# Standard Library
import os
from gettext import gettext as _

# Lutris Modules
from lutris import settings
from lutris.runners.runner import Runner
from lutris.util import system


class mupen64plus(Runner):
    human_name = _("Mupen64Plus")
    description = _("Nintendo 64 emulator")
    platforms = [_("Nintendo 64")]
    runner_executable = "mupen64plus/mupen64plus"
    game_options = [
        {
            "option": "main_file",
            "type": "file",
            "label": _("ROM file"),
            "help": _("The game data, commonly called a ROM image."),
        }
    ]
    runner_options = [
        {
            "option": "fullscreen",
            "type": "bool",
            "label": _("Fullscreen"),
            "default": True,
        },
        {
            "option": "hideosd",
            "type": "bool",
            "label": _("Hide OSD"),
            "default": True
        },
    ]

    @property
    def working_dir(self):
        return os.path.join(settings.RUNNER_DIR, "mupen64plus")

    def play(self):
        arguments = [self.get_executable()]
        if self.runner_config.get("hideosd"):
            arguments.append("--noosd")
        else:
            arguments.append("--osd")
        if self.runner_config.get("fullscreen"):
            arguments.append("--fullscreen")
        else:
            arguments.append("--windowed")
        rom = self.game_config.get("main_file") or ""
        if not system.path_exists(rom):
            return {"error": "FILE_NOT_FOUND", "file": rom}
        arguments.append(rom)
        return {"command": arguments}
