Clazz.declarePackage("JM");
Clazz.load(null, "JM.Util", ["java.util.Random"], function(){
var c$ = Clazz.declareType(JM, "Util", null);
c$.sub = Clazz.defineMethod(c$, "sub", 
function(a, b, result){
result.set(a[0] - b[0], a[1] - b[1], a[2] - b[2]);
}, "~A,~A,JU.V3d");
c$.putCoord = Clazz.defineMethod(c$, "putCoord", 
function(v, c){
c[0] = v.x;
c[1] = v.y;
c[2] = v.z;
}, "JU.V3d,~A");
c$.distance2 = Clazz.defineMethod(c$, "distance2", 
function(a, b){
var dx = a[0] - b[0];
var dy = a[1] - b[1];
var dz = a[2] - b[2];
return (dx * dx + dy * dy + dz * dz);
}, "~A,~A");
c$.distance2V = Clazz.defineMethod(c$, "distance2V", 
function(a, b){
var dx = a.x - b.x;
var dy = a.y - b.y;
var dz = a.z - b.z;
return (dx * dx + dy * dy + dz * dz);
}, "JU.V3d,JU.V3d");
c$.getAngleRadiansABC = Clazz.defineMethod(c$, "getAngleRadiansABC", 
function(a, b, c){
var ab2 = JM.Util.distance2(a, b);
var bc2 = JM.Util.distance2(b, c);
var ac2 = JM.Util.distance2(a, c);
return ((JM.Util.isNearZero2(ab2, 1e-3) || JM.Util.isNearZero2(bc2, 1e-3) ? 0 : Math.acos(Math.min(Math.max((ab2 + bc2 - ac2) / 2 / Math.sqrt(ab2 * bc2), -1), 1))));
}, "~A,~A,~A");
c$.isApprox = Clazz.defineMethod(c$, "isApprox", 
function(a, b, precision){
return (JM.Util.distance2V(a, b) <= precision * precision * Math.min(a.lengthSquared(), b.lengthSquared()));
}, "JU.V3d,JU.V3d,~N");
c$.canBeSquared = Clazz.defineMethod(c$, "canBeSquared", 
function(x){
if (x == 0) return true;
return ((x = Math.abs(x)) < 1.0E150 && x > 1.0E-150);
}, "~N");
c$.isNegligible = Clazz.defineMethod(c$, "isNegligible", 
function(a, b){
return JM.Util.isNegligible3(a, b, 1e-11);
}, "~N,~N");
c$.isFinite = Clazz.defineMethod(c$, "isFinite", 
function(a){
return !Double.isInfinite(a) && !Double.isNaN(a);
}, "~N");
c$.isNegligible3 = Clazz.defineMethod(c$, "isNegligible3", 
function(a, b, precision){
return (Math.abs(a) <= precision * Math.abs(b));
}, "~N,~N,~N");
c$.isNear = Clazz.defineMethod(c$, "isNear", 
function(a, b){
return JM.Util.isNear3(a, b, 2e-6);
}, "~N,~N");
c$.isNear3 = Clazz.defineMethod(c$, "isNear3", 
function(a, b, epsilon){
return (Math.abs(a - b) < epsilon);
}, "~N,~N,~N");
c$.isNearZero = Clazz.defineMethod(c$, "isNearZero", 
function(a){
return JM.Util.isNearZero2(a, 2e-6);
}, "~N");
c$.isNearZero2 = Clazz.defineMethod(c$, "isNearZero2", 
function(a, epsilon){
return (Math.abs(a) < epsilon);
}, "~N,~N");
c$.canBeNormalized = Clazz.defineMethod(c$, "canBeNormalized", 
function(a){
if (a.x == 0.0 && a.y == 0.0 && a.z == 0.0) return false;
return (JM.Util.canBeSquared(a.x) && JM.Util.canBeSquared(a.y) && JM.Util.canBeSquared(a.z));
}, "JU.V3d");
c$.pointPlaneAngleRadians = Clazz.defineMethod(c$, "pointPlaneAngleRadians", 
function(a, b, c, d, v1, v2, norm, fixTheta){
v1.sub2(b, c);
v2.sub2(b, d);
norm.cross(v1, v2);
v2.add(v1);
v1.sub2(b, a);
var angleA_CD = (fixTheta ? JM.Util.vectorAngleRadians(v2, v1) : 3.141592653589793);
var angleNorm = JM.Util.vectorAngleRadians(norm, v1);
if (angleNorm > 1.5707963267948966) angleNorm = 3.141592653589793 - angleNorm;
var val = 1.5707963267948966 + (angleA_CD > 1.5707963267948966 ? -angleNorm : angleNorm);
return val;
}, "JU.V3d,JU.V3d,JU.V3d,JU.V3d,JU.V3d,JU.V3d,JU.V3d,~B");
c$.vectorAngleRadians = Clazz.defineMethod(c$, "vectorAngleRadians", 
function(v1, v2){
var l1 = v1.length();
var l2 = v2.length();
return (JM.Util.isNearZero(l1) || JM.Util.isNearZero(l2) ? 0 : Math.acos(v1.dot(v2) / (l1 * l2)));
}, "JU.V3d,JU.V3d");
c$.getTorsionAngleRadians = Clazz.defineMethod(c$, "getTorsionAngleRadians", 
function(a, b, c, d, r1, r2, r3){
JM.Util.sub(b, a, r1);
JM.Util.sub(c, b, r2);
r2.normalize();
r1.cross(r1, r2);
JM.Util.sub(d, c, r3);
r3.cross(r2, r3);
var p1dotp2 = r1.dot(r3);
r1.cross(r3, r1);
var theta = Math.atan2(-r2.dot(r1), p1dotp2);
return theta;
}, "~A,~A,~A,~A,JU.V3d,JU.V3d,JU.V3d");
c$.restorativeForceAndDistance = Clazz.defineMethod(c$, "restorativeForceAndDistance", 
function(a, b, vab){
vab.sub2(a, b);
var rab = vab.length();
if (rab < 0.1) {
JM.Util.randomizeUnitVector(vab);
rab = 0.1;
}vab.normalize();
a.setT(vab);
a.scale(-1);
b.setT(vab);
return rab;
}, "JU.V3d,JU.V3d,JU.V3d");
c$.randomizeUnitVector = Clazz.defineMethod(c$, "randomizeUnitVector", 
function(v){
var ptr =  new java.util.Random();
var l;
do {
v.set(ptr.nextFloat() - 0.5, ptr.nextFloat() - 0.5, ptr.nextFloat() - 0.5);
l = v.lengthSquared();
} while ((l > 1.0) || (l < 1e-4));
v.normalize();
}, "JU.V3d");
c$.restorativeForceAndAngleRadians = Clazz.defineMethod(c$, "restorativeForceAndAngleRadians", 
function(i, j, k){
i.sub(j);
k.sub(j);
var length1 = i.length();
var length2 = k.length();
if (JM.Util.isNearZero(length1) || JM.Util.isNearZero(length2)) {
i.set(0, 0, 0);
j.set(0, 0, 0);
k.set(0, 0, 0);
return 0.0;
}var inverse_length_v1 = 1.0 / length1;
var inverse_length_v2 = 1.0 / length2;
i.scale(inverse_length_v1);
k.scale(inverse_length_v2);
j.cross(i, k);
var length = j.length();
if (JM.Util.isNearZero(length)) {
i.set(0, 0, 0);
j.set(0, 0, 0);
k.set(0, 0, 0);
return 0.0;
}j.scale(1 / length);
var costheta = i.dot(k);
var theta;
if (costheta > 1.0) {
theta = 0.0;
costheta = 1.0;
} else if (costheta < -1.0) {
theta = 3.141592653589793;
costheta = -1.0;
} else {
theta = Math.acos(costheta);
}i.cross(i, j);
i.normalize();
j.cross(k, j);
j.normalize();
i.scale(-inverse_length_v1);
j.scale(inverse_length_v2);
k.setT(j);
j.add(i);
j.scale(-1);
return theta;
}, "JU.V3d,JU.V3d,JU.V3d");
c$.restorativeForceAndOutOfPlaneAngleRadians = Clazz.defineMethod(c$, "restorativeForceAndOutOfPlaneAngleRadians", 
function(i, j, k, l, an, bn, cn){
i.sub2(i, j);
k.sub2(k, j);
l.sub2(l, j);
var length_ji = i.length();
var length_jk = k.length();
var length_jl = l.length();
if (JM.Util.isNearZero(length_ji) || JM.Util.isNearZero(length_jk) || JM.Util.isNearZero(length_jl)) {
i.set(0, 0, 0);
j.set(0, 0, 0);
k.set(0, 0, 0);
l.set(0, 0, 0);
return 0.0;
}i.normalize();
k.normalize();
l.normalize();
var cos_theta = i.dot(k);
var theta = Math.acos(cos_theta);
if (JM.Util.isNearZero(theta) || JM.Util.isNearZero(Math.abs(theta - 3.141592653589793))) {
i.set(0, 0, 0);
j.set(0, 0, 0);
k.set(0, 0, 0);
l.set(0, 0, 0);
return 0.0;
}var csc_theta = 1 / Math.sin(theta);
an.cross(i, k);
bn.cross(k, l);
cn.cross(l, i);
var sin_dl = an.dot(l) * csc_theta;
var dl = Math.asin(sin_dl);
var cos_dl = Math.cos(dl);
if (cos_dl < 0.0001 || JM.Util.isNearZero(dl) || JM.Util.isNearZero(Math.abs(dl - 3.141592653589793))) {
i.set(0, 0, 0);
j.set(0, 0, 0);
k.set(0, 0, 0);
l.set(0, 0, 0);
return dl;
}l.scaleAdd2(-sin_dl / csc_theta, l, an);
l.scale(csc_theta / length_jl);
j.setT(i);
i.scaleAdd2(-cos_theta, k, i);
i.scaleAdd2(-sin_dl * csc_theta, i, bn);
i.scale(csc_theta / length_ji);
k.scaleAdd2(-cos_theta, j, k);
k.scaleAdd2(-sin_dl * csc_theta, k, cn);
k.scale(csc_theta / length_jk);
j.setT(i);
j.add(k);
j.add(l);
j.scale(-1);
return dl;
}, "JU.V3d,JU.V3d,JU.V3d,JU.V3d,JU.V3d,JU.V3d,JU.V3d");
c$.restorativeForceAndTorsionAngleRadians = Clazz.defineMethod(c$, "restorativeForceAndTorsionAngleRadians", 
function(i, j, k, l){
i.sub2(j, i);
j.sub2(k, j);
k.sub2(l, k);
var len_ij = i.length();
var len_jk = j.length();
var len_kl = k.length();
if (JM.Util.isNearZero(len_ij) || JM.Util.isNearZero(len_jk) || JM.Util.isNearZero(len_kl)) {
i.set(0, 0, 0);
j.set(0, 0, 0);
k.set(0, 0, 0);
l.set(0, 0, 0);
return 0.0;
}var ang = JM.Util.vectorAngleRadians(i, j);
var sin_j = Math.sin(ang);
var cos_j = Math.cos(ang);
ang = JM.Util.vectorAngleRadians(j, k);
var sin_k = Math.sin(ang);
var cos_k = Math.cos(ang);
i.normalize();
j.normalize();
k.normalize();
i.cross(i, j);
l.cross(j, k);
k.cross(i, l);
var theta = -Math.atan2(k.dot(j), i.dot(l));
i.scale(1. / len_ij / sin_j / sin_j);
l.scale(-1.0 / len_kl / sin_k / sin_k);
j.setT(i);
j.scale(-len_ij / len_jk * cos_j - 1.);
k.setT(l);
k.scale(-len_kl / len_jk * cos_k);
j.sub(k);
k.setT(i);
k.add(j);
k.add(l);
k.scale(-1);
return theta;
}, "JU.V3d,JU.V3d,JU.V3d,JU.V3d");
});
;//5.0.1-v4 Thu Feb 20 12:29:54 CST 2025
