C Specification
To dynamically set enable or disable depth clamping, call:
// Provided by VK_EXT_extended_dynamic_state3
void vkCmdSetDepthClampEnableEXT(
VkCommandBuffer commandBuffer,
VkBool32 depthClampEnable);
Parameters
-
commandBuffer
is the command buffer into which the command will be recorded. -
depthClampEnable
specifies whether depth clamping is enabled.
Description
This command sets whether depth clamping is enabled or disabled for
subsequent drawing commands when the graphics pipeline is created with
VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT
set in
VkPipelineDynamicStateCreateInfo::pDynamicStates
.
Otherwise, this state is specified by the
VkPipelineRasterizationStateCreateInfo::depthClampEnable
value
used to create the currently active pipeline.
If the depth clamping state is changed dynamically, and the pipeline was not
created with VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT
enabled, then
depth clipping is enabled when depth clamping is disabled and vice versa.
See Also
VK_EXT_extended_dynamic_state3, VkBool32
, VkCommandBuffer
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.