<map id="BufferingAudioSource" name="BufferingAudioSource">
<area shape="rect" id="Node000001" title="An AudioSource which takes another source as input, and buffers it using a thread." alt="" coords="97,151,243,175"/>
<area shape="rect" id="Node000002" href="$classPositionableAudioSource.html" title="A type of AudioSource which can be repositioned." alt="" coords="5,78,172,103"/>
<area shape="poly" id="edge1_Node000001_Node000002" title=" " alt="" coords="115,111,158,148,155,152,111,115"/>
<area shape="rect" id="Node000003" href="$classAudioSource.html" title="Base class for objects that can produce a continuous stream of audio." alt="" coords="41,5,136,30"/>
<area shape="poly" id="edge2_Node000002_Node000003" title=" " alt="" coords="91,45,91,78,86,78,86,45"/>
<area shape="rect" id="Node000004" href="$classTimeSliceClient.html" title="Used by the TimeSliceThread class." alt="" coords="196,78,309,103"/>
<area shape="poly" id="edge3_Node000001_Node000004" title=" " alt="" coords="230,114,185,152,182,148,226,110"/>
</map>
