Class
ClutterPathConstraint
Description [src]
final class Clutter.PathConstraint : Clutter.Constraint {
/* No available fields */
}
A constraint that follows a path
ClutterPathConstraint is a simple constraint that modifies the allocation
of the ClutterActor to which it has been applied using a ClutterPath.
By setting the ClutterPathConstraint:offset property it is possible to
control how far along the path the ClutterActor should be..
Instance methods
Methods inherited from ClutterConstraint (1)
clutter_constraint_update_preferred_size
Asks the constraint to update the size request of a ClutterActor.
Methods inherited from ClutterActorMeta (5)
clutter_actor_meta_get_actor
Retrieves a pointer to the ClutterActor that owns meta.
clutter_actor_meta_get_enabled
Retrieves whether meta is enabled.
clutter_actor_meta_get_name
Retrieves the name set using clutter_actor_meta_set_name()
clutter_actor_meta_set_enabled
Sets whether meta should be enabled or not.
clutter_actor_meta_set_name
Sets the name of meta.
Properties
Clutter.PathConstraint:offset
The offset along the ClutterPathConstraint:path, between -1.0 and 2.0.
Properties inherited from ClutterActorMeta (3)
Clutter.ActorMeta:actor
The ClutterActor attached to the ClutterActorMeta instance.
Clutter.ActorMeta:enabled
Whether or not the ClutterActorMeta is enabled.
Clutter.ActorMeta:name
The unique name to access the ClutterActorMeta.
Signals
Clutter.PathConstraint::node-reached
The signal is emitted each time a
ClutterPathConstraint:offset value results in the actor
passing a ClutterPathNode.
Signals inherited from GObject (1)
GObject::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.