﻿<?xml version="1.0" encoding="utf-8"?><Type Name="Role" FullName="Atk.Role"><TypeSignature Language="C#" Maintainer="auto" Value="public enum Role" /><TypeSignature Language="ILAsm" Value=".class public auto ansi sealed Role extends System.Enum" /><AssemblyInfo><AssemblyName>atk-sharp</AssemblyName><AssemblyPublicKey></AssemblyPublicKey><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement><Base><BaseTypeName>System.Enum</BaseTypeName></Base><Attributes><Attribute><AttributeName>GLib.GType(typeof(Atk.RoleGType))</AttributeName></Attribute></Attributes><Docs><summary>Describes the role of an object</summary><remarks /></Docs><Members><Member MemberName="AccelLabel"><MemberSignature Language="C#" Value="AccelLabel" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role AccelLabel = int32(1)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> A label which represents an accelerator</summary><remarks></remarks></Docs></Member><Member MemberName="Alert"><MemberSignature Language="C#" Value="Alert" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Alert = int32(2)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> An object which is an alert to the user</summary><remarks></remarks></Docs></Member><Member MemberName="Animation"><MemberSignature Language="C#" Value="Animation" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Animation = int32(3)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> An object which is an animated image</summary><remarks></remarks></Docs></Member><Member MemberName="Application"><MemberSignature Language="C#" Value="Application" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Application = int32(73)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters></Parameters><Docs><summary> The object is an application object, which may contain <see cref="F:Atk.Role.Frame" /> objects or other types of accessibles.</summary><remarks></remarks></Docs></Member><Member MemberName="Arrow"><MemberSignature Language="C#" Value="Arrow" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Arrow = int32(4)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary>An arrow in one of the four cardinal directions</summary><remarks></remarks></Docs></Member><Member MemberName="Autocomplete"><MemberSignature Language="C#" Value="Autocomplete" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Autocomplete = int32(74)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters></Parameters><Docs><summary>To be added</summary><remarks>To be added</remarks><since version="Gtk# 2.4" /></Docs></Member><Member MemberName="Calendar"><MemberSignature Language="C#" Value="Calendar" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Calendar = int32(5)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> An object that displays a calendar and allows the user to select a date</summary><remarks></remarks></Docs></Member><Member MemberName="Canvas"><MemberSignature Language="C#" Value="Canvas" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Canvas = int32(6)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> An object that can be drawn into and is used to trap events </summary><remarks></remarks></Docs></Member><Member MemberName="Caption"><MemberSignature Language="C#" Value="Caption" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Caption = int32(79)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Docs><summary>To be added.</summary><since version="Gtk# 2.12" /></Docs></Member><Member MemberName="Chart"><MemberSignature Language="C#" Value="Chart" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Chart = int32(78)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Docs><summary>To be added.</summary><since version="Gtk# 2.12" /></Docs></Member><Member MemberName="CheckBox"><MemberSignature Language="C#" Value="CheckBox" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role CheckBox = int32(7)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> A choice that can be checked or unchecked and provides a separate indicator for the current state</summary><remarks></remarks></Docs></Member><Member MemberName="CheckMenuItem"><MemberSignature Language="C#" Value="CheckMenuItem" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role CheckMenuItem = int32(8)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> A menu item with a check box</summary><remarks></remarks></Docs></Member><Member MemberName="ColorChooser"><MemberSignature Language="C#" Value="ColorChooser" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role ColorChooser = int32(9)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> A specialized dialog that lets the user choose a color</summary><remarks></remarks></Docs></Member><Member MemberName="ColumnHeader"><MemberSignature Language="C#" Value="ColumnHeader" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role ColumnHeader = int32(10)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> The header for a column of data</summary><remarks></remarks></Docs></Member><Member MemberName="ComboBox"><MemberSignature Language="C#" Value="ComboBox" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role ComboBox = int32(11)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary>A list of choices the user can select from</summary><remarks></remarks></Docs></Member><Member MemberName="DateEditor"><MemberSignature Language="C#" Value="DateEditor" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role DateEditor = int32(12)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> An object whose purpose is to allow a user to edit a date</summary><remarks></remarks></Docs></Member><Member MemberName="DesktopFrame"><MemberSignature Language="C#" Value="DesktopFrame" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role DesktopFrame = int32(14)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> A pane that supports internal frames and iconified versions of those internal frames</summary><remarks></remarks></Docs></Member><Member MemberName="DesktopIcon"><MemberSignature Language="C#" Value="DesktopIcon" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role DesktopIcon = int32(13)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> An inconifed internal frame within a <see cref="F:Desktop.Pane" /></summary><remarks></remarks></Docs></Member><Member MemberName="Dial"><MemberSignature Language="C#" Value="Dial" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Dial = int32(15)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> An object whose purpose is to allow a user to set a value</summary><remarks></remarks></Docs></Member><Member MemberName="Dialog"><MemberSignature Language="C#" Value="Dialog" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Dialog = int32(16)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> A top level window with title bar and a border</summary><remarks></remarks></Docs></Member><Member MemberName="DirectoryPane"><MemberSignature Language="C#" Value="DirectoryPane" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role DirectoryPane = int32(17)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> A pane that allows the user to navigate through and select the contents of a directory</summary><remarks></remarks></Docs></Member><Member MemberName="DocumentFrame"><MemberSignature Language="C#" Value="DocumentFrame" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role DocumentFrame = int32(80)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Docs><summary>To be added.</summary><since version="Gtk# 2.12" /></Docs></Member><Member MemberName="DrawingArea"><MemberSignature Language="C#" Value="DrawingArea" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role DrawingArea = int32(18)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> An object used for drawing custom user interface elements</summary><remarks></remarks></Docs></Member><Member MemberName="Editbar"><MemberSignature Language="C#" Value="Editbar" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Editbar = int32(75)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters></Parameters><Docs><summary>To be added</summary><remarks>To be added</remarks><since version="Gtk# 2.4" /></Docs></Member><Member MemberName="Embedded"><MemberSignature Language="C#" Value="Embedded" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Embedded = int32(76)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters></Parameters><Docs><summary>To be added</summary><remarks>To be added</remarks><since version="Gtk# 2.6" /></Docs></Member><Member MemberName="Entry"><MemberSignature Language="C#" Value="Entry" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Entry = int32(77)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Docs><summary>To be added.</summary><since version="Gtk# 2.12" /></Docs></Member><Member MemberName="FileChooser"><MemberSignature Language="C#" Value="FileChooser" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role FileChooser = int32(19)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> A specialized dialog that lets the user choose a file</summary><remarks></remarks></Docs></Member><Member MemberName="Filler"><MemberSignature Language="C#" Value="Filler" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Filler = int32(20)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> A object that fills up space in a user interface</summary><remarks></remarks></Docs></Member><Member MemberName="FontChooser"><MemberSignature Language="C#" Value="FontChooser" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role FontChooser = int32(21)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> A specialized dialog that lets the user choose a font</summary><remarks></remarks></Docs></Member><Member MemberName="Footer"><MemberSignature Language="C#" Value="Footer" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Footer = int32(70)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters></Parameters><Docs><summary> An object that serves as a document footer.</summary><remarks></remarks></Docs></Member><Member MemberName="Form"><MemberSignature Language="C#" Value="Form" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Form = int32(85)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Docs><summary>To be added.</summary><since version="Gtk# 2.12" /></Docs></Member><Member MemberName="Frame"><MemberSignature Language="C#" Value="Frame" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Frame = int32(22)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> A top level window with a title bar, border, menubar, etc.</summary><remarks></remarks></Docs></Member><Member MemberName="GlassPane"><MemberSignature Language="C#" Value="GlassPane" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role GlassPane = int32(23)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> A pane that is guaranteed to be painted on top of all panes beneath it</summary><remarks></remarks></Docs></Member><Member MemberName="Header"><MemberSignature Language="C#" Value="Header" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Header = int32(69)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters></Parameters><Docs><summary> An object that serves as a document header.</summary><remarks></remarks></Docs></Member><Member MemberName="Heading"><MemberSignature Language="C#" Value="Heading" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Heading = int32(81)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Docs><summary>To be added.</summary><since version="Gtk# 2.12" /></Docs></Member><Member MemberName="HtmlContainer"><MemberSignature Language="C#" Value="HtmlContainer" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role HtmlContainer = int32(24)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> A document container for HTML, whose children represent the document content</summary><remarks></remarks></Docs></Member><Member MemberName="Icon"><MemberSignature Language="C#" Value="Icon" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Icon = int32(25)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> A small fixed size picture, typically used to decorate components</summary><remarks></remarks></Docs></Member><Member MemberName="Image"><MemberSignature Language="C#" Value="Image" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Image = int32(26)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> An object whose primary purpose is to display an image</summary><remarks></remarks></Docs></Member><Member MemberName="InputMethodWindow"><MemberSignature Language="C#" Value="InputMethodWindow" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role InputMethodWindow = int32(87)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Docs><summary>To be added.</summary><since version="Gtk# 2.12" /></Docs></Member><Member MemberName="InternalFrame"><MemberSignature Language="C#" Value="InternalFrame" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role InternalFrame = int32(27)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary>A frame-like object that is clipped by a desktop pane</summary><remarks></remarks></Docs></Member><Member MemberName="Invalid"><MemberSignature Language="C#" Value="Invalid" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Invalid = int32(0)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> Invalid role</summary><remarks></remarks></Docs></Member><Member MemberName="Label"><MemberSignature Language="C#" Value="Label" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Label = int32(28)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> An object used to present an icon or short string in an interface</summary><remarks></remarks></Docs></Member><Member MemberName="LastDefined"><MemberSignature Language="C#" Value="LastDefined" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role LastDefined = int32(88)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> not a valid role, used for finding end of enumeration</summary><remarks></remarks></Docs></Member><Member MemberName="LayeredPane"><MemberSignature Language="C#" Value="LayeredPane" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role LayeredPane = int32(29)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> A specialized pane that allows its children to be drawn in layers, providing a form of stacking order</summary><remarks></remarks></Docs></Member><Member MemberName="Link"><MemberSignature Language="C#" Value="Link" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Link = int32(86)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Docs><summary>To be added.</summary><since version="Gtk# 2.12" /></Docs></Member><Member MemberName="List"><MemberSignature Language="C#" Value="List" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role List = int32(30)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> An object that presents a list of objects to the user and allows the user to select one or more of them</summary><remarks></remarks></Docs></Member><Member MemberName="ListItem"><MemberSignature Language="C#" Value="ListItem" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role ListItem = int32(31)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> An object that represents an element of a list</summary><remarks></remarks></Docs></Member><Member MemberName="Menu"><MemberSignature Language="C#" Value="Menu" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Menu = int32(32)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> An object usually found inside a menu bar that contains a list of actions the user can choose from</summary><remarks></remarks></Docs></Member><Member MemberName="MenuBar"><MemberSignature Language="C#" Value="MenuBar" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role MenuBar = int32(33)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary>An object usually drawn at the top of the primary dialog box of an application that contains a list of menus the user can choose from</summary><remarks></remarks></Docs></Member><Member MemberName="MenuItem"><MemberSignature Language="C#" Value="MenuItem" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role MenuItem = int32(34)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> An object usually contained in a menu that presents an action the user can choose</summary><remarks></remarks></Docs></Member><Member MemberName="OptionPane"><MemberSignature Language="C#" Value="OptionPane" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role OptionPane = int32(35)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> A specialized pane whose primary use is inside a Dialog</summary><remarks></remarks></Docs></Member><Member MemberName="Page"><MemberSignature Language="C#" Value="Page" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Page = int32(82)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Docs><summary>To be added.</summary><since version="Gtk# 2.12" /></Docs></Member><Member MemberName="PageTab"><MemberSignature Language="C#" Value="PageTab" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role PageTab = int32(36)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> An object that is a child of a page tab list</summary><remarks></remarks></Docs></Member><Member MemberName="PageTabList"><MemberSignature Language="C#" Value="PageTabList" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role PageTabList = int32(37)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> An object that presents a series of panels (or page tabs), one at a time, through some mechanism provided by the object</summary><remarks></remarks></Docs></Member><Member MemberName="Panel"><MemberSignature Language="C#" Value="Panel" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Panel = int32(38)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> A generic container that is often used to group objects </summary><remarks></remarks></Docs></Member><Member MemberName="Paragraph"><MemberSignature Language="C#" Value="Paragraph" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Paragraph = int32(71)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters></Parameters><Docs><summary> An object which is contains a paragraph of text content.</summary><remarks></remarks></Docs></Member><Member MemberName="PasswordText"><MemberSignature Language="C#" Value="PasswordText" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role PasswordText = int32(39)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> A text object uses for passwords, or other places where the text content is not shown visibly to the user</summary><remarks></remarks></Docs></Member><Member MemberName="PopupMenu"><MemberSignature Language="C#" Value="PopupMenu" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role PopupMenu = int32(40)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary>A temporary window that is usually used to offer the user a list of choices, and then hides when the user selects one of those choices</summary><remarks></remarks></Docs></Member><Member MemberName="ProgressBar"><MemberSignature Language="C#" Value="ProgressBar" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role ProgressBar = int32(41)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> An object used to indicate how much of a task has been completed</summary><remarks></remarks></Docs></Member><Member MemberName="PushButton"><MemberSignature Language="C#" Value="PushButton" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role PushButton = int32(42)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> An object the user can manipulate to tell the application to do something</summary><remarks></remarks></Docs></Member><Member MemberName="RadioButton"><MemberSignature Language="C#" Value="RadioButton" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role RadioButton = int32(43)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> A specialized check box that will cause other radio buttons in the same group to become unchecked when this one is checked</summary><remarks></remarks></Docs></Member><Member MemberName="RadioMenuItem"><MemberSignature Language="C#" Value="RadioMenuItem" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role RadioMenuItem = int32(44)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> A check menu item which belongs to a group. At each instant exactly one of the radio menu items from a group is selected</summary><remarks></remarks></Docs></Member><Member MemberName="RedundantObject"><MemberSignature Language="C#" Value="RedundantObject" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role RedundantObject = int32(84)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Docs><summary>To be added.</summary><since version="Gtk# 2.12" /></Docs></Member><Member MemberName="RootPane"><MemberSignature Language="C#" Value="RootPane" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role RootPane = int32(45)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> A specialized pane that has a glass pane and a layered pane as its children</summary><remarks></remarks></Docs></Member><Member MemberName="RowHeader"><MemberSignature Language="C#" Value="RowHeader" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role RowHeader = int32(46)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> The header for a row of data</summary><remarks></remarks></Docs></Member><Member MemberName="Ruler"><MemberSignature Language="C#" Value="Ruler" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Ruler = int32(72)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters></Parameters><Docs><summary>An object which describes margins and tab stops, etc. for text objects which it controls (should have CONTROLLER_FOR relation to such).</summary><remarks></remarks></Docs></Member><Member MemberName="ScrollBar"><MemberSignature Language="C#" Value="ScrollBar" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role ScrollBar = int32(47)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> An object usually used to allow a user to incrementally view a large amount of data.</summary><remarks></remarks></Docs></Member><Member MemberName="ScrollPane"><MemberSignature Language="C#" Value="ScrollPane" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role ScrollPane = int32(48)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> An object that allows a user to incrementally view a large amount of information</summary><remarks></remarks></Docs></Member><Member MemberName="Section"><MemberSignature Language="C#" Value="Section" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Section = int32(83)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Docs><summary>To be added.</summary><since version="Gtk# 2.12" /></Docs></Member><Member MemberName="Separator"><MemberSignature Language="C#" Value="Separator" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Separator = int32(49)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary>An object usually contained in a menu to provide a visible and logical separation of the contents in a menu</summary><remarks></remarks></Docs></Member><Member MemberName="Slider"><MemberSignature Language="C#" Value="Slider" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Slider = int32(50)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> An object that allows the user to select from a bounded range</summary><remarks></remarks></Docs></Member><Member MemberName="SpinButton"><MemberSignature Language="C#" Value="SpinButton" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role SpinButton = int32(52)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> An object used to get an integer or floating point number from the user</summary><remarks></remarks></Docs></Member><Member MemberName="SplitPane"><MemberSignature Language="C#" Value="SplitPane" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role SplitPane = int32(51)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> A specialized panel that presents two other panels at the same time</summary><remarks></remarks></Docs></Member><Member MemberName="Statusbar"><MemberSignature Language="C#" Value="Statusbar" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Statusbar = int32(53)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> An object which reports messages of minor importance to the user</summary><remarks></remarks></Docs></Member><Member MemberName="Table"><MemberSignature Language="C#" Value="Table" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Table = int32(54)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> An object used to represent information in terms of rows and columns</summary><remarks></remarks></Docs></Member><Member MemberName="TableCell"><MemberSignature Language="C#" Value="TableCell" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role TableCell = int32(55)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> A cell in a table</summary><remarks></remarks></Docs></Member><Member MemberName="TableColumnHeader"><MemberSignature Language="C#" Value="TableColumnHeader" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role TableColumnHeader = int32(56)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> The header for a column of a table</summary><remarks></remarks></Docs></Member><Member MemberName="TableRowHeader"><MemberSignature Language="C#" Value="TableRowHeader" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role TableRowHeader = int32(57)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> The header for a row of a table</summary><remarks></remarks></Docs></Member><Member MemberName="TearOffMenuItem"><MemberSignature Language="C#" Value="TearOffMenuItem" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role TearOffMenuItem = int32(58)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> A menu item used to tear off and reattach its menu</summary><remarks></remarks></Docs></Member><Member MemberName="Terminal"><MemberSignature Language="C#" Value="Terminal" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Terminal = int32(59)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> An object that represents an accessible terminal</summary><remarks></remarks></Docs></Member><Member MemberName="Text"><MemberSignature Language="C#" Value="Text" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Text = int32(60)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> An object that presents text to the user</summary><remarks></remarks></Docs></Member><Member MemberName="ToggleButton"><MemberSignature Language="C#" Value="ToggleButton" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role ToggleButton = int32(61)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> A specialized push button that can be checked or unchecked, but does not provide a separate indicator for the current state</summary><remarks></remarks></Docs></Member><Member MemberName="ToolBar"><MemberSignature Language="C#" Value="ToolBar" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role ToolBar = int32(62)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> A bar or palette usually composed of push buttons or toggle buttons</summary><remarks></remarks></Docs></Member><Member MemberName="ToolTip"><MemberSignature Language="C#" Value="ToolTip" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role ToolTip = int32(63)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> An object that provides information about another object</summary><remarks></remarks></Docs></Member><Member MemberName="Tree"><MemberSignature Language="C#" Value="Tree" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Tree = int32(64)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> An object used to represent hierarchical information to the user</summary><remarks></remarks></Docs></Member><Member MemberName="TreeTable"><MemberSignature Language="C#" Value="TreeTable" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role TreeTable = int32(65)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> An object capable of expanding and collapsing rows as well as showing multiple columns of data</summary><remarks></remarks></Docs></Member><Member MemberName="Unknown"><MemberSignature Language="C#" Value="Unknown" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Unknown = int32(66)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> The object contains some Accessible information, but its role is not known</summary><remarks></remarks></Docs></Member><Member MemberName="Viewport"><MemberSignature Language="C#" Value="Viewport" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Viewport = int32(67)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> An object usually used in a scroll pane</summary><remarks></remarks></Docs></Member><Member MemberName="Window"><MemberSignature Language="C#" Value="Window" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Atk.Role Window = int32(68)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>2.12.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Atk.Role</ReturnType></ReturnValue><Parameters /><Docs><summary> A top level window with no title or border.</summary><remarks></remarks></Docs></Member></Members></Type>