Uses of Class javafx.scene.Parent (JavaFX 17)

## Uses of Class
javafx.scene.Parent

- Packages that use Parent
  Package | Description
  --- | ---
  javafx.scene | Provides the core set of base classes for the JavaFX Scene Graph API.
  javafx.scene.chart | The JavaFX User Interface provides a set of chart components that are a very convenient way for data visualization.
  javafx.scene.control | The JavaFX User Interface Controls (UI Controls or just Controls) are specialized Nodes in the JavaFX Scenegraph especially suited for reuse in many different application contexts.
  javafx.scene.control.cell | The `javafx.scene.control.cell` package is where all cell-related classes are located, other than the core classes such as `Cell`, `IndexedCell`, `ListCell`, `TreeCell`, and `TableCell`.
  javafx.scene.control.skin | The javafx.scene.control.skin package is where the skin classes, typically one for each UI control, are located
  javafx.scene.layout | Provides classes to support user interface layout.
  javafx.scene.text | Provides the set of classes for fonts and renderable Text Node.
  javafx.scene.web | This package provides means for loading and displaying Web content.

- - ### Uses of Parent in javafx.scene

    Subclasses of Parent in javafx.scene
    Modifier and Type | Class | Description
    --- | --- | ---
    `class` | `Group` | A `Group` node contains an ObservableList of children that are rendered in order whenever this node is rendered.

    Methods in javafx.scene that return Parent
    Modifier and Type | Method | Description
    --- | --- | ---
    `Parent` | Node.`getParent()` | Gets the value of the property parent.
    `Parent` | Scene.`getRoot()` | Gets the value of the property root.
    `Parent` | SubScene.`getRoot()` | Gets the value of the property root.

    Methods in javafx.scene that return types with arguments of type Parent
    Modifier and Type | Method | Description
    --- | --- | ---
    `ReadOnlyObjectProperty<Parent>` | Node.`parentProperty()` | The parent of this `Node`.
    `ObjectProperty<Parent>` | Scene.`rootProperty()` | Defines the root `Node` of the scene graph.
    `ObjectProperty<Parent>` | SubScene.`rootProperty()` | Defines the root `Node` of the `SubScene` scene graph.

    Methods in javafx.scene with parameters of type Parent
    Modifier and Type | Method | Description
    --- | --- | ---
    `void` | Scene.`setRoot​(Parent value)` | Sets the value of the property root.
    `void` | SubScene.`setRoot​(Parent value)` | Sets the value of the property root.

    Constructors in javafx.scene with parameters of type Parent
    Constructor | Description
    --- | ---
    `Scene​(Parent root)` | Creates a Scene for a specific root Node.
    `Scene​(Parent root, double width, double height)` | Creates a Scene for a specific root Node with a specific size.
    `Scene​(Parent root, double width, double height, boolean depthBuffer)` | Constructs a scene consisting of a root, with a dimension of width and height, and specifies whether a depth buffer is created for this scene.
    `Scene​(Parent root, double width, double height, boolean depthBuffer, SceneAntialiasing antiAliasing)` | Constructs a scene consisting of a root, with a dimension of width and height, specifies whether a depth buffer is created for this scene and specifies whether scene anti-aliasing is requested.
    `Scene​(Parent root, double width, double height, Paint fill)` | Creates a Scene for a specific root Node with a specific size and fill.
    `Scene​(Parent root, Paint fill)` | Creates a Scene for a specific root Node with a fill.
    `SubScene​(Parent root, double width, double height)` | Creates a `SubScene` for a specific root Node with a specific size.
    `SubScene​(Parent root, double width, double height, boolean depthBuffer, SceneAntialiasing antiAliasing)` | Constructs a `SubScene` consisting of a root, with a dimension of width and height, specifies whether a depth buffer is created for this scene and specifies whether scene anti-aliasing is requested.

  - ### Uses of Parent in javafx.scene.chart

    Subclasses of Parent in javafx.scene.chart
    Modifier and Type | Class | Description
    --- | --- | ---
    `class` | `AreaChart<X,​Y>` | AreaChart - Plots the area between the line that connects the data points and the 0 line on the Y axis.
    `class` | `Axis<T>` | Base class for all axes in JavaFX that represents an axis drawn on a chart area.
    `class` | `BarChart<X,​Y>` | A chart that plots bars indicating data values for a category.
    `class` | `BubbleChart<X,​Y>` | Chart type that plots bubbles for the data points in a series.
    `class` | `CategoryAxis` | A axis implementation that will works on string categories where each value as a unique category(tick mark) along the axis.
    `class` | `Chart` | Base class for all charts.
    `class` | `LineChart<X,​Y>` | Line Chart plots a line connecting the data points in a series.
    `class` | `NumberAxis` | An axis class that plots a range of numbers with major tick marks every tickUnit.
    `class` | `PieChart` | Displays a PieChart.
    `class` | `ScatterChart<X,​Y>` | Chart type that plots symbols for the data points in a series.
    `class` | `StackedAreaChart<X,​Y>` | StackedAreaChart is a variation of `AreaChart` that displays trends of the contribution of each value.
    `class` | `StackedBarChart<X,​Y>` | StackedBarChart is a variation of `BarChart` that plots bars indicating data values for a category.
    `class` | `ValueAxis<T extends Number>` | An axis whose data is defined as Numbers.
    `class` | `XYChart<X,​Y>` | Chart base class for all 2 axis charts.

  - ### Uses of Parent in javafx.scene.control

    Subclasses of Parent in javafx.scene.control
    Modifier and Type | Class | Description
    --- | --- | ---
    `class` | `Accordion` | An accordion is a group of `TitlePanes`.
    `class` | `Button` | A simple button control.
    `class` | `ButtonBar` | A ButtonBar is essentially a `HBox`, with the additional functionality for operating system specific button placement.
    `class` | `ButtonBase` | Base class for button-like UI Controls, including Hyperlinks, Buttons, ToggleButtons, CheckBoxes, and RadioButtons.
    `class` | `Cell<T>` | The Cell API is used for virtualized controls such as `ListView`, `TreeView`, and `TableView`.
    `class` | `CheckBox` | A tri-state selection Control typically skinned as a box with a checkmark or tick mark when checked.
    `class` | `ChoiceBox<T>` | The ChoiceBox is used for presenting the user with a relatively small set of predefined choices from which they may choose.
    `class` | `ColorPicker` | ColorPicker control allows the user to select a color from either a standard palette of colors with a simple one click selection OR define their own custom color.
    `class` | `ComboBox<T>` | An implementation of the `ComboBoxBase` abstract class for the most common form of ComboBox, where a popup list is shown to users providing them with a choice that they may select from.
    `class` | `ComboBoxBase<T>` | Abstract base class for ComboBox-like controls.
    `class` | `Control` | Base class for all user interface controls.
    `class` | `DateCell` | DateCell is used by `DatePicker` to render the individual grid cells in the calendar month.
    `class` | `DatePicker` | The DatePicker control allows the user to enter a date as text or to select a date from a calendar popup.
    `class` | `DialogPane` | DialogPane should be considered to be the root node displayed within a `Dialog` instance.
    `class` | `Hyperlink` | An HTML like label which can be a graphic and/or text which responds to rollovers and clicks.
    `class` | `IndexedCell<T>` | An implementation of `Cell` which contains an index property which maps into the data model underlying the visualization.
    `class` | `Label` | Label is a non-editable text control.
    `class` | `Labeled` | A Labeled `Control` is one which has as part of its user interface a textual content associated with it.
    `class` | `ListCell<T>` | The `Cell` type used within `ListView` instances.
    `class` | `ListView<T>` | A ListView displays a horizontal or vertical list of items from which the user may select, or with which the user may interact.
    `class` | `MenuBar` | A MenuBar control traditionally is placed at the very top of the user interface, and embedded within it are `Menus`.
    `class` | `MenuButton` | MenuButton is a button which, when clicked or pressed, will show a `ContextMenu`.
    `class` | `Pagination` | A Pagination control is used for navigation between pages of a single content, which has been divided into smaller parts.
    `class` | `PasswordField` | Text field that masks entered characters.
    `protected class` | `PopupControl.CSSBridge` | The link between the popup window and the scenegraph.
    `class` | `ProgressBar` | A specialization of the ProgressIndicator which is represented as a horizontal bar.
    `class` | `ProgressIndicator` | A circular control which is used for indicating progress, either infinite (aka indeterminate) or finite.
    `class` | `RadioButton` | RadioButtons create a series of items where only one item can be selected.
    `class` | `ScrollBar` | Either a horizontal or vertical bar with increment and decrement buttons and a "thumb" with which the user can interact.
    `class` | `ScrollPane` | A Control that provides a scrolled, clipped viewport of its contents.
    `class` | `Separator` | A horizontal or vertical separator line.
    `class` | `Slider` | The Slider Control is used to display a continuous or discrete range of valid numeric choices and allows the user to interact with the control.
    `class` | `Spinner<T>` | A single line text field that lets the user select a number or an object value from an ordered sequence.
    `class` | `SplitMenuButton` | The SplitMenuButton, like the `MenuButton` is closely associated with the concept of selecting a `MenuItem` from a menu.
    `class` | `SplitPane` | A control that has two or more sides, each separated by a divider, which can be dragged by the user to give more space to one of the sides, resulting in the other side shrinking by an equal amount.
    `class` | `TableCell<S,​T>` | Represents a single row/column intersection in a `TableView`.
    `class` | `TableRow<T>` | TableRow is an `IndexedCell`, but rarely needs to be used by developers creating TableView instances.
    `class` | `TableView<S>` | The TableView control is designed to visualize an unlimited number of rows of data, broken out into columns.
    `class` | `TabPane` | A control that allows switching between a group of `Tabs`.
    `class` | `TextArea` | Text input component that allows a user to enter multiple lines of plain text.
    `class` | `TextField` | Text input component that allows a user to enter a single line of unformatted text.
    `class` | `TextInputControl` | Abstract base class for text input controls.
    `class` | `TitledPane` | A TitledPane is a panel with a title that can be opened and closed.
    `class` | `ToggleButton` | A `ToggleButton` is a specialized control which has the ability to be selected.
    `class` | `ToolBar` | A ToolBar is a control which displays items horizontally or vertically.
    `class` | `TreeCell<T>` | The `Cell` type used with the `TreeView` control.
    `class` | `TreeTableCell<S,​T>` | Represents a single row/column intersection in a `TreeTableView`.
    `class` | `TreeTableRow<T>` | TreeTableRow is an `IndexedCell`, but rarely needs to be used by developers creating TreeTableView instances.
    `class` | `TreeTableView<S>` | The TreeTableView control is designed to visualize an unlimited number of rows of data, broken out into columns.
    `class` | `TreeView<T>` | The TreeView control provides a view on to a tree root (of type `TreeItem`).

  - ### Uses of Parent in javafx.scene.control.cell

    Subclasses of Parent in javafx.scene.control.cell
    Modifier and Type | Class | Description
    --- | --- | ---
    `class` | `CheckBoxListCell<T>` | A class containing a `ListCell` implementation that draws a `CheckBox` node inside the cell, optionally with a label to indicate what the checkbox represents.
    `class` | `CheckBoxTableCell<S,​T>` | A class containing a `TableCell` implementation that draws a `CheckBox` node inside the cell, optionally with a label to indicate what the checkbox represents.
    `class` | `CheckBoxTreeCell<T>` | A class containing a `TreeCell` implementation that draws a `CheckBox` node inside the cell, along with support for common interactions (discussed in more depth shortly).
    `class` | `CheckBoxTreeTableCell<S,​T>` | A class containing a `TreeTableCell` implementation that draws a `CheckBox` node inside the cell, optionally with a label to indicate what the checkbox represents.
    `class` | `ChoiceBoxListCell<T>` | A class containing a `ListCell` implementation that draws a `ChoiceBox` node inside the cell.
    `class` | `ChoiceBoxTableCell<S,​T>` | A class containing a `TableCell` implementation that draws a `ChoiceBox` node inside the cell.
    `class` | `ChoiceBoxTreeCell<T>` | A class containing a `ListCell` implementation that draws a `ChoiceBox` node inside the cell.
    `class` | `ChoiceBoxTreeTableCell<S,​T>` | A class containing a `TreeTableCell` implementation that draws a `ChoiceBox` node inside the cell.
    `class` | `ComboBoxListCell<T>` | A class containing a `ListCell` implementation that draws a `ComboBox` node inside the cell.
    `class` | `ComboBoxTableCell<S,​T>` | A class containing a `TableCell` implementation that draws a `ComboBox` node inside the cell.
    `class` | `ComboBoxTreeCell<T>` | A class containing a `TreeCell` implementation that draws a `ComboBox` node inside the cell.
    `class` | `ComboBoxTreeTableCell<S,​T>` | A class containing a `TreeTableCell` implementation that draws a `ComboBox` node inside the cell.
    `class` | `ProgressBarTableCell<S>` | A class containing a `TableCell` implementation that draws a `ProgressBar` node inside the cell.
    `class` | `ProgressBarTreeTableCell<S>` | A class containing a `TreeTableCell` implementation that draws a `ProgressBar` node inside the cell.
    `class` | `TextFieldListCell<T>` | A class containing a `ListCell` implementation that draws a `TextField` node inside the cell.
    `class` | `TextFieldTableCell<S,​T>` | A class containing a `TableCell` implementation that draws a `TextField` node inside the cell.
    `class` | `TextFieldTreeCell<T>` | A class containing a `TreeCell` implementation that draws a `TextField` node inside the cell.
    `class` | `TextFieldTreeTableCell<S,​T>` | A class containing a `TableCell` implementation that draws a `TextField` node inside the cell.

  - ### Uses of Parent in javafx.scene.control.skin

    Subclasses of Parent in javafx.scene.control.skin
    Modifier and Type | Class | Description
    --- | --- | ---
    `class` | `NestedTableColumnHeader` | This class is used to construct the header of a TableView.
    `class` | `TableColumnHeader` | Region responsible for painting a single column header.
    `class` | `TableHeaderRow` | Region responsible for painting the entire row of column headers.
    `class` | `VirtualFlow<T extends IndexedCell>` | Implementation of a virtualized container using a cell based mechanism.

  - ### Uses of Parent in javafx.scene.layout

    Subclasses of Parent in javafx.scene.layout
    Modifier and Type | Class | Description
    --- | --- | ---
    `class` | `AnchorPane` | AnchorPane allows the edges of child nodes to be anchored to an offset from the anchor pane's edges.
    `class` | `BorderPane` | BorderPane lays out children in top, left, right, bottom, and center positions.
    `class` | `FlowPane` | FlowPane lays out its children in a flow that wraps at the flowpane's boundary.
    `class` | `GridPane` | GridPane lays out its children within a flexible grid of rows and columns.
    `class` | `HBox` | HBox lays out its children in a single horizontal row.
    `class` | `Pane` | Base class for layout panes which need to expose the children list as public so that users of the subclass can freely add/remove children.
    `class` | `Region` | Region is the base class for all JavaFX Node-based UI Controls, and all layout containers.
    `class` | `StackPane` | StackPane lays out its children in a back-to-front stack.
    `class` | `TilePane` | TilePane lays out its children in a grid of uniformly sized "tiles".
    `class` | `VBox` | VBox lays out its children in a single vertical column.

  - ### Uses of Parent in javafx.scene.text

    Subclasses of Parent in javafx.scene.text
    Modifier and Type | Class | Description
    --- | --- | ---
    `class` | `TextFlow` | TextFlow is special layout designed to lay out rich text.

  - ### Uses of Parent in javafx.scene.web

    Subclasses of Parent in javafx.scene.web
    Modifier and Type | Class | Description
    --- | --- | ---
    `class` | `HTMLEditor` | A control that allows for users to edit text, and apply styling to this text.
    `class` | `WebView` | `WebView` is a `Node` that manages a `WebEngine` and displays its content.