Skeleton QML Type
Defines a skeletal animation hierarchy. More...
| Import Statement: | import QtQuick3D |
| Inherits: |
Detailed Description
A skeleton defines how a model can be animated using skeletal animation. It contains a hierarchy of Joint nodes. Each joint can be transformed for a skinning animation.
See also Joint::skeletonRoot, Model::skeleton, and Qt Quick 3D - Simple Skinning Example#skeleton-and-joint-hierarchy.