Skeleton QML Type

Defines a skeletal animation hierarchy. More...

Import Statement: import QtQuick3D
Inherits:

Node

Detailed Description

A skeleton defines how a model can be animated using skeletal animation. It contains a hierarchy of Joint nodes. Each joint can be transformed for a skinning animation.


See also Joint::skeletonRoot, Model::skeleton, and Qt Quick 3D - Simple Skinning Example#skeleton-and-joint-hierarchy.