Mesa 9.2.5 Release Notes / (December 12, 2013) — The Mesa 3D Graphics Library latest documentation

# Mesa 9.2.5 Release Notes / (December 12, 2013)

Mesa 9.2.5 is a bug fix release which fixes bugs found since the 9.2.4 release.

Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 3.1. OpenGL 3.1 is only available if requested at context creation because GL_ARB_compatibility is not supported.

## MD5 checksums

    9fb4de29ca1d9cfd03cbdefa123ba336  MesaLib-9.2.5.tar.bz2
    1146c7c332767174f3de782b88d8e8ca  MesaLib-9.2.5.tar.gz
    a9a6c46dac7ea26fd272bf14894d95f3  MesaLib-9.2.5.zip

## New features

None

## Bug fixes

This list is likely incomplete.

- Bug 62142 - Mesa/demo mipmap_limits upside down with running by SOFTWARE

- Bug 64323 - Severe misrendering in Left 4 Dead 2

- Bug 66213 - Certain Mesa Demos Rendering Inverted (vertically)

- Bug 68838 - GLSL: struct declarations produce a “empty declaration warning” in 9.2

- Bug 69155 - [NV50 gallium] [piglit] bin/varying-packing-simple triggers memory corruption/failures

- Bug 72325 - [swrast] piglit glean fbo regression

- Bug 72327 - [swrast] piglit glean pointSprite regression

## Changes

The full set of changes can be viewed by using the following GIT command:

    git log mesa-9.2.4..mesa-9.2.5

Chad Versace (2):

- i965/hsw: Apply non-msrt fast color clear w/a to all HSW GTs

- i965: Add extra-alignment for non-msrt fast color clear for all hw (v2)

Chris Forbes (4):

- i965: Gen4-5: Don’t enable hardware alpha test with MRT

- i965: Gen4-5: Include alpha func/ref in program key

- i965/fs: Gen4-5: Setup discard masks for MRT alpha test

- i965/fs: Gen4-5: Implement alpha test in shader for MRT

Chí-Thanh Christopher Nguyễn (1):

- st/xorg: Handle new DamageUnregister API which has only one argument

Dave Airlie (3):

- mesa/swrast: fix inverted front buffer rendering with old-school swrast

- glx: don’t fail out when no configs if we have visuals

- swrast: fix readback regression since inversion fix

Ian Romanick (1):

- glsl: Don’t emit empty declaration warning for a struct specifier

Ilia Mirkin (4):

- nv50: Fix GPU_READING/WRITING bit removal

- nouveau: avoid leaking fences while waiting

- nv50: wait on the buf’s fence before sticking it into pushbuf

- nv50: report 15 max inputs for fragment programs

Tom Stellard (2):

- r300/compiler/tests: Fix segfault

- r300/compiler/tests: Fix line length check in test parser