### Method

# Cogl Framebuffer get_projection_matrix

#### Declaration [src]

    void
    cogl_framebuffer_get_projection_matrix (
      CoglFramebuffer* framebuffer,
      graphene_matrix_t* matrix
    )

#### Description [src]

Stores the current projection matrix in `matrix`.

#### Parameters

`matrix`

  Type: `graphene_matrix_t`

  Return location for the projection matrix.

  The argument will be set by the function.
  The data is owned by the caller of the function.