cone { <0,0,0>, 0.75, <0,2.00,0>, 0 
       texture { pigment{ color rgb<0.1,0.4,0.10>*0.8 }                                     
                 normal { bumps 1.25 scale 0.05} 
                 finish { phong 1 reflection 0.00}
               } // end of texture

       scale<1,1,1>  rotate<0,0,0>  translate<0,0.25,0>  
     }  // end of cone -------------------------------------- 
