlightedElementMinValue = 220;
//    const int QuantizedNoteHue = 69;
//    const int QuantizedNoteMinValue = 140;
//    const int TriggerNoteHue = 4;
//    const int TriggerNoteMinValue = 140;
//    const int OutRangeNoteHue = 0;
//    const int OutRangeNoteMinValue = 200;

    m_defaultsMap[TextAnnotationBackground] = QColor(255, 255, 180);

    m_defaultsMap[TextLilyPondDirectiveBackground] = QColor(95, 157, 87);

    m_defaultsMap[AudioCountdownBackground] = QColor(Qt::darkGray);
    m_defaultsMap[AudioCountdownForeground] = QColor(Qt::red);

//    m_defaultsMap[RotaryFloatBackground] = QColor(Qt::cyan);
    m_defaultsMap[RotaryFloatBackground] = QColor(182, 222, 255);
    m_defaultsMap[RotaryFloatForeground] = QColor(Qt::black);

    m_defaultsMap[RotaryPastelBlue] = QColor(205, 212, 255);
    m_defaultsMap[RotaryPastelRed] = QColor(255, 168, 169);
    m_defaultsMap[RotaryPastelGreen] = QColor(231, 255, 223);
    m_defaultsMap[RotaryPastelOrange] = QColor(255, 233, 208);
    m_defaultsMap[RotaryPastelYellow] = QColor(249, 255, 208);

    m_defaultsMap[MatrixKeyboardFocus] = QColor(224, 112, 8);

    //    m_defaultsMap[RotaryPlugin] = QColor(185, 255, 248);
    m_defaultsMap[RotaryPlugin] = QColor(185, 200, 248);
    //    m_defaultsMap[RotaryPlugin] = QColor(185, 185, 185);

    m_defaultsMap[RotaryMeter] = QColor(255, 100, 0);

    m_defaultsMap[MarkerBackground] = QColor(185, 255, 248);

    m_defaultsMap[QuickMarker] = QColor(Qt::red);

    //    m_defaultsMap[MuteTrackLED] = QColor(218, 190, 230, QColor::Hsv);
    m_defaultsMap[MuteTrackLED] = QColor::fromHsv(211, 194, 238);
    m_defaultsMap[SoloTrackLED] = QColor::fromHsv(120, 250, 144);
    m_defaultsMap[RecordMIDITrackLED] = QColor::fromHsv(45, 250, 225);
    m_defaultsMap[RecordAudioTrackLED] = QColor::fromHsv(0, 250, 225);
    m_defaultsMap[RecordSoftSynthTrackLED] = QColor(255, 120, 0);

    m_defaultsMap[PlaybackFaderOutline] = QColor::fromHsv(211, 194, 238);
    m_defaultsMap[RecordFaderOutline] = QColor::fromHsv(0, 250, 225);

    m_defaultsMap[PannerOverlay] = QColor::fromHsv(211, 194, 238);

    m_defaultsMap[ThornGroupBoxBackground] = QColor(0x40, 0x40, 0x40);
}

GUIPalette* GUIPalette::getInstance()
{
    if (!m_instance) m_instance = new GUIPalette();
    return m_instance;
}




const char* const GUIPalette::ActiveRecordTrack = "activerecordtrack";


const char* const GUIPalette::SegmentCanvas = "segmentcanvas";
const char* const GUIPalette::SegmentBorder = "segmentborder";
const char* const GUIPalette::RecordingInternalSegmentBlock = "recordinginternalsegmentblock";
const char* const GUIPalette::RecordingAudioSegmentBlock = "recordingaudiosegmentblock";
const char* const GUIPalette::RecordingSegmentBorder = "recordingsegmentborder";

const char* const GUIPalette::RepeatSegmentBorder = "repeatsegmentborder";

const char* const GUIPalette::SegmentAudioPreview = "segmentaudiopreview";
const char* const GUIPalette::SegmentInternalPreview = "segmentinternalpreview";
const char* const GUIPalette::SegmentLabel = "segmentlabel";
const char* const GUIPalette::SegmentSplitLine = "segmentsplitline";

const char* const GUIPalette::MatrixElementBorder = "matrixelementborder";
const char* const GUIPalette::MatrixElementLightBorder = "matrixelementlightborder";
const char* const GUIPalette::MatrixElementBlock = "matrixelementblock";
const char* const GUIPalette::MatrixOverlapBlock = "matrixoverlapblock";
const char* const GUIPalette::MatrixHorizontalLine = "matrixhorizontalline";
const char* const GUIPalette::MatrixPitchHighlight = "matrixpitchhighlight";
const char* const GUIPalette::MatrixTonicHighlight = "matrixtonichighlight";

const char* const GUIPalette::LoopRulerBackground = "looprulerbackground";
const char* const GUIPalette::LoopRulerForeground = "looprulerforeground";
const char* const GUIPalette::LoopHighlight = "loophighlight";

const char* const GUIPalette::RulerForeground = "rulerforeground";
const char* const GUIPalette::RulerBackground = "rulerbackground";

const char* const GUIPalette::TempoBase = "tempobase";

const char* const GUIPalette::TextRulerBackground = "textrulerbackground";
const char* const GUIPalette::TextRulerForeground = "textrulerforeground";

const char* const GUIPalette::ChordNameRulerBackground = "chordnamerulerbackground";
const char* const GUIPalette::ChordNameRulerForeground = "chordnamerulerforeground";

const char* const GUIPalette::RawNoteRulerBackground = "rawnoterulerbackground";
const char* const GUIPalette::RawNoteRulerForeground = "rawnoterulerforeground";

const char* const GUIPalette::LevelMeterGreen = "levelmetergreen";
const char* const GUIPalette::LevelMeterOrange = "levelmeterorange";
const char* const GUIPalette::LevelMeterRed = "levelmeterred";

const char* const GUIPalette::LevelMeterSolidGreen = "levelmetersolidgreen";
const char* const GUIPalette::LevelMeterSolidOrange = "levelmetersolidorange";
const char* const GUIPalette::LevelMeterSolidRed = "levelmetersolidred";

const char* const GUIPalette::BarLine = "barline";
const char* const GUIPalette::MatrixBarLine = "matrixbarline";
const char* const GUIPalette::BarLineIncorrect = "barlineincorrect";
const char* const GUIPalette::BeatLine = "beatline";
const char* const GUIPalette::SubBeatLine = "subbeatline";
const char* const GUIPalette::StaffConnectingLine = "staffconnectingline";
const char* const GUIPalette::StaffConnectingTerminatingLine = "staffconnectingterminatingline";

const char* const GUIPalette::Pointer = "pointer";
const char* const GUIPalette::PointerRuler = "pointerruler";

const char* const GUIPalette::InsertCursor = "insertcursor";
const char* const GUIPalette::InsertCursorRuler = "insertcursorruler";

const char* const GUIPalette::TrackDivider = "trackdivider";
const char* const GUIPalette::MovementGuide = "movementguide";
const char* const GUIPalette::SelectionRectangle = "selectionrectangle";
const char* const GUIPalette::SelectedElement = "selectedelement";
const char* const GUIPalette::ControlItem = "controlitem";

const int GUIPalette::SelectedElementHue = 225;
const int GUIPalette::SelectedElementMinValue = 220;
const int GUIPalette::HighlightedElementHue = 25;
const int GUIPalette::HighlightedElementMinValue = 220;
const int GUIPalette::QuantizedNoteHue = 69;
const int GUIPalette::QuantizedNoteMinValue = 140;
const int GUIPalette::TriggerNoteHue = 4;
const int GUIPalette::TriggerNoteMinValue = 140;
const int GUIPalette::TriggerSkipHue = 42;
const int GUIPalette::TriggerSkipMinValue = 140;
const int GUIPalette::OutRangeNoteHue = 0;
const int GUIPalette::OutRangeNoteMinValue = 200;

const int GUIPalette::CollisionHaloHue = 42;
const int GUIPalette::CollisionHaloSaturation = 200;

const char* const GUIPalette::TextAnnotationBackground = "textannotationbackground";

const char* const GUIPalette::TextLilyPondDirectiveBackground = "textlilyponddirectivebackground";

const char* const GUIPalette::AudioCountdownBackground = "audiocountdownbackground";
const char* const GUIPalette::AudioCountdownForeground = "audiocountdownforeground";

const char* const GUIPalette::RotaryFloatBackground = "rotaryfloatbackground";
const char* const GUIPalette::RotaryFloatForeground = "rotaryfloatforeground";

const char* const GUIPalette::RotaryPastelBlue = "rotarypastelblue";
const char* const GUIPalette::RotaryPastelRed = "rotarypastelred";
const char* const GUIPalette::RotaryPastelGreen = "rotarypastelgreen";
const char* const GUIPalette::RotaryPastelOrange = "rotarypastelorange";
const char* const GUIPalette::RotaryPastelYellow = "rotarypastelyellow";

const char* const GUIPalette::MatrixKeyboardFocus = "matrixkeyboardfocus";

const char* const GUIPalette::RotaryPlugin = "rotaryplugin";

const char* const GUIPalette::RotaryMeter = "rotarymeter";

const char* const GUIPalette::MarkerBackground = "markerbackground";

const char* const GUIPalette::QuickMarker = "quickmarker";

const char* const GUIPalette::MuteTrackLED = "mutetrackled";
const char* const GUIPalette::SoloTrackLED = "solotrackled";
const char* const GUIPalette::RecordMIDITrackLED = "recordmiditrackled";
const char* const GUIPalette::RecordAudioTrackLED = "recordaudiotrackled";
const char* const GUIPalette::RecordSoftSynthTrackLED = "recordsoftsynthtrackled";

const char* const GUIPalette::PlaybackFaderOutline = "playbackfaderoutline";
const char* const GUIPalette::RecordFaderOutline = "recordfaderoutline";

const char* const GUIPalette::PannerOverlay = "panneroverlay";

GUIPalette* GUIPalette::m_instance = nullptr;

// defines which index in the document's colourmap should be used as the color
// when creating new audio segments from recordings, or inserting from the
// audio file manager (presumes a file derived from the updated autoload.rg
// that shipped along with this change)
const int GUIPalette::AudioDefaultIndex = 1;

const char* const GUIPalette::ThornGroupBoxBackground = "thorngroupboxbackground";

}
