Bullet Collision Detection & Physics Library: btCollisionWorld::LocalRayResult Struct Reference

Bullet Collision Detection & Physics Library

- Main Page
- Namespaces
- Classes
- Files

- Class List
- Class Hierarchy
- Class Members

Public Member Functions | Public Attributes | List of all members
btCollisionWorld::LocalRayResult Struct Reference

`#include <btCollisionWorld.h>`

Collaboration diagram for btCollisionWorld::LocalRayResult:
[legend]

## Public Member Functions
| LocalRayResult (const btCollisionObject *collisionObject, LocalShapeInfo *localShapeInfo, const btVector3 &hitNormalLocal, btScalar hitFraction)

## Public Attributes
const btCollisionObject * | m_collisionObject
LocalShapeInfo * | m_localShapeInfo
btVector3 | m_hitNormalLocal
btScalar | m_hitFraction

## Detailed Description

Definition at line 175 of file btCollisionWorld.h.

## Constructor & Destructor Documentation

## ◆ LocalRayResult()

btCollisionWorld::LocalRayResult::LocalRayResult | ( | const btCollisionObject * | collisionObject,
|  | LocalShapeInfo * | localShapeInfo,
|  | const btVector3 & | hitNormalLocal,
|  | btScalar | hitFraction
| ) |  |
| inline

Definition at line 177 of file btCollisionWorld.h.

## Member Data Documentation

## ◆ m_collisionObject

const btCollisionObject* btCollisionWorld::LocalRayResult::m_collisionObject

Definition at line 188 of file btCollisionWorld.h.

## ◆ m_hitFraction

btScalar btCollisionWorld::LocalRayResult::m_hitFraction

Definition at line 191 of file btCollisionWorld.h.

## ◆ m_hitNormalLocal

btVector3 btCollisionWorld::LocalRayResult::m_hitNormalLocal

Definition at line 190 of file btCollisionWorld.h.

## ◆ m_localShapeInfo

LocalShapeInfo* btCollisionWorld::LocalRayResult::m_localShapeInfo

Definition at line 189 of file btCollisionWorld.h.

The documentation for this struct was generated from the following file:

- btCollisionWorld.h