<map id="btCollisionWorld::ClosestConvexResultCallback" name="btCollisionWorld::ClosestConvexResultCallback">
<area shape="rect" id="node1" title=" " alt="" coords="1409,63,1593,103"/>
<area shape="rect" id="node2" href="$structbtCollisionWorld_1_1ConvexResultCallback.html" title="RayResultCallback is used to report new raycast results." alt="" coords="982,5,1167,45"/>
<area shape="rect" id="node3" href="$classbtVector3.html" title="btVector3 can be used to represent 3D points and vectors." alt="" coords="5,201,89,226"/>
<area shape="rect" id="node4" href="$classbtCollisionObject.html" title="btCollisionObject can be used to manage collision detection objects." alt="" coords="1008,201,1141,226"/>
<area shape="rect" id="node5" href="$classbtTransform.html" title="The btTransform class supports rigid transforms with only translation and rotation and no scaling/she..." alt="" coords="601,201,701,226"/>
<area shape="rect" id="node6" href="$classbtMatrix3x3.html" title="The btMatrix3x3 class implements a 3x3 rotation matrix, to perform linear algebra in combination with..." alt="" coords="223,262,324,287"/>
<area shape="rect" id="node7" href="$structbtBroadphaseProxy.html" title="The btBroadphaseProxy is the main class that can be used with the Bullet broadphases." alt="" coords="376,295,525,321"/>
<area shape="rect" id="node9" href="$classbtAlignedObjectArray.html" title=" " alt="" coords="1395,232,1608,272"/>
<area shape="rect" id="node8" href="$classbtCollisionShape.html" title="The btCollisionShape class provides an interface for collision shapes that can be shared among btColl..." alt="" coords="585,314,716,339"/>
<area shape="rect" id="node10" href="$classbtAlignedAllocator.html" title=" " alt="" coords="981,270,1168,325"/>
</map>
