//
// Copyright (C) 2002-2005  3Dlabs Inc. Ltd.
// All rights reserved.
//
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// modification, are permitted provided that the following conditions
// are met:
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//    notice, this list of conditions and the following disclaimer.
//
//    Redistributions in binary form must reproduce the above
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//    with the distribution.
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//

#pragma once

namespace glslang {

void RemoveAllTreeNodes(TIntermNode*);

} // end namespace glslang
