<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE MIDINameDocument PUBLIC "-//MIDI Manufacturers Association//DTD MIDINameDocument 1.0//EN" "http://www.midi.org/dtds/MIDINameDocument10.dtd">
<MIDINameDocument>
  <Author>Mark of the Unicorn - converted from FreeMIDI (Adapted by Harrison Consoles)</Author>
  <MasterDeviceNames>
    <Manufacturer>Kurzweil</Manufacturer>
    <Model>PC2/PC2r</Model>
    <Model>PC2/PC2r w/Orch</Model>
    <CustomDeviceMode Name="Mode 1">
      <ChannelNameSetAssignments>
        <ChannelNameSetAssign Channel="1" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="2" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="3" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="4" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="5" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="6" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="7" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="8" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="9" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="10" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="11" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="12" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="13" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="14" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="15" NameSet="Name Set 1"/>
        <ChannelNameSetAssign Channel="16" NameSet="Name Set 1"/>
      </ChannelNameSetAssignments>
    </CustomDeviceMode>
    <ChannelNameSet Name="Name Set 1">
      <AvailableForChannels>
        <AvailableChannel Channel="1" Available="true"/>
        <AvailableChannel Channel="2" Available="true"/>
        <AvailableChannel Channel="3" Available="true"/>
        <AvailableChannel Channel="4" Available="true"/>
        <AvailableChannel Channel="5" Available="true"/>
        <AvailableChannel Channel="6" Available="true"/>
        <AvailableChannel Channel="7" Available="true"/>
        <AvailableChannel Channel="8" Available="true"/>
        <AvailableChannel Channel="9" Available="true"/>
        <AvailableChannel Channel="10" Available="true"/>
        <AvailableChannel Channel="11" Available="true"/>
        <AvailableChannel Channel="12" Available="true"/>
        <AvailableChannel Channel="13" Available="true"/>
        <AvailableChannel Channel="14" Available="true"/>
        <AvailableChannel Channel="15" Available="true"/>
        <AvailableChannel Channel="16" Available="true"/>
      </AvailableForChannels>
      <PatchBank Name="Internal">
        <PatchNameList>
          <Patch Number="0:000" Name="Stereo Grand">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="0"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:001" Name="Classic Grand">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="1"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:002" Name="Dynamic Grand">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="2"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:003" Name="Warm Grand">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="3"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:004" Name="Solo Grand Piano">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:005" Name="Concert Grand">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:006" Name="Mono Grand Piano">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="6"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:007" Name="Piano for layers">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="7"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:008" Name="Hard Rock Piano">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="8"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:009" Name="Rock Grand">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="9"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:010" Name="Grand Piano 440">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="10"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:011" Name="Mono Stage Piano">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="11"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:012" Name="Dyn Stage Piano">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="12"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:013" Name="Ragtime Piano">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="13"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:014" Name="Tack Piano">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="14"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:015" Name="Piano &amp; Strings">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="15"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:016" Name="Classic E Piano">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="16"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:017" Name="Serious Classic">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="17"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:018" Name="That 70's E Pno">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="18"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:019" Name="Hard E Piano">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="19"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:020" Name="Lounge E Piano">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="20"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:021" Name="Dyno My E Pno">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="21"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:022" Name="Soft E Piano">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="22"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:023" Name="Hybrid E Piano">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="23"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:024" Name="My Best Wurly">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="24"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:025" Name="Big Red Wurly">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="25"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:026" Name="Brkfst in Korea">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="26"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:027" Name="Soft Wurly">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="27"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:028" Name="Wurly Road">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="28"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:029" Name="Pearly Keys">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="29"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:030" Name="Digi  tal E Piano">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="30"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:031" Name="Ballad E Piano">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="31"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:032" Name="C3PO">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="32"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:033" Name="Digital E Grand">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="33"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:034" Name="Rock E Grand">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="34"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:035" Name="FantAsmAtron">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="35"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:036" Name="Atmaz">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="36"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:037" Name="Celestial Comet">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="37"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:038" Name="Comp Time">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="38"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:039" Name="Ruth Buzzy">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="39"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:040" Name="Clav Classic">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="40"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:041" Name="Touch Clav">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="41"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:042" Name="Dual Wah Clav">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="42"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:043" Name="Harpsichord">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="43"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:044" Name="Modern Harpsi">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="44"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:045" Name="CrystalClavchd">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="45"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:046" Name="Accordion">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="46"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:047" Name="Celesta">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="47"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:048" Name="The Reverend's">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="48"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:049" Name="Ballad Of 3 Bars">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="49"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:050" Name="Prog Rocker's B">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="50"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:051" Name="All Out Full On">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="51"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:052" Name="Grungy Overdrive">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="52"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:053" Name="Uptown Gospel">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="53"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:054" Name="Retro Roto">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="54"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:055" Name="Pipe Organ">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="55"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:056" Name="Big Brass">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="56"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:057" Name="Saxes/Trumpets">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="57"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:058" Name="Split Section">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="58"/>
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          </Patch>
          <Patch Number="0:059" Name="Broadway Brass">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="59"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:060" Name="Trombones">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="60"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:061" Name="Bari/Tenor Sect">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="61"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:062" Name="Solo Tenor Sa  x">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="62"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:063" Name="Williams Brass">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="63"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:064" Name="Lyrical Strings">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="64"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:065" Name="Slow Strings">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="65"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:066" Name="Marcato Strings">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="66"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:067" Name="Layer Strings">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="67"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:068" Name="Fast Strings">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="68"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:069" Name="Touch Strings">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="69"/>
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          </Patch>
          <Patch Number="0:070" Name="Velocity Strings">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="70"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:071" Name="Phantom Strings">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="71"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:072" Name="Ooh&gt;&lt;Aah">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="72"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:073" Name="Doo&gt;&lt;&gt;Daa">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="73"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:074" Name="Baa stacc. Bop">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="74"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:075" Name="Doo stacc. Doop">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="75"/>
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          </Patch>
          <Patch Number="0:076" Name="Daa stacc. Dot">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="76"/>
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          </Patch>
          <Patch Number="0:077" Name="Scatman">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="77"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:078" Name="The Croons">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="78"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:079" Name="Cathedral Vox">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="79"/>
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          </Patch>
          <Patch Number="0:080" Name="Solar Lead">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="80"/>
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          </Patch>
          <Patch Number="0:081" Name="Vox Lead">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="81"/>
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          </Patch>
          <Patch Number="0:082" Name="Alazawi">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="82"/>
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          </Patch>
          <Patch Number="0:083" Name="Slo Wood Flute">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="83"/>
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          </Patch>
          <Patch Number="0:084" Name="Groove Bass">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="84"/>
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          </Patch>
          <Patch Number="0:085" Name="1/3 Pulse Bass">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="85"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:086" Name="Sweeper Bass">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="86"/>
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          </Patch>
          <Patch Number="0:087" Name="Lowdown Bass">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="87"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:088" Name="Rez Aah Pad">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="88"/>
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          <Patch Number="0:089" Name="Crypt">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="89"/>
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          <Patch Number="0:090" Name="Meteor Strings">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="90"/>
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          <Patch Number="0:091" Name="Orch Pad">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="91"/>
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          <Patch Number="0:092" Name="Neptune">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="92"/>
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          <Patch Number="0:093" Name="Analogy">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="93"/>
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          <Patch Number="0:094" Name="Dream Catcher">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="94"/>
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          <Patch Number="0:095" Name="U Sa  y Tomita...">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="95"/>
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          </Patch>
          <Patch Number="0:096" Name="Acoustic Guitar">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="96"/>
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          </Patch>
          <Patch Number="0:097" Name="Strummer 12 Str">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="97"/>
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          <Patch Number="0:098" Name="Rich 6 String">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="98"/>
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          <Patch Number="0:099" Name="12 String Guitar">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="99"/>
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          <Patch Number="0:100" Name="Chorus Elec Gtr">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="100"/>
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          </Patch>
          <Patch Number="0:101" Name="Elec 12 String">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="101"/>
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          <Patch Number="0:102" Name="Jazzy Frets">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="102"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:103" Name="Lead Rock Gtr">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="103"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:104" Name="Round and Wound">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="104"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:105" Name="Punch Bass">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="105"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:106" Name="Two Finger Bass">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="106"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:107" Name="Dual-Tri Bass">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="107"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:108" Name="Clav o' Bass">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="108"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:109" Name="Fret Not Bass">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="109"/>
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          </Patch>
          <Patch Number="0:110" Name="Upright Bass 1">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="110"/>
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          <Patch Number="0:111" Name="Upright Bass 2">
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              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="111"/>
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              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="112"/>
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            <UsesNoteNameList Name="Normal Kits"/>
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          <Patch Number="0:113" Name="Studio Drums 3+4">
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              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="113"/>
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            <UsesNoteNameList Name="Normal Kits"/>
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          <Patch Number="0:114" Name="Ambient Rock Kit">
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              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="114"/>
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            <UsesNoteNameList Name="Normal Kits"/>
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          <Patch Number="0:115" Name="Coliseum Kit">
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              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="115"/>
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              <ProgramChange Number="116"/>
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          <Patch Number="0:118" Name="Beat Box">
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              <ProgramChange Number="120"/>
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          <Patch Number="0:121" Name="Rhythm Maker">
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              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="121"/>
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          <Patch Number="0:123" Name="African Marimba">
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              <ProgramChange Number="123"/>
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          <Patch Number="0:124" Name="Vibes">
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              <ProgramChange Number="127"/>
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        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Int2">
        <PatchNameList>
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              <ControlChange Control="32" Value="6"/>
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          <Patch Number="6:032" Name="Janet's Comp">
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          <Patch Number="6:055" Name="Bouncin'BassBall">
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          <Patch Number="6:058" Name="Big&amp;Beefy Saxes">
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              <ProgramChange Number="64"/>
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          <Patch Number="6:065" Name="Emotional String">
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          <Patch Number="6:068" Name="Rosin Section">
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          <Patch Number="6:069" Name="Resolute Section">
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              <ControlChange Control="32" Value="6"/>
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          <Patch Number="6:071" Name="Flute &amp; Strings">
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          <Patch Number="6:077" Name="Bright Syn Vox">
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          <Patch Number="6:078" Name="Vox Orgel">
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          <Patch Number="6:079" Name="Vox &amp; Strings">
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              <ProgramChange Number="81"/>
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          <Patch Number="6:082" Name="Technicolor">
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              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="82"/>
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          <Patch Number="6:083" Name="Elan Lead">
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              <ProgramChange Number="83"/>
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          <Patch Number="6:084" Name="Sun Spot Lead">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="84"/>
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          </Patch>
          <Patch Number="6:085" Name="Dinosaur's Lead">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="85"/>
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          </Patch>
          <Patch Number="6:086" Name="Sawyer's Bomb">
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              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="86"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="6:087" Name="Reverse Feedback">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="87"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="6:088" Name="Poseidon">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="88"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="6:089" Name="Analogica">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="89"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="6:090" Name="Anti Rez">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="90"/>
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          <Patch Number="6:091" Name="Spider's Web">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="91"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="6:092" Name="Ethereal Strings">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="92"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="6:093" Name="FreeResAhh Notch">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="93"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="6:094" Name="Ooh&gt;&lt;Ahh Pad">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="94"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="6:095" Name="Vocalicious">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="95"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="6:096" Name="Titanium Guitar">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="96"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="6:097" Name="Latin Lover">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="97"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="6:098" Name="Roto 12 String">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
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          <Patch Number="6:099" Name="Electric 12">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="99"/>
            </PatchMIDICommands>
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          <Patch Number="6:100" Name="Twangy Guitar">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="100"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="6:101" Name="Chr Elec &amp; Mute">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="101"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="6:102" Name="Comp Chr E Gtr">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="102"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="6:103" Name="Trashed Tubes">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="103"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="6:104" Name="Gimme The Finger">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="104"/>
            </PatchMIDICommands>
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          <Patch Number="6:105" Name="Bright E Bass">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="105"/>
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          <Patch Number="6:106" Name="Bright A Bass">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="106"/>
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          <Patch Number="6:107" Name="Triangle Bass">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="107"/>
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          <Patch Number="6:108" Name="Yow Bass">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="108"/>
            </PatchMIDICommands>
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          <Patch Number="6:109" Name="Mono Synth Bass">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="109"/>
            </PatchMIDICommands>
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          <Patch Number="6:110" Name="400 HP Bass">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="110"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="6:111" Name="Base in Face">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="111"/>
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          <Patch Number="6:112" Name="Radio Kings/Rods">
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              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="112"/>
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            <UsesNoteNameList Name="Normal Kits"/>
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          <Patch Number="6:113" Name="Ripper Kit/Vinyl">
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              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="113"/>
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            <UsesNoteNameList Name="Normal Kits"/>
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          <Patch Number="6:114" Name="LA Drums/Brk Bt.">
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              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="114"/>
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            <UsesNoteNameList Name="Normal Kits"/>
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          <Patch Number="6:115" Name="Compact/Raw Kit">
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              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="115"/>
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            <UsesNoteNameList Name="Normal Kits"/>
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          <Patch Number="6:116" Name="TubeTraps/lb.der">
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              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="116"/>
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            <UsesNoteNameList Name="Normal Kits"/>
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          <Patch Number="6:117" Name="Acoustric/HiPKit">
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              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="117"/>
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            <UsesNoteNameList Name="Normal Kits"/>
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          <Patch Number="6:118" Name="Dirt/Triphop Kit">
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              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="118"/>
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            <UsesNoteNameList Name="Normal Kits"/>
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          <Patch Number="6:119" Name="SumPumpKit MWsus">
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              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="119"/>
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            <UsesNoteNameList Name="Normal Kits"/>
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          <Patch Number="6:120" Name="Marimba">
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              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="1"/>
              <ProgramChange Number="20"/>
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          <Patch Number="6:121" Name="Milky Way Vibes">
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              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="121"/>
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          <Patch Number="6:122" Name="Percussionist">
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              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="122"/>
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              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="6"/>
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          <Patch Number="6:124" Name="Primitive Perc">
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              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="124"/>
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          <Patch Number="6:125" Name="Bunch of Perc">
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              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="125"/>
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              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="126"/>
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              <ControlChange Control="0" Value="6"/>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="127"/>
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        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Orchestral">
        <PatchNameList>
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            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="0"/>
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              <ProgramChange Number="1"/>
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              <ProgramChange Number="2"/>
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              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="3"/>
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              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="4"/>
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          <Patch Number="2:005" Name="Slo Viola p/v">
            <PatchMIDICommands>
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              <ProgramChange Number="5"/>
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          <Patch Number="2:006" Name="Fast Cello prs">
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              <ProgramChange Number="6"/>
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              <ProgramChange Number="8"/>
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          <Patch Number="2:009" Name="Studio Cello">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="9"/>
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          <Patch Number="2:010" Name="Studio Bass">
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              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="10"/>
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          <Patch Number="2:011" Name="Recital Bass">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="11"/>
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          <Patch Number="2:012" Name="Slo Bass prs">
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              <ProgramChange Number="12"/>
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              <ProgramChange Number="13"/>
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              <ControlChange Control="32" Value="2"/>
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          <Patch Number="2:016" Name="Chamber Strings">
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              <ProgramChange Number="16"/>
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              <ProgramChange Number="17"/>
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              <ProgramChange Number="18"/>
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              <ProgramChange Number="19"/>
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          <Patch Number="2:020" Name="Fast Tremolando">
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              <ProgramChange Number="20"/>
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              <ProgramChange Number="21"/>
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              <ProgramChange Number="22"/>
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          <Patch Number="2:023" Name="VTrig Tremolando">
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              <ProgramChange Number="25"/>
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              <ProgramChange Number="26"/>
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              <ProgramChange Number="27"/>
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          <Patch Number="2:029" Name="sfz Ens Flute">
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              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="29"/>
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          <Patch Number="2:030" Name="Solo Oboe">
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              <ProgramChange Number="30"/>
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          <Patch Number="2:031" Name="Slow Oboe">
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              <ProgramChange Number="31"/>
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          <Patch Number="2:032" Name="Ens Oboe">
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              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="32"/>
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          <Patch Number="2:033" Name="Solo Eng Hrn prs">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="33"/>
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          <Patch Number="2:034" Name="Eng Horn vib">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="34"/>
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          <Patch Number="2:035" Name="Slow EngHorn prs">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="35"/>
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          <Patch Number="2:036" Name="Solo Clarinet">
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              <ProgramChange Number="36"/>
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            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="37"/>
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          <Patch Number="2:038" Name="Ens Clarinet">
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              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="38"/>
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              <ProgramChange Number="39"/>
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              <ProgramChange Number="40"/>
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          <Patch Number="2:041" Name="Ens Bassoon/Oboe">
            <PatchMIDICommands>
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          <Patch Number="2:042" Name="Solo Dbl Reeds">
            <PatchMIDICommands>
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              <ProgramChange Number="42"/>
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          <Patch Number="2:043" Name="Soft Trumpet">
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              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="43"/>
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          <Patch Number="2:044" Name="Slow Soft Trp">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="44"/>
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          <Patch Number="2:045" Name="Hard Trumpet">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="45"/>
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          <Patch Number="2:046" Name="Slo Hard Trumpet">
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              <ProgramChange Number="46"/>
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          <Patch Number="2:047" Name="Slo Horn &amp; Trp">
            <PatchMIDICommands>
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          <Patch Number="2:048" Name="Solo Fr Horn">
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              <ControlChange Control="32" Value="2"/>
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          <Patch Number="2:049" Name="Ensemble FrHorn">
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              <ProgramChange Number="49"/>
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          <Patch Number="2:050" Name="Fr Horn Sect 1">
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              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="50"/>
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          <Patch Number="2:051" Name="Fr Horn Sect 2">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="51"/>
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          <Patch Number="2:052" Name="Horn Section">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="52"/>
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          <Patch Number="2:053" Name="S  olo Trombone">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="53"/>
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          <Patch Number="2:054" Name="Ensemble Bone">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="54"/>
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          <Patch Number="2:055" Name="Solo Tuba">
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              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="55"/>
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          <Patch Number="2:056" Name="sfz Orch Tuba">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="56"/>
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          <Patch Number="2:057" Name="Jazz Harmon Trp">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="57"/>
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          </Patch>
          <Patch Number="2:058" Name="Ballad HarmonTrp">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="58"/>
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          </Patch>
          <Patch Number="2:059" Name="sfz SoftTrp Sect">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="59"/>
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          <Patch Number="2:060" Name="sfz Jazz Brass">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="60"/>
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          <Patch Number="2:061" Name="St Jazz Brass sw">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="61"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:062" Name="Stereo Brass sw">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="62"/>
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          </Patch>
          <Patch Number="2:063" Name="Solo Sax">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="63"/>
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          <Patch Number="2:064" Name="Stolen Moments">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="64"/>
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          </Patch>
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              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="6:099" Name="Electric 12">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="99"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="6:100" Name="Twangy Guitar">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="100"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="6:101" Name="Chr Elec &amp; Mute">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="101"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="6:102" Name="Comp Chr E Gtr">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="102"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="6:103" Name="Trashed Tubes">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="103"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Basses">
        <PatchNameList>
          <Patch Number="0:104" Name="Round and Wound">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="104"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:105" Name="Punch Bass">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="105"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:106" Name="Two Finger Bass">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="106"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:107" Name="Dual-Tri Bass">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="107"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:108" Name="Clav o' Bass">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="108"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:109" Name="Fret Not Bass">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="109"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:110" Name="Upright Bass 1">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="110"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="0:111" Name="Upright Bass 2">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="111"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="6:104" Name="Gimme The Finger">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="104"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="6:105" Name="Bright E Bass">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="105"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="6:106" Name="Bright A Bass">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="106"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="6:107" Name="Triangle Bass">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="107"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="6:108" Name="Yow Bass">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="108"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="6:109" Name="Mono Synth Bass">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="109"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="6:110" Name="400 HP Bass">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="110"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="6:111" Name="Base in Face">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="111"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Drums (Normal)">
        <PatchNameList>
          <Patch Number="*" Name="Set the">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="Normal Kits"/>
          </Patch>
          <Patch Number="*" Name="Drum Remap parameter">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="Normal Kits"/>
          </Patch>
          <Patch Number="*" Name="to Normal on,">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="Normal Kits"/>
          </Patch>
          <Patch Number="*" Name="the Global Page">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="Normal Kits"/>
          </Patch>
          <Patch Number="*" Name="of the PC2.">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="Normal Kits"/>
          </Patch>
          <Patch Number="*" Name="">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="Normal Kits"/>
          </Patch>
          <Patch Number="0:112" Name="Studio Drums 1+2">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="Normal Kits"/>
          </Patch>
          <Patch Number="0:113" Name="Studio Drums 3+4">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="113"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="Normal Kits"/>
          </Patch>
          <Patch Number="0:114" Name="Ambient Rock Kit">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="114"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="Normal Kits"/>
          </Patch>
          <Patch Number="0:115" Name="Coliseum Kit">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="115"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="Normal Kits"/>
          </Patch>
          <Patch Number="0:116" Name="Resonant Traps">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="116"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="Normal Kits"/>
          </Patch>
          <Patch Number="0:117" Name="Tripkit/Trashkit">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="Normal Kits"/>
          </Patch>
          <Patch Number="0:118" Name="Beat Box">
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              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="118"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="Normal Kits"/>
          </Patch>
          <Patch Number="0:119" Name="Electro Kit">
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              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="Normal Kits"/>
          </Patch>
          <Patch Number="6:112" Name="Radio Kings/Rods">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="Normal Kits"/>
          </Patch>
          <Patch Number="6:113" Name="Ripper Kit/Vinyl">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="113"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="Normal Kits"/>
          </Patch>
          <Patch Number="6:114" Name="LA Drums/Brk Bt.">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="114"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="Normal Kits"/>
          </Patch>
          <Patch Number="6:115" Name="Compact/Raw Kit">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="115"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="Normal Kits"/>
          </Patch>
          <Patch Number="6:116" Name="TubeTraps/lb.der">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="116"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="Normal Kits"/>
          </Patch>
          <Patch Number="6:117" Name="Acoustric/HiPKit">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="Normal Kits"/>
          </Patch>
          <Patch Number="6:118" Name="Dirt/Triphop Kit">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="118"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="Normal Kits"/>
          </Patch>
          <Patch Number="6:119" Name="SumPumpKit MWsus">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="Normal Kits"/>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Drums (PC2ReMap)">
        <PatchNameList>
          <Patch Number="*" Name="Set the">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="PC2ReMap"/>
          </Patch>
          <Patch Number="*" Name="Drum Remap parameter">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
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          <Patch Number="*" Name="to PC2ReMap on,">
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              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="112"/>
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            <UsesNoteNameList Name="PC2ReMap"/>
          </Patch>
          <Patch Number="*" Name="the Global Page">
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              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="PC2ReMap"/>
          </Patch>
          <Patch Number="*" Name="of the PC2.">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="PC2ReMap"/>
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          <Patch Number="*" Name="">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="PC2ReMap"/>
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          <Patch Number="0:112" Name="Studio Drums 1+2">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="PC2ReMap"/>
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          <Patch Number="0:113" Name="Studio Drums 3+4">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="113"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="PC2ReMap"/>
          </Patch>
          <Patch Number="0:114" Name="Ambient Rock Kit">
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              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="114"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="PC2ReMap"/>
          </Patch>
          <Patch Number="0:115" Name="Coliseum Kit">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="115"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="PC2ReMap"/>
          </Patch>
          <Patch Number="0:116" Name="Resonant Traps">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="116"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="PC2ReMap"/>
          </Patch>
          <Patch Number="0:117" Name="Tripkit/Trashkit">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="PC2ReMap"/>
          </Patch>
          <Patch Number="0:118" Name="Beat Box">
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              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="118"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="PC2ReMap"/>
          </Patch>
          <Patch Number="0:119" Name="Electro Kit">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="PC2ReMap"/>
          </Patch>
          <Patch Number="6:112" Name="Radio Kings/Rods">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="PC2ReMap"/>
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          <Patch Number="6:113" Name="Ripper Kit/Vinyl">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="113"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="PC2ReMap"/>
          </Patch>
          <Patch Number="6:114" Name="LA Drums/Brk Bt.">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="114"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="PC2ReMap"/>
          </Patch>
          <Patch Number="6:115" Name="Compact/Raw Kit">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="115"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="PC2ReMap"/>
          </Patch>
          <Patch Number="6:116" Name="TubeTraps/lb.der">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="116"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="PC2ReMap"/>
          </Patch>
          <Patch Number="6:117" Name="Acoustric/HiPKit">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="PC2ReMap"/>
          </Patch>
          <Patch Number="6:118" Name="Dirt/Triphop Kit">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="118"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="PC2ReMap"/>
          </Patch>
          <Patch Number="6:119" Name="SumPumpKit MWsus">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="PC2ReMap"/>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Drums (GMReMap)">
        <PatchNameList>
          <Patch Number="*" Name="Set the">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="GMReMap"/>
          </Patch>
          <Patch Number="*" Name="Drum Remap parameter">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="GMReMap"/>
          </Patch>
          <Patch Number="*" Name="to GMReMap on,">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="GMReMap"/>
          </Patch>
          <Patch Number="*" Name="the Global Page">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="GMReMap"/>
          </Patch>
          <Patch Number="*" Name="of the PC2.">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="GMReMap"/>
          </Patch>
          <Patch Number="*" Name="">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="GMReMap"/>
          </Patch>
          <Patch Number="0:112" Name="Studio Drums 1+2">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="112"/>
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            <UsesNoteNameList Name="GMReMap"/>
          </Patch>
          <Patch Number="0:113" Name="Studio Drums 3+4">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="113"/>
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            <UsesNoteNameList Name="GMReMap"/>
          </Patch>
          <Patch Number="0:114" Name="Ambient Rock Kit">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="114"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="GMReMap"/>
          </Patch>
          <Patch Number="0:115" Name="Coliseum Kit">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="115"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="GMReMap"/>
          </Patch>
          <Patch Number="0:116" Name="Resonant Traps">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="116"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="GMReMap"/>
          </Patch>
          <Patch Number="0:117" Name="Tripkit/Trashkit">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="GMReMap"/>
          </Patch>
          <Patch Number="0:118" Name="Beat Box">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="118"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="GMReMap"/>
          </Patch>
          <Patch Number="0:119" Name="Electro Kit">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="0"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="GMReMap"/>
          </Patch>
          <Patch Number="6:112" Name="Radio Kings/Rods">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="GMReMap"/>
          </Patch>
          <Patch Number="6:113" Name="Ripper Kit/Vinyl">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="113"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="GMReMap"/>
          </Patch>
          <Patch Number="6:114" Name="LA Drums/Brk Bt.">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="114"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="GMReMap"/>
          </Patch>
          <Patch Number="6:115" Name="Compact/Raw Kit">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="115"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="GMReMap"/>
          </Patch>
          <Patch Number="6:116" Name="TubeT   raps/lb.der">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="116"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="GMReMap"/>
          </Patch>
          <Patch Number="6:117" Name="Acoustric/HiPKit">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="117"/>
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            <UsesNoteNameList Name="GMReMap"/>
          </Patch>
          <Patch Number="6:118" Name="Dirt/Triphop Kit">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="118"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="GMReMap"/>
          </Patch>
          <Patch Number="6:119" Name="SumPumpKit MWsus">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="6"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="GMReMap"/>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="GM Drum Kits">
        <PatchNameList>
          <Patch Number="7:000" Name="GM Standard Kit">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="7"/>
              <ProgramChange Number="0"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="GMReMap"/>
          </Patch>
          <Patch Number="7:001" Name="GM Room Kit">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="7"/>
              <ProgramChange Number="1"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="GMReMap"/>
          </Patch>
          <Patch Number="7:002" Name="GM Power Kit">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="7"/>
              <ProgramChange Number="2"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="GMReMap"/>
          </Patch>
          <Patch Number="7:003" Name="GM Elec Kit">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="7"/>
              <ProgramChange Number="3"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="GMReMap"/>
          </Patch>
          <Patch Number="7:004" Name="GM Synth Kit">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="7"/>
              <ProgramChange Number="4"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="GMReMap"/>
          </Patch>
          <Patch Number="7:005" Name="GM Jazz Kit">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="7"/>
              <ProgramChange Number="5"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="GMReMap"/>
          </Patch>
          <Patch Number="7:006" Name="GM Brush Kit">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="7"/>
              <ProgramChange Number="6"/>
            </PatchMIDICommands>
            <UsesNoteNameList Name="GMReMap"/>
          </Patch>
          <Patch Number="7:007" Name="GM Orch Kit">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="7"/>
              <ProgramChange Number="7"/>
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              <ProgramChange Number="89"/>
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          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Guitar">
        <PatchNameList>
          <Patch Number="2:090" Name="Classical Guitar">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="90"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:091" Name="Silky Nylons">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="91"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:092" Name="Romantic Nylon">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="92"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:093" Name="Mando-Lute">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="93"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Orch Perc 1">
        <PatchNameList>
          <Patch Number="2:094" Name="Orch Chimes">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="94"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:095" Name="Stereo Chimes">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="95"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:096" Name="Chime Bell">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="96"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:097" Name="Chimes/Glock">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="97"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:098" Name="Glockenspiel">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="98"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:099" Name="Orch Celeste">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="99"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:100" Name="Xylophone">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="100"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Orch Perc 2">
        <PatchNameList>
          <Patch Number="2:101" Name="Orch Percussion">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="101"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:102" Name="Orch Timpani">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="102"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:103" Name="Solo Timpani">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="103"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:104" Name="Dynamic Timpani">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="104"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:105" Name="Temple Blocks">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="105"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:106" Name="Stereo Tam-tam">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="106"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:107" Name="Trap Set">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="107"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Percussion 3">
        <PatchNameList>
          <Patch Number="2:108" Name="Modern Blockage ">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="108"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:109" Name="Beaty Drum">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="109"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:110" Name="Cage's Ensemble">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="110"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:111" Name="New Touch Perc">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="111"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:112" Name="Perc &amp; Blocks">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="112"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:113" Name="Puppet Strings Perc">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="113"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:114" Name="Pop Can Perc">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="114"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:115  " Name="Onklungy Perc">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="115"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:116" Name="Skullophones ">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="116"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:117" Name="Exotic Mallets">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="117"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:118" Name="Acoustic Mbira">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="118"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:119" Name="St Elec Mbira">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="119"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:120" Name="Perc Harp">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="120"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:121" Name="Pluck &amp; Block">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="121"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:122" Name="Hybrid Pluck">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="122"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
      <PatchBank Name="Percussion 4">
        <PatchNameList>
          <Patch Number="2:123" Name="Bells/Mark Tree">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="123"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:124" Name="Circus Glitter">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="124"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:125" Name="Swing'n Chimes">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="125"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:126" Name="Crystal Lagoon">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="126"/>
            </PatchMIDICommands>
          </Patch>
          <Patch Number="2:127" Name="Clang Clang">
            <PatchMIDICommands>
              <ControlChange Control="32" Value="2"/>
              <ProgramChange Number="127"/>
            </PatchMIDICommands>
          </Patch>
        </PatchNameList>
      </PatchBank>
    </ChannelNameSet>
    <NoteNameList Name="Normal Kits">
      <Note Number="30" Name="Hard Snare 1"/>
      <Note Number="31" Name="Kick 3"/>
      <Note Number="32" Name="Kick 3"/>
      <Note Number="33" Name="Snare 4"/>
      <Note Number="34" Name="Snare 4"/>
      <Note Number="35" Name="Crash Cymbal"/>
      <Note Number="36" Name="Floor Tom"/>
      <Note Number="37" Name="Floor Tom"/>
      <Note Number="38" Name="Lo Mid Tom"/>
      <Note Number="39" Name="Lo Mid Tom"/>
      <Note Number="40" Name="Mid Tom"/>
      <Note Number="41" Name="Mid Tom"/>
      <Note Number="42" Name="Mid Tom"/>
      <Note Number="43" Name="Hi Tom"/>
      <Note Number="44" Name="Hi Tom"/>
      <Note Number="45" Name="Hi Tom"/>
      <Note Number="46" Name="Hi Tom"/>
      <Note Number="47" Name="Kick 1"/>
      <Note Number="48" Name="Kick 1"/>
      <Note Number="49" Name="Kick 1"/>
      <Note Number="50" Name="Kick 2"/>
      <Note Number="51" Name="Kick 2"/>
      <Note Number="52" Name="Cross Stick Ambient"/>
      <Note Number="53" Name="Cross Stick Ambient"/>
      <Note Number="54" Name="Cross Stick"/>
      <Note Number="55" Name="Snare 3"/>
      <Note Number="56" Name="Snare 3"/>
      <Note Number="57" Name="Snare 2"/>
      <Note Number="58" Name="Snare 2"/>
      <Note Number="59" Name="Soft Snare 1"/>
      <Note Number="60" Name="Dual Snare 1"/>
      <Note Number="61" Name="Dual Snare 1"/>
      <Note Number="62" Name="Closed Hi-hat"/>
      <Note Number="63" Name="Closed Hi-hat"/>
      <Note Number="64" Name="Closed Hi-hat"/>
      <Note Number="65" Name="Slightly Open Hi-hat"/>
      <Note Number="66" Name="Slight  ly Open Hi-hat"/>
      <Note Number="67" Name="Slightly Open Hi-hat"/>
      <Note Number="68" Name="Open Hi-hat"/>
      <Note Number="69" Name="Open Hi-hat"/>
      <Note Number="70" Name="Open/Closed Hi-hat"/>
      <Note Number="71" Name="Open/Closed Hi-hat"/>
      <Note Number="72" Name="Foot Hi-hat"/>
      <Note Number="73" Name="Crash Cymbal"/>
      <Note Number="74" Name="Crash Cymbal"/>
      <Note Number="75" Name="Crash Cymbal"/>
      <Note Number="76" Name="Crash Cymbal"/>
      <Note Number="77" Name="Crash Cymbal"/>
      <Note Number="78" Name="Crash Cymbal"/>
      <Note Number="79" Name="Splash Cymbal"/>
      <Note Number="80" Name="Ride Cymbal"/>
      <Note Number="81" Name="Ride Cymbal Rim"/>
      <Note Number="82" Name="Ride Cymbal Rim/Bell"/>
      <Note Number="83" Name="Ride Cymbal Bell"/>
      <Note Number="84" Name="Ride Cymbal Bell"/>
      <Note Number="85" Name="Cowbell"/>
      <Note Number="86" Name="Hand Clap"/>
      <Note Number="87" Name="Lo Timbale/Hi Timbale"/>
      <Note Number="88" Name="Timbale Shell"/>
      <Note Number="89" Name="Conga"/>
      <Note Number="90" Name="Hi Tumba"/>
      <Note Number="91" Name="Conga"/>
      <Note Number="92" Name="Lo Tumba"/>
      <Note Number="93" Name="Clave"/>
      <Note Number="94" Name="Shakers"/>
      <Note Number="95" Name="Tambourine"/>
      <Note Number="96" Name="Tambourine"/>
      <Note Number="97" Name="Shakers"/>
      <Note Number="98" Name="Tambourine"/>
      <Note Number="99" Name="Maracas"/>
      <Note Number="100" Name="Maracas"/>
      <Note Number="101" Name="Lo Agogo"/>
      <Note Number="102" Name="Hi Agogo"/>
      <Note Number="103" Name="Lo Bongo"/>
      <Note Number="104" Name="Bongo Slap"/>
      <Note Number="105" Name="Hi Bongo"/>
      <Note Number="106" Name="Finger Snap"/>
      <Note Number="107" Name="Muted Triangle"/>
      <Note Number="108" Name="Open Triangle"/>
    </NoteNameList>
    <NoteNameList Name="PC2ReMap">
      <Note Number="42" Name="Floor Tom"/>
      <Note Number="43" Name="Kick 1"/>
      <Note Number="44" Name="Floor Tom"/>
      <Note Number="45" Name="Crash Cymbal"/>
      <Note Number="46" Name="Low Mid Tom"/>
      <Note Number="47" Name="Kick 3"/>
      <Note Number="48" Name="Kick 2"/>
      <Note Number="49" Name="Mid Tom"/>
      <Note Number="50" Name="Kick 1"/>
      <Note Number="51" Name="Hi Tom"/>
      <Note Number="52" Name="Snare 4"/>
      <Note Number="53" Name="Snare 3"/>
      <Note Number="54" Name="Lo Mid Tom/Floor Tom"/>
      <Note Number="55" Name="Snare 2"/>
      <Note Number="56" Name="Mid Tom"/>
      <Note Number="57" Name="Cross Stick"/>
      <Note Number="58" Name="Hi Tom"/>
      <Note Number="59" Name="Kick 1"/>
      <Note Number="60" Name="Kick 1"/>
      <Note Number="61" Name="Foot Hi-hat"/>
      <Note Number="62" Name="Hard Snare 1"/>
      <Note Number="63" Name="Closed Hi-hat"/>
      <Note Number="64" Name="Dual Snare 1"/>
      <Note Number="65" Name="Lo Tom"/>
      <Note Number="66" Name="Closed Hi-hat"/>
      <Note Number="67" Name="Soft Snare 1"/>
      <Note Number="68" Name="Slightly Open Hi-hat"/>
      <Note Number="69" Name="Mid Tom"/>
      <Note Number="70" Name="Open Hi-hat"/>
      <Note Number="71" Name="Soft Snare 1"/>
      <Note Number="72" Name="Hi Tom"/>
      <Note Number="73" Name="Open/Closed Hi-hat"/>
      <Note Number="74" Name="Open/Closed Hi-hat"/>
      <Note Number="75" Name="Crash Cymbal"/>
      <Note Number="76" Name="Crash Cymbal"/>
      <Note Number="77" Name="Crash Cymbal  "/>
      <Note Number="78" Name="Ride Cymbal Rim"/>
      <Note Number="79" Name="Splash Cymbal"/>
      <Note Number="80" Name="Ride Cymbal Rim/Bell"/>
      <Note Number="81" Name="Ride Cymbal Rim/Bell"/>
      <Note Number="82" Name="Ride Cymbal Bell"/>
      <Note Number="83" Name="Ride Cymbal Bell"/>
      <Note Number="84" Name="Ride Cymbal Bell"/>
      <Note Number="85" Name="Cowbell"/>
      <Note Number="86" Name="Hand Clap"/>
      <Note Number="87" Name="Lo Timbale/Hi Timbale"/>
      <Note Number="88" Name="Timbale Shell"/>
      <Note Number="89" Name="Conga"/>
      <Note Number="90" Name="Hi Tumba"/>
      <Note Number="91" Name="Conga"/>
      <Note Number="92" Name="Lo Tumba"/>
      <Note Number="93" Name="Clave"/>
      <Note Number="94" Name="Shakers"/>
      <Note Number="95" Name="Tambourine"/>
      <Note Number="96" Name="Tambourine"/>
      <Note Number="97" Name="Shakers"/>
      <Note Number="98" Name="Tambourine"/>
      <Note Number="99" Name="Maracas"/>
      <Note Number="100" Name="Maracas"/>
      <Note Number="101" Name="Lo Agogo"/>
      <Note Number="102" Name="Hi Agogo"/>
      <Note Number="103" Name="Lo Bongo"/>
      <Note Number="104" Name="Bongo Slap"/>
      <Note Number="105" Name="Hi Bongo"/>
      <Note Number="106" Name="Finger Snap"/>
      <Note Number="107" Name="Muted Triangle"/>
      <Note Number="108" Name="Open Triangle"/>
    </NoteNameList>
    <NoteNameList Name="GMReMap">
      <Note Number="33" Name="Metronome Click"/>
      <Note Number="35" Name="Kick Drum 2"/>
      <Note Number="36" Name="Kick Drum 1"/>
      <Note Number="37" Name="Side Stick"/>
      <Note Number="38" Name="Snare Drum 1"/>
      <Note Number="39" Name="Hand Clap"/>
      <Note Number="40" Name="Snare Drum 2"/>
      <Note Number="41" Name="Lo Tom 2"/>
      <Note Number="42" Name="Closed Hi Hat"/>
      <Note Number="43" Name="Lo Tom 1"/>
      <Note Number="44" Name="Pedal Hi Hat"/>
      <Note Number="45" Name="Mid Tom 2"/>
      <Note Number="46" Name="Open Hi Hat"/>
      <Note Number="47" Name="Mid Tom 1"/>
      <Note Number="48" Name="Hi Tom 2"/>
      <Note Number="49" Name="Crash Cymbal 1"/>
      <Note Number="50" Name="Hi Tom 1"/>
      <Note Number="51" Name="Ride Cymbal 1"/>
      <Note Number="53" Name="Ride Bell"/>
      <Note Number="54" Name="Tambourine"/>
      <Note Number="55" Name="Splash Cymbal"/>
      <Note Number="56" Name="Cowbell"/>
      <Note Number="57" Name="Crash Cymbal 2"/>
      <Note Number="59" Name="Ride Cymbal 2"/>
      <Note Number="60" Name="Hi Bongo"/>
      <Note Number="61" Name="Lo Bongo"/>
      <Note Number="62" Name="Mute Conga"/>
      <Note Number="63" Name="Hi Conga"/>
      <Note Number="64" Name="Lo Conga"/>
      <Note Number="65" Name="Hi Timbale"/>
      <Note Number="66" Name="Lo Timbale"/>
      <Note Number="67" Name="Hi Agogo"/>
      <Note Number="68" Name="Lo Agogo"/>
      <Note Number="69" Name="Cabasa"/>
      <Note Number="70" Name="Maracas"/>
      <Note Number="75" Name="Clave"/>
      <Note Number="80" Name="Triangle Mute"/>
      <Note Number="81" Name="Triangle Open"/>
      <Note Number="82" Name="Shaker"/>
    </NoteNameList>
  </MasterDeviceNames>
</MIDINameDocument>
