Bullet Collision Detection & Physics Library: Member List

Bullet Collision Detection & Physics Library

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btCollisionShape Member List

This is the complete list of members for btCollisionShape, including all inherited members.

BT_DECLARE_ALIGNED_ALLOCATOR() | btCollisionShape |
btCollisionShape() | btCollisionShape | inline
calculateLocalInertia(btScalar mass, btVector3 &inertia) const =0 | btCollisionShape | pure virtual
calculateSerializeBufferSize() const | btCollisionShape | inlinevirtual
calculateTemporalAabb(const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) const | btCollisionShape |
getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const =0 | btCollisionShape | pure virtual
getAngularMotionDisc() const | btCollisionShape | virtual
getAnisotropicRollingFrictionDirection() const | btCollisionShape | inlinevirtual
getBoundingSphere(btVector3 &center, btScalar &radius) const | btCollisionShape | virtual
getContactBreakingThreshold(btScalar defaultContactThresholdFactor) const | btCollisionShape | virtual
getLocalScaling() const =0 | btCollisionShape | pure virtual
getMargin() const =0 | btCollisionShape | pure virtual
getName() const =0 | btCollisionShape | pure virtual
getShapeType() const | btCollisionShape | inline
getUserIndex() const | btCollisionShape | inline
getUserIndex2() const | btCollisionShape | inline
getUserPointer() const | btCollisionShape | inline
isCompound() const | btCollisionShape | inline
isConcave() const | btCollisionShape | inline
isConvex() const | btCollisionShape | inline
isConvex2d() const | btCollisionShape | inline
isInfinite() const | btCollisionShape | inline
isNonMoving() const | btCollisionShape | inline
isPolyhedral() const | btCollisionShape | inline
isSoftBody() const | btCollisionShape | inline
m_shapeType | btCollisionShape | protected
m_userIndex | btCollisionShape | protected
m_userIndex2 | btCollisionShape | protected
m_userPointer | btCollisionShape | protected
serialize(void *dataBuffer, btSerializer *serializer) const | btCollisionShape | virtual
serializeSingleShape(btSerializer *serializer) const | btCollisionShape | virtual
setLocalScaling(const btVector3 &scaling)=0 | btCollisionShape | pure virtual
setMargin(btScalar margin)=0 | btCollisionShape | pure virtual
setUserIndex(int index) | btCollisionShape | inline
setUserIndex2(int index) | btCollisionShape | inline
setUserPointer(void *userPtr) | btCollisionShape | inline
~btCollisionShape() | btCollisionShape | inlinevirtual