Erlang -- wxScreenDC

# wxScreenDC

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Module

wxScreenDC

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Module Summary

Functions for wxScreenDC class

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Description

A wxScreenDC can be used to paint on the screen. This should normally be constructed as a temporary stack object; don't store a wxScreenDC object.

When using multiple monitors, wxScreenDC corresponds to the entire virtual screen composed of all of them. Notice that coordinates on wxScreenDC can be negative in this case, see wxDisplay:getGeometry/1 for more.

See: wxDC, wxMemoryDC, wxPaintDC, wxClientDC, wxWindowDC

This class is derived (and can use functions) from: wxDC

wxWidgets docs: wxScreenDC

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Data Types

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wxScreenDC() = wx:wx_object()

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Exports

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new() -> wxScreenDC()

Constructor.

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destroy(This :: wxScreenDC()) -> ok

Destroys the object.