Bullet Collision Detection & Physics Library: btGImpactBvh.cpp File Reference

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btGImpactBvh.cpp File Reference
`#include "btGImpactBvh.h"`
`#include "LinearMath/btQuickprof.h"`
Include dependency graph for btGImpactBvh.cpp:

Go to the source code of this file.

## Functions
bool | _node_collision (btGImpactBvh *boxset0, btGImpactBvh *boxset1, const BT_BOX_BOX_TRANSFORM_CACHE &trans_cache_1to0, int node0, int node1, bool complete_primitive_tests)
static void | _find_collision_pairs_recursive (btGImpactBvh *boxset0, btGImpactBvh *boxset1, btPairSet *collision_pairs, const BT_BOX_BOX_TRANSFORM_CACHE &trans_cache_1to0, int node0, int node1, bool complete_primitive_tests)

## Function Documentation

## ◆ _find_collision_pairs_recursive()

static void _find_collision_pairs_recursive | ( | btGImpactBvh * | boxset0,
|  | btGImpactBvh * | boxset1,
|  | btPairSet * | collision_pairs,
|  | const BT_BOX_BOX_TRANSFORM_CACHE & | trans_cache_1to0,
|  | int | node0,
|  | int | node1,
|  | bool | complete_primitive_tests
| ) |  |
| static

Definition at line 358 of file btGImpactBvh.cpp.

## ◆ _node_collision()

bool _node_collision | ( | btGImpactBvh * | boxset0,
|  | btGImpactBvh * | boxset1,
|  | const BT_BOX_BOX_TRANSFORM_CACHE & | trans_cache_1to0,
|  | int | node0,
|  | int | node1,
|  | bool | complete_primitive_tests
| ) |  |
| inline

Definition at line 342 of file btGImpactBvh.cpp.