/* -*- c++ -*- */
/*
 * Copyright 2012, 2014 Free Software Foundation, Inc.
 *
 * This file is part of VOLK
 *
 * SPDX-License-Identifier: LGPL-3.0-or-later
 */

/*!
 * \page volk_32f_s32f_multiply_32f
 *
 * \b Overview
 *
 * Multiplies a floating point vector by a floating point scalar.
 *
 * <b>Dispatcher Prototype</b>
 * \code
 * void volk_32f_s32f_multiply_32f(float* cVector, const float* aVector, const float
 * scalar, unsigned int num_points) \endcode
 *
 * \b Inputs
 * \li aVector: The input vector of floats.
 * \li scalar: the scalar value to multiply against \p aVector.
 * \li num_points: The number of data points.
 *
 * \b Outputs
 * \li cVector: The output vector of floats.
 *
 * \b Example
 * \code
 *  int N = 10;
 *   unsigned int alignment = volk_get_alignment();
 *   float* increasing = (float*)volk_malloc(sizeof(float)*N, alignment);
 *   float* out = (float*)volk_malloc(sizeof(float)*N, alignment);
 *
 *
 *   for(unsigned int ii = 0; ii < N; ++ii){
 *       increasing[ii] = 2.f * ((float)ii / (float)N) - 1.f;
 *   }
 *
 *   // Normalize by the smallest delta (0.2 in this example)
 *   float scale = 5.0f;
 *
 *   volk_32f_s32f_multiply_32f(out, increasing, scale, N);
 *
 *   for(unsigned int ii = 0; ii < N; ++ii){
 *       printf("out[%u] = %f\n", ii, out[ii]);
 *   }
 *
 *   volk_free(increasing);
 *   volk_free(out);
 * \endcode
 */

#ifndef INCLUDED_volk_32f_s32f_multiply_32f_u_H
#define INCLUDED_volk_32f_s32f_multiply_32f_u_H

#include <inttypes.h>
#include <stdio.h>

#ifdef LV_HAVE_GENERIC
static inline void volk_32f_s32f_multiply_32f_generic(float* cVector,
                                                      const float* aVector,
                                                      const float scalar,
                                                      unsigned int num_points)
{
    for (unsigned int number = 0; number < num_points; number++) {
        *cVector++ = (*aVector++) * scalar;
    }
}
#endif /* LV_HAVE_GENERIC */

#ifdef LV_HAVE_SSE
#include <xmmintrin.h>

static inline void volk_32f_s32f_multiply_32f_u_sse(float* cVector,
                                                    const float* aVector,
                                                    const float scalar,
                                                    unsigned int num_points)
{
    const unsigned int quarterPoints = num_points / 4;

    float* cPtr = cVector;
    const float* aPtr = aVector;

    const __m128 bVal = _mm_set_ps1(scalar);
    for (unsigned int number = 0; number < quarterPoints; number++) {
        __m128 aVal = _mm_loadu_ps(aPtr);

        __m128 cVal = _mm_mul_ps(aVal, bVal);

        _mm_storeu_ps(cPtr, cVal); // Store the results back into the C container

        aPtr += 4;
        cPtr += 4;
    }

    for (unsigned int number = quarterPoints * 4; number < num_points; number++) {
        *cPtr++ = (*aPtr++) * scalar;
    }
}
#endif /* LV_HAVE_SSE */

#ifdef LV_HAVE_AVX
#include <immintrin.h>

static inline void volk_32f_s32f_multiply_32f_u_avx(float* cVector,
                                                    const float* aVector,
                                                    const float scalar,
                                                    unsigned int num_points)
{
    const unsigned int eighthPoints = num_points / 8;

    float* cPtr = cVector;
    const float* aPtr = aVector;

    const __m256 bVal = _mm256_set1_ps(scalar);
    for (unsigned int number = 0; number < eighthPoints; number++) {
        __m256 aVal = _mm256_loadu_ps(aPtr);

        __m256 cVal = _mm256_mul_ps(aVal, bVal);

        _mm256_storeu_ps(cPtr, cVal); // Store the results back into the C container

        aPtr += 8;
        cPtr += 8;
    }

    for (unsigned int number = eighthPoints * 8; number < num_points; number++) {
        *cPtr++ = (*aPtr++) * scalar;
    }
}
#endif /* LV_HAVE_AVX */

#ifdef LV_HAVE_RISCV64
extern void volk_32f_s32f_multiply_32f_sifive_u74(float* cVector,
                                                  const float* aVector,
                                                  const float scalar,
                                                  unsigned int num_points);
#endif /* LV_HAVE_RISCV64 */


#endif /* INCLUDED_volk_32f_s32f_multiply_32f_u_H */


#ifndef INCLUDED_volk_32f_s32f_multiply_32f_a_H
#define INCLUDED_volk_32f_s32f_multiply_32f_a_H

#include <inttypes.h>
#include <stdio.h>

#ifdef LV_HAVE_SSE
#include <xmmintrin.h>

static inline void volk_32f_s32f_multiply_32f_a_sse(float* cVector,
                                                    const float* aVector,
                                                    const float scalar,
                                                    unsigned int num_points)
{
    const unsigned int quarterPoints = num_points / 4;

    float* cPtr = cVector;
    const float* aPtr = aVector;

    const __m128 bVal = _mm_set_ps1(scalar);
    for (unsigned int number = 0; number < quarterPoints; number++) {
        __m128 aVal = _mm_load_ps(aPtr);

        __m128 cVal = _mm_mul_ps(aVal, bVal);

        _mm_store_ps(cPtr, cVal); // Store the results back into the C container

        aPtr += 4;
        cPtr += 4;
    }

    for (unsigned int number = quarterPoints * 4; number < num_points; number++) {
        *cPtr++ = (*aPtr++) * scalar;
    }
}
#endif /* LV_HAVE_SSE */

#ifdef LV_HAVE_AVX
#include <immintrin.h>

static inline void volk_32f_s32f_multiply_32f_a_avx(float* cVector,
                                                    const float* aVector,
                                                    const float scalar,
                                                    unsigned int num_points)
{
    const unsigned int eighthPoints = num_points / 8;

    float* cPtr = cVector;
    const float* aPtr = aVector;

    const __m256 bVal = _mm256_set1_ps(scalar);
    for (unsigned int number = 0; number < eighthPoints; number++) {
        __m256 aVal = _mm256_load_ps(aPtr);

        __m256 cVal = _mm256_mul_ps(aVal, bVal);

        _mm256_store_ps(cPtr, cVal); // Store the results back into the C container

        aPtr += 8;
        cPtr += 8;
    }

    for (unsigned int number = eighthPoints * 8; number < num_points; number++) {
        *cPtr++ = (*aPtr++) * scalar;
    }
}
#endif /* LV_HAVE_AVX */

#ifdef LV_HAVE_NEON
#include <arm_neon.h>

static inline void volk_32f_s32f_multiply_32f_u_neon(float* cVector,
                                                     const float* aVector,
                                                     const float scalar,
                                                     unsigned int num_points)
{
    const unsigned int quarterPoints = num_points / 4;

    const float* inputPtr = aVector;
    float* outputPtr = cVector;

    for (unsigned int number = 0; number < quarterPoints; number++) {
        float32x4_t aVal = vld1q_f32(inputPtr);       // Load into NEON regs
        float32x4_t cVal = vmulq_n_f32(aVal, scalar); // Do the multiply
        vst1q_f32(outputPtr, cVal);                   // Store results back to output
        inputPtr += 4;
        outputPtr += 4;
    }

    for (unsigned int number = quarterPoints * 4; number < num_points; number++) {
        *outputPtr++ = (*inputPtr++) * scalar;
    }
}
#endif /* LV_HAVE_NEON */


#ifdef LV_HAVE_ORC

extern void volk_32f_s32f_multiply_32f_a_orc_impl(float* dst,
                                                  const float* src,
                                                  const float scalar,
                                                  int num_points);

static inline void volk_32f_s32f_multiply_32f_u_orc(float* cVector,
                                                    const float* aVector,
                                                    const float scalar,
                                                    unsigned int num_points)
{
    volk_32f_s32f_multiply_32f_a_orc_impl(cVector, aVector, scalar, num_points);
}

#endif /* LV_HAVE_ORC */

#endif /* INCLUDED_volk_32f_s32f_multiply_32f_a_H */
