Struct
ClutterCrossingEvent
Description [src]
struct ClutterCrossingEvent {
ClutterEventType type;
guint32 time;
ClutterEventFlags flags;
ClutterStage* stage;
gfloat x;
gfloat y;
ClutterInputDevice* device;
ClutterEventSequence* sequence;
ClutterActor* source;
ClutterActor* related;
}
Event for the movement of the pointer across different actors.
Structure members
typeEvent type.
timeEvent time.
flagsEvent flags.
stageEvent source stage.
xEvent X coordinate.
yEvent Y coordinate.
deviceThe device that originated the event. If you want the physical device the event originated from, use
clutter_event_get_source_device()sequence- No description available.
sourceEvent source actor.
relatedActor related to the crossing.