Erlang -- wxTextEntryDialog

# wxTextEntryDialog

###
Module

wxTextEntryDialog

###
Module Summary

Functions for wxTextEntryDialog class

###
Description

This class represents a dialog that requests a one-line text string from the user. It is implemented as a generic wxWidgets dialog.

See: Overview cmndlg

This class is derived (and can use functions) from: wxDialog wxTopLevelWindow wxWindow wxEvtHandler

wxWidgets docs: wxTextEntryDialog

###
Data Types

####
wxTextEntryDialog() = wx:wx_object()

###
Exports

####
new() -> wxTextEntryDialog()

Default constructor.

Call Create() (not implemented in wx) to really create the dialog later.

Since: 2.9.5

####
new(Parent, Message) -> wxTextEntryDialog()

### Types

Parent = wxWindow:wxWindow()
Message = unicode:chardata()

####
new(Parent, Message, Options :: [Option]) -> wxTextEntryDialog()

### Types

Parent = wxWindow:wxWindow()
Message = unicode:chardata()
Option =
{caption, unicode:chardata()} |
{value, unicode:chardata()} |
{style, integer()} |
{pos, {X :: integer(), Y :: integer()}}

Constructor.

Use wxDialog:showModal/1 to show the dialog.

See Create() (not implemented in wx) method for parameter description.

####
destroy(This :: wxTextEntryDialog()) -> ok

Destructor.

####
getValue(This) -> unicode:charlist()

### Types

This = wxTextEntryDialog()

Returns the text that the user has entered if the user has pressed OK, or the original value if the user has pressed Cancel.

####
setValue(This, Value) -> ok

### Types

This = wxTextEntryDialog()
Value = unicode:chardata()

Sets the default text value.