Clutter.MotionEvent
Description: Reference for Clutter.MotionEvent

### Struct

# ClutterMotionEvent

#### Description [src]

    struct ClutterMotionEvent {
      ClutterEventType type;
      guint32 time;
      ClutterEventFlags flags;
      ClutterStage* stage;
      gfloat x;
      gfloat y;
      ClutterModifierType modifier_state;
      gdouble* axes;
      ClutterInputDevice* device;
      int64_t time_us;
      double dx;
      double dy;
      double dx_unaccel;
      double dy_unaccel;
    }

Event for the pointer motion.

###### Structure members

`type`

  Event type.

`time`

  Event time.

`flags`

  Event flags.

`stage`

  Event source stage.

`x`

  Event X coordinate.

`y`

  Event Y coordinate.

`modifier_state`

  Button modifiers.

`axes`

  Reserved for future use.

`device`

  The device that originated the event. If you want the physical device the event originated from, use `clutter_event_get_source_device()`

`time_us`
  No description available.
`dx`
  No description available.
`dy`
  No description available.
`dx_unaccel`
  No description available.
`dy_unaccel`
  No description available.