SoCreaseAngleElement(3)

NAME
SoCreaseAngleElement - The SoCreaseAngleElement class stores the crease angle during a scene graph traversal.

SYNOPSIS

#include <Inventor/elements/SoCreaseAngleElement.h>

Inherits SoFloatElement.

  Public Member Functions
virtual void init (SoState *state)
Public Member Functions inherited from SoFloatElement
virtual SbBool matches (const SoElement *element) const
virtual SoElement * copyMatchInfo (void) const
virtual void print (FILE *file) const
virtual void setElt (float value)
Public Member Functions inherited from SoElement
const SoType getTypeId (void) const
int getStackIndex (void) const
virtual void push (SoState *state)
virtual void pop (SoState *state, const SoElement *prevTopElement)
void setDepth (const int depth)
int getDepth (void) const
virtual ~SoElement ()

  Static Public Member Functions
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void set (SoState *const state, SoNode *const node, const float complexity)
static void set (SoState *const state, const float complexity)
static float get (SoState *const state)
static float get (SoState *const state, const SbBool isvrml1)
static float getDefault (void)
static float getDefault (const SbBool isvrml1)
Static Public Member Functions inherited from SoFloatElement
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void initClass (void)
static void set (const int stackIndex, SoState *const state, SoNode *const node, const float value)
static void set (const int stackIndex, SoState *const state, const float value)
static float get (const int stackIndex, SoState *const state)
Static Public Member Functions inherited from SoElement
static void initClass (void)
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void initElements (void)
static int getNumStackIndices (void)
static SoType getIdFromStackIndex (const int stackIndex)

  Protected Member Functions
virtual ~SoCreaseAngleElement ()
Protected Member Functions inherited from SoFloatElement
virtual ~SoFloatElement ()
Protected Member Functions inherited from SoElement
SoElement (void)
void capture (SoState *const state) const
virtual void captureThis (SoState *state) const
void setTypeId (const SoType typeId)
void setStackIndex (const int index)
SoElement * getNextInStack (void) const
SoElement * getNextFree (void) const

  Additional Inherited Members
Static Protected Member Functions inherited from SoElement
static SoElement * getElement (SoState *const state, const int stackIndex)
static const SoElement * getConstElement (SoState *const state, const int stackIndex)
static int createStackIndex (const SoType id)
Protected Attributes inherited from SoFloatElement
float data
Protected Attributes inherited from SoElement
SoType typeId
int stackIndex
int depth
Static Protected Attributes inherited from SoElement
static int classStackIndex
static SoTypeList * stackToType

Detailed Description

The SoCreaseAngleElement class stores the crease angle during a scene graph traversal.

Constructor & Destructor Documentation

  SoCreaseAngleElement::~SoCreaseAngleElement (void ) [protected], [virtual]
Destructor.

Member Function Documentation

  SoType SoCreaseAngleElement::getClassTypeId (void ) [static]
This static method returns the SoType object associated with objects of this class.

This static method returns the class type.

  int SoCreaseAngleElement::getClassStackIndex (void ) [static]
This static method returns the state stack index for the class.

This static method returns the state stack index for the class.

  void * SoCreaseAngleElement::createInstance (void ) [static]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
 Creates a new instance of the class type corresponding to the SoType object.

  void SoCreaseAngleElement::initClass (void ) [static]
This static method initializes static data for the SoCreaseAngleElement class.

  void SoCreaseAngleElement::init (SoState * state) [virtual]
Initializes the element to its default value. The default value is 0.0.

Reimplemented from SoFloatElement.

  void SoCreaseAngleElement::set (SoState *const state, SoNode *const node, const float complexity) [static]
Sets the value of this element.

  void SoCreaseAngleElement::set (SoState *const state, const float complexity) [static]
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

  float SoCreaseAngleElement::get (SoState *const state) [static]
Returns the element value. This method can be used if you know that the node that is going to use the crease angle is an Inventor node.

  float SoCreaseAngleElement::get (SoState *const state, const SbBool isvrml1) [static]
Returns the element value. isvrml1 should be TRUE if the node requesting the value is a VRML1 node.

This method is an extension versus the Open Inventor API.

See also
    SoNode::getNodeType()

  float SoCreaseAngleElement::getDefault (void ) [static]
Returns the default value for Inventor scene graphs (0.0).

  float SoCreaseAngleElement::getDefault (const SbBool isvrml1) [static]
Returns the default value for this element. isvrml1 should be TRUE if the node requesting the value is a VRML1 node.

This method is an extension versus the Open Inventor API.

See also
    SoNode::getNodeType()

Author

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