Pango.Language.get_scripts

### Method

# Pango Languageget_scripts

since: 1.22

#### Declaration [src]

    const PangoScript*
    pango_language_get_scripts (
      PangoLanguage* language,
      int* num_scripts
    )

#### Description [src]

Determines the scripts used to to write `language`.

If nothing is known about the language tag `language`, or if `language` is `NULL`, then `NULL` is returned. The list of scripts returned starts with the script that the language uses most and continues to the one it uses least.

The value `num_script` points at will be set to the number of scripts in the returned array (or zero if `NULL` is returned).

Most languages use only one script for writing, but there are some that use two (Latin and Cyrillic for example), and a few use three (Japanese for example). Applications should not make any assumptions on the maximum number of scripts returned though, except that it is positive if the return value is not `NULL`, and it is a small number.

The `pango_language_includes_script()` function uses this function internally.

Note: while the return value is declared as `PangoScript`, the returned values are from the `GUnicodeScript` enumeration, which may have more values. Callers need to handle unknown values.

Available since: 1.22

#### Parameters

`num_scripts`

  Type: `int*`

  Location to return number of scripts.

  The argument will be set by the function.
  The argument can be `NULL`.

#### Return value

Type: An array of `PangoScript`

An array of `PangoScript` values, with the number of entries in the array stored in `num_scripts`, or `NULL` if Pango does not have any information about this particular language tag (also the case if `language` is `NULL`).

The length of the array is in the `num_scripts` argument.
The data is owned by the instance.
The return value can be `NULL`.