| VST 3 Examples
    VST 3.7
    SDK for developing VST plug-in | 
#include <plug.h>
 Inheritance diagram for Plug:
 Inheritance diagram for Plug:| Static Public Member Functions | |
| static FUnknown * | createInstance (void *) | 
| Protected Attributes | |
| double | mLastController {0} | 
| double | mLastProgramChange {0} | 
| double | mLastAftertouch {0} | 
| double | mLastPolyPressure {0} | 
| double | mLastPitchBend {0} | 
| uint8 | mChannel {0} | 
| uint8 | mControllerNum {11} | 
| uint8 | mPolyPressureKey {36} | 
| bool | bBypass {false} | 
| Additional Inherited Members | |
|  Public Types inherited from IProcessContextRequirements | |
| enum | Flags | 
|  Public Attributes inherited from AudioEffect | |
| OBJ_METHODS(AudioEffect, Component) DEFINE_INTERFACES DEF_INTERFACE(IAudioProcessor) DEF_INTERFACE(IProcessContextRequirements) END_DEFINE_INTERFACES(Component) REFCOUNT_METHODS(Component) protected ProcessContextRequirements | processContextRequirements | 
| OBJ_METHODS(Component, ComponentBase) DEFINE_INTERFACES DEF_INTERFACE(IComponent) END_DEFINE_INTERFACES(ComponentBase) REFCOUNT_METHODS(ComponentBase) protected BusList | audioInputs | 
| BusList | audioOutputs | 
| BusList | eventInputs | 
| BusList | eventOutputs | 
| OBJ_METHODS(ComponentBase, FObject) DEFINE_INTERFACES DEF_INTERFACE(IPluginBase) DEF_INTERFACE(IConnectionPoint) END_DEFINE_INTERFACES(FObject) REFCOUNT_METHODS(FObject) protected IPtr < IConnectionPoint > | peerConnection | 
|  Static Public Attributes inherited from IPluginBase | |
| static const FUID | iid | 
|  Static Public Attributes inherited from IConnectionPoint | |
| static const FUID | iid | 
|  Static Public Attributes inherited from IComponent | |
| static const FUID | iid | 
|  Static Public Attributes inherited from IAudioProcessor | |
| static const FUID | iid | 
|  Static Public Attributes inherited from IProcessContextRequirements | |
| static const FUID | iid | 
| Plug | ( | ) | 
| 
 | inlinestatic | 
Called at first after constructor.
Reimplemented from AudioEffect.
| 
 | virtual | 
Here we go...the process call.
Reimplemented from AudioEffect.
For persistence.
Reimplemented from AudioEffect.
Reimplemented from AudioEffect.
| 
 | protected | 
| 
 | protected | 
| 
 | protected | 
| 
 | protected | 
| 
 | protected | 
| 
 | protected | 
| 
 | protected | 
| 
 | protected | 
| 
 | protected |