Ide.RuntimeManager
Description: Reference for Ide.RuntimeManager

### Class

# IdeRuntimeManager

#### Description

    final class Ide.RuntimeManager : Ide.Object {
      /* No available fields */
    }

No description available.

#### Hierarchy

#### Ancestors

- IdeObject
- GObject

#### Implements

- GInitable
- GListModel

#### Functions

###### ide_runtime_manager_from_context

No description available.

Available since: 3.32

#### Instance methods

###### ide_runtime_manager_add

No description available.

###### ide_runtime_manager_get_runtime

Gets the runtime by its internal identifier.

Available since: 3.32

###### ide_runtime_manager_remove

No description available.

##### Methods inherited from IdeObject (28)

Please see IdeObject for a full list of methods.

##### Methods inherited from GObject (43)

Please see GObject for a full list of methods.

##### Methods inherited from GInitable (1)

###### g_initable_init

Initializes the object implementing the interface.

Available since: 2.22

##### Methods inherited from GListModel (5)

###### g_list_model_get_item

Get the item at `position`.

Available since: 2.44

###### g_list_model_get_item_type

Gets the type of the items in `list`.

Available since: 2.44

###### g_list_model_get_n_items

Gets the number of items in `list`.

Available since: 2.44

###### g_list_model_get_object

Get the item at `position`.

Available since: 2.44

###### g_list_model_items_changed

Emits the `GListModel::items-changed` signal on `list`.

Available since: 2.44

#### Properties

##### Properties inherited from IdeObject (2)

###### Ide.Object:cancellable

The “cancellable” property is a `GCancellable` that can be used by operations that will be cancelled when the `IdeObject::destroy` signal is emitted on `self`.

Available since: 3.32

###### Ide.Object:parent

The parent `IdeObject`, if any.

Available since: 3.32

#### Signals

##### Signals inherited from IdeObject (1)

###### Ide.Object::destroy

The “destroy” signal is emitted when the object should destroy itself and cleanup any state that is no longer necessary. This happens when the object has been removed from the because it was requested to be destroyed, or because a parent object is being destroyed.

Available since: 3.32

##### Signals inherited from GObject (1)

###### GObject.Object::notify

The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.

##### Signals inherited from GListModel (1)

###### Gio.ListModel::items-changed

This signal is emitted whenever items were added to or removed from `list`. At `position`, `removed` items were removed and `added` items were added in their place.

Available since: 2.44

#### Class structure

    struct IdeRuntimeManagerClass {
      IdeObjectClass parent_class;

    }

###### Class members

`parent_class` |
    IdeObjectClass
| No description available.