Clutter.ProximityEvent
Description: Reference for Clutter.ProximityEvent

### Struct

# ClutterProximityEvent

#### Description [src]

    struct ClutterProximityEvent {
      ClutterEventType type;
      guint32 time;
      ClutterEventFlags flags;
      ClutterStage* stage;
      ClutterInputDevice* device;
    }

Event for tool proximity in tablet devices8

###### Structure members

`type`

  Event type.

`time`

  Event time.

`flags`

  Event flags.

`stage`

  Event source stage.

`device`

  The device that originated the event. If you want the physical device the event originated from, use `clutter_event_get_source_device()`