Clutter.Image.set_bytes

### Method

# Clutter Imageset_bytes

#### Declaration [src]

    gboolean
    clutter_image_set_bytes (
      ClutterImage* image,
      GBytes* data,
      CoglPixelFormat pixel_format,
      guint width,
      guint height,
      guint row_stride,
      GError** error
    )

#### Description [src]

Sets the image data stored inside a `GBytes` to be displayed by `image`.

If the image data was successfully loaded, the `image` will be invalidated.

In case of error, the `error` value will be set, and this function will return `FALSE`.

The image data contained inside the `GBytes` is copied in texture memory, and no additional reference is acquired on the `data`.

#### Parameters

`data`

  Type: `GBytes`

  The image data, as a `GBytes`.

  The data is owned by the caller of the method.

`pixel_format`

  Type: `CoglPixelFormat`

  The Cogl pixel format of the image data.

`width`

  Type: `guint`

  The width of the image data.

`height`

  Type: `guint`

  The height of the image data.

`row_stride`

  Type: `guint`

  The length of each row inside `data`.

`error`

  Type: `GError **`

  The return location for a recoverable error.

  The argument can be `NULL`.
  If the return location is not `NULL`, then you must initialize it to a `NULL` `GError*`.
  The argument will be left initialized to `NULL` by the method if there are no errors.
  In case of error, the argument will be set to a newly allocated `GError`; the caller will take ownership of the data, and be responsible for freeing it.

#### Return value

Type: `gboolean`

`TRUE` if the image data was successfully loaded, and `FALSE` otherwise.