# Copyright (c) 2016 by Michael Zahniser
#
# Endless Sky is free software: you can redistribute it and/or modify it under the
# terms of the GNU General Public License as published by the Free Software
# Foundation, either version 3 of the License, or (at your option) any later version.
#
# Endless Sky is distributed in the hope that it will be useful, but WITHOUT ANY
# WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
# PARTICULAR PURPOSE. See the GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License along with
# this program. If not, see <https://www.gnu.org/licenses/>.

ship "Arach Courier"
	sprite "ship/arach courier"
	thumbnail "thumbnail/arach courier"
	attributes
		category "Light Freighter"
		licenses
			Coalition
		"cost" 723000
		"shields" 1200
		"hull" 2000
		"required crew" 1
		"bunks" 1
		"mass" 100
		"drag" 2.9
		"heat dissipation" .65
		"fuel capacity" 300
		"cargo space" 94
		"outfit space" 148
		"weapon capacity" 39
		"engine capacity" 40
		weapon
			"blast radius" 20
			"shield damage" 200
			"hull damage" 100
			"hit force" 300
	outfits
		"Small Collector Module"
		"Small Battery Module"
		"Small Repair Module"
		
		"Small Thrust Module" 2
		"Small Reverse Module" 2
		"Small Steering Module" 2
		"Hyperdrive"
		
	engine -27 58 .6
	engine -15 58 .8
	engine 15 58 .8
	engine 27 58 .6
	gun -14 -38
	gun 14 -38
	explode "tiny explosion" 10
	explode "small explosion" 10
	"final explode" "final explosion small"
	description `These hardy little cargo ships are the perfect size for young Arachi just setting out into the sky with dreams of one day building their own merchant fleets. Of course, an Arach lucky enough to be born into one of the great Houses can probably find a patron to buy them a much larger ship instead.`

ship "Arach Courier" "Arach Courier (Miner)"
	outfits
		"MCS Extractor" 2
		
		"Small Cogeneration Module" 2
		"Small Collector Module" 2
		"Small Battery Module" 2
		"Small Repair Module"
		
		"Small Thrust Module" 2
		"Small Steering Module" 3
		"Hyperdrive"

ship "Arach Freighter"
	sprite "ship/arach freighter"
	thumbnail "thumbnail/arach freighter"
	attributes
		category "Light Freighter"
		licenses
			Coalition
		"cost" 4580000
		"shields" 3400
		"hull" 8500
		"required crew" 3
		"bunks" 10
		"mass" 380
		"drag" 10.6
		"heat dissipation" .55
		"fuel capacity" 500
		"cargo space" 372
		"outfit space" 349
		"weapon capacity" 132
		"engine capacity" 92
		weapon
			"blast radius" 80
			"shield damage" 800
			"hull damage" 400
			"hit force" 1200
	outfits
		"Small Collector Module" 3
		"Small Battery Module" 2
		"Small Shield Module"
		"Small Repair Module" 2
		
		"Large Thrust Module"
		"Large Reverse Module"
		"Small Thrust Module" 2
		"Small Reverse Module" 2
		"Large Steering Module"
		"Small Steering Module" 2
		"Hyperdrive"
		
	engine -18 141 .7
	engine 0 143 1
	engine 18 141 .7
	gun -19 -112
	gun 19 -112
	turret -41 37
	turret 41 37
	explode "tiny explosion" 10
	explode "small explosion" 15
	explode "medium explosion" 15
	"final explode" "final explosion medium"
	description `Arach cargo ship hulls are legendary for their durability. It is not uncommon for a large Arach family to convert a freighter that is no longer space-worthy into a planet-side dwelling, and even in the harshest of conditions these converted houses can last for hundreds of years with little or no exterior maintenance.`

ship "Arach Freighter" "Arach Freighter (Miner)"
	outfits
		"MCS Extractor" 2
		
		"Small Cogeneration Module" 2
		"Small Collector Module" 3
		"Small Battery Module" 2
		"Small Shield Module"
		"Small Repair Module" 2
		
		"Large Thrust Module"
		"Large Reverse Module"
		"Large Steering Module"
		"Small Thrust Module" 2
		"Small Reverse Module" 2
		"Small Steering Module" 2
		"Hyperdrive"

ship "Arach Hulk"
	sprite "ship/arach hulk"
	thumbnail "thumbnail/arach hulk"
	attributes
		category "Heavy Freighter"
		licenses
			Coalition
		"cost" 9978000
		"shields" 5700
		"hull" 13800
		"required crew" 8
		"bunks" 14
		"mass" 670
		"drag" 18.9
		"heat dissipation" .50
		"fuel capacity" 500
		"cargo space" 688
		"outfit space" 520
		"weapon capacity" 208
		"engine capacity" 148
		weapon
			"blast radius" 120
			"shield damage" 1200
			"hull damage" 600
			"hit force" 1800
	outfits
		"Large Collector Module"
		"Large Battery Module"
		"Small Battery Module"
		"Small Shield Module" 2
		"Large Repair Module"
		
		"Large Thrust Module" 2
		"Large Reverse Module" 2
		"Small Thrust Module" 2
		"Small Reverse Module" 2
		"Large Steering Module" 2
		"Small Steering Module" 2
		"Hyperdrive"
		
	engine -13 198 .7
	engine 0 199 1
	engine 13 198 .7
	gun -27 -88
	gun 27 -88
	turret 0 -65
	turret -90 88
	turret 90 88
	turret 0 189
	explode "small explosion" 10
	explode "medium explosion" 20
	explode "large explosion" 30
	explode "huge explosion" 10
	"final explode" "final explosion large"
	description `The Arachi believe that efficient functionality is the highest form of beauty, and none of their ships demonstrate that principle more clearly than the ugly yet utilitarian Hulk, designed with detachable side pods that can be swapped out on a planet in a matter of minutes if the captain is in a hurry to reach the next destination.`

ship "Arach Hulk" "Arach Hulk (Miner)"
	outfits
		"MCS Extractor" 2
		
		"Large Cogeneration Module"
		"Large Collector Module"
		"Large Battery Module"
		"Small Collector Module"
		"Small Battery Module"
		"Small Shield Module" 2
		"Large Repair Module"
		
		"Large Thrust Module" 2
		"Large Reverse Module" 2
		"Large Steering Module" 2
		"Small Thrust Module" 2
		"Small Reverse Module" 2
		"Small Steering Module" 2
		"Hyperdrive"

ship "Arach Spindle"
	sprite "ship/arach spindle"
	thumbnail "thumbnail/arach spindle"
	attributes
		category "Heavy Freighter"
		licenses
			Coalition
		"cost" 6652000
		"shields" 5000
		"hull" 9700
		"required crew" 4
		"bunks" 14
		"mass" 340
		"drag" 10.8
		"heat dissipation" .55
		"fuel capacity" 500
		"cargo space" 392
		"outfit space" 434
		"weapon capacity" 138
		"engine capacity" 148
		weapon
			"blast radius" 100
			"shield damage" 1000
			"hull damage" 500
			"hit force" 1500
	outfits
		"Large Collector Module"
		"Large Battery Module"
		"Small Battery Module"
		"Small Shield Module" 2
		"Small Repair Module" 3
		"Cooling Module"
		
		"Large Thrust Module" 2
		"Large Reverse Module" 2
		"Small Thrust Module" 3
		"Small Reverse Module" 3
		"Large Steering Module" 2
		"Small Steering Module" 1
		"Hyperdrive"
		
	engine -13 198 .7
	engine 0 199 1
	engine 13 198 .7
	gun -27 -88
	gun 27 -88
	turret 0 -65
	turret 0 189
	explode "small explosion" 10
	explode "medium explosion" 20
	explode "large explosion" 20
	"final explode" "final explosion large"
	description `The Arach Hulk is an ungainly, lumbering behemoth of a ship, but with its side pods removed it becomes the much more maneuverable Spindle. Because of its much lower cargo space, usually the only reason a fleet would include a Spindle is if they are planning on picking up new cargo pods at their destination.`

ship "Arach Spindle" "Arach Spindle (Miner)"
	outfits
		"MCS Extractor" 2
		
		"Large Collector Module"
		"Large Battery Module"
		"Small Cogeneration Module" 2
		"Small Collector Module" 2
		"Small Battery Module"
		"Cooling Module"
		"Small Shield Module" 2
		"Small Repair Module" 3
		
		"Large Thrust Module" 2
		"Large Reverse Module" 2
		"Large Steering Module" 2
		"Small Thrust Module" 3
		"Small Reverse Module" 3
		"Small Steering Module"
		"Hyperdrive"

ship "Arach Spindle" "Arach Spindle (Plasma)"
	outfits
		"Hyperdrive"
		"Outfits Expansion" 3
		"Small Shield Module"
		"Small Repair Module" 2
		"Large Repair Module"
		"Cooling Module" 5
		"Small Thrust Module" 3
		"Large Thrust Module" 2
		"Small Steering Module"
		"Small Battery Module"
		"Large Battery Module"
		"Large Steering Module" 2
		"Fusion Reactor"
		"Plasma Turret" 2

ship "Arach Spindle" "Arach Spindle (Jump Drive)"
	outfits
		"Large Collector Module" 3
		"Small Collector Module" 2
		"Large Battery Module"
		"Large Shield Module"
		"Small Shield Module"
		"Large Repair Module"
		"Small Repair Module" 2
		"Cooling Module" 2
		"Fuel Module" 4
		
		"Large Thrust Module" 2
		"Small Thrust Module" 3
		"Large Steering Module" 2
		"Small Steering Module"
		"Jump Drive"


ship "Arach Transport"
	sprite "ship/arach transport"
	thumbnail "thumbnail/arach transport"
	attributes
		category "Light Freighter"
		licenses
			Coalition
		"cost" 2772000
		"shields" 2300
		"hull" 4800
		"required crew" 2
		"bunks" 5
		"mass" 280
		"drag" 7.2
		"heat dissipation" .60
		"fuel capacity" 400
		"cargo space" 228
		"outfit space" 281
		"weapon capacity" 96
		"engine capacity" 70
		weapon
			"blast radius" 40
			"shield damage" 400
			"hull damage" 200
			"hit force" 600
	outfits
		"Small Collector Module" 2
		"Small Battery Module"
		"Small Shield Module"
		"Small Repair Module"
		
		"Large Thrust Module"
		"Large Reverse Module"
		"Large Steering Module"
		"Small Steering Module"
		"Hyperdrive"
		
	engine -14 117 .4
	engine -7 117 .9
	engine 7 117 .9
	engine 14 117 .4
	gun -22 13
	gun 22 13
	turret 0 -77
	explode "small explosion" 10
	explode "medium explosion" 30
	explode "large explosion" 5
	"final explode" "final explosion medium"
	description `The Arach Transport is the oldest of their ship designs, dating back to the time when they first joined the Coalition in overthrowing the Quarg and capturing their ringworlds. Back then, Transports were occasionally used as warships, but now, thousands of years later, they are considered outdated compared to the latest Heliarch military ships.`

ship "Arach Transport" "Arach Transport (Miner)"
	outfits
		"MCS Extractor" 2
		
		"Small Cogeneration Module" 2
		"Small Collector Module" 3
		"Small Battery Module" 2
		"Small Shield Module"
		"Small Repair Module"
		
		"Large Thrust Module"
		"Large Reverse Module"
		"Large Steering Module"
		"Small Steering Module"
		"Hyperdrive"


ship "Heliarch Breacher"
	sprite "ship/heliarch breacher"
	thumbnail "thumbnail/heliarch breacher"
	attributes
		category "Light Warship"
		licenses
			Heliarch
		"cost" 17659000
		"shields" 24400
		"hull" 21500
		"required crew" 11
		"bunks" 15
		"mass" 200
		"drag" 3.2
		"heat dissipation" .77
		"ion protection" .1
		"scramble protection" .1
		"fuel capacity" 800
		"cargo space" 13
		"outfit space" 372
		"weapon capacity" 112
		"engine capacity" 106
		weapon
			"blast radius" 150
			"shield damage" 1200
			"hull damage" 600
			"hit force" 1500
	outfits
		"Bombardment Cannon" 2
		"Bombardment Turret"
		"Finisher Pod"
		"Finisher Torpedo" 40
		
		"Small Reactor Module" 2
		"Small Battery Module"
		"Overcharged Shield Module"
		"Overclocked Repair Module"
		"Cooling Module" 2
		"Scanning Module"
		"Enforcer Riot Staff" 8
		"Enforcer Confrontation Gear" 6
		
		"Large Thrust Module" 2
		"Small Steering Module"
		"Hyperdrive"
	
	engine 0 85 .9
	engine -19 78 .7
	engine 19 79 .7
	gun 0 -87 "Finisher Pod"
	gun -20 -33 "Bombardment Cannon"
	gun 20 -33 "Bombardment Cannon"
	turret 0 -23.5 "Bombardment Turret"
	explode "small explosion" 30
	explode "medium explosion" 40
	explode "large explosion" 20
	"final explode" "final explosion medium" 1
	description `The Breacher isn't the most durable Heliarch vessel, but its impressive forward speed and high firepower for its size make this ship ideal for strafing runs.`

ship "Heliarch Breacher" "Heliarch Breacher (Ions)"
	outfits
		"Ion Hail Turret"
		"Ion Rain Gun" 3
		
		"Small Reactor Module" 2
		"Small Battery Module" 2
		"Overcharged Shield Module"
		"Overclocked Repair Module"
		"Cooling Module" 2
		"Scanning Module" 2
		"Enforcer Riot Staff" 8
		"Enforcer Confrontation Gear" 7
		
		"Large Thrust Module"
		"Small Thrust Module"
		"Large Steering Module" 2
		"Hyperdrive"

ship "Heliarch Breacher" "Heliarch Breacher (Missile)"
	outfits
		"Finisher Pod" 3
		"Finisher Storage Tube" 2
		"Finisher Torpedo" 160
		
		"Small Reactor Module"
		"Small Battery Module"
		"Large Shield Module"
		"Large Repair Module"
		"Cooling Module"
		"Scanning Module" 2
		"Enforcer Riot Staff" 9
		"Enforcer Confrontation Gear" 7
		
		"Large Thrust Module" 2
		"Large Steering Module"
		"Small Steering Module"
		"Hyperdrive"

ship "Heliarch Breacher" "Heliarch Breacher (Scrappy)"
	outfits
		"Bombardment Cannon" 3
		"Bombardment Turret"
		
		"Small Reactor Module" 2
		"Small Battery Module" 2
		"Overcharged Shield Module"
		"Overclocked Repair Module"
		"Cooling Module" 2
		"Scanning Module"
		"Enforcer Riot Staff" 8
		"Enforcer Confrontation Gear" 8
		
		"Large Thrust Module"
		"Small Thrust Module"
		"Large Steering Module" 2
		"Hyperdrive"


ship "Heliarch Hunter"
	sprite "ship/heliarch hunter"
	thumbnail "thumbnail/heliarch hunter"
	attributes
		category "Medium Warship"
		licenses
			Heliarch
		"cost" 32985000
		"shields" 54900
		"hull" 45300
		"required crew" 26
		"bunks" 41
		"mass" 420
		"drag" 5.3
		"heat dissipation" .71
		"ion protection" .2
		"scramble protection" .2
		"fuel capacity" 1500
		"cargo space" 27
		"outfit space" 552
		"weapon capacity" 201
		"engine capacity" 141
		weapon
			"blast radius" 200
			"shield damage" 2700
			"hull damage" 1200
			"hit force" 3000
	outfits
		"Finisher Pod" 3
		"Finisher Torpedo" 120
		"Bombardment Turret"
		"Heliarch Attractor"
		
		"Large Reactor Module"
		"Small Battery Module" 3
		"Overcharged Shield Module"
		"Overclocked Repair Module"
		"Cooling Module" 2
		"Scanning Module" 2
		"Enforcer Riot Staff" 25
		"Enforcer Confrontation Gear" 13
		
		"Large Thrust Module" 2
		"Small Thrust Module"
		"Large Steering Module"
		"Small Steering Module" 3
		"Scram Drive"
	
	engine -5.5 103 .1
	engine 5.5 103 .1
	engine -25 113 .8
	engine 25 113 .8
	gun 0 -117 "Finisher Pod"
	gun -17.5 -72.5 "Finisher Pod"
	gun 17.5 -72.5 "Finisher Pod"
	turret 0 -39.5 "Heliarch Attractor"
	turret 0 33 "Bombardment Turret"
	explode "small explosion" 30
	explode "medium explosion" 50
	explode "large explosion" 25
	explode "huge explosion" 5
	"final explode" "final explosion large" 1
	description `Although they mostly serve as patrol vessels nowadays in peacetime, Hunters were originally designed to quickly track down dissidents and bring them to justice.`

ship "Heliarch Hunter" "Heliarch Hunter (Burst Fire)"
	outfits
		"Finisher Maegrolain" 2
		"Finisher Storage Tube" 2
		"Finisher Torpedo" 160
		
		"Large Reactor Module"
		"Small Battery Module" 2
		"Overcharged Shield Module"
		"Overclocked Repair Module"
		"Cooling Module" 2
		"Scanning Module"
		"Outfits Expansion"
		"Enforcer Riot Staff" 12
		"Enforcer Confrontation Gear" 35
		
		"Large Thrust Module" 2
		"Small Thrust Module" 2
		"Large Steering Module"
		"Small Steering Module" 4
		"Scram Drive"
		
	gun
	gun "Finisher Maegrolain"
	gun "Finisher Maegrolain"
	
ship "Heliarch Hunter" "Heliarch Hunter (Interdicting)"
	outfits
		"Finisher Pod" 2
		"Finisher Storage Tube"
		"Finisher Torpedo" 100
		"Heliarch Attractor"
		"Heliarch Repulsor"
		
		"Large Reactor Module"
		"Large Battery Module"
		"Overcharged Shield Module"
		"Overclocked Repair Module"
		"Cooling Module" 2
		"Scanning Module" 3
		"Outfits Expansion"
		"Enforcer Riot Staff" 26
		"Enforcer Confrontation Gear" 14
		
		"Large Thrust Module" 2
		"Small Thrust Module"
		"Large Steering Module" 2
		"Small Steering Module"
		"Scram Drive"
	
	gun
	gun "Finisher Pod"
	gun "Finisher Pod"
	turret "Heliarch Repulsor"
	turret "Heliarch Attractor"

ship "Heliarch Hunter" "Heliarch Hunter (Ions)"
	outfits
		"Ion Hail Turret" 2
		"Ion Rain Gun" 3
		
		"Large Reactor Module"
		"Small Reactor Module"
		"Large Battery Module"
		"Overcharged Shield Module" 2
		"Overclocked Repair Module"
		"Cooling Module" 3
		"Scanning Module"
		"Outfits Expansion"
		"Enforcer Riot Staff" 28
		"Enforcer Confrontation Gear" 16
		
		"Large Thrust Module" 2
		"Small Thrust Module"
		"Large Steering Module" 2
		"Small Steering Module" 2
		"Scram Drive"

ship "Heliarch Hunter" "Heliarch Hunter (Missile)"
	outfits
		"Finisher Pod" 3
		"Finisher Storage Tube" 6
		"Finisher Torpedo" 240
		
		"Large Reactor Module"
		"Small Battery Module" 2
		"Overcharged Shield Module"
		"Overclocked Repair Module"
		"Cooling Module" 2
		"Scanning Module" 2
		"Outfits Expansion"
		"Enforcer Riot Staff" 27
		"Enforcer Confrontation Gear" 17
		
		"Large Thrust Module" 2
		"Small Thrust Module" 3
		"Large Steering Module" 2
		"Scram Drive"

ship "Heliarch Hunter" "Heliarch Hunter (Scrappy)"
	outfits
		"Bombardment Cannon" 3
		"Bombardment Turret" 2
		
		"Large Reactor Module"
		"Small Reactor Module"
		"Large Battery Module"
		"Overcharged Shield Module"
		"Overclocked Repair Module" 2
		"Cooling Module" 3
		"Scanning Module"
		"Outfits Expansion"
		"Enforcer Riot Staff" 26
		"Enforcer Confrontation Gear" 18
		
		"Large Thrust Module" 2
		"Small Thrust Module"
		"Large Steering Module" 2
		"Small Steering Module"
		"Scram Drive"


ship "Heliarch Interdictor"
	sprite "ship/heliarch interdictor"
	thumbnail "thumbnail/heliarch interdictor"
	attributes
		category "Medium Warship"
		licenses
			Heliarch
		"cost" 35487000
		"shields" 65300
		"hull" 54600
		"required crew" 42
		"bunks" 70
		"mass" 520
		"drag" 7.4
		"heat dissipation" .70
		"ion protection" .2
		"scramble protection" .2
		"fuel capacity" 800
		"cargo space" 79
		"outfit space" 544
		"weapon capacity" 179
		"engine capacity" 135
		weapon
			"blast radius" 250
			"shield damage" 3000
			"hull damage" 1500
			"hit force" 3800
	outfits
		"Finisher Pod" 2
		"Finisher Storage Tube"
		"Finisher Torpedo" 100
		"Heliarch Attractor"
		"Heliarch Repulsor"
		
		"Large Reactor Module"
		"Small Battery Module" 4
		"Overcharged Shield Module"
		"Overclocked Repair Module"
		"Cooling Module" 2
		"Scanning Module" 3
		"Enforcer Riot Staff" 28
		"Enforcer Confrontation Gear" 30
		
		"Large Thrust Module" 2
		"Large Steering Module" 2
		"Small Steering Module"
		"Hyperdrive"
	
	engine -30 163 .5
	engine -20 163 .85
	engine 20 163 .85
	engine 30 163 .5
	gun -20 -98 "Finisher Pod"
	gun 20 -98 "Finisher Pod"
	turret -8 -63 "Heliarch Attractor"
	turret 8 -63 "Heliarch Repulsor"
	explode "small explosion" 20
	explode "medium explosion" 50
	explode "large explosion" 30
	explode "huge explosion" 10
	"final explode" "final explosion large" 1
	description `Anyone who incurs the wrath of the Heliarchs cannot count on making a fast getaway thanks to the Interdictors, which were primarily designed to carry a pair of attractor and repulsor beams that can hold a ship a safe distance away while pushing it around enough to prevent it from getting a hyperspace lock to jump out of the system.`

ship "Heliarch Interdictor" "Heliarch Interdictor (Bombardment)"
	outfits
		"Finisher Pod" 2
		"Finisher Storage Tube" 2
		"Finisher Torpedo" 120
		"Bombardment Turret" 2
		
		"Large Reactor Module"
		"Small Battery Module" 3
		"Overcharged Shield Module"
		"Overclocked Repair Module"
		"Cooling Module" 2
		"Scanning Module" 3
		"Enforcer Riot Staff" 31
		"Enforcer Confrontation Gear" 27
		
		"Large Thrust Module" 2
		"Small Thrust Module"
		"Large Steering Module" 2
		"Small Steering Module"
		"Hyperdrive"

ship "Heliarch Interdictor" "Heliarch Interdictor (Burst Fire)"
	outfits
		"Finisher Maegrolain" 2
		"Finisher Storage Tube" 4
		"Finisher Torpedo" 200
		
		"Large Reactor Module"
		"Small Battery Module" 4
		"Overcharged Shield Module"
		"Overclocked Repair Module"
		"Cooling Module" 2
		"Scanning Module"
		"Outfits Expansion" 3
		"Enforcer Riot Staff" 20
		"Enforcer Confrontation Gear" 63
		
		"Large Thrust Module" 2
		"Small Thrust Module"
		"Large Steering Module" 2
		"Small Steering Module"
		"Hyperdrive"

ship "Heliarch Interdictor" "Heliarch Interdictor (Ions)"
	outfits
		"Ion Hail Turret" 2
		"Ion Rain Gun" 2

		"Large Reactor Module"
		"Small Reactor Module"
		"Small Battery Module" 4
		"Overcharged Shield Module" 2
		"Overclocked Repair Module" 2
		"Cooling Module" 3
		"Scanning Module" 3
		"Outfits Expansion"
		"Enforcer Riot Staff" 36
		"Enforcer Confrontation Gear" 33

		"Large Thrust Module" 2
		"Large Steering Module" 2
		"Small Steering Module"
		"Hyperdrive"

ship "Heliarch Interdictor" "Heliarch Interdictor (Missile)"
	outfits
		"Finisher Pod" 2
		"Finisher Storage Tube" 13
		"Finisher Torpedo" 340

		"Small Reactor Module" 2
		"Overcharged Shield Module"
		"Overclocked Repair Module"
		"Cooling Module"
		"Scanning Module" 2
		"Outfits Expansion" 3
		"Enforcer Riot Staff" 25
		"Enforcer Confrontation Gear" 28

		"Large Thrust Module" 3
		"Small Thrust Module"
		"Large Steering Module"
		"Hyperdrive"

ship "Heliarch Interdictor" "Heliarch Interdictor (Scrappy)"
	outfits
		"Bombardment Cannon" 2
		"Bombardment Turret" 2

		"Large Reactor Module"
		"Small Reactor Module"
		"Large Battery Module"
		"Overcharged Shield Module"
		"Small Shield Module"
		"Overclocked Repair Module" 2
		"Small Repair Module"
		"Cooling Module" 3
		"Scanning Module" 5
		"Outfits Expansion" 2
		"Enforcer Riot Staff" 29
		"Enforcer Confrontation Gear" 29

		"Large Thrust Module" 2
		"Small Thrust Module"
		"Large Steering Module" 2
		"Small Steering Module"
		"Hyperdrive"


ship "Heliarch Judicator"
	sprite "ship/heliarch judicator"
	thumbnail "thumbnail/heliarch judicator"
	attributes
		category "Medium Warship"
		licenses
			Heliarch
		"cost" 33953000
		"shields" 47700
		"hull" 41900
		"required crew" 31
		"bunks" 110
		"mass" 480
		"drag" 7.9
		"heat dissipation" .67
		"ion protection" .2
		"scramble protection" .2
		"fuel capacity" 900
		"cargo space" 136
		"outfit space" 524
		"weapon capacity" 164
		"engine capacity" 114
		weapon
			"blast radius" 250
			"shield damage" 2800
			"hull damage" 1400
			"hit force" 3800
	outfits
		"Finisher Pod" 2
		"Finisher Torpedo" 140
		"Finisher Storage Tube" 3
		"Ion Hail Turret"
		
		"Large Reactor Module"
		"Small Battery Module" 2
		"Overcharged Shield Module"
		"Overclocked Repair Module" 2
		"Cooling Module" 2
		"Scanning Module" 4
		"Enforcer Riot Staff" 83
		"Enforcer Confrontation Gear" 49
		
		"Small Thrust Module" 2
		"Small Steering Module"
		"Large Thrust Module" 2
		"Large Steering Module"
		"Scram Drive"
	
	engine -33 108 .5
	engine -17 163 .7
	engine 17 163 .7
	engine 33 108 .5
	gun -13 -124.5 "Finisher Pod"
	gun 13 -124.5 "Finisher Pod"
	turret 0 45 "Ion Hail Turret"
	bay "Fighter" -34.5 -82
		"launch effect" "coalition launch"
	bay "Fighter" 34.5 -82
		"launch effect" "coalition launch"
	bay "Fighter" -67.5 35
		"launch effect" "coalition launch"
	bay "Fighter" -67.5 35
		"launch effect" "coalition launch"
	bay "Fighter" 67.5 35
		"launch effect" "coalition launch"
	bay "Fighter" 67.5 35
		"launch effect" "coalition launch"
	explode "small explosion" 20
	explode "medium explosion" 50
	explode "large explosion" 20
	explode "huge explosion" 10
	"final explode" "final explosion large" 1
	description `During their time battling the Quarg, the Coalition focused on producing the strongest, toughest warships they could, so fightercraft were out of the question. Now, however, the Heliarch's shield matrix and hull integrity technology is much more advanced, and they have recently experimented with such ships. The Judicator was made for transportation of these new fighters.`
	description `	Alongside their six fighter bays, Judicators come with a large bunk count and higher cargo space than other Heliarch warships, thus doubling as a logistics vessel for transporting troops and equipment.`

ship "Heliarch Judicator" "Heliarch Judicator (Attractor)"
	outfits
		"Ion Rain Gun" 2
		"Heliarch Attractor"
		
		"Large Reactor Module"
		"Small Reactor Module"
		"Large Battery Module"
		"Small Battery Module" 2
		"Overcharged Shield Module" 2
		"Overclocked Repair Module" 2
		"Cooling Module" 3
		"Scanning Module" 3
		"Outfits Expansion" 3
		"Enforcer Riot Staff" 87
		"Enforcer Confrontation Gear" 42
		
		"Large Thrust Module" 2
		"Large Steering Module" 2
		"Scram Drive"

ship "Heliarch Judicator" "Heliarch Judicator (Ions)"
	outfits
		"Ion Rain Gun" 2
		"Ion Hail Turret"
		
		"Large Reactor Module"
		"Small Reactor Module"
		"Large Battery Module"
		"Overcharged Shield Module" 2
		"Overclocked Repair Module" 3
		"Cooling Module" 3
		"Scanning Module" 4
		"Outfits Expansion" 3
		"Enforcer Riot Staff" 90
		"Enforcer Confrontation Gear" 31
		
		"Large Thrust Module"
		"Small Thrust Module" 3
		"Large Steering Module" 2
		"Scram Drive"

ship "Heliarch Judicator" "Heliarch Judicator (Missile)"
	outfits
		"Finisher Pod" 2
		"Finisher Storage Tube" 14
		"Finisher Torpedo" 360
		
		"Small Reactor Module" 2
		"Small Battery Module"
		"Overcharged Shield Module"
		"Overclocked Repair Module"
		"Cooling Module" 2
		"Scanning Module" 5
		"Outfits Expansion" 6
		"Enforcer Riot Staff" 81
		"Enforcer Confrontation Gear" 36
		
		"Large Thrust Module" 2
		"Small Thrust Module" 3
		"Small Steering Module" 3
		"Scram Drive"

ship "Heliarch Judicator" "Heliarch Judicator (Repulsor)"
	outfits
		"Finisher Pod" 2
		"Finisher Storage Tube" 3
		"Finisher Torpedo" 140
		"Heliarch Repulsor"
		
		"Large Reactor Module"
		"Large Battery Module"
		"Overcharged Shield Module" 2
		"Overclocked Repair Module"
		"Cooling Module" 2
		"Scanning Module" 3
		"Outfits Expansion" 3
		"Enforcer Riot Staff" 87
		"Enforcer Confrontation Gear" 42
		
		"Large Thrust Module"
		"Small Thrust Module" 3
		"Large Steering Module" 2
		"Scram Drive"

ship "Heliarch Judicator" "Heliarch Judicator (Scrappy)"
	outfits
		"Bombardment Cannon" 2
		"Bombardment Turret"
		
		"Large Reactor Module"
		"Small Reactor Module"
		"Large Battery Module"
		"Overcharged Shield Module"
		"Small Shield Module"
		"Overclocked Repair Module" 3
		"Cooling Module" 3
		"Scanning Module"
		"Outfits Expansion"
		"Enforcer Riot Staff" 83
		"Enforcer Confrontation Gear" 33
		
		"Large Thrust Module"
		"Small Thrust Module" 2
		"Large Steering Module" 2
		"Small Steering Module" 2
		"Scram Drive"


ship "Heliarch Neutralizer"
	sprite "ship/heliarch neutralizer"
	thumbnail "thumbnail/heliarch neutralizer"
	attributes
		category "Light Warship"
		licenses
			Heliarch
		"cost" 18847000
		"shields" 36400
		"hull" 32800
		"required crew" 17
		"bunks" 24
		"mass" 270
		"drag" 4.1
		"heat dissipation" .75
		"ion protection" .1
		"scramble protection" .1
		"fuel capacity" 1000
		"cargo space" 36
		"outfit space" 367
		"weapon capacity" 72
		"engine capacity" 102
		weapon
			"blast radius" 150
			"shield damage" 1800
			"hull damage" 900
			"hit force" 2100
	outfits
		"Ion Rain Gun" 4
		
		"Small Reactor Module" 2
		"Small Battery Module" 3
		"Overcharged Shield Module"
		"Overclocked Repair Module"
		"Cooling Module" 2
		"Scanning Module" 2
		"Enforcer Riot Staff" 9
		"Enforcer Confrontation Gear" 11
		
		"Large Thrust Module"
		"Small Thrust Module" 2
		"Large Steering Module"
		"Small Steering Module" 2
		"Hyperdrive"
	
	engine -17 82 .7
	engine 0 74 1
	engine 17 82 .7
	gun -16 -59 "Ion Rain Gun"
	gun 16 -59 "Ion Rain Gun"
	gun -22 -57 "Ion Rain Gun"
	gun 22 -57 "Ion Rain Gun"
	explode "small explosion" 30
	explode "medium explosion" 40
	explode "large explosion" 20
	"final explode" "final explosion medium" 1
	description `The most common Heliarch patrol ship, Neutralizers are designed to be just strong enough to keep an enemy vessel occupied until reinforcements can arrive.`

ship "Heliarch Neutralizer" "Heliarch Neutralizer (Missile)"
	outfits
		"Finisher Pod" 2
		"Finisher Storage Tube" 4
		"Finisher Torpedo" 160

		"Small Reactor Module"
		"Overcharged Shield Module"
		"Overclocked Repair Module"
		"Cooling Module"
		"Scanning Module" 3
		"Outfits Expansion"
		"Enforcer Riot Staff" 8
		"Enforcer Confrontation Gear" 12

		"Large Thrust Module" 2
		"Small Thrust Module"
		"Large Steering Module"
		"Hyperdrive"
	
	gun "Finisher Pod"
	gun "Finisher Pod"
	gun
	gun

ship "Heliarch Neutralizer" "Heliarch Neutralizer (Nimble)"
	outfits
		"Ion Rain Gun" 4
		
		"Small Reactor Module" 2
		"Small Battery Module" 2
		"Overcharged Shield Module"
		"Overclocked Repair Module"
		"Cooling Module"
		"Scanning Module" 2
		"Enforcer Riot Staff" 10
		"Enforcer Confrontation Gear" 10
		
		"Large Thrust Module"
		"Small Thrust Module"
		"Large Steering Module" 2
		"Small Steering Module"
		"Hyperdrive"

ship "Heliarch Neutralizer" "Heliarch Neutralizer (Scrappy)"
	outfits
		"Bombardment Cannon" 4
		
		"Large Reactor Module"
		"Small Battery Module" 2
		"Overcharged Shield Module"
		"Overclocked Repair Module"
		"Cooling Module" 2
		"Scanning Module" 2
		"Enforcer Riot Staff" 11
		"Enforcer Confrontation Gear" 9
		
		"Large Thrust Module"
		"Small Thrust Module" 2
		"Large Steering Module" 2
		"Hyperdrive"


ship "Heliarch Punisher"
	sprite "ship/heliarch punisher"
	thumbnail "thumbnail/heliarch punisher"
	attributes
		category "Heavy Warship"
		licenses
			Heliarch
		"cost" 58487000
		"shields" 108000
		"hull" 85000
		"required crew" 96
		"bunks" 145
		"mass" 780
		"drag" 12.2
		"heat dissipation" .60
		"ion protection" .3
		"scramble protection" .3
		"fuel capacity" 600
		"cargo space" 94
		"outfit space" 885
		"weapon capacity" 352
		"engine capacity" 187
		weapon
			"blast radius" 400
			"shield damage" 4800
			"hull damage" 2400
			"hit force" 6000
	outfits
		"Ion Rain Gun" 4
		"Finisher Pod" 2
		"Finisher Torpedo" 80
		"Bombardment Turret" 4
		
		"Large Reactor Module" 2
		"Large Battery Module"
		"Overcharged Shield Module" 2
		"Overclocked Repair Module" 2
		"Cooling Module" 4
		"Scanning Module" 4
		"Enforcer Riot Staff" 78
		"Enforcer Confrontation Gear" 44
		
		"Large Thrust Module" 2
		"Small Thrust Module" 2
		"Large Steering Module" 2
		"Small Steering Module" 3
		"Hyperdrive"
	
	engine -24 184 .6
	engine 0 187 1.1
	engine 24 184 .6
	gun -21 -121 "Ion Rain Gun"
	gun 21 -121 "Ion Rain Gun"
	gun -27 -118 "Ion Rain Gun"
	gun 27 -118 "Ion Rain Gun"
	gun -43 -43 "Finisher Pod"
	gun 43 -43 "Finisher Pod"
	turret -13 -42 "Bombardment Turret"
	turret 13 -42 "Bombardment Turret"
	turret 0 -35 "Bombardment Turret"
	turret 0 164 "Bombardment Turret"
	explode "small explosion" 20
	explode "medium explosion" 60
	explode "large explosion" 40
	explode "huge explosion" 20
	"final explode" "final explosion large" 1
	description `Although not quite as strong or powerful as the Quarg ships that they are designed to oppose, Heliarch Punishers are versatile and durable ships. Rumors say that the Heliarchs have a small stash of stolen Quarg Skylances that they can outfit the Punishers with in times of war.`

ship "Heliarch Punisher" "Heliarch Punisher (Burst Fire)"
	outfits
		"Finisher Maegrolain" 4
		"Finisher Storage Tube" 4
		"Finisher Torpedo" 320
		
		"Large Reactor Module"
		"Small Reactor Module"
		"Large Battery Module"
		"Overcharged Shield Module" 2
		"Overclocked Repair Module" 2
		"Cooling Module" 3
		"Scanning Module"
		"Outfits Expansion" 4
		"Enforcer Riot Staff" 29
		"Enforcer Confrontation Gear" 113
		
		"Large Thrust Module" 3
		"Small Thrust Module" 2
		"Large Steering Module" 2
		"Small Steering Module" 3
		"Hyperdrive"
	
	gun "Finisher Maegrolain"
	gun "Finisher Maegrolain"
	gun
	gun
	gun "Finisher Maegrolain"
	gun "Finisher Maegrolain"

ship "Heliarch Punisher" "Heliarch Punisher (Fuel)"
	outfits
		"Finisher Pod" 2
		"Finisher Torpedo" 80
		"Bombardment Turret" 4
		
		"Large Reactor Module" 2
		"Large Battery Module"
		"Overcharged Shield Module" 2
		"Overclocked Repair Module" 2
		"Cooling Module" 4
		"Scanning Module" 4
		"Fuel Module" 4
		"Enforcer Riot Staff" 160
		"Enforcer Confrontation Gear" 150
	
		"Large Thrust Module" 2
		"Small Thrust Module" 2
		"Large Steering Module" 2
		"Small Steering Module" 2
		"Jump Drive"

ship "Heliarch Punisher" "Heliarch Punisher (Interdicting)"
	outfits
		"Bombardment Cannon" 4
		"Finisher Pod" 2
		"Finisher Torpedo" 80
		"Heliarch Attractor" 2
		"Heliarch Repulsor"
		"Bombardment Turret"
		
		"Large Reactor Module" 2
		"Small Battery Module" 3
		"Overcharged Shield Module" 2
		"Overclocked Repair Module" 2
		"Cooling Module" 4
		"Scanning Module" 4
		"Enforcer Riot Staff" 80
		"Enforcer Confrontation Gear" 42
		
		"Large Thrust Module" 2
		"Small Thrust Module" 3
		"Large Steering Module" 2
		"Small Steering Module" 2
		"Hyperdrive"
	
	gun "Bombardment Cannon"
	gun "Bombardment Cannon"
	gun "Bombardment Cannon"
	gun "Bombardment Cannon"
	gun "Finisher Pod"
	gun "Finisher Pod"
	turret "Heliarch Attractor"
	turret "Heliarch Attractor"
	turret "Heliarch Repulsor"
	turret "Bombardment Turret"

ship "Heliarch Punisher" "Heliarch Punisher (Ions)"
	outfits
		"Ion Hail Turret" 4
		"Ion Rain Gun" 6

		"Large Reactor Module" 2
		"Small Reactor Module"
		"Large Battery Module"
		"Overcharged Shield Module" 3
		"Overclocked Repair Module" 3
		"Cooling Module" 5
		"Scanning Module" 4
		"Outfits Expansion" 2
		"Enforcer Riot Staff" 96
		"Enforcer Confrontation Gear" 48

		"Large Thrust Module" 3
		"Large Steering Module" 2
		"Small Steering Module" 3
		"Hyperdrive"

ship "Heliarch Punisher" "Heliarch Punisher (Missile)"
	outfits
		"Finisher Pod" 6
		"Finisher Torpedo" 240
		"Heliarch Repulsor"
		
		"Large Reactor Module" 2
		"Small Battery Module" 3
		"Overcharged Shield Module" 3
		"Overclocked Repair Module" 2
		"Cooling Module" 4
		"Scanning Module" 4
		"Outfits Expansion" 2
		"Enforcer Riot Staff" 85
		"Enforcer Confrontation Gear" 40
		
		"Large Thrust Module" 4
		"Large Steering Module" 2
		"Small Steering Module"
		"Hyperdrive"
	
	turret
	turret
	turret "Heliarch Repulsor"
	turret

ship "Heliarch Punisher" "Heliarch Punisher (Pure Finishers)"
	outfits
		"Finisher Pod" 6
		"Finisher Storage Tube" 21
		"Finisher Torpedo" 660

		"Large Reactor Module"
		"Overcharged Shield Module"
		"Overclocked Repair Module"
		"Cooling Module" 4
		"Scanning Module" 4
		"Outfits Expansion" 4
		"Enforcer Riot Staff" 71
		"Enforcer Confrontation Gear" 40

		"Large Thrust Module" 4
		"Small Thrust Module"
		"Large Steering Module" 2
		"Hyperdrive"

ship "Heliarch Punisher" "Heliarch Punisher (Scrappy)"
	outfits
		"Bombardment Cannon" 6
		"Bombardment Turret" 4
		
		"Large Reactor Module" 2
		"Small Reactor Module"
		"Large Battery Module"
		"Overcharged Shield Module" 2
		"Overclocked Repair Module" 3
		"Cooling Module" 5
		"Scanning Module" 4
		"Outfits Expansion" 3
		"Enforcer Riot Staff" 77
		"Enforcer Confrontation Gear" 45
		
		"Large Thrust Module" 2
		"Small Thrust Module"
		"Large Steering Module" 4
		"Small Steering Module" 2
		"Hyperdrive"


ship "Heliarch Pursuer"
	sprite "ship/heliarch pursuer"
	thumbnail "thumbnail/heliarch pursuer"
	attributes
		category "Fighter"
		licenses
			Heliarch
		"cost" 1029000
		"shields" 2200
		"hull" 1600
		"required crew" 1
		"bunks" 1
		"mass" 31
		"drag" 0.8
		"heat dissipation" 0.99
		"outfit space" 105
		"weapon capacity" 19
		"engine capacity" 36
		weapon
			"blast radius" 15
			"shield damage" 150
			"hull damage" 200
			"hit force" 350
	outfits
		"Ion Rain Gun"
		
		"Large Collector Module"
		"Small Collector Module" 2
		"Small Battery Module"
		"Small Shield Module"
		"Small Repair Module"
		
		"Small Steering Module" 2
		"Small Thrust Module" 2
	
	engine 0 34.5
	engine 7 33.5
	engine -7 33.5
	gun 0 -35.5
	explode "tiny explosion" 20
	explode "small explosion" 10
	description `Occasionally, when a Heliarch cadet shows promising results in dogfighting simulations, they are allowed to fly a ship of their own: the Pursuer.`
	description `	Though certainly not as durable as the other fighters in Coalition space, this Kimek design is cheaper to produce and capable of outrunning any other Coalition ship.`
	description "	Fighters do not come equipped with a hyperdrive. You cannot carry a fighter unless you have a ship in your fleet with a fighter bay."

ship "Heliarch Pursuer" "Heliarch Pursuer (Scrappy)"
	outfits
		"Bombardment Cannon"
		
		"Large Collector Module"
		"Small Collector Module" 3
		"Small Battery Module"
		"Small Shield Module"
		"Small Repair Module"
		
		"Small Thrust Module" 2
		"Small Steering Module" 2


ship "Heliarch Rover"
	sprite "ship/heliarch rover"
	thumbnail "thumbnail/heliarch rover"
	attributes
		category "Fighter"
		licenses
			Heliarch
		"cost" 1238000
		"shields" 3300
		"hull" 3100
		"required crew" 1
		"bunks" 1
		"mass" 37
		"drag" 1.19
		"heat dissipation" .96
		"outfit space" 125
		"weapon capacity" 24
		"engine capacity" 32
		weapon
			"blast radius" 15
			"shield damage" 150
			"hull damage" 200
			"hit force" 350
	outfits
		"Bombardment Cannon" 2
		
		"Large Collector Module"
		"Small Battery Module" 2
		"Small Cogeneration Module"
		"Small Shield Module"
		"Small Repair Module" 3
		
		"Small Thrust Module" 2
		"Small Steering Module" 2
	
	engine 7 28
	engine -7 28
	gun 5 -30
	gun -5 -30
	explode "tiny explosion" 25
	explode "small explosion" 15
	description `The very first fighter they designed, Rovers are well-rounded ships that the Heliarchs employ regularly due to their reliability in any situation.`
	description "	Fighters do not come equipped with a hyperdrive. You cannot carry a fighter unless you have a ship in your fleet with a fighter bay."

ship "Heliarch Rover" "Heliarch Rover (Ions)"
	outfits
		"Ion Rain Gun"
		
		"Large Collector Module"
		"Small Collector Module" 3
		"Small Battery Module"
		"Small Shield Module"
		"Large Repair Module"
		
		"Small Thrust Module" 2
		"Small Steering Module" 2


ship "Heliarch Stalker"
	sprite "ship/heliarch stalker"
	thumbnail "thumbnail/heliarch stalker"
	attributes
		category "Fighter"
		licenses
			Heliarch
		"cost" 1358000
		"shields" 5700
		"hull" 5200
		"required crew" 1
		"bunks" 2
		"mass" 80
		"drag" 2.1
		"heat dissipation" 0.64
		"outfit space" 133
		"weapon capacity" 43
		"engine capacity" 16
		weapon
			"blast radius" 15
			"shield damage" 150
			"hull damage" 200
			"hit force" 350
	outfits
		"Ion Hail Turret"
		
		"Large Collector Module"
		"Small Collector Module"
		"Small Battery Module"
		"Large Shield Module"
		"Large Repair Module"
		
		"Small Steering Module"
		"Small Thrust Module"
	
	engine 0 40 .8
	turret 0 -1.5
	explode "tiny explosion" 25
	explode "small explosion" 15
	description `Boasting incredible durability for a ship this size, the Stalker is a compact fortress that can take serious punishment and recover faster than some warships. Its speed and maneuverability, however, leave much to be desired.`
	description "	Fighters do not come equipped with a hyperdrive. You cannot carry a fighter unless you have a ship in your fleet with a fighter bay."

ship "Heliarch Stalker" "Heliarch Stalker (Scrappy)"
	outfits
		"Bombardment Turret"
		
		"Small Reactor Module"
		"Small Battery Module"
		"Small Shield Module"
		"Small Repair Module" 2
		"Cooling Module"
		
		"Small Thrust Module"
		"Small Steering Module"


ship "Kimek Briar"
	sprite "ship/kimek briar"
	thumbnail "thumbnail/kimek briar"
	attributes
		category "Transport"
		licenses
			Coalition
		"cost" 1532000
		"shields" 3600
		"hull" 1700
		"required crew" 3
		"bunks" 38
		"mass" 180
		"drag" 3.8
		"heat dissipation" .75
		"fuel capacity" 700
		"cargo space" 23
		"outfit space" 245
		"weapon capacity" 89
		"engine capacity" 60
		weapon
			"blast radius" 34
			"shield damage" 340
			"hull damage" 170
			"hit force" 510
	outfits
		"Small Collector Module" 2
		"Small Battery Module" 2
		"Small Shield Module" 2
		
		"Large Thrust Module"
		"Large Reverse Module"
		"Large Steering Module"
		"Hyperdrive"
		
	engine -12 85 .5
	engine 0 89 1.2
	engine 12 85 .5
	gun -10 -52
	gun 10 -52
	turret 0 -14
	explode "tiny explosion" 5
	explode "small explosion" 20
	explode "medium explosion" 5
	"final explode" "final explosion medium"
	description `With more than twice the population of the Saryds and Arachi combined, the Kimek are constantly in need of transport ships to carry individuals from one world to another.`

ship "Kimek Briar" "Kimek Briar (Miner)"
	outfits
		"MCS Extractor" 2
		
		"Small Cogeneration Module" 2
		"Small Collector Module" 3
		"Small Battery Module" 2
		"Small Shield Module" 2
		
		"Large Thrust Module"
		"Large Reverse Module"
		"Large Steering Module"
		"Hyperdrive"

ship "Kimek Spire"
	sprite "ship/kimek spire"
	thumbnail "thumbnail/kimek spire"
	attributes
		category "Space Liner"
		licenses
			Coalition
		"cost" 9375000
		"shields" 14200
		"hull" 4900
		"required crew" 19
		"bunks" 296
		"mass" 570
		"drag" 8.4
		"heat dissipation" .60
		"fuel capacity" 800
		"cargo space" 70
		"outfit space" 489
		"weapon capacity" 256
		"engine capacity" 129
		weapon
			"blast radius" 140
			"shield damage" 1400
			"hull damage" 700
			"hit force" 2100
	outfits
		"Large Collector Module"
		"Small Collector Module"
		"Large Battery Module"
		"Large Shield Module"
		"Small Shield Module"
		
		"Large Thrust Module" 2
		"Large Reverse Module" 2
		"Large Steering Module" 2
		"Small Steering Module"
		"Hyperdrive"
		
	engine -22 221 .6
	engine -10 219 .8
	engine 10 219 .8
	engine 22 221 .6
	gun -14 -183
	gun 14 -183
	turret 0 -153
	turret 0 -43
	turret -42 131
	turret 42 131
	explode "small explosion" 10
	explode "medium explosion" 30
	explode "large explosion" 20
	explode "huge explosion" 5
	"final explode" "final explosion large"
	description `The Spire is the largest passenger transport in Coalition space, able to carry nearly three hundred individuals... as long as they're comfortable staying in the tiny bunk rooms that are primarily designed to meet the needs of a Kimek. Most of the ceilings are too short for a Saryd to stand up straight, and the beds are too small for an Arach to stretch their legs out comfortably.`

ship "Kimek Spire" "Kimek Spire (Miner)"
	outfits
		"MCS Extractor" 2
		
		"Large Cogeneration Module"
		"Large Collector Module"
		"Large Battery Module"
		"Small Collector Module" 2
		"Large Shield Module"
		"Small Shield Module"
		
		"Large Thrust Module" 2
		"Large Reverse Module" 2
		"Large Steering Module" 2
		"Small Steering Module"
		"Hyperdrive"

ship "Kimek Thistle"
	sprite "ship/kimek thistle"
	thumbnail "thumbnail/kimek thistle"
	attributes
		category "Transport"
		licenses
			Coalition
		"cost" 2904000
		"shields" 7500
		"hull" 2800
		"required crew" 7
		"bunks" 78
		"mass" 270
		"drag" 5.8
		"heat dissipation" .70
		"fuel capacity" 700
		"cargo space" 32
		"outfit space" 321
		"weapon capacity" 118
		"engine capacity" 87
		weapon
			"blast radius" 60
			"shield damage" 600
			"hull damage" 300
			"hit force" 900
	outfits
		"Large Collector Module"
		"Small Battery Module"
		"Small Shield Module" 3
		
		"Large Thrust Module"
		"Large Reverse Module"
		"Small Thrust Module" 2
		"Small Reverse Module" 2
		"Large Steering Module"
		"Small Steering Module"
		"Hyperdrive"
		
	engine -13 120 .7
	engine 0 123 1
	engine 13 120 .7
	gun -11 -92
	gun 11 -92
	turret -13 3
	turret 13 3
	explode "small explosion" 10
	explode "medium explosion" 30
	explode "large explosion" 10
	"final explode" "final explosion medium"
	description `The Kimek love traveling so much that some of them will happily spend months at a time in a transport this size, and the passengers often grow into a tight-knit community by the end of their journeys together.`

ship "Kimek Thistle" "Kimek Thistle (Miner)"
	outfits
		"MCS Extractor" 2
		
		"Large Collector Module"
		"Small Cogeneration Module" 2
		"Small Collector Module"
		"Small Battery Module" 2
		"Small Shield Module" 3
		
		"Large Thrust Module"
		"Large Reverse Module"
		"Large Steering Module"
		"Small Thrust Module" 2
		"Small Reverse Module" 2
		"Small Steering Module"
		"Hyperdrive"

ship "Kimek Thistle" "Kimek Thistle (Torpedoes)"
	outfits
		"Hyperdrive"
		"Small Shield Module" 2
		"Small Repair Module" 2
		"Cooling Module" 2
		"Small Thrust Module" 2
		"Small Steering Module"
		"Large Thrust Module"
		"Small Battery Module"
		"Large Steering Module"
		"Heavy Anti-Missile Turret"
		"Torpedo Launcher" 2
		Torpedo 60
		"Breeder Reactor"

ship "Kimek Thorn"
	sprite "ship/kimek thorn"
	thumbnail "thumbnail/kimek thorn"
	attributes
		category "Transport"
		licenses
			Coalition
		"cost" 440000
		"shields" 1400
		"hull" 800
		"required crew" 1
		"bunks" 10
		"mass" 80
		"drag" 1.8
		"heat dissipation" .80
		"fuel capacity" 600
		"cargo space" 13
		"outfit space" 133
		"weapon capacity" 40
		"engine capacity" 38
		weapon
			"blast radius" 14
			"shield damage" 140
			"hull damage" 70
			"hit force" 210
	outfits
		"Small Collector Module"
		"Small Battery Module"
		"Small Shield Module"
		
		"Small Thrust Module" 2
		"Small Reverse Module" 2
		"Small Steering Module" 2
		"Hyperdrive"
		
	engine -8 41 .7
	engine 0 43 1
	engine 8 41 .7
	gun -8 -23
	gun 8 -23
	explode "tiny explosion" 10
	explode "small explosion" 5
	"final explode" "final explosion small"
	description `The Thorn is the Kimek equivalent of a shuttle, and thanks to their speed and maneuverability they are used throughout Coalition space for transferring passengers from one ship to another or from a planet into orbit.`

ship "Kimek Thorn" "Kimek Thorn (Miner)"
	outfits
		"MCS Extractor" 2
		
		"Small Cogeneration Module" 2
		"Small Collector Module"
		"Small Battery Module"
		"Small Shield Module"
		
		"Small Thrust Module" 2
		"Small Steering Module" 2
		"Hyperdrive"


ship "Saryd Runabout"
	sprite "ship/saryd runabout"
	thumbnail "thumbnail/saryd runabout"
	attributes
		category "Transport"
		licenses
			Coalition
		"cost" 942000
		"shields" 2000
		"hull" 1400
		"required crew" 2
		"bunks" 14
		"mass" 140
		"drag" 2.8
		"heat dissipation" .70
		"fuel capacity" 400
		"cargo space" 46
		"outfit space" 172
		"weapon capacity" 44
		"engine capacity" 42
		weapon
			"blast radius" 22
			"shield damage" 220
			"hull damage" 110
			"hit force" 330
	outfits
		"Small Collector Module" 2
		"Small Battery Module"
		"Small Shield Module"
		
		"Small Thrust Module" 2
		"Small Reverse Module" 2
		"Small Steering Module" 3
		"Hyperdrive"
		
	engine -14 52 1
	engine 14 52 1
	gun -21 -4
	gun 21 -4
	explode "tiny explosion" 10
	explode "small explosion" 10
	"final explode" "final explosion small"
	description `Saryds place high value both on solitude, but also on community and collaboration. So, it is not surprising that their smallest spacefaring vessel requires a team of at least two individuals to operate it. It is quite common for a lone Saryd to take on a Kimek or Arach copilot as a way of building cross-species friendships.`

ship "Saryd Runabout" "Saryd Runabout (Miner)"
	outfits
		"MCS Extractor" 2
		
		"Small Cogeneration Module" 2
		"Small Collector Module" 3
		"Small Battery Module" 2
		"Small Shield Module"
		
		"Small Thrust Module" 2
		"Small Steering Module" 3
		"Hyperdrive"

ship "Saryd Sojourner"
	sprite "ship/saryd sojourner"
	thumbnail "thumbnail/saryd sojourner"
	attributes
		category "Utility"
		licenses
			Coalition
		"cost" 11075000
		"shields" 13000
		"hull" 7700
		"required crew" 17
		"bunks" 101
		"mass" 640
		"drag" 12.9
		"heat dissipation" .50
		"fuel capacity" 800
		"cargo space" 312
		"outfit space" 568
		"weapon capacity" 202
		"engine capacity" 156
		weapon
			"blast radius" 200
			"shield damage" 2000
			"hull damage" 1000
			"hit force" 3000
	outfits
		"Large Collector Module"
		"Small Collector Module" 3
		"Large Battery Module"
		"Large Shield Module"
		"Small Repair Module" 2
		
		"Large Thrust Module" 2
		"Large Reverse Module" 2
		"Small Thrust Module" 3
		"Small Reverse Module" 3
		"Large Steering Module" 2
		"Small Steering Module"
		"Hyperdrive"
		
	engine -24 176 .6
	engine -11 181 .8
	engine 11 181 .8
	engine 24 176 .6
	gun -23 -104
	gun 23 -104
	turret -17 -104
	turret 17 -104
	turret 0 -96
	turret 0 157
	explode "small explosion" 20
	explode "medium explosion" 30
	explode "large explosion" 10
	explode "huge explosion" 10
	"final explode" "final explosion large"
	description `When the first wars were fought against the Quarg, the Saryds had been spacefaring for more than ten thousand Earth years, and their starship technology was considerably more advanced than the Kimek or the Arachi. At that time, ships similar to the modern Sojourner were the most powerful capital ships in the Coalition fleet.`

ship "Saryd Sojourner" "Saryd Sojourner (Miner)"
	outfits
		"MCS Extractor" 2
		
		"Large Cogeneration Module"
		"Large Collector Module"
		"Large Battery Module"
		"Small Cogeneration Module"
		"Small Collector Module" 3
		"Small Battery Module" 2
		"Large Shield Module"
		"Small Repair Module" 2
		
		"Large Thrust Module" 2
		"Large Reverse Module" 2
		"Large Steering Module" 2
		"Small Thrust Module" 3
		"Small Reverse Module" 3
		"Small Steering Module"
		"Hyperdrive"

ship "Saryd Sojourner" "Saryd Sojourner (Bombardments)"
	outfits
		"Hyperdrive"
		"Bombardment Turret" 3
		"Ion Rain Gun" 2
		"Large Reactor Module"
		"Small Battery Module"
		"Large Battery Module" 2
		"Cooling Module" 3
		"Small Thrust Module" 3
		"Large Thrust Module" 2
		"Small Steering Module" 2
		"Large Steering Module" 2
		"Overclocked Repair Module"
		"Overcharged Shield Module"

ship "Saryd Traveler"
	sprite "ship/saryd traveler"
	thumbnail "thumbnail/saryd traveler"
	attributes
		category "Utility"
		licenses
			Coalition
		"cost" 3385000
		"shields" 6500
		"hull" 4000
		"required crew" 10
		"bunks" 54
		"mass" 350
		"drag" 5.5
		"heat dissipation" .60
		"fuel capacity" 600
		"cargo space" 164
		"outfit space" 466
		"weapon capacity" 177
		"engine capacity" 79
		"asteroid scan power" 36
		"atmosphere scan" 100
		weapon
			"blast radius" 72
			"shield damage" 720
			"hull damage" 360
			"hit force" 1080
	outfits
		"Small Collector Module" 3
		"Small Battery Module" 2
		"Small Shield Module" 2
		"Small Repair Module"
		
		"Large Thrust Module"
		"Large Reverse Module"
		"Small Thrust Module"
		"Small Reverse Module"
		"Large Steering Module"
		"Small Steering Module"
		"Hyperdrive"
		
	engine -30 87 .7
	engine -21 86 .7
	engine 21 86 .7
	engine 30 87 .7
	gun -32 -18
	gun 32 -18
	gun -22 -18
	gun 22 -18
	turret -41 9
	turret 41 9
	explode "small explosion" 30
	explode "medium explosion" 20
	explode "large explosion" 10
	"final explode" "final explosion medium"
	description `Travelers were originally designed as science vessels, thousands of years ago before the Saryds had catalogued all the life forms and physical phenomena of every world in Coalition space. Today, many Saryd communities still choose to live in a Traveler and journey together from system to system rather than putting down roots on a planet.`

ship "Saryd Traveler" "Saryd Traveler (Miner)"
	outfits
		"MCS Extractor" 4
		
		"Large Cogeneration Module"
		"Small Collector Module" 3
		"Small Battery Module" 3
		"Small Shield Module" 2
		"Small Repair Module"
		
		"Large Thrust Module"
		"Large Reverse Module"
		"Large Steering Module"
		"Small Thrust Module"
		"Small Reverse Module"
		"Small Steering Module"
		"Hyperdrive"

ship "Saryd Visitor"
	sprite "ship/saryd visitor"
	thumbnail "thumbnail/saryd visitor"
	attributes
		category "Transport"
		licenses
			Coalition
		"cost" 1982000
		"shields" 4000
		"hull" 2400
		"required crew" 5
		"bunks" 32
		"mass" 270
		"drag" 4.4
		"heat dissipation" .65
		"fuel capacity" 400
		"cargo space" 108
		"outfit space" 320
		"weapon capacity" 90
		"engine capacity" 57
		weapon
			"blast radius" 42
			"shield damage" 420
			"hull damage" 210
			"hit force" 630
	outfits
		"Small Collector Module" 2
		"Small Battery Module" 2
		"Small Shield Module"
		"Small Repair Module"
		
		"Small Thrust Module" 3
		"Small Reverse Module" 3
		"Large Steering Module"
		"Hyperdrive"
		
	engine -23 75 .6
	engine -11 78 .8
	engine 11 78 .8
	engine 23 75 .6
	gun -15 -51
	gun 15 -51
	turret 0 26
	explode "tiny explosion" 20
	explode "small explosion" 30
	explode "medium explosion" 5
	"final explode" "final explosion medium"
	description `Rather than specializing in carrying passengers or carrying cargo, Saryds seek to make their ships as well-balanced and versatile as possible. As a result, the crew of a typical Visitor can count on performing a different sort of job every week.`

ship "Saryd Visitor" "Saryd Visitor (Miner)"
	outfits
		"MCS Extractor" 2
		
		"Small Cogeneration Module" 2
		"Small Collector Module" 4
		"Small Battery Module" 2
		"Small Shield Module"
		"Small Repair Module"
		
		"Large Steering Module"
		"Small Thrust Module" 3
		"Small Reverse Module" 3
		"Hyperdrive"
