<map id="btContinuousConvexCollision" name="btContinuousConvexCollision">
<area shape="rect" id="node1" title="btContinuousConvexCollision implements angular and linear time of impact for convex objects." alt="" coords="235,315,449,340"/>
<area shape="rect" id="node2" href="$classbtConvexCast.html" title="Typically the conservative advancement reaches solution in a few iterations, clip it to 32 for degene..." alt="" coords="5,219,119,245"/>
<area shape="rect" id="node3" href="$classbtConvexPenetrationDepthSolver.html" title="ConvexPenetrationDepthSolver provides an interface for penetration depth calculation." alt="" coords="143,212,341,252"/>
<area shape="rect" id="node4" href="$classbtConvexShape.html" title="The btConvexShape is an abstract shape interface, implemented by all convex shapes such as btBoxShape..." alt="" coords="380,146,504,171"/>
<area shape="rect" id="node5" href="$classbtCollisionShape.html" title="The btCollisionShape class provides an interface for collision shapes that can be shared among btColl..." alt="" coords="393,5,523,31"/>
<area shape="rect" id="node7" href="$classbtConcaveShape.html" title="The btConcaveShape class provides an interface for non&#45;moving (static) concave shapes." alt="" coords="479,80,610,105"/>
<area shape="rect" id="node6" href="$classbtStaticPlaneShape.html" title="The btStaticPlaneShape simulates an infinite non&#45;moving (static) collision plane." alt="" coords="552,219,700,245"/>
<area shape="rect" id="node8" href="$classbtVector3.html" title="btVector3 can be used to represent 3D points and vectors." alt="" coords="635,80,719,105"/>
</map>
