Box2D: File Members

| Box2D 2.4.1 A 2D physics engine for games

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Here is a list of all documented functions with links to the documentation:

- b2Alloc() : b2_settings.h
- b2Alloc_Default() : b2_settings.h
- b2ClipSegmentToLine() : b2_collision.h
- b2CollideCircles() : b2_collision.h
- b2CollideEdgeAndCircle() : b2_collision.h
- b2CollideEdgeAndPolygon() : b2_collision.h
- b2CollidePolygonAndCircle() : b2_collision.h
- b2CollidePolygons() : b2_collision.h
- b2ComputeHull() : b2_collision.h
- b2Free() : b2_settings.h
- b2GetPointStates() : b2_collision.h
- b2Log() : b2_settings.h
- b2Log_Default() : b2_settings.h
- b2OpenDump() : b2_common.h
- b2TestOverlap() : b2_collision.h
- b2ValidateHull() : b2_collision.h