Bullet Collision Detection & Physics Library: btBox2dShape.h File Reference

Bullet Collision Detection & Physics Library

Classes
btBox2dShape.h File Reference
`#include "BulletCollision/CollisionShapes/btPolyhedralConvexShape.h"`
`#include "BulletCollision/CollisionShapes/btCollisionMargin.h"`
`#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"`
`#include "LinearMath/btVector3.h"`
`#include "LinearMath/btMinMax.h"`
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## Classes
class | btBox2dShape
| The btBox2dShape is a box primitive around the origin, its sides axis aligned with length specified by half extents, in local shape coordinates. When used as part of a btCollisionObject or btRigidBody it will be an oriented box in world space. More...