Vector BLF: FlexRayV6StartCycleEvent.h Source File

Vector BLF

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FlexRayV6StartCycleEvent.h
1// SPDX-FileCopyrightText: 2013-2021 Tobias Lorenz <tobias.lorenz@gmx.net>
2//
3// SPDX-License-Identifier: GPL-3.0-or-later
4
5#pragma once
6
7#include <Vector/BLF/platform.h>
8
9#include <array>
10
11#include <Vector/BLF/AbstractFile.h>
12#include <Vector/BLF/ObjectHeader.h>
13
14#include <Vector/BLF/vector_blf_export.h>
15
16namespace Vector {
17namespace BLF {
18
24 struct VECTOR_BLF_EXPORT FlexRayV6StartCycleEvent final : ObjectHeader {
25 FlexRayV6StartCycleEvent();
26
27 void read(AbstractFile & is) override;
28 void write(AbstractFile & os) override;
29 uint32_t calculateObjectSize() const override;
30
36 uint16_t channel {};
37
47 uint8_t dir {};
48
54 uint8_t lowTime {};
55
61 uint32_t fpgaTick {};
62
68 uint32_t fpgaTickOverflow {};
69
76 uint32_t clientIndexFlexRayV6StartCycleEvent {};
77
83 uint32_t clusterTime {};
84
90 std::array<uint8_t, 2> dataBytes {};
91
93 uint16_t reservedFlexRayV6StartCycleEvent {};
94};
95
96}
97}
Vector::BLF::AbstractFile
Definition: AbstractFile.h:19
Vector::BLF::FlexRayV6StartCycleEvent
FLEXRAY_CYCLE.
Definition: FlexRayV6StartCycleEvent.h:24
Vector::BLF::ObjectHeader
Object header.
Definition: ObjectHeader.h:22