Bullet Collision Detection & Physics Library: Member List

Bullet Collision Detection & Physics Library

btWorldImporter Member List

This is the complete list of members for btWorldImporter, including all inherited members.

btWorldImporter(btDynamicsWorld *world) | btWorldImporter |
convertCollisionShape(btCollisionShapeData *shapeData) | btWorldImporter | protected
convertConstraintBackwardsCompatible281(btTypedConstraintData *constraintData, btRigidBody *rbA, btRigidBody *rbB, int fileVersion) | btWorldImporter | protected
convertConstraintDouble(btTypedConstraintDoubleData *constraintData, btRigidBody *rbA, btRigidBody *rbB, int fileVersion) | btWorldImporter | protected
convertConstraintFloat(btTypedConstraintFloatData *constraintData, btRigidBody *rbA, btRigidBody *rbB, int fileVersion) | btWorldImporter | protected
convertRigidBodyDouble(btRigidBodyDoubleData *colObjData) | btWorldImporter | protected
convertRigidBodyFloat(btRigidBodyFloatData *colObjData) | btWorldImporter | protected
createBoxShape(const btVector3 &halfExtents) | btWorldImporter | virtual
createBvhTriangleMeshShape(btStridingMeshInterface *trimesh, btOptimizedBvh *bvh) | btWorldImporter | virtual
createCapsuleShapeX(btScalar radius, btScalar height) | btWorldImporter | virtual
createCapsuleShapeY(btScalar radius, btScalar height) | btWorldImporter | virtual
createCapsuleShapeZ(btScalar radius, btScalar height) | btWorldImporter | virtual
createCollisionObject(const btTransform &startTransform, btCollisionShape *shape, const char *bodyName) | btWorldImporter | virtual
createCompoundShape() | btWorldImporter | virtual
createConeShapeX(btScalar radius, btScalar height) | btWorldImporter | virtual
createConeShapeY(btScalar radius, btScalar height) | btWorldImporter | virtual
createConeShapeZ(btScalar radius, btScalar height) | btWorldImporter | virtual
createConeTwistConstraint(btRigidBody &rbA, btRigidBody &rbB, const btTransform &rbAFrame, const btTransform &rbBFrame) | btWorldImporter | virtual
createConeTwistConstraint(btRigidBody &rbA, const btTransform &rbAFrame) | btWorldImporter | virtual
createConvexHullShape() | btWorldImporter | virtual
createConvexTriangleMeshShape(btStridingMeshInterface *trimesh) | btWorldImporter | virtual
createCylinderShapeX(btScalar radius, btScalar height) | btWorldImporter | virtual
createCylinderShapeY(btScalar radius, btScalar height) | btWorldImporter | virtual
createCylinderShapeZ(btScalar radius, btScalar height) | btWorldImporter | virtual
createGearConstraint(btRigidBody &rbA, btRigidBody &rbB, const btVector3 &axisInA, const btVector3 &axisInB, btScalar ratio) | btWorldImporter | virtual
createGeneric6DofConstraint(btRigidBody &rbA, btRigidBody &rbB, const btTransform &frameInA, const btTransform &frameInB, bool useLinearReferenceFrameA) | btWorldImporter | virtual
createGeneric6DofConstraint(btRigidBody &rbB, const btTransform &frameInB, bool useLinearReferenceFrameB) | btWorldImporter | virtual
createGeneric6DofSpring2Constraint(btRigidBody &rbA, btRigidBody &rbB, const btTransform &frameInA, const btTransform &frameInB, int rotateOrder) | btWorldImporter | virtual
createGeneric6DofSpringConstraint(btRigidBody &rbA, btRigidBody &rbB, const btTransform &frameInA, const btTransform &frameInB, bool useLinearReferenceFrameA) | btWorldImporter | virtual
createGimpactShape(btStridingMeshInterface *trimesh) | btWorldImporter | virtual
createHeightfieldShape(int heightStickWidth, int heightStickLength, const void *heightfieldData, btScalar heightScale, btScalar minHeight, btScalar maxHeight, int upAxis, int heightDataType, bool flipQuadEdges) | btWorldImporter | virtual
createHingeConstraint(btRigidBody &rbA, btRigidBody &rbB, const btTransform &rbAFrame, const btTransform &rbBFrame, bool useReferenceFrameA=false) | btWorldImporter | virtual
createHingeConstraint(btRigidBody &rbA, const btTransform &rbAFrame, bool useReferenceFrameA=false) | btWorldImporter | virtual
createMeshInterface(btStridingMeshInterfaceData &meshData) | btWorldImporter | virtual
createMultiSphereShape(const btVector3 *positions, const btScalar *radi, int numSpheres) | btWorldImporter | virtual
createOptimizedBvh() | btWorldImporter | virtual
createPlaneShape(const btVector3 &planeNormal, btScalar planeConstant) | btWorldImporter | virtual
createPoint2PointConstraint(btRigidBody &rbA, btRigidBody &rbB, const btVector3 &pivotInA, const btVector3 &pivotInB) | btWorldImporter | virtual
createPoint2PointConstraint(btRigidBody &rbA, const btVector3 &pivotInA) | btWorldImporter | virtual
createRigidBody(bool isDynamic, btScalar mass, const btTransform &startTransform, btCollisionShape *shape, const char *bodyName) | btWorldImporter | virtual
createScaledTrangleMeshShape(btBvhTriangleMeshShape *meshShape, const btVector3 &localScalingbtBvhTriangleMeshShape) | btWorldImporter | virtual
createSliderConstraint(btRigidBody &rbA, btRigidBody &rbB, const btTransform &frameInA, const btTransform &frameInB, bool useLinearReferenceFrameA) | btWorldImporter | virtual
createSliderConstraint(btRigidBody &rbB, const btTransform &frameInB, bool useLinearReferenceFrameA) | btWorldImporter | virtual
createSphereShape(btScalar radius) | btWorldImporter | virtual
createStridingMeshInterfaceData(btStridingMeshInterfaceData *interfaceData) | btWorldImporter | virtual
createTriangleInfoMap() | btWorldImporter | virtual
createTriangleMeshContainer() | btWorldImporter | virtual
deleteAllData() | btWorldImporter | virtual
duplicateName(const char *name) | btWorldImporter | protected
getBvhByIndex(int index) const | btWorldImporter |
getCollisionShapeByIndex(int index) | btWorldImporter |
getCollisionShapeByName(const char *name) | btWorldImporter |
getConstraintByIndex(int index) const | btWorldImporter |
getConstraintByName(const char *name) | btWorldImporter |
getFixedBody() | btWorldImporter | protectedstatic
getImporterFlags() const | btWorldImporter | inline
getNameForPointer(const void *ptr) const | btWorldImporter |
getNumBvhs() const | btWorldImporter |
getNumCollisionShapes() const | btWorldImporter |
getNumConstraints() const | btWorldImporter |
getNumRigidBodies() const | btWorldImporter |
getNumTriangleInfoMaps() const | btWorldImporter |
getRigidBodyByIndex(int index) const | btWorldImporter |
getRigidBodyByName(const char *name) | btWorldImporter |
getTriangleInfoMapByIndex(int index) const | btWorldImporter |
getVerboseMode() const | btWorldImporter | inline
m_allocatedbtStridingMeshInterfaceDatas | btWorldImporter | protected
m_allocatedBvhs | btWorldImporter | protected
m_allocatedCollisionShapes | btWorldImporter | protected
m_allocatedConstraints | btWorldImporter | protected
m_allocatedNames | btWorldImporter | protected
m_allocatedRigidBodies | btWorldImporter | protected
m_allocatedTriangleIndexArrays | btWorldImporter | protected
m_allocatedTriangleInfoMaps | btWorldImporter | protected
m_bodyMap | btWorldImporter | protected
m_bvhMap | btWorldImporter | protected
m_charIndexArrays | btWorldImporter | protected
m_doubleVertexArrays | btWorldImporter | protected
m_dynamicsWorld | btWorldImporter | protected
m_floatVertexArrays | btWorldImporter | protected
m_importerFlags | btWorldImporter | protected
m_indexArrays | btWorldImporter | protected
m_nameBodyMap | btWorldImporter | protected
m_nameConstraintMap | btWorldImporter | protected
m_nameShapeMap | btWorldImporter | protected
m_objectNameMap | btWorldImporter | protected
m_shapeMap | btWorldImporter | protected
m_shortIndexArrays | btWorldImporter | protected
m_timMap | btWorldImporter | protected
m_verboseMode | btWorldImporter | protected
setDynamicsWorldInfo(const btVector3 &gravity, const btContactSolverInfo &solverInfo) | btWorldImporter | virtual
setImporterFlags(int importerFlags) | btWorldImporter | inline
setVerboseMode(int verboseMode) | btWorldImporter | inline
~btWorldImporter() | btWorldImporter | virtual