﻿<?xml version="1.0" encoding="utf-8"?><Type Name="Keymap" FullName="Gdk.Keymap"><TypeSignature Language="C#" Maintainer="ct" Value="public class Keymap : GLib.Object" /><TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit Keymap extends GLib.Object" /><AssemblyInfo><AssemblyName>gdk-sharp</AssemblyName><AssemblyPublicKey></AssemblyPublicKey></AssemblyInfo><ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement><Base><BaseTypeName>GLib.Object</BaseTypeName></Base><Interfaces></Interfaces><Docs><summary>Object for keyboard code manipulation</summary><remarks><para>
    Defines translations from keyboard states to a `keyval`. Two phase translation: determine keyboard group and level 
    for keyboard state, then lookup the keycode/group/level triplet in the keymap and get the corresponding keyval.
    Keycode is the hardware/keyboard code for that key. Keygroup is used for language and horizontal tracking [ "group 1" is english, 
    "group 2" is hebrew]. Keylevel is used to track letter case/alternate representation and vertical movement [ level 0 is "a", 
    level 1 is "A" ; alternately, level 0 is "1" and level 1 is "!" ].
    </para></remarks></Docs><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="protected Keymap ();" /><MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor() cil managed" /><MemberType>Constructor</MemberType><ReturnValue /><Parameters /><Docs><summary>To be added</summary><remarks>To be added</remarks></Docs></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public Keymap (IntPtr raw);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int raw) cil managed" /><MemberType>Constructor</MemberType><ReturnValue /><Parameters><Parameter Name="raw" Type="System.IntPtr" /></Parameters><Docs><param name="raw">Pointer to the C object.</param><summary>Internal constructor</summary><remarks><para>This is an internal constructor, and should not be used by user code.</para></remarks></Docs></Member><Member MemberName="AddVirtualModifiers"><MemberSignature Language="C#" Value="public Gdk.ModifierType AddVirtualModifiers ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Gdk.ModifierType AddVirtualModifiers() cil managed" /><MemberType>Method</MemberType><ReturnValue><ReturnType>Gdk.ModifierType</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks><since version="Gtk# 3.0" /></Docs></Member><Member MemberName="CapsLockState"><MemberSignature Language="C#" Value="public bool CapsLockState { get; }" /><MemberSignature Language="ILAsm" Value=".property instance bool CapsLockState" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks><since version="Gtk# 3.0" /></Docs></Member><Member MemberName="Default"><MemberSignature Language="C#" Value="public static Gdk.Keymap Default { get; }" /><MemberSignature Language="ILAsm" Value=".property class Gdk.Keymap Default" /><MemberType>Property</MemberType><ReturnValue><ReturnType>Gdk.Keymap</ReturnType></ReturnValue><Docs><summary>To be added</summary><value>To be added: an object of type 'Gdk.Keymap'</value><remarks>To be added</remarks></Docs></Member><Member MemberName="Direction"><MemberSignature Language="C#" Value="public Pango.Direction Direction { get; }" /><MemberSignature Language="ILAsm" Value=".property instance valuetype Pango.Direction Direction" /><MemberType>Property</MemberType><ReturnValue><ReturnType>Pango.Direction</ReturnType></ReturnValue><Docs><summary>
        Member that represents the current direction of the keymap.
        </summary><value>An object of type 'Pango.Direction', current keymap direction.</value><remarks>
        None
        </remarks></Docs></Member><Member MemberName="DirectionChanged"><MemberSignature Language="C#" Value="public event EventHandler DirectionChanged;" /><MemberSignature Language="ILAsm" Value=".event class System.EventHandler DirectionChanged" /><MemberType>Event</MemberType><Attributes><Attribute><AttributeName>GLib.Signal("direction-changed")</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.EventHandler</ReturnType></ReturnValue><Parameters /><Docs><summary>
        An event handler that raised when the direction of a keymap has been changed.
        </summary><remarks>
        None
        </remarks></Docs></Member><Member MemberName="GetEntriesForKeycode"><MemberSignature Language="C#" Value="public void GetEntriesForKeycode (uint hardware_keycode, out Gdk.KeymapKey[] keys, out uint[] keyvals);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void GetEntriesForKeycode(unsigned int32 hardware_keycode, valuetype Gdk.KeymapKey[] keys, unsigned int32[] keyvals) cil managed" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="hardware_keycode" Type="System.UInt32" /><Parameter Name="keys" Type="Gdk.KeymapKey[]&amp;" RefType="out" /><Parameter Name="keyvals" Type="System.UInt32[]&amp;" RefType="out" /></Parameters><Docs><param name="hardware_keycode">An object of type <see cref="T:System.UInt32" />, a keyboard code.</param><param name="keys">An object of type <see cref="T:Gdk.KeymapKey" />, return reference for the list of keys.</param><param name="keyvals">An object of type <see cref="T:System.UInt32" />, return reference for the list of corresponding keyvals for <paramref name="keys" /></param><summary>Stores in <paramref name="keys" /> a reference to a list of the keys bound to <paramref name="hardware_keycode" />. The nth Gdk.KeymapKey in <paramref name="keys" /> is associated with the nth keyval in <paramref name="keyvals" />. When a keycode is pressed by the user, the keyval from <paramref name="keys" /> is selected.</summary><remarks></remarks></Docs></Member><Member MemberName="GetEntriesForKeyval"><MemberSignature Language="C#" Value="public Gdk.KeymapKey[] GetEntriesForKeyval (uint keyval);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance valuetype Gdk.KeymapKey[] GetEntriesForKeyval(unsigned int32 keyval) cil managed" /><MemberType>Method</MemberType><ReturnValue><ReturnType>Gdk.KeymapKey[]</ReturnType></ReturnValue><Parameters><Parameter Name="keyval" Type="System.UInt32" /></Parameters><Docs><param name="keyval">An object of type <see cref="T:System.UInt32" />, such as GDK_a, GDK_up, GDK_RETURN, etc.</param><summary>Gets a list of keycode/group/level combinations that generate a <paramref name="keyval" />.</summary><returns>the list of key sequences.</returns><remarks></remarks></Docs></Member><Member MemberName="GetForDisplay"><MemberSignature Language="C#" Value="public static Gdk.Keymap GetForDisplay (Gdk.Display display);" /><MemberSignature Language="ILAsm" Value=".method public static hidebysig class Gdk.Keymap GetForDisplay(class Gdk.Display display) cil managed" /><MemberType>Method</MemberType><ReturnValue><ReturnType>Gdk.Keymap</ReturnType></ReturnValue><Parameters><Parameter Name="display" Type="Gdk.Display" /></Parameters><Docs><param name="display">a <see cref="T:Gdk.Display" /></param><summary>To be added</summary><returns>a <see cref="T:Gdk.Keymap" /></returns><remarks>To be added</remarks></Docs></Member><Member MemberName="GType"><MemberSignature Language="C#" Value="public static GLib.GType GType { get; }" /><MemberSignature Language="ILAsm" Value=".property valuetype GLib.GType GType" /><MemberType>Property</MemberType><ReturnValue><ReturnType>GLib.GType</ReturnType></ReturnValue><Parameters /><Docs><summary>GType Property.</summary><value>a <see cref="T:GLib.GType" /></value><remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gdk.Keymap" />.</remarks></Docs></Member><Member MemberName="HaveBidiLayouts"><MemberSignature Language="C#" Value="public bool HaveBidiLayouts ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool HaveBidiLayouts() cil managed" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters /><Docs><summary>Requests Bidi layout status.</summary><returns>If <see langword="true" />, bi-directional layout is in use.</returns><remarks>To be added.</remarks><since version="Gtk# 2.12" /></Docs></Member><Member MemberName="KeysChanged"><MemberSignature Language="C#" Value="public event EventHandler KeysChanged;" /><MemberSignature Language="ILAsm" Value=".event class System.EventHandler KeysChanged" /><MemberType>Event</MemberType><Attributes><Attribute><AttributeName>GLib.Signal("keys-changed")</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.EventHandler</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added</summary><remarks>To be added</remarks></Docs></Member><Member MemberName="LookupKey"><MemberSignature Language="C#" Value="public uint LookupKey (Gdk.KeymapKey key);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance unsigned int32 LookupKey(valuetype Gdk.KeymapKey key) cil managed" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.UInt32</ReturnType></ReturnValue><Parameters><Parameter Name="key" Type="Gdk.KeymapKey" /></Parameters><Docs><param name="key">An object of type 'Gdk.KeymapKey', initalized keycode/group/level triplet.</param><summary>
        Looks up a keyval mapped to a keycode/group/level triplet. If no keyval is bound to `key`, the method returns 0.
        </summary><returns>An object of type 'uint', a keyval or 0 if none was found.</returns><remarks>
        None
        </remarks></Docs></Member><Member MemberName="MapVirtualModifiers"><MemberSignature Language="C#" Value="public bool MapVirtualModifiers (out Gdk.ModifierType state);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool MapVirtualModifiers(valuetype Gdk.ModifierType state) cil managed" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters><Parameter Name="state" Type="Gdk.ModifierType&amp;" RefType="out" /></Parameters><Docs><param name="state">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks><since version="Gtk# 3.0" /></Docs></Member><Member MemberName="NumLockState"><MemberSignature Language="C#" Value="public bool NumLockState { get; }" /><MemberSignature Language="ILAsm" Value=".property instance bool NumLockState" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks><since version="Gtk# 3.0" /></Docs></Member><Member MemberName="OnAddVirtualModifiers"><MemberSignature Language="C#" Value="protected virtual void OnAddVirtualModifiers (out Gdk.ModifierType state);" /><MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void OnAddVirtualModifiers(valuetype Gdk.ModifierType state) cil managed" /><MemberType>Method</MemberType><Attributes><Attribute><AttributeName>GLib.DefaultSignalHandler(ConnectionMethod="OverrideAddVirtualModifiers", Type=typeof(Gdk.Keymap))</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="state" Type="Gdk.ModifierType&amp;" RefType="out" /></Parameters><Docs><param name="state">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks><since version="Gtk# 3.0" /></Docs></Member><Member MemberName="OnDirectionChanged"><MemberSignature Language="C#" Value="protected virtual void OnDirectionChanged ();" /><MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void OnDirectionChanged() cil managed" /><MemberType>Method</MemberType><Attributes><Attribute><AttributeName>GLib.DefaultSignalHandler(ConnectionMethod="OverrideDirectionChanged", Type=typeof(Gdk.Keymap))</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>Default handler for the <see cref="M:Gdk.Keymap.DirectionChanged" /> event.</summary><remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gdk.Keymap.DirectionChanged" /> event.</remarks></Docs></Member><Member MemberName="OnGetCapsLockState"><MemberSignature Language="C#" Value="protected virtual bool OnGetCapsLockState ();" /><MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance bool OnGetCapsLockState() cil managed" /><MemberType>Method</MemberType><Attributes><Attribute><AttributeName>GLib.DefaultSignalHandler(ConnectionMethod="OverrideGetCapsLockState", Type=typeof(Gdk.Keymap))</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks><since version="Gtk# 3.0" /></Docs></Member><Member MemberName="OnGetDirection"><MemberSignature Language="C#" Value="protected virtual Pango.Direction OnGetDirection ();" /><MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance valuetype Pango.Direction OnGetDirection() cil managed" /><MemberType>Method</MemberType><Attributes><Attribute><AttributeName>GLib.DefaultSignalHandler(ConnectionMethod="OverrideGetDirection", Type=typeof(Gdk.Keymap))</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>Pango.Direction</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks><since version="Gtk# 3.0" /></Docs></Member><Member MemberName="OnGetEntriesForKeycode"><MemberSignature Language="C#" Value="protected virtual bool OnGetEntriesForKeycode (uint hardware_keycode, Gdk.KeymapKey keys, out uint keyvals, out int n_entries);" /><MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance bool OnGetEntriesForKeycode(unsigned int32 hardware_keycode, valuetype Gdk.KeymapKey keys, unsigned int32 keyvals, int32 n_entries) cil managed" /><MemberType>Method</MemberType><Attributes><Attribute><AttributeName>GLib.DefaultSignalHandler(ConnectionMethod="OverrideGetEntriesForKeycode", Type=typeof(Gdk.Keymap))</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters><Parameter Name="hardware_keycode" Type="System.UInt32" /><Parameter Name="keys" Type="Gdk.KeymapKey" /><Parameter Name="keyvals" Type="System.UInt32&amp;" RefType="out" /><Parameter Name="n_entries" Type="System.Int32&amp;" RefType="out" /></Parameters><Docs><param name="hardware_keycode">To be added.</param><param name="keys">To be added.</param><param name="keyvals">To be added.</param><param name="n_entries">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks><since version="Gtk# 3.0" /></Docs></Member><Member MemberName="OnGetEntriesForKeyval"><MemberSignature Language="C#" Value="protected virtual bool OnGetEntriesForKeyval (uint keyval, Gdk.KeymapKey keys, out int n_keys);" /><MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance bool OnGetEntriesForKeyval(unsigned int32 keyval, valuetype Gdk.KeymapKey keys, int32 n_keys) cil managed" /><MemberType>Method</MemberType><Attributes><Attribute><AttributeName>GLib.DefaultSignalHandler(ConnectionMethod="OverrideGetEntriesForKeyval", Type=typeof(Gdk.Keymap))</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters><Parameter Name="keyval" Type="System.UInt32" /><Parameter Name="keys" Type="Gdk.KeymapKey" /><Parameter Name="n_keys" Type="System.Int32&amp;" RefType="out" /></Parameters><Docs><param name="keyval">To be added.</param><param name="keys">To be added.</param><param name="n_keys">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks><since version="Gtk# 3.0" /></Docs></Member><Member MemberName="OnGetNumLockState"><MemberSignature Language="C#" Value="protected virtual bool OnGetNumLockState ();" /><MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance bool OnGetNumLockState() cil managed" /><MemberType>Method</MemberType><Attributes><Attribute><AttributeName>GLib.DefaultSignalHandler(ConnectionMethod="OverrideGetNumLockState", Type=typeof(Gdk.Keymap))</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks><since version="Gtk# 3.0" /></Docs></Member><Member MemberName="OnHaveBidiLayouts"><MemberSignature Language="C#" Value="protected virtual bool OnHaveBidiLayouts ();" /><MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance bool OnHaveBidiLayouts() cil managed" /><MemberType>Method</MemberType><Attributes><Attribute><AttributeName>GLib.DefaultSignalHandler(ConnectionMethod="OverrideHaveBidiLayouts", Type=typeof(Gdk.Keymap))</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks><since version="Gtk# 3.0" /></Docs></Member><Member MemberName="OnKeysChanged"><MemberSignature Language="C#" Value="protected virtual void OnKeysChanged ();" /><MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void OnKeysChanged() cil managed" /><MemberType>Method</MemberType><Attributes><Attribute><AttributeName>GLib.DefaultSignalHandler(ConnectionMethod="OverrideKeysChanged", Type=typeof(Gdk.Keymap))</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>Default handler for the <see cref="M:Gdk.Keymap.KeysChanged" /> event.</summary><remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gdk.Keymap.KeysChanged" /> event.</remarks></Docs></Member><Member MemberName="OnLookupKey"><MemberSignature Language="C#" Value="protected virtual uint OnLookupKey (Gdk.KeymapKey key);" /><MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance unsigned int32 OnLookupKey(valuetype Gdk.KeymapKey key) cil managed" /><MemberType>Method</MemberType><Attributes><Attribute><AttributeName>GLib.DefaultSignalHandler(ConnectionMethod="OverrideLookupKey", Type=typeof(Gdk.Keymap))</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.UInt32</ReturnType></ReturnValue><Parameters><Parameter Name="key" Type="Gdk.KeymapKey" /></Parameters><Docs><param name="key">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks><since version="Gtk# 3.0" /></Docs></Member><Member MemberName="OnMapVirtualModifiers"><MemberSignature Language="C#" Value="protected virtual bool OnMapVirtualModifiers (out Gdk.ModifierType state);" /><MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance bool OnMapVirtualModifiers(valuetype Gdk.ModifierType state) cil managed" /><MemberType>Method</MemberType><Attributes><Attribute><AttributeName>GLib.DefaultSignalHandler(ConnectionMethod="OverrideMapVirtualModifiers", Type=typeof(Gdk.Keymap))</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters><Parameter Name="state" Type="Gdk.ModifierType&amp;" RefType="out" /></Parameters><Docs><param name="state">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks><since version="Gtk# 3.0" /></Docs></Member><Member MemberName="OnStateChanged"><MemberSignature Language="C#" Value="protected virtual void OnStateChanged ();" /><MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void OnStateChanged() cil managed" /><MemberType>Method</MemberType><Attributes><Attribute><AttributeName>GLib.DefaultSignalHandler(ConnectionMethod="OverrideStateChanged", Type=typeof(Gdk.Keymap))</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>Default handler for the <see cref="M:Gdk.Keymap.StateChanged" /> event.</summary><remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gdk.Keymap.StateChanged" /> event.</remarks><since version="Gtk# 3.0" /></Docs></Member><Member MemberName="OnTranslateKeyboardState"><MemberSignature Language="C#" Value="protected virtual bool OnTranslateKeyboardState (uint hardware_keycode, Gdk.ModifierType state, int group, out uint keyval, out int effective_group, out int level, out Gdk.ModifierType consumed_modifiers);" /><MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance bool OnTranslateKeyboardState(unsigned int32 hardware_keycode, valuetype Gdk.ModifierType state, int32 group, unsigned int32 keyval, int32 effective_group, int32 level, valuetype Gdk.ModifierType consumed_modifiers) cil managed" /><MemberType>Method</MemberType><Attributes><Attribute><AttributeName>GLib.DefaultSignalHandler(ConnectionMethod="OverrideTranslateKeyboardState", Type=typeof(Gdk.Keymap))</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters><Parameter Name="hardware_keycode" Type="System.UInt32" /><Parameter Name="state" Type="Gdk.ModifierType" /><Parameter Name="group" Type="System.Int32" /><Parameter Name="keyval" Type="System.UInt32&amp;" RefType="out" /><Parameter Name="effective_group" Type="System.Int32&amp;" RefType="out" /><Parameter Name="level" Type="System.Int32&amp;" RefType="out" /><Parameter Name="consumed_modifiers" Type="Gdk.ModifierType&amp;" RefType="out" /></Parameters><Docs><param name="hardware_keycode">To be added.</param><param name="state">To be added.</param><param name="group">To be added.</param><param name="keyval">To be added.</param><param name="effective_group">To be added.</param><param name="level">To be added.</param><param name="consumed_modifiers">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks><since version="Gtk# 3.0" /></Docs></Member><Member MemberName="StateChanged"><MemberSignature Language="C#" Value="public event EventHandler StateChanged;" /><MemberSignature Language="ILAsm" Value=".event class System.EventHandler StateChanged" /><MemberType>Event</MemberType><Attributes><Attribute><AttributeName>GLib.Signal("state_changed")</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.EventHandler</ReturnType></ReturnValue><Docs><summary>To be added.</summary><remarks>To be added.</remarks><since version="Gtk# 3.0" /></Docs></Member><Member MemberName="TranslateKeyboardState"><MemberSignature Language="C#" Value="public bool TranslateKeyboardState (uint hardware_keycode, Gdk.ModifierType state, int group, out uint keyval, out int effective_group, out int level, out Gdk.ModifierType consumed_modifiers);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool TranslateKeyboardState(unsigned int32 hardware_keycode, valuetype Gdk.ModifierType state, int32 group, unsigned int32 keyval, int32 effective_group, int32 level, valuetype Gdk.ModifierType consumed_modifiers) cil managed" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters><Parameter Name="hardware_keycode" Type="System.UInt32" /><Parameter Name="state" Type="Gdk.ModifierType" /><Parameter Name="group" Type="System.Int32" /><Parameter Name="keyval" Type="System.UInt32&amp;" RefType="out" /><Parameter Name="effective_group" Type="System.Int32&amp;" RefType="out" /><Parameter Name="level" Type="System.Int32&amp;" RefType="out" /><Parameter Name="consumed_modifiers" Type="Gdk.ModifierType&amp;" RefType="out" /></Parameters><Docs><param name="hardware_keycode">An object of type <see cref="T:System.UInt32" />, a keyboard code.</param><param name="state">An object of type <see cref="T:Gdk.ModifierType" />, a modifier state.</param><param name="group">An object of type <see cref="T:System.Int32" />, active keyboard group.</param><param name="keyval">An object of type <see cref="T:System.UInt32" />, return reference for `keyval`.</param><param name="effective_group">An object of type <see cref="T:System.Int32" />, return reference for `effective group`.</param><param name="level">An object of type <see cref="T:System.Int32" />, return reference for the new level.</param><param name="consumed_modifiers">An object of type <see cref="T:Gdk.ModifierType" />, return reference for modifiers used to determine group/level.</param><summary>Translates the contents of a Gdk.KeymapKey into a keyval/group/level. Modifiers affecting the translation are returned 
        in `consumed_modifiers`. `effective_group` is the group used in translation. Key level is determined by `state`.</summary><returns>An object of type <see cref="T:System.Boolean" />, return <see langword="true" /> if keys were found and returned.</returns><remarks></remarks></Docs></Member></Members></Type>