Vector BLF: FlexRaySync.h Source File

Vector BLF

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FlexRaySync.h
1// SPDX-FileCopyrightText: 2013-2021 Tobias Lorenz <tobias.lorenz@gmx.net>
2//
3// SPDX-License-Identifier: GPL-3.0-or-later
4
5#pragma once
6
7#include <Vector/BLF/platform.h>
8
9#include <array>
10
11#include <Vector/BLF/AbstractFile.h>
12#include <Vector/BLF/ObjectHeader.h>
13
14#include <Vector/BLF/vector_blf_export.h>
15
16namespace Vector {
17namespace BLF {
18
24 struct VECTOR_BLF_EXPORT FlexRaySync final : ObjectHeader {
25 FlexRaySync();
26
27 void read(AbstractFile & is) override;
28 void write(AbstractFile & os) override;
29 uint32_t calculateObjectSize() const override;
30
34 uint16_t channel {};
35
37 uint8_t mux {};
38
40 uint8_t len {};
41
43 uint16_t messageId {};
44
46 uint16_t crc {};
47
49 uint8_t dir {};
50
52 uint8_t reservedFlexRaySync1 {};
53
55 uint16_t reservedFlexRaySync2 {};
56
58 std::array<uint8_t, 11> dataBytes {};
59
61 uint8_t cycle {};
62};
63
64}
65}
Vector::BLF::AbstractFile
Definition: AbstractFile.h:19
Vector::BLF::FlexRaySync
FLEXRAY_SYNC.
Definition: FlexRaySync.h:24
Vector::BLF::ObjectHeader
Object header.
Definition: ObjectHeader.h:22