fluxity API documentation
Description: GPL Licence text …

# Module `fluxity`

### GPL Licence text

Flowblade Movie Editor is a nonlinear video editor. Copyright 2021 Janne Liljeblad.

This file is part of Flowblade Movie Editor https://github.com/jliljebl/flowblade/.

Flowblade Movie Editor is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

Flowblade Movie Editor is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with Flowblade Movie Editor. If not, see http://www.gnu.org/licenses/.

# FLUXITY SCRIPTING AND API

Fluxity scripting is a Python scripting solution created to provide Flowblade Movie Editor with a Plugin API. Currently Fluxity API is used by Flowblade Generators feature.

Fluxity API is made available to scripts mainly by fluxity.FluxityContext object and its methods. This object is created to communicate with the script before calling any of the methods of the script.

Some constants mentioned in this source file - such as `EDITOR_FLOAT` or `PROFILE_WIDTH` - can also be used by scripts.

See below for fluxity.FluxityContext object API details.

## SCRIPT INTERFACE

A Python script needs to have the following functions to load and run without crashing as a Fluxity API conforming script.

    def init_script(fctx):
        pass

    def init_render(fctx):
        pass

    def render_frame(frame, fctx, w, h):
        pass

## SCRIPT LIFECYCLE

`init_script(fctx):` This method is called when script is first loaded by Flowblade to create data structures with info on editors and script metadata.

`init_render(fctx):` This method is called before a render is started to get user input from editors and possibly to create some additional data structures.

`render_frame(frame, fctx, w, h):` This method is called for each frame rendered to create an output image for that frame.

Object `fctx` is object of class `fluxity.FluxityContext`.

## EXAMPLE SCRIPT

### init_script()

    import cairo
    import numpy as np
    import random
    import math

    import fluxity

    def init_script(fctx):
        fctx.set_name("Floating Balls")
        fctx.set_version(1)
        fctx.set_author("Janne Liljeblad")

        fctx.add_editor("Hue", fluxity.EDITOR_COLOR, (0.8, 0.50, 0.3, 1.0))
        fctx.add_editor("Speed", fluxity.EDITOR_FLOAT_RANGE, (1.0, -5.0, 5.0))
        fctx.add_editor("Speed Variation %", fluxity.EDITOR_INT_RANGE, (40, 0, 99))
        fctx.add_editor("Number of Items", fluxity.EDITOR_INT_RANGE, (50, 10, 500))
        fctx.add_editor("Size", fluxity.EDITOR_INT_RANGE, (330, 10, 800))
        fctx.add_editor("Size Variation %", fluxity.EDITOR_INT_RANGE, (0, 0, 80))
        fctx.add_editor("Opacity", fluxity.EDITOR_INT_RANGE, (100, 5, 100))
        fctx.add_editor("Random Seed", fluxity.EDITOR_INT, 42)

In init_script() we define the editors that will be presented to the user and set some metadata like the name of the script displayed to the user and the script author.

Object `fctx` is object of class `fluxity.FluxityContext`.

### init_render()

    def init_render(fctx):
        # The script is possibly rendered using multiple prosesses and we need to have the
        # same sequence of random numbers in all processes. If we don't set seed we'll get completely different
        # ball positions, colors and speeds in different rendering processes.
        random.seed(fctx.get_editor_value("Random Seed"))

        # Ball colors data structure
        hue = fctx.get_editor_value("Hue")
        hr, hg, hb, alpha = hue
        fctx.set_data_obj("hue_tuple", hue)
        color_array = list(hue)
        ball_colors = []
        color_mult = 1.05
        opacity = float(fctx.get_editor_value("Opacity")) / 100.0

        for i in range(0, 10):
            array = np.array(color_array) * color_mult
            r, g, b, a = array
            ball_colors.append(cairo.SolidPattern(_clamp(r), _clamp(g), _clamp(b), opacity))
            color_array = array
        fctx.set_data_obj("ball_colors", ball_colors)

        # Ball animations data structure
        ball_data = []
        number_of_balls = fctx.get_editor_value("Number of Items")
        speed = fctx.get_editor_value("Speed")
        speed_var_size_precentage = fctx.get_editor_value("Speed Variation %")
        speed_var_max = speed * (speed_var_size_precentage  / 100.0)
        size = fctx.get_editor_value("Size")
        size_var_size_precentage = fctx.get_editor_value("Size Variation %")
        size_var_max = size * (size_var_size_precentage / 100.0)
        size_max = size + size_var_max
        fctx.set_data_obj("size_max", size_max)

        for i in range(0, number_of_balls):
            path_pos = random.uniform(0.0, 1.0)
            y = random.randint(-330, 1080 + 330)
            speed_var = random.uniform(-1.0, 1.0)

            ball_speed = speed + (speed_var * speed_var_max)
            size_var = random.uniform(-1.0, 1.0)
            ball_size = size + (size_var * size_var_max)
            color_index = random.randint(0, 9)
            ball_data.append((path_pos, y, ball_speed, ball_size, color_index))

        fctx.set_data_obj("ball_data", ball_data)

In init_render() we read editor values set by the user and create some data structures for moving ball animations based on that data.

Also note that we need to set seed for Pythom module 'random' because when a frame sequence is rendered using multiple processes we need the exact same sequence of random numbers produced in every process.

Object `fctx` is object of class `fluxity.FluxityContext`.

### render_frame()

    def render_frame(frame, fctx, w, h):
        cr = fctx.get_frame_cr()

        # Draw bg
        bg_color = cairo.SolidPattern(*fctx.get_data_obj("hue_tuple"))
        ball_colors = fctx.get_data_obj("ball_colors")
        ball_data = fctx.get_data_obj("ball_data")

        cr.set_source(bg_color)
        cr.rectangle(0, 0, w, h)
        cr.fill()

        # Draw balls
        number_of_balls = fctx.get_editor_value("Number of Items")
        size_max = fctx.get_data_obj("size_max")
        path_start_x = - size_max
        path_end_x =  w + size_max
        path_len = path_end_x - path_start_x
        SPEED_NORM_PER_FRAME = 15.0 / float(w) # Speed value 1.0 gets 15 pixels of movement per frame.
        for i in range(0, number_of_balls):
            path_pos, y, ball_speed, ball_size, color_index = ball_data[i]
            xc = ball_size / 2.0
            yc = ball_size / 2.0
            xpos_norm = path_pos + (float(frame) * ball_speed * SPEED_NORM_PER_FRAME)
            while xpos_norm > 1.0:
                xpos_norm = xpos_norm - 1.0
            x = path_start_x + path_len * xpos_norm
            cr.save()
            cr.translate(x, y)
            cr.arc(xc, yc, ball_size / 4.0, 0.0, 2.0 * math.pi)
            cr.set_source(ball_colors[color_index])
            cr.fill()
            cr.restore()

    # ----------------------- helper func
    def _clamp(v):
        return max(min(v, 1.0), 0.0)

In render_frame() we first acquire Cairo.Context object that can be drawn onto to create output for the frame.

After that the data structures created in init_render() are accessed and image is drawn.

There is a helper function _clamp(v) used to make sure that all color values are in range 0-1. Any number of helper functions, objects and data structures can be created.

## DEVELOPING FLUXITY SCRIPTS

Flowblade comes with a simple GUI tool for developing Fluxity scripts. It can be accessed from menu Tools->Generator Script Editor.

Using the development tool you can edit scripts, render output from them, and get receive error messages when something goes wrong. From hamburger menu you can open and save your own scripts, access this document, and open and inspect example code of the Generators distributed with Flowblade.

Since the text editor in the development tool is quite rudimentary (with a future GTK4 port we may get improvement here), it can be a useful workflow to use an external text editor to edit the scripts, and press Reload Script button to update text area contents before attempting render.

# FLUXITY API

Expand source code

    """
        ### GPL Licence text

        Flowblade Movie Editor is a nonlinear video editor.
        Copyright 2021 Janne Liljeblad.

        This file is part of Flowblade Movie Editor <https://github.com/jliljebl/flowblade/>.

        Flowblade Movie Editor is free software: you can redistribute it and/or modify
        it under the terms of the GNU General Public License as published by
        the Free Software Foundation, either version 3 of the License, or
        (at your option) any later version.

        Flowblade Movie Editor is distributed in the hope that it will be useful,
        but WITHOUT ANY WARRANTY; without even the implied warranty of
        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
        GNU General Public License for more details.

        You should have received a copy of the GNU General Public License
        along with Flowblade Movie Editor. If not, see <http://www.gnu.org/licenses/>.

        # FLUXITY SCRIPTING

        Fluxity scripting is a **Python scripting solution** created to provide **Flowblade Movie Editor** with a *Plugin API*.

        Currently *Fluxity API*  is used by Flowblade *Generators* feature.

        ## FLUXITY API

        *Fluxity API*  is made available to scripts mainly by *fluxity.FluxityContext* object and its methods.

        This object is created to communicate with the script before calling any of the methods of the script.

        Some constants mentioned in this source file - such as `EDITOR_FLOAT` or `PROFILE_WIDTH` - can also used by scripts.

        See this document below for *fluxity.FluxityContext* object API details.

        ## SCRIPT INTERFACE

        A Python script needs to have the following functions to load and run without crashing as a Fluxity API conforming script.

        ```
        def init_script(fctx):
            pass

        def init_render(fctx):
            pass

        def render_frame(frame, fctx, w, h):
            pass
        ```

        ## SCRIPT LIFECYCLE

        **`init_script(fctx):`** This method is called when script is first loaded by Flowblade to create data structures with info on editors and script metadata.

        **`init_render(fctx):`** This method is called before a render is started to get user input from editors and possibly to create some additional data structures.

        **`render_frame(frame, fctx, w, h):`** This method is called for each frame rendered to create an output image for that frame.

        ## EXAMPLE SCRIPT

        Here we have an example script called *'Floating Balls'*.

        ### init_script()

        ```
        import cairo
        import numpy as np
        import random
        import math

        import fluxity

        def init_script(fctx):
            fctx.set_name("Floating Balls")
            fctx.set_version(1)
            fctx.set_author("Janne Liljeblad")

            fctx.add_editor("Hue", fluxity.EDITOR_COLOR, (0.8, 0.50, 0.3, 1.0))
            fctx.add_editor("Speed", fluxity.EDITOR_FLOAT_RANGE, (1.0, -5.0, 5.0))
            fctx.add_editor("Speed Variation %", fluxity.EDITOR_INT_RANGE, (40, 0, 99))
            fctx.add_editor("Number of Items", fluxity.EDITOR_INT_RANGE, (50, 10, 500))
            fctx.add_editor("Size", fluxity.EDITOR_INT_RANGE, (330, 10, 800))
            fctx.add_editor("Size Variation %", fluxity.EDITOR_INT_RANGE, (0, 0, 80))
            fctx.add_editor("Opacity", fluxity.EDITOR_INT_RANGE, (100, 5, 100))
            fctx.add_editor("Random Seed", fluxity.EDITOR_INT, 42)
        ```
        In *init_script()* we define the editors that will be presented to the user and set some metadata like the name of the script displayed to the user and the script author.

        ### init_render()
        ```
        def init_render(fctx):
            # The script is possibly rendered using multiple prosesses and we need to have the
            # same sequence of random numbers in all processes. If we don't set seed we'll get completely different
            # ball positions, colors and speeds in different rendering processes.
            random.seed(fctx.get_editor_value("Random Seed"))

            # Ball colors data structure
            hue = fctx.get_editor_value("Hue")
            hr, hg, hb, alpha = hue
            fctx.set_data_obj("hue_tuple", hue)
            color_array = list(hue)
            ball_colors = []
            color_mult = 1.05
            opacity = float(fctx.get_editor_value("Opacity")) / 100.0

            for i in range(0, 10):
                array = np.array(color_array) * color_mult
                r, g, b, a = array
                ball_colors.append(cairo.SolidPattern(_clamp(r), _clamp(g), _clamp(b), opacity))
                color_array = array
            fctx.set_data_obj("ball_colors", ball_colors)

            # Ball animations data structure
            ball_data = []
            number_of_balls = fctx.get_editor_value("Number of Items")
            speed = fctx.get_editor_value("Speed")
            speed_var_size_precentage = fctx.get_editor_value("Speed Variation %")
            speed_var_max = speed * (speed_var_size_precentage  / 100.0)
            size = fctx.get_editor_value("Size")
            size_var_size_precentage = fctx.get_editor_value("Size Variation %")
            size_var_max = size * (size_var_size_precentage / 100.0)
            size_max = size + size_var_max
            fctx.set_data_obj("size_max", size_max)

            for i in range(0, number_of_balls):
                path_pos = random.uniform(0.0, 1.0)
                y = random.randint(-330, 1080 + 330)
                speed_var = random.uniform(-1.0, 1.0)

                ball_speed = speed + (speed_var * speed_var_max)
                size_var = random.uniform(-1.0, 1.0)
                ball_size = size + (size_var * size_var_max)
                color_index = random.randint(0, 9)
                ball_data.append((path_pos, y, ball_speed, ball_size, color_index))

            fctx.set_data_obj("ball_data", ball_data)
        ```
        In *init_render()* we read editor values set by the user and create the data structures for moving ball animations based on that data.

        Also note that **we need to set seed for Pythom module 'random'** because when a frame sequence is rendered using multiple processes we need the exact same sequence of random numbers produced in every process.

        ### render_frame()
        ```
        def render_frame(frame, fctx, w, h):
            cr = fctx.get_frame_cr()

            # Draw bg
            bg_color = cairo.SolidPattern(*fctx.get_data_obj("hue_tuple"))
            ball_colors = fctx.get_data_obj("ball_colors")
            ball_data = fctx.get_data_obj("ball_data")

            cr.set_source(bg_color)
            cr.rectangle(0, 0, w, h)
            cr.fill()

            # Draw balls
            number_of_balls = fctx.get_editor_value("Number of Items")
            size_max = fctx.get_data_obj("size_max")
            path_start_x = - size_max
            path_end_x =  w + size_max
            path_len = path_end_x - path_start_x
            SPEED_NORM_PER_FRAME = 15.0 / float(w) # Speed value 1.0 gets 15 pixels of movement per frame.
            for i in range(0, number_of_balls):
                path_pos, y, ball_speed, ball_size, color_index = ball_data[i]
                xc = ball_size / 2.0
                yc = ball_size / 2.0
                xpos_norm = path_pos + (float(frame) * ball_speed * SPEED_NORM_PER_FRAME)
                while xpos_norm > 1.0:
                    xpos_norm = xpos_norm - 1.0
                x = path_start_x + path_len * xpos_norm
                cr.save()
                cr.translate(x, y)
                cr.arc(xc, yc, ball_size / 4.0, 0.0, 2.0 * math.pi)
                cr.set_source(ball_colors[color_index])
                cr.fill()
                cr.restore()

        # ----------------------- helper func
        def _clamp(v):
            return max(min(v, 1.0), 0.0)

        ```
        In *render_frame()* we first get access to *Cairo.Context* object that can be drawn onto to create output for the frame.

        After that the data structures created in *init_render()* are accessed and image is drawn.

        There is a helper function *_clamp(v)* used to make sure that all color values are in range 0-1. Any number of helper functions, objects and data structures can be created.

        ## DEVELOPING FLUXITY SCRIPTS

        **Flowblade** comes with a simple development GUI tool for developing Fluxity scripts. It can be accessed from menu **Tools->Generator Script Editor**.

        You can edit scripts, render output from them, and receive error messages using the development tool. From hamburger menu you can open and save your own scripts, access this document, and open and inspect example code of the *Generators* distributed with Flowblade.

        Since the text editor in the development tool is quite rudimentary *(with a future GTK4 port we can get improvement here)*, it can be a useful workflow to use an external text editor to edit the scripts, and press *Reload Script* button to update text area contents before attempting render.

        # FLUXITY API
    """
    __pdoc__ = {}
    __pdoc__['FluxityError'] = False
    __pdoc__['FluxityContextPrivate'] = False
    __pdoc__['FluxityScript'] = False
    __pdoc__['FluxityProfile'] = False
    __pdoc__['FluxityEmptyClass'] = False
    __pdoc__['render_frame_sequence'] = False
    __pdoc__['render_preview_frame'] = False

    import gi
    gi.require_version('PangoCairo', '1.0')
    from gi.repository import Pango
    from gi.repository import PangoCairo

    import array
    import cairo
    import json
    import math
    import multiprocessing
    import os
    from PIL import Image, ImageFilter
    import sys
    import traceback

    # Default length in frames for script duration.
    DEFAULT_LENGTH = 200

    METHOD_INIT_SCRIPT = 0
    METHOD_INIT_RENDER = 1
    METHOD_RENDER_FRAME = 2

    # Pango font constants.
    FACE_REGULAR = "Regular"
    FACE_BOLD = "Bold"
    FACE_ITALIC = "Italic"
    FACE_BOLD_ITALIC = "Bold Italic"
    DEFAULT_FONT_SIZE = 40

    FLUXITY_ERROR_MSG = "ERROR"
    FLUXITY_LOG_MSG = "LOG"

    VERTICAL = 0
    HORIZONTAL = 1

    # The script displayed by Flowblade Script tool on open.
    DEFAULT_SCRIPT = \
    """
    import cairo
    import math

    import fluxity

    SIDE_LENGTH = 200
    SPEED_CONSTANT = 30.0 / 360.0

    def init_script(fctx):
        fctx.set_name("Editor Default Plugin")

        fctx.add_editor("BG Color", fluxity.EDITOR_COLOR, (0.8, 0.2, 0.2, 1.0))
        fctx.add_editor("FG Color", fluxity.EDITOR_COLOR, (1.0, 1.0, 1.0, 1.0))
        fctx.add_editor("Rotation Speed", fluxity.EDITOR_FLOAT_RANGE, (3.0, 0.0, 10.0))

    def init_render(fctx):
        hue_bg = fctx.get_editor_value("BG Color")
        hue_fg = fctx.get_editor_value("FG Color")

        fctx.set_data_obj("bg_color", cairo.SolidPattern(*hue_bg))
        fctx.set_data_obj("fg_color", cairo.SolidPattern(*hue_fg))

    def render_frame(frame, fctx, w, h):
        cr = fctx.get_frame_cr()

        bg_color = fctx.get_data_obj("bg_color")
        cr.set_source(bg_color)
        cr.rectangle(0, 0, w, h)
        cr.fill()

        affine = fluxity.AffineTransform()

        affine.x.add_keyframe_at_frame(0, w / 2, fluxity.KEYFRAME_LINEAR)
        affine.y.add_keyframe_at_frame(0, h / 2, fluxity.KEYFRAME_LINEAR)

        side_half = SIDE_LENGTH / 2
        affine.anchor_x.add_keyframe_at_frame(0, side_half, fluxity.KEYFRAME_LINEAR)
        affine.anchor_y.add_keyframe_at_frame(0, side_half, fluxity.KEYFRAME_LINEAR)

        rotation_speed = fctx.get_editor_value("Rotation Speed", frame) # Value is constant, so frame is optional here
        rotation = frame * 2 * math.pi * rotation_speed * SPEED_CONSTANT
        affine.rotation.add_keyframe_at_frame(0, rotation, fluxity.KEYFRAME_LINEAR)

        affine.apply_transform(cr, frame)

        fg_color = fctx.get_data_obj("fg_color")
        cr.set_source(fg_color)
        cr.rectangle(0, 0, SIDE_LENGTH, SIDE_LENGTH)
        cr.fill()
    """

    EDITOR_TEXT = 1
    """ Editor for strings."""
    EDITOR_FLOAT = 2
    """ Editor for float values."""
    EDITOR_INT = 3
    """ Editor for integer values."""
    EDITOR_COLOR = 4
    """ Editor for colors. Value is a *(R,G,B,A)* tuple with values in range 0-1."""
    EDITOR_FILE_PATH = 5
    """ Editor for selecting a file path. Value is Python pathname or *None*."""
    EDITOR_OPTIONS = 6
    """ Editor for selecting between  2 - N  string options. Value is tuple *(selected_index,[option_str_1, option_str_2, ...])*."""
    EDITOR_CHECK_BOX = 7
    """ Editor for boolean value. Value is either *True* or *False*"""
    EDITOR_FLOAT_RANGE = 8
    """ Editor for float values with a defined range of accepted values. Value is a 3-tuple *(default_val, min_val, max_val)*."""
    EDITOR_INT_RANGE = 9
    """ Editor for integer values with a defined range of accepted values. Value is a 3-tuple *(default_val, min_val, max_val)*"""
    EDITOR_PANGO_FONT = 10
    """ Editor for setting pango font properties."""
    EDITOR_TEXT_AREA = 11
    """ Editor for creating multiline text."""

    EDITOR_PANGO_FONT_DEFAULT_VALUES = ("Liberation Serif", "Regular", 80, Pango.Alignment.LEFT, (1.0, 1.0, 1.0, 1.0), \
                  True, (0.3, 0.3, 0.3, 1.0) , False, 2, False, (0.0, 0.0, 0.0), \
                  100, 3, 3, 0.0, None, VERTICAL)
    """ Pango Font Editor default values."""

    PROFILE_DESCRIPTION = "description"
    """MLT Profile descriptiption string."""
    PROFILE_FRAME_RATE_NUM = "frame_rate_num"
    """Frame rate numerator."""
    PROFILE_FRAME_RATE_DEN = "frame_rate_den"
    """Frame rate denominator."""
    PROFILE_WIDTH = "width"
    """Output image width in pixels."""
    PROFILE_HEIGHT = "height"
    """Output image height in pixels."""
    PROFILE_PROGRESSIVE = "progressive"
    """
    MLT Profile image is progressive if value is *True*, if value is *False* image is interlaced.
    """
    PROFILE_SAMPLE_ASPECT_NUM = "sample_aspect_num"
    """
    Pixel size fraction numerator.
    """
    PROFILE_SAMPLE_ASPECT_DEN = "sample_aspect_den"
    """
    Pixel size fraction denominator.
    """
    PROFILE_DISPLAY_ASPECT_NUM = "display_aspect_num"
    """Output image size fraction numerator."""
    PROFILE_DISPLAY_ASPECT_DEN = "display_aspect_den"
    """Output image size fraction denominator."""
    PROFILE_COLORSPACE = "colorspace"
    """Profile colorspace, value is either 709, 601 or 2020."""

    KEYFRAME_LINEAR = 0
    """Value after keyframe of this type is linearly interpolated using two surrounding keyframe values."""
    KEYFRAME_SMOOTH = 1
    """Value after keyframe of this type is calculated using a Catmull-Rom curve created from four surrounding keyframe values."""
    KEYFRAME_DISCRETE = 2
    """Value after keyframe of this type is value at keyframe."""

    # ---------------------------------------------------------- script object
    class FluxityScript:
        """
        Compiles script to an executable object and calls methods *init_script()*, *init_render()*, *render_frame()* on it.

        Internal class, do not use objects of this class directly in scripts.
        """

        def __init__(self, script_str):
            self.script = script_str
            self.code = None
            self.namespace = {}

        def compile_script(self):
            """
            Compiles user script.
            """
            try:
                self.code = compile(self.script, "<fluxityscript>", "exec")
            except Exception as e:
                _raise_compile_error(str(e))

            code_names = sorted(self.code.co_names)
            required_names = sorted(["init_script","init_render","render_frame"])
            contains_all = all(elem in code_names for elem in required_names)
            if contains_all == False:
                _raise_fluxity_error("Functions names " + str(required_names) + " all required to be in script, you have: " + str(code_names))

            try:
                exec(self.code, self.namespace)
            except Exception as e:
                _raise_exec_error(str(e))

        def call_init_script(self, fctx):
            """
            Calls method *init_script()* on script.
            """
            try:
                self.namespace['init_script'](fctx)
            except Exception as e:
                _raise_fluxity_error("error calling function 'init_script()':" + str(e))

        def call_init_render(self, fctx):
            """
            Calls method *init_render()* on script.
            """
            try:
                self.namespace['init_render'](fctx)
            except Exception as e:
                _raise_fluxity_error("error calling function 'init_render()':\n\n" + str(e))

        def call_render_frame(self, frame, fctx, w, h):
            """
            Calls method *render_frame()* on script.
            """
            try:
                self.namespace['render_frame'](frame, fctx, w, h)
            except Exception as e:
                _raise_fluxity_error("error calling function 'render_frame()':\n\n" + str(e))

    # ----------------------------------------------------------  Data structure corresponding with mlt.Profile
    class FluxityProfile:
        """
        Properties of this class correspond MLT profile objects.

        Internal class, do not use objects of this class directly in scripts.
        """

        def __init__(self, profile_data):
            self.profile_data = profile_data

        def get_profile_property(self, prop):
            return self.profile_data[prop]

    def _read_profile_prop_from_lines(lines, prop):
        for line in lines:
            sides = line.split("=")
            if sides[0] == prop:
                return sides[1]

        return None

    # ---------------------------------------------------------- context object
    class FluxityContext:

        def __init__(self, script_file, output_folder):
            self.priv_context = FluxityContextPrivate(output_folder)
            self.script_file = script_file
            self.data = {}
            self.editors = {} # editors and script length
            self.editor_tooltips = {}
            self.length = DEFAULT_LENGTH
            self.name = "Name Not Set"
            self.version = 1
            self.author = "Author Not Set"
            self.error = None
            self.log_msg = ""

        def get_frame_cr(self):
            """
            For every rendered frame method *`render_frame()`* is called and a new **`cairo.ImageSurface`** object is created.

            This method provides access to **`cairo.Context`** object that can be used to draw onto that image surface. This is the way that output is achieved with **Flowblade Media Plugins**.

            After method *`render_frame()`* exits, **`cairo.Context`** object is no longer valid and contents of **`cairo.ImageSurface`** are saved to disk.

            Must be called in script method *`render_frame()`*.

            **Returns:** (**`cairo.Context`**) Context object that can be drawn onto.
            """
            return self.priv_context.frame_cr

        def get_dimensions(self):
            """
            Pixel size of output image.

            **Returns:** (int, int) Tuple (width, height) of output image size.
            """
            w = self.priv_context.profile.get_profile_property(PROFILE_WIDTH)
            h = self.priv_context.profile.get_profile_property(PROFILE_HEIGHT)
            return (w, h)

        def get_profile_property(self, p_property):
            """
            **`p_property(str):`** propertyr identyfier, e.g. `fluxity.PROFILE_PROGRESSIVE`.

            Used to access properties of MLT profile set before running the script that defines e.g. output image size.

            **Returns:** (int || boolean || string) Value depends on which profile property is being accessed.
            """
            return self.priv_context.profile.get_profile_property(p_property)

        def set_name(self, name):
            """
            **`name(str):`** name of script displayed to user.

            Sets name of the script displayed to the user. Must be called in script method *`init_script()`*.
            """
            self.priv_context.error_on_wrong_method("set_name()", METHOD_INIT_SCRIPT)
            self.name = name

        def set_version(self, version):
            """
            **`version(int):`** version of script, use increasing integer numbering. Default value is *1*.

            Sets version of script. Must be called in script method *`init_script()`*.
            """
            self.priv_context.error_on_wrong_method("set_version()", METHOD_INIT_SCRIPT)
            self.version = version

        def set_author(self, author):
            """
            **`author(str):`** name of script creator.

            Sets author of the script. Must be called in script method *init_script()*.
            """
            self.author = author

        def set_frame_name(self, frame_name):
            """
            **`frame_name(str):`** name used before number part in rendered frame files.
            """
            self.priv_context.frame_name = frame_name

        def set_data_obj(self, label, item):
            """
            **`label(str):`** label used to access data later using *`get_data_obj(self, label)`*.

            **`item(obj):`** data item being saved.

            Saves data to be used later during execution of script. Using **global** would obviously be possible to replace this, but this is made available as a more clean solution.
            """
            self.data[label] = item

        def get_data_obj(self, label):
            """
            **`label(str):`** label of saved data item.

            Gives access to previously saved data.

            **Returns:** (obj) Saved data item.
            """
            return self.data[label]

        def set_length(self, length):
            """
            **`length(int):`** New length of script in frames.

            Sets length of script output in frames.

            Must *not* be called in  *`render_frames()`*.
            """
            self.length = length

        def get_length(self):
            """
            **Returns:** (int) Length of script in frames.
            """
            return self.length

        def add_editor(self, name, type, default_value, tooltip=None):
            """
            **`name(str):`** Name for editor.

            **`type(int):`** Value either *`EDITOR_FLOAT`, `EDITOR_INT`, `EDITOR_COLOR`, `EDITOR_FILE_PATH`, `EDITOR_OPTIONS`, `EDITOR_CHECK_BOX`, `EDITOR_FLOAT_RANGE`, `EDITOR_INT_RANGE`.*

            **`default_value(str||int||float||tuple):`** Data type depends on editor type:

              * `EDITOR_TEXT`(str),

              * `EDITOR_TEXT_AREA`(str),

              * `EDITOR_FLOAT`(float),

              * `EDITOR_INT`(int),

              * `EDITOR_COLOR`(4-tuple with float values in range 0-1, (R,G,B,A)),

              * `EDITOR_FILE_PATH`(str),

              * `EDITOR_OPTIONS`(2-tuple (int, [str]), (selected_index,[option_str_1, option_str_2, ...]),

              * `EDITOR_CHECK_BOX`(bool),

              * `EDITOR_FLOAT_RANGE`(3-tuple with float values, (default, min, max)),

              * `EDITOR_INT_RANGE`(3-tuple with int values, (default, min, max))

              * `EDITOR_PANGO_FONT` (17-tuple (font_family, font_face, font_size, alignment, color_rgba,
                      fill_on, outline_color_rgba, outline_on, outline_width, shadow_on, shadow_color_rgb,
                      shadow_opacity, shadow_xoff, shadow_yoff, shadow_blur,
                      gradient_color_rgba, gradient_direction))

            **`tooltip(str, optional):`** Tooltip for editor if presented in GUI.

            Defines possible GUI editors used to affect script rendering. Edited value is accessed with method *get_editor_value(self, name, frame=0)*.

            Data describing editors can be accessed with *get_script_data(self)*. Edited values are made available for script with *set_editors_data(self, editors_data_json)*.

            Must be called in script method *init_script()*.
            """
            self.priv_context.error_on_wrong_method("add_editor()", METHOD_INIT_SCRIPT)
            self.editors[name] = (type, default_value)
            if tooltip != None:
                self.editor_tooltips[name] = tooltip

        def get_editor_value(self, name, frame=0):
            """
            **`name(str):`** Name of editor.

            **`frame(int):`** Frame in range 0 - (script length - 1).

            Value of edited data at given frame. We currently have no animated values, but they will added with future API updates.

            **Returns:** (obj) Value at frame.

            Data type depends on editor type:

              * `EDITOR_TEXT`(str),

              * `EDITOR_TEXT_AREA`(str),

              * `EDITOR_FLOAT`(float),

              * `EDITOR_INT`(int),

              * `EDITOR_COLOR`(4-tuple with float values in range 0-1, (R,G,B,A)),

              * `EDITOR_FILE_PATH`(str),

              * `EDITOR_OPTIONS`(selection index int),

              * `EDITOR_CHECK_BOX`(bool),

              * `EDITOR_FLOAT_RANGE`(3-tuple with float values, (default, min, max)),

              * `EDITOR_INT_RANGE`(3-tuple with int values, (default, min, max))

              * `EDITOR_PANGO_FONT`(17-tuple (font_family, font_face, font_size, alignment, color_rgba,
                      fill_on, outline_color_rgba, outline_on, outline_width, shadow_on, shadow_color_rgb,
                      shadow_opacity, shadow_xoff, shadow_yoff, shadow_blur,
                      gradient_color_rgba, gradient_direction))
            """
            try:
                type, value = self.editors[name]
                if type == EDITOR_INT_RANGE or type == EDITOR_FLOAT_RANGE:
                    val, min, max = value
                    return val
                elif type == EDITOR_OPTIONS:
                    selected_index, options = value
                    return selected_index
                return value
            except Exception as e:
                exception_msg = "No editor for name '" + name + "' found."
                _raise_fluxity_error(exception_msg)

        def get_script_data(self):
            """
            Returns data of all editors and their default values, and script metadata like script author and version.

            Output can be turned into Python object tree using *json.loads()* method.

            **Returns:** (str) string representation of JSON object.
            """
            script_data = {}
            script_data["length"] = self.length
            script_data["name"] = self.name
            script_data["version"] = self.version
            script_data["author"] = self.author

            editors_list = []
            for name in self.editors:
                type, value = self.editors[name]
                json_obj = [name, type, value]
                editors_list.append(json_obj)

            script_data["editors_list"] = editors_list # this is dict inside FluxityContext object, but is given out as list for convenience of Flowblade app integration.
            script_data["tooltips_list"] = self.editor_tooltips

            return json.dumps(script_data)

        def get_script_dir(self):
            """
            Returns path to directory where the script being executed is located.

            Sometimes script directory information is not available (e.g. when executing a non-saved script in Flowblade *Script Tool* application) and *None* is returned. It is recommended that all Fluxity scripts handle getting *None* gracefully.

            This functionality is useful when script is being distributed with some associated media files.

            **Returns:** (str) script directory path or *None*.
            """
            if self.script_file == None:
                return None

            dir_path = os.path.dirname(self.script_file) + "/"
            return dir_path

        def set_editors_data(self, editors_data_json):
            """
            **`editors_data_json(str):`** string representation of JSON object.

            Sets edited data to be used when rendering.

            Input string must describe JSON object that can be turned into usable editor data.

            Example with `EDITOR_FLOAT` and `EDITOR_COLOR`:

            ```
            [
                ["Position X", 2, 1.0],
                ["BG Color", 4, [0.8, 0.2, 0.2, 1.0]]
            ]
            ```

            General form:

            ```
            [
                [<name>, <type>, <value>],
                ...
            ]
            ```

            Using this method is not needed when writing **Flowblade Media Plugins**, application handles setting editors data.

            Should be called in script method *init_render()*.
            """
            new_editors_list = json.loads(editors_data_json)
            for editor in new_editors_list:
                name, type, value = editor
                self.editors[name] = (type, value)

        def create_text_layout(self, font_data):
            """
            **`font_data(tuple)`** this tuple can be acquired by calling *FluxityContext.get_editor_value()* on editors of type *EDITOR_PANGO_FONT*.

            Creates objects used to draw text.

            **Returns:** (fluxity.PangoTextLayout) object for drawing text.
            """
            return PangoTextLayout(font_data)

        def log_line(self, log_line):
            """
            **`log_line(str):`** line of text.

            Adds a line of text to log message displayed after render completion or error.
            """
            self.log_msg = self.log_msg + log_line + "\n"

        def set_prints_to_log_file(self, log_file):
            """
            **`log_file(str):`** File path.

            Save output from 'print()' to file at given path. Must be called in script method *init_script()*.
            """
            self.priv_context.error_on_wrong_method("add_editor()", METHOD_INIT_SCRIPT)
            _prints_to_log_file(log_file)

    class FluxityContextPrivate:
        # This class exists to keep FluxityContext API clean for script developers.
        #
        # Internal class, do not use objects of this class directly in scripts.
        def __init__(self, output_folder):

            self.profile = None

            self.output_folder = output_folder
            self.start_out_from_frame_one = False
            self.in_frame = -1

            self.frame = -1

            self.frame_surface = None
            self.frame_cr = None

            self.frame_name = "frame"
            self.first_rendered_frame_path = None # This is cleared by rendering routines.

            self.current_method = None
            self.method_name = {METHOD_INIT_SCRIPT:"init_script()", METHOD_INIT_RENDER:"init_render()", METHOD_RENDER_FRAME:"render_frame()"}

            self.repo = None

            self.process_id = None # Used for de-bugging, scripts normally would not access this.

        def load_profile(self, mlt_profile_path):
            lines = []
            with open(mlt_profile_path, "r") as f:
                for line in f:
                    lines.append(line.strip())
            data = {}
            data[PROFILE_DESCRIPTION] = _read_profile_prop_from_lines(lines, PROFILE_DESCRIPTION)
            data[PROFILE_FRAME_RATE_NUM] = _read_profile_prop_from_lines(lines, PROFILE_FRAME_RATE_NUM)
            data[PROFILE_FRAME_RATE_DEN] = _read_profile_prop_from_lines(lines, PROFILE_FRAME_RATE_DEN)
            data[PROFILE_WIDTH] = int(_read_profile_prop_from_lines(lines, PROFILE_WIDTH))
            data[PROFILE_HEIGHT] = int(_read_profile_prop_from_lines(lines, PROFILE_HEIGHT))
            data[PROFILE_PROGRESSIVE] = _read_profile_prop_from_lines(lines, PROFILE_PROGRESSIVE)
            data[PROFILE_SAMPLE_ASPECT_NUM] = _read_profile_prop_from_lines(lines, PROFILE_SAMPLE_ASPECT_NUM)
            data[PROFILE_SAMPLE_ASPECT_DEN] = _read_profile_prop_from_lines(lines, PROFILE_SAMPLE_ASPECT_DEN)
            data[PROFILE_DISPLAY_ASPECT_NUM] = _read_profile_prop_from_lines(lines, PROFILE_DISPLAY_ASPECT_NUM)
            data[PROFILE_DISPLAY_ASPECT_DEN] = _read_profile_prop_from_lines(lines, PROFILE_DISPLAY_ASPECT_DEN)
            data[PROFILE_COLORSPACE] = _read_profile_prop_from_lines(lines, PROFILE_COLORSPACE)

            self.profile = FluxityProfile(data)

            return self.profile.profile_data

        def create_frame_surface(self, frame):
            self.frame = frame
            w = self.profile.profile_data[PROFILE_WIDTH]
            h = self.profile.profile_data[PROFILE_HEIGHT]
            self.frame_surface = cairo.ImageSurface(cairo.FORMAT_ARGB32, w, h)
            self.frame_cr = cairo.Context(self.frame_surface)

        def write_out_frame(self, is_preview_frame=False):
            if self.output_folder == None or os.path.isdir(self.output_folder) == False:
                exception_msg = "Output folder " + self.output_folder + " does not exist."
                _raise_fluxity_error(exception_msg)

            out_frame_number = self.frame
            if self.start_out_from_frame_one == True:
                out_frame_number = self.frame - self.in_frame + 1

            filepath = self.output_folder + "/" + self.frame_name + "_" + str(out_frame_number).rjust(5, "0") + ".png"
            if is_preview_frame == True:
                filepath = self.output_folder + "/preview.png"
            self.frame_surface.write_to_png(filepath)

            if self.first_rendered_frame_path == None:
                self.first_rendered_frame_path = filepath

        def get_preview_frame_path(self):
            return self.output_folder + "/preview.png"

        def error_on_wrong_method(self, method_name, required_method):
            if required_method == self.current_method:
                return

            error_str = "'FluxityContext." + method_name + "' has to called in script method '" + self.method_name[required_method] + "'."
            _raise_contained_error(error_str)

    class FluxityEmptyClass:
        """
        Internal class, do not use objects of this class directly in scripts.
        """
        pass

    class PangoTextLayout:

        """
        **`font_data(tuple)`** this tuple can be acquired by calling *`FluxityContext.get_editor_value()`* on editors of type *`EDITOR_PANGO_FONT`*.

        Object for drawing text. Uses internally Pango.

        Instances of this object can be created using *`FluxityContext.create_text_layout()`*.
        """
        def __init__(self, font_data):
            self.font_family, self.font_face, self.font_size, self.alignment, \
            self.color_rgba, self.fill_on, self.outline_color_rgba, self.outline_on, \
            self.outline_width, self.shadow_on, self.shadow_color_rgb, self.shadow_opacity, \
            self.shadow_xoff, self.shadow_yoff, self.shadow_blur, self.gradient_color_rgba, \
            self.gradient_direction = font_data
            self.font_desc = None
            self.pango_layout = None
            self.opacity = 1.0
            self.pixel_size = None

        def create_pango_layout(self, cr, text):
            """
            **`cr(cairo.Context)`** frame cairo context acquired with *`FluxityContext.get_frame_cr()`*.

            **`text(str)`** displayed text.

            Creates internally *`PangoCairo`* layout object. Calling this is required before calling *`PangoTextLayout.get_pixel_size()`*.
            """
            self.text = text
            self.pango_layout = PangoCairo.create_layout(cr)
            self.pango_layout.set_text(self.text, -1)
            font_desc = Pango.FontDescription(self.font_family + " " + self.font_face + " " + str(self.font_size))
            self.pango_layout.set_font_description(font_desc)
            self.pango_layout.set_alignment(self.alignment)
            if self.pixel_size == None:
                metrics = self.pango_layout.get_context().get_metrics(font_desc, None)
                self.ascent = metrics.get_ascent() / Pango.SCALE
                self.descent = metrics.get_descent() / Pango.SCALE
                self.height = metrics.get_height() / Pango.SCALE
                w, h = self.pango_layout.get_size()
                self.pixel_size = (w / Pango.SCALE, self.height)

        def get_top_pad(self):
            """
            Returns pixel distance from layout top to highest possible pixel drawn for any font.

            **Returns:** (int)(pad) Top pad size in pixels.
            """
            return self.height - self.descent - self.ascent

        def get_pixel_size(self):
            """
            Returns size of layout.

            Before calling this PangoCairo layout object needs to created *`PangoTextLayout.create_pango_layout()`* or *`PangoTextLayout.draw_layout()`.*

            **Returns:** (int, int)(width, height) pixel size of layout.
            """
            return self.pixel_size

        def set_opacity(self, opacity):
            """
            **`opacity(float)`** Opacity in range 0.0 - 1.0.

            Sets opacity for the text to be drawn. Default value is 1.0
            """
            if opacity < 0.0:
                opacity = 0.0
            if opacity > 1.0:
                opacity = 1.0

            self.opacity = opacity

        # called from vieweditor draw vieweditor-> editorlayer->here
        def draw_layout(self, fctx, text, cr, x, y, rotation=0.0, xscale=1.0, yscale=1.0):
            """
            ** fctx(fluxity.FluxityContext ** context object.

            **`text(str)`** displayed text.

            **`cr(cairo.Context)`** frame cairo context acquired with *`FluxityContext.get_frame_cr()`*.

            **`x(float)`** Text X position.

            **`y(float)`** Text Y position.

            **`rotation(float)`** Text rotation.

            **`xscale(float)`** Text X scaling.

            **`yscale(float)`** Text Y scaling.

            Draws text on provided *`cairo.Context`*.

            Calls internally *`PangoTextLayout.create_pango_layout()`* so *`PangoTextLayout.get_pixel_size()`* can be called after this.
            """
            self.text = text
            cr.save() # Created each frame

            self.create_pango_layout(cr, text)
            layout = self.pango_layout # this just artifact of dev. history, create_pango_layout() was added later then draw_layout()
                                       # to be used in typewriter plugin.
            # Shadow
            if self.shadow_on:
                cr.save()

                # Get colors.
                r, g, b = self.shadow_color_rgb
                a = (self.shadow_opacity / 100.0) * self.opacity

                # Blurred shadow need its own ImageSurface
                if self.shadow_blur != 0.0:
                    w, h = fctx.get_dimensions()
                    blurred_img = cairo.ImageSurface(cairo.FORMAT_ARGB32, w, h)
                    cr_blurred = cairo.Context(blurred_img)
                    transform_cr = cr_blurred # Set draw transform_cr to context for newly created image.
                else:
                    transform_cr = cr # Set draw transform_cr to out context.

                # Transform and set color.
                transform_cr.set_source_rgba(r, g, b, a)
                effective_shadow_xoff = self.shadow_xoff * xscale
                effective_shadow_yoff = self.shadow_yoff * yscale
                transform_cr.move_to(x + effective_shadow_xoff, y + effective_shadow_yoff)
                transform_cr.scale(xscale, yscale)
                transform_cr.rotate(rotation)

                # If no blur for shadow, just draw layout on out context.
                if self.shadow_blur == 0.0:
                    PangoCairo.update_layout(cr, layout)
                    PangoCairo.show_layout(cr, layout)
                    cr.restore()
                else:
                    # If we have blur - draw shadow, blur it and then draw on out context.
                    PangoCairo.update_layout(cr_blurred, layout)
                    PangoCairo.show_layout(cr_blurred, layout)

                    img2 = Image.frombuffer("RGBA", (blurred_img.get_width(), blurred_img.get_height()), blurred_img.get_data(), "raw", "RGBA", 0, 1)
                    effective_blur = xscale * self.shadow_blur # This is not going to be exact
                                                               # on non-100% scales but let's try to get approximation.
                    img2 = img2.filter(ImageFilter.GaussianBlur(radius=int(effective_blur)))
                    imgd = img2.tobytes()
                    a = array.array('B',imgd)

                    stride = blurred_img.get_width() * 4
                    draw_surface = cairo.ImageSurface.create_for_data (a, cairo.FORMAT_ARGB32,
                                                                  blurred_img.get_width(), blurred_img.get_height(), stride)
                    cr.restore()
                    cr.set_source_surface(draw_surface, 0, 0)
                    cr.paint()

            # Text
            if self.fill_on:
                if self.gradient_color_rgba == None:
                    cr.set_source_rgba(*self._get_opacity_rgba(self.color_rgba))
                else:
                    w, h = self.pixel_size
                    w = float(w) * xscale
                    h = float(h) * yscale
                    if self.gradient_direction == HORIZONTAL:
                        grad = cairo.LinearGradient (x, 0, x + w, 0)
                    else:
                        grad = cairo.LinearGradient (0, y, 0, y + h)

                    r, g, b, a = self.color_rgba
                    rg, gg, bg, ag =  self.gradient_color_rgba

                    CLIP_COLOR_GRAD_1 = (0,  r, g, b, 1.0)
                    CLIP_COLOR_GRAD_2 = (1,  rg, gg, bg, 1.0)
                    grad.add_color_stop_rgba(*CLIP_COLOR_GRAD_1)
                    grad.add_color_stop_rgba(*CLIP_COLOR_GRAD_2)
                    cr.set_source(grad)

                cr.move_to(x, y)
                cr.scale(xscale, yscale)
                cr.rotate(rotation)

                PangoCairo.update_layout(cr, layout)
                PangoCairo.show_layout(cr, layout)

            # Outline
            if self.outline_on:
                if self.fill_on == False: # case when user only wants outline we need to transform here
                    cr.move_to(x, y)
                    cr.scale(xscale, yscale)
                    cr.rotate(rotation)
                PangoCairo.layout_path(cr, layout)
                cr.set_source_rgba(*self._get_opacity_rgba(self.outline_color_rgba))
                cr.set_line_width(self.outline_width)
                cr.stroke()

            cr.restore()

        def get_pango_alignment(self):
            """
            Returns alignment for his layout.

            To interpret enums script must do import *`from gi.repository import Pango`*

            **Returns:** (int) alignment enum, either *`Pango.Alignment.CENTER`*, *`Pango.Alignment.LEFT`* or *`Pango.Alignment.RIGHT`*.
            """
            return self.alignment

        def _get_opacity_rgba(self, rbga):
            r, g, b, a = rbga
            return (r, g, b, a * self.opacity)

    class AnimatedValue:

        """
        Object for animating a float value.

        Changing value is controlled by adding keyframes.

        A keyframe has *frame position, value* and *type*. There are three types of keyframes: `KEYFRAME_LINEAR`, `KEYFRAME_SMOOTH` and `KEYFRAME_DISCRETE`.

          * **`KEYFRAME_LINEAR`** Value after keyframe is linearly interpolated using two surrounding keyframe values.

          * **`KEYFRAME_SMOOTH`** Value after keyframe is calculated using a Catmull-Rom curve created from four surrounding keyframe values.

          * **`KEYFRAME_DISCRETE`** Value after keyframe is value at keyframe.

        Implementation assumes there always being a keyframe at frame 0, and removing that will result in undefined behaviour. It is of course possible to overwrite existing keyframe at frame 0 using method *add_keyframe_at_frame().*
        """
        def __init__(self, value=0.0):
            # We enforce a keyframe always existing in frame 0
            self.keyframes = [(0, value, KEYFRAME_LINEAR)]

        def add_keyframe_at_frame(self, frame, value, kf_type):
            """
            **`frame(int)`** Frame number in range 0 - (plugin length).

            **`value(float)`** A float value.

            **`kf_type(KEYFRAME_LINEAR|KEYFRAME_SMOOTH|KEYFRAME_DISCRETE)`** Type of added keyframe.

            Adds or overwrites a keyframe.

            If frame is on existing keyframe that keyframe is replaced.

            If frame is between two keyframes a new keyframe is added between keyframes.

            If frame is after last keyframe a new keyframe is appended.
            """

            # Replace if kf in frame exists.
            new_kf = (frame, value, kf_type)
            kf_index_on_frame = self._frame_has_keyframe(frame)
            if kf_index_on_frame != -1:
                self.keyframes.pop(kf_index_on_frame)
                self.keyframes.insert(kf_index_on_frame, new_kf)
                return

            # Insert between if frame between two kfs.
            for i in range(0, len(self.keyframes)):
                kf_frame, kf_value, kf_type = self.keyframes[i]
                if kf_frame > frame:
                    prev_frame, prev_value, prev_type = self.keyframes[i - 1]
                    self.keyframes.insert(i, new_kf)
                    self.active_kf_index = i
                    return

            # Append last if after last kf.
            self.keyframes.append(new_kf)

        def _frame_has_keyframe(self, frame):
            for i in range(0, len(self.keyframes)):
                kf_frame, kf_value, type = self.keyframes[i]
                if frame == kf_frame:
                    return i

            return -1

        def get_value(self, frame):
            """
            **`frame(int)`** Frame number in range 0 - (plugin length).

            Computes and returns value at frame using current keyframe values, positions and types.

            **Returns:** (float) value at frame.
            """
            last_frame, last_value, last_type  = self.keyframes[-1]
            if frame >= last_frame: # This also handles case len(self.keyframes) == 1 because first keyframe always at frame 0.
                return last_value

            for i in range(0, len(self.keyframes) - 1):
                kf_frame, kf_value, kf_type = self.keyframes[i]
                if frame == kf_frame:
                    return kf_value
                next_frame, next_value, next_type = self.keyframes[i + 1]
                if frame == next_frame:
                    return next_value
                if frame > kf_frame and frame < next_frame:
                    if kf_type == KEYFRAME_LINEAR:
                        fract = (frame - kf_frame) / (next_frame - kf_frame)
                        return kf_value + fract * (next_value - kf_value)
                    elif kf_type == KEYFRAME_SMOOTH:
                        return self._get_smooth_value(i, frame)
                    else: # KEYFRAME_DISCRETE
                        return kf_value

            return None # We absolutely want to crash if somehow we hit this.

        def _get_smooth_value(self, i, frame):
            # Get indexes of the four keyframes that affect the drawn curve.
            prev = i
            if i == 0:
                prev_prev = 0
            else:
                prev_prev = i - 1

            next = i + 1
            if next >= len(self.keyframes):
                next = len(self.keyframes) - 1

            next_next = next + 1
            if next_next >= len(self.keyframes):
                next_next = len(self.keyframes) - 1

            # Get keyframes.
            frame_pp, val0, kf_type = self.keyframes[prev_prev]
            frame_p, val1, kf_type = self.keyframes[prev]
            frame_n, val2, kf_type = self.keyframes[next]
            frame_nn, val3, kf_type = self.keyframes[next_next]

            # Get value`
            fract = (frame - frame_p) / (frame_n - frame_p)
            smooth_val = self._catmull_rom_interpolate(val0, val1, val2, val3, fract)
            return smooth_val

        # These all need to be doubles.
        def _catmull_rom_interpolate(self, y0, y1, y2, y3, t):
            t2 = t * t
            a0 = -0.5 * y0 + 1.5 * y1 - 1.5 * y2 + 0.5 * y3
            a1 = y0 - 2.5 * y1 + 2 * y2 - 0.5 * y3
            a2 = -0.5 * y0 + 0.5 * y2
            a3 = y1
            return a0 * t * t2 + a1 * t2 + a2 * t + a3

    class AffineTransform:

        """
        Object for describing animated affine transforms and applying them on *`cairo.Context`*.

        On creation object creates following instance *`fluxity.AnimatedValue`* attributes:

        **`x`** X position in pixels.

        **`y`** Y position in pixels.

        **`anchor_x`** Rotation and scaling offset from *`source`* top left corner in x axis pixels.

        **`anchor_y`** Rotation and scaling offset from *`source`* top left corner in y axis pixels.

        **`scale_x`** Scaling in x-axis as float value.

        **`scale_y`** Scaling in y-axis as float value.

        **`rotation`** Rotation in degrees.

        Default value for all attributes is value 0.0 at keyframe 0, except `scale_x` and `scale_y` which have default value of 1.0 at keyframe 0.

        The intended usage pattern:

          * create *`fluxity.AffineTransform`* object and set values to needed attributes to create animations.

          * for each frame first call method *`fluxity.AffineTransform.apply_transform()`* to apply the affine transform.

          * draw *`source`* in `origo(0,0)` position.
        """

        def __init__(self):
            self.x = AnimatedValue()
            self.y = AnimatedValue()
            self.anchor_x = AnimatedValue()
            self.anchor_y = AnimatedValue()
            self.scale_x = AnimatedValue(1.0)
            self.scale_y = AnimatedValue(1.0)
            self.rotation = AnimatedValue()

        def apply_transform(self, cr, frame):
            """
            **`cr(cairo.Context)`** a `cairo.Context` object.

            **`frame(int)`** Frame number in range 0 - (plugin length).

            Applies affine transform defined by object instance at given frame on `cairo.Context` object.
            """
            scale_x = self.scale_x.get_value(frame)
            scale_y = self.scale_y.get_value(frame)
            rotation_angle = self.rotation.get_value(frame)

            anchor_x = scale_x * self.anchor_x.get_value(frame)
            anchor_y = scale_y * self.anchor_y.get_value(frame)

            axr, ayr = self._rotate_point_around_origo(rotation_angle, (anchor_x, anchor_y))

            tx = self.x.get_value(frame) - axr
            ty = self.y.get_value(frame) - ayr

            cr.translate(tx, ty)
            cr.rotate(math.radians(rotation_angle))
            cr.scale(scale_x, scale_y)

        def _rotate_point_around_origo(self, rotation_angle, p):
            px, py = p
            angle_rad = math.radians(rotation_angle)
            sin_val = math.sin(angle_rad)
            cos_val = math.cos(angle_rad)
            new_x = px * cos_val - py * sin_val
            new_y = px * sin_val + py * cos_val
            return (new_x, new_y)

    # ---------------------------------------------------------- Errors
    class FluxityError(Exception):
        """
        Errors specific to using Fluxity API.

        Internal class, do not use objects of this class directly in scripts.
        """
        def __init__(self, msg):
            self.message = msg
            super().__init__(self.message)

    def _raise_contained_error(exception_msg):
        raise FluxityError(exception_msg)

    def _raise_fluxity_error(exception_msg):
        raise FluxityError("Fluxity Error: " + exception_msg)

    def _raise_compile_error(exception_msg):
        raise FluxityError("Error compiling Fluxity script:\n" + exception_msg)

    def _raise_exec_error(exception_msg):
        raise FluxityError("Error on doing exec() to create script code object:\n" + exception_msg)

    # ------------------------------------------------------ rendering
    def render_preview_frame(script, script_file, frame, out_folder, profile_file_path, editors_data_json=None):
        """
        **script(str)** Script to be rendered as a string.

        **script_file(str)** Absolute path to file containing script. If this is not provided methods some like *FluxityContext.get_script_dir()* will not function as intended.

        **frame(int)** Frame to be rendered in range 0 - *(script_length - 1)*.

        **out_folder(str)** Path to folder where rendered frame will be saved.

        **profile_file_path(str)** Path to a file containing a file describing MLT profile used to when rendering the script.

        **editors_data_json(str)** String representation of JSON object containing editors described in the script and their values. This is optional, not providing this will use default values given in script when rendering.

        Renders a single frame from provided script.

        **Returns:** (FluxityContext) Object created during rendering. This object has attributes *error* and *log_msg* providing error and logging information.
        """

        try:
            # Init script and context.
            error_msg, results = _init_script_and_context(script, script_file, out_folder, profile_file_path)
            if error_msg != None:
                fake_fctx = FluxityEmptyClass()
                fake_fctx.error = error_msg
                fake_fctx.log_msg = ""
                return fake_fctx

            fscript, fctx = results

            # Execute script to render a preview frame.
            fctx.priv_context.current_method = METHOD_INIT_SCRIPT
            fscript.call_init_script(fctx)

            if editors_data_json != None:
                fctx.set_editors_data(editors_data_json)

            fctx.priv_context.current_method = METHOD_INIT_RENDER
            fscript.call_init_render(fctx)

            fctx.priv_context.current_method = METHOD_RENDER_FRAME
            fctx.priv_context.create_frame_surface(frame)
            w, h = fctx.get_dimensions()
            fscript.call_render_frame(frame, fctx, w, h)

            return fctx
        except Exception as e:
            fctx.error = str(e) + traceback.format_exc(6,True)
            return fctx

    def render_frame_sequence(script, script_file, in_frame, out_frame, out_folder, profile_file_path, editors_data_json=None, start_out_from_frame_one=False):
        """
        **script(str)** Script to be rendered as a string.

        **script_file(str)** Absolute path to file containing script. If this is not provided methods some like *FluxityContext.get_script_dir()* will not function as intended.

        **in_frame(int)** First frame of rendered range.

        **out_frame(int)** Last frame of rendered range, exclusive.

        **out_folder(str)** Path to folder where rendered frame will be saved.

        **profile_file_path(str)** Path to a file containing a file describing MLT profile used to when rendering the script.

        **editors_data_json(str)** String representation of JSON object containing editors described in the script and their values. This is optional, not providing this will use default values given in script when rendering.

        **start_out_from_frame_one(boolean)** Setting this *True* will cause numbering of rendered frame sequence to start from *1*, otherwise it will start from *in_frame*.

        Renders a range of frames from provided script.

        **Returns:** (dict) Dictionary object created during rendering with the following information:

        * for each process it has *key -> value* pair *process number(str) -> path to first frame rendered by process(str)*.
        * if errors occurred during rendering it has *key -> value* pair *fluxity.FLUXITY_ERROR_MSG -> error message(str)*.
        * if script created log messages it has *key -> value* pair *fluxity.FLUXITY_LOG_MSG -> log message(str)*.
        """
        # Some simple heuristics to decide how many processes will be used for rendering
        cpu_count = multiprocessing.cpu_count()
        threads = cpu_count - 2
        # Computer does not have that many cores, let's only use one.
        if threads < 2:
            threads = 1
        # This gets diminshing returns so let's cap it at 8.
        if threads > 8:
            threads = 8
        # If we are rendering a very small amount of frames, there isn't much benefit to use multiple processes.
        if out_frame - in_frame < threads * 2:
            threads = 1

        result_queue = multiprocessing.Queue()

        jobs = []
        for i in range(threads):

            render_data = ( script, script_file, in_frame, out_frame, out_folder, \
                            profile_file_path, editors_data_json, start_out_from_frame_one)

            proc_info = (i, threads, result_queue)
            p = multiprocessing.Process(target=_render_process_launch, args=(render_data, proc_info))
            jobs.append(p)
            p.start()

        proc_fctx_dict = {}
        for proc in jobs:
            results_dict = result_queue.get()
            proc.join()
            proc_fctx_dict.update(results_dict)

        return proc_fctx_dict

    def _render_process_launch(render_data, proc_info):

        try:
            script, script_file, in_frame, out_frame, out_folder, \
            profile_file_path, editors_data_json, start_out_from_frame_one = render_data

            procnum, threads_count, result_queue = proc_info

            # Used to communicate to app what happened.
            results_dict = {}

            # Init script and context.
            error_msg, results = _init_script_and_context(script, script_file, out_folder, profile_file_path)
            if error_msg != None:
                results_dict[str(FLUXITY_ERROR_MSG) ] = str(error_msg)
                result_queue.put(results_dict)
                return

            fscript, fctx = results

            # Execute script to write frame sequence.
            fctx.priv_context.current_method = METHOD_INIT_SCRIPT
            fscript.call_init_script(fctx)

            if editors_data_json != None:
                fctx.set_editors_data(editors_data_json)

            fctx.priv_context.current_method = METHOD_INIT_RENDER
            fscript.call_init_render(fctx)

            fctx.priv_context.first_rendered_frame_path = None # Should be clear but let's make sure.
            fctx.priv_context.current_method = METHOD_RENDER_FRAME
            fctx.priv_context.start_out_from_frame_one = start_out_from_frame_one
            fctx.priv_context.in_frame = in_frame
            fctx.priv_context.process_id = procnum

            for frame in range(in_frame + procnum, out_frame, threads_count):
                fctx.priv_context.create_frame_surface(frame)
                w, h = fctx.get_dimensions()
                fscript.call_render_frame(frame, fctx, w, h)
                fctx.priv_context.write_out_frame()

            results_dict[str(procnum)] = str(fctx.priv_context.first_rendered_frame_path)
            if len(fctx.log_msg) > 0:
                results_dict[str(FLUXITY_LOG_MSG)] = str(fctx.log_msg)

            result_queue.put(results_dict)

        except Exception as e:
            fctx.error = str(e) + traceback.format_exc(6,True)
            results_dict[str(FLUXITY_ERROR_MSG)] = str(fctx.error)
            result_queue.put(results_dict)

    def get_script_default_edit_data(script, script_file, out_folder, profile_file_path):
        """
        **script(str)** Script to be rendered as a string.

        **script_file(str)** Absolute path to a file containing script. If this is not provided, some methods like *FluxityContext.get_script_dir()* will not function as intended.

        **out_folder(str)** Path to the folder where rendered frame will be saved.

        **profile_file_path(str)** Path to a file containing a file describing a MLT profile used when rendering the script.

        Creates a *FluxityContext* object, calls *init_script()* on it

        **Returns:** (str, dict) Tuple of error message string and Python dict representation of Json object created with *FluxityContext.get_script_data()*. Error message string will be *None* if no error occurred.
        """

        # Init script and context.
        try:
            error_msg, results = _init_script_and_context(script, script_file, out_folder, profile_file_path)
            if error_msg != None:
                return (error_msg, None)

            fscript, fctx = results

            # Execute init script to create data structures.
            fctx.priv_context.current_method = METHOD_INIT_SCRIPT
            fscript.call_init_script(fctx)

            data_json = fctx.get_script_data()
            edit_data = json.loads(data_json) # we want this as Python dict
        except Exception as e:
            return (str(e) + traceback.format_exc(6,True), None)

        return (None, edit_data)

    def _init_script_and_context(script, script_file, out_folder, profile_file_path):
        try:

            fscript = FluxityScript(script)
            fscript.compile_script()

            fctx = FluxityContext(script_file, out_folder)
            fctx.priv_context.load_profile(profile_file_path)

            return (None, (fscript, fctx))
        except Exception as e:
            msg = str(e)
            return (msg, None)

    # ---- Debug helper
    def _prints_to_log_file(log_file):
        so = se = open(log_file, 'w', buffering=1)

        sys.stdout = os.fdopen(sys.stdout.fileno(), 'w', buffering=1)

        os.dup2(so.fileno(), sys.stdout.fileno())
        os.dup2(se.fileno(), sys.stderr.fileno())

## Global variables

`var EDITOR_CHECK_BOX`

  Editor for boolean value. Value is either True or False

`var EDITOR_COLOR`

  Editor for colors. Value is a (R,G,B,A) tuple with values in range 0-1.

`var EDITOR_FILE_PATH`

  Editor for selecting a file path. Value is Python pathname or None.

`var EDITOR_FLOAT`

  Editor for float values.

`var EDITOR_FLOAT_RANGE`

  Editor for float values with a defined range of accepted values. Value is a 3-tuple (default_val, min_val, max_val).

`var EDITOR_INT`

  Editor for integer values.

`var EDITOR_INT_RANGE`

  Editor for integer values with a defined range of accepted values. Value is a 3-tuple (default_val, min_val, max_val)

`var EDITOR_OPTIONS`

  Editor for selecting between 2 - N string options. Value is tuple (selected_index,[option_str_1, option_str_2, …]).

`var EDITOR_PANGO_FONT`

  Editor for setting pango font properties.

`var EDITOR_PANGO_FONT_DEFAULT_VALUES`

  Pango Font Editor default values.

`var EDITOR_TEXT`

  Editor for strings.

`var EDITOR_TEXT_AREA`

  Editor for creating multiline text.

`var KEYFRAME_DISCRETE`

  Value after keyframe of this type is value at keyframe.

`var KEYFRAME_LINEAR`

  Value after keyframe of this type is linearly interpolated using two surrounding keyframe values.

`var KEYFRAME_SMOOTH`

  Value after keyframe of this type is calculated using a Catmull-Rom curve created from four surrounding keyframe values.

`var PROFILE_COLORSPACE`

  Profile colorspace, value is either 709, 601 or 2020.

`var PROFILE_DESCRIPTION`

  MLT Profile descriptiption string.

`var PROFILE_DISPLAY_ASPECT_DEN`

  Output image size fraction denominator.

`var PROFILE_DISPLAY_ASPECT_NUM`

  Output image size fraction numerator.

`var PROFILE_FRAME_RATE_DEN`

  Frame rate denominator.

`var PROFILE_FRAME_RATE_NUM`

  Frame rate numerator.

`var PROFILE_HEIGHT`

  Output image height in pixels.

`var PROFILE_PROGRESSIVE`

  MLT Profile image is progressive if value is True, if value is False image is interlaced.

`var PROFILE_SAMPLE_ASPECT_DEN`

  Pixel size fraction denominator.

`var PROFILE_SAMPLE_ASPECT_NUM`

  Pixel size fraction numerator.

`var PROFILE_WIDTH`

  Output image width in pixels.

## Functions

`def get_script_default_edit_data(script, script_file, out_folder, profile_file_path)`

  script(str) Script to be rendered as a string.

  script_file(str) Absolute path to a file containing script. If this is not provided, some methods like FluxityContext.get_script_dir() will not function as intended.

  out_folder(str) Path to the folder where rendered frame will be saved.

  profile_file_path(str) Path to a file containing a file describing a MLT profile used when rendering the script.

  Creates a FluxityContext object, calls init_script() on it

  Returns: (str, dict) Tuple of error message string and Python dict representation of Json object created with FluxityContext.get_script_data(). Error message string will be None if no error occurred.

  Expand source code

      def get_script_default_edit_data(script, script_file, out_folder, profile_file_path):
          """
          **script(str)** Script to be rendered as a string.

          **script_file(str)** Absolute path to a file containing script. If this is not provided, some methods like *FluxityContext.get_script_dir()* will not function as intended.

          **out_folder(str)** Path to the folder where rendered frame will be saved.

          **profile_file_path(str)** Path to a file containing a file describing a MLT profile used when rendering the script.

          Creates a *FluxityContext* object, calls *init_script()* on it

          **Returns:** (str, dict) Tuple of error message string and Python dict representation of Json object created with *FluxityContext.get_script_data()*. Error message string will be *None* if no error occurred.
          """

          # Init script and context.
          try:
              error_msg, results = _init_script_and_context(script, script_file, out_folder, profile_file_path)
              if error_msg != None:
                  return (error_msg, None)

              fscript, fctx = results

              # Execute init script to create data structures.
              fctx.priv_context.current_method = METHOD_INIT_SCRIPT
              fscript.call_init_script(fctx)

              data_json = fctx.get_script_data()
              edit_data = json.loads(data_json) # we want this as Python dict
          except Exception as e:
              return (str(e) + traceback.format_exc(6,True), None)

          return (None, edit_data)

## Classes

`class AffineTransform`

  Object for describing animated affine transforms and applying them on `cairo.Context`.

  On creation object creates following instance `AnimatedValue` attributes:

  `x` X position in pixels.

  `y` Y position in pixels.

  `anchor_x` Rotation and scaling offset from `source` top left corner in x axis pixels.

  `anchor_y` Rotation and scaling offset from `source` top left corner in y axis pixels.

  `scale_x` Scaling in x-axis as float value.

  `scale_y` Scaling in y-axis as float value.

  `rotation` Rotation in degrees.

  Default value for all attributes is value 0.0 at keyframe 0, except `scale_x` and `scale_y` which have default value of 1.0 at keyframe 0.

  The intended usage pattern:

  - create `AffineTransform` object and set values to needed attributes to create animations.

  - for each frame first call method `AffineTransform.apply_transform()` to apply the affine transform.

  - draw `source` in `origo(0,0)` position.

  Expand source code

      class AffineTransform:

          """
          Object for describing animated affine transforms and applying them on *`cairo.Context`*.

          On creation object creates following instance *`fluxity.AnimatedValue`* attributes:

          **`x`** X position in pixels.

          **`y`** Y position in pixels.

          **`anchor_x`** Rotation and scaling offset from *`source`* top left corner in x axis pixels.

          **`anchor_y`** Rotation and scaling offset from *`source`* top left corner in y axis pixels.

          **`scale_x`** Scaling in x-axis as float value.

          **`scale_y`** Scaling in y-axis as float value.

          **`rotation`** Rotation in degrees.

          Default value for all attributes is value 0.0 at keyframe 0, except `scale_x` and `scale_y` which have default value of 1.0 at keyframe 0.

          The intended usage pattern:

            * create *`fluxity.AffineTransform`* object and set values to needed attributes to create animations.

            * for each frame first call method *`fluxity.AffineTransform.apply_transform()`* to apply the affine transform.

            * draw *`source`* in `origo(0,0)` position.
          """

          def __init__(self):
              self.x = AnimatedValue()
              self.y = AnimatedValue()
              self.anchor_x = AnimatedValue()
              self.anchor_y = AnimatedValue()
              self.scale_x = AnimatedValue(1.0)
              self.scale_y = AnimatedValue(1.0)
              self.rotation = AnimatedValue()

          def apply_transform(self, cr, frame):
              """
              **`cr(cairo.Context)`** a `cairo.Context` object.

              **`frame(int)`** Frame number in range 0 - (plugin length).

              Applies affine transform defined by object instance at given frame on `cairo.Context` object.
              """
              scale_x = self.scale_x.get_value(frame)
              scale_y = self.scale_y.get_value(frame)
              rotation_angle = self.rotation.get_value(frame)

              anchor_x = scale_x * self.anchor_x.get_value(frame)
              anchor_y = scale_y * self.anchor_y.get_value(frame)

              axr, ayr = self._rotate_point_around_origo(rotation_angle, (anchor_x, anchor_y))

              tx = self.x.get_value(frame) - axr
              ty = self.y.get_value(frame) - ayr

              cr.translate(tx, ty)
              cr.rotate(math.radians(rotation_angle))
              cr.scale(scale_x, scale_y)

          def _rotate_point_around_origo(self, rotation_angle, p):
              px, py = p
              angle_rad = math.radians(rotation_angle)
              sin_val = math.sin(angle_rad)
              cos_val = math.cos(angle_rad)
              new_x = px * cos_val - py * sin_val
              new_y = px * sin_val + py * cos_val
              return (new_x, new_y)

  ### Methods

  `def apply_transform(self, cr, frame)`

    `cr(cairo.Context)` a `cairo.Context` object.

    `frame(int)` Frame number in range 0 - (plugin length).

    Applies affine transform defined by object instance at given frame on `cairo.Context` object.

    Expand source code

        def apply_transform(self, cr, frame):
            """
            **`cr(cairo.Context)`** a `cairo.Context` object.

            **`frame(int)`** Frame number in range 0 - (plugin length).

            Applies affine transform defined by object instance at given frame on `cairo.Context` object.
            """
            scale_x = self.scale_x.get_value(frame)
            scale_y = self.scale_y.get_value(frame)
            rotation_angle = self.rotation.get_value(frame)

            anchor_x = scale_x * self.anchor_x.get_value(frame)
            anchor_y = scale_y * self.anchor_y.get_value(frame)

            axr, ayr = self._rotate_point_around_origo(rotation_angle, (anchor_x, anchor_y))

            tx = self.x.get_value(frame) - axr
            ty = self.y.get_value(frame) - ayr

            cr.translate(tx, ty)
            cr.rotate(math.radians(rotation_angle))
            cr.scale(scale_x, scale_y)

`class AnimatedValue (value=0.0)`

  Object for animating a float value.

  Changing value is controlled by adding keyframes.

  A keyframe has frame position, value and type. There are three types of keyframes: `KEYFRAME_LINEAR`, `KEYFRAME_SMOOTH` and `KEYFRAME_DISCRETE`.

  - `KEYFRAME_LINEAR` Value after keyframe is linearly interpolated using two surrounding keyframe values.

  - `KEYFRAME_SMOOTH` Value after keyframe is calculated using a Catmull-Rom curve created from four surrounding keyframe values.

  - `KEYFRAME_DISCRETE` Value after keyframe is value at keyframe.

  Implementation assumes there always being a keyframe at frame 0, and removing that will result in undefined behaviour. It is of course possible to overwrite existing keyframe at frame 0 using method add_keyframe_at_frame().

  Expand source code

      class AnimatedValue:

          """
          Object for animating a float value.

          Changing value is controlled by adding keyframes.

          A keyframe has *frame position, value* and *type*. There are three types of keyframes: `KEYFRAME_LINEAR`, `KEYFRAME_SMOOTH` and `KEYFRAME_DISCRETE`.

            * **`KEYFRAME_LINEAR`** Value after keyframe is linearly interpolated using two surrounding keyframe values.

            * **`KEYFRAME_SMOOTH`** Value after keyframe is calculated using a Catmull-Rom curve created from four surrounding keyframe values.

            * **`KEYFRAME_DISCRETE`** Value after keyframe is value at keyframe.

          Implementation assumes there always being a keyframe at frame 0, and removing that will result in undefined behaviour. It is of course possible to overwrite existing keyframe at frame 0 using method *add_keyframe_at_frame().*
          """
          def __init__(self, value=0.0):
              # We enforce a keyframe always existing in frame 0
              self.keyframes = [(0, value, KEYFRAME_LINEAR)]

          def add_keyframe_at_frame(self, frame, value, kf_type):
              """
              **`frame(int)`** Frame number in range 0 - (plugin length).

              **`value(float)`** A float value.

              **`kf_type(KEYFRAME_LINEAR|KEYFRAME_SMOOTH|KEYFRAME_DISCRETE)`** Type of added keyframe.

              Adds or overwrites a keyframe.

              If frame is on existing keyframe that keyframe is replaced.

              If frame is between two keyframes a new keyframe is added between keyframes.

              If frame is after last keyframe a new keyframe is appended.
              """

              # Replace if kf in frame exists.
              new_kf = (frame, value, kf_type)
              kf_index_on_frame = self._frame_has_keyframe(frame)
              if kf_index_on_frame != -1:
                  self.keyframes.pop(kf_index_on_frame)
                  self.keyframes.insert(kf_index_on_frame, new_kf)
                  return

              # Insert between if frame between two kfs.
              for i in range(0, len(self.keyframes)):
                  kf_frame, kf_value, kf_type = self.keyframes[i]
                  if kf_frame > frame:
                      prev_frame, prev_value, prev_type = self.keyframes[i - 1]
                      self.keyframes.insert(i, new_kf)
                      self.active_kf_index = i
                      return

              # Append last if after last kf.
              self.keyframes.append(new_kf)

          def _frame_has_keyframe(self, frame):
              for i in range(0, len(self.keyframes)):
                  kf_frame, kf_value, type = self.keyframes[i]
                  if frame == kf_frame:
                      return i

              return -1

          def get_value(self, frame):
              """
              **`frame(int)`** Frame number in range 0 - (plugin length).

              Computes and returns value at frame using current keyframe values, positions and types.

              **Returns:** (float) value at frame.
              """
              last_frame, last_value, last_type  = self.keyframes[-1]
              if frame >= last_frame: # This also handles case len(self.keyframes) == 1 because first keyframe always at frame 0.
                  return last_value

              for i in range(0, len(self.keyframes) - 1):
                  kf_frame, kf_value, kf_type = self.keyframes[i]
                  if frame == kf_frame:
                      return kf_value
                  next_frame, next_value, next_type = self.keyframes[i + 1]
                  if frame == next_frame:
                      return next_value
                  if frame > kf_frame and frame < next_frame:
                      if kf_type == KEYFRAME_LINEAR:
                          fract = (frame - kf_frame) / (next_frame - kf_frame)
                          return kf_value + fract * (next_value - kf_value)
                      elif kf_type == KEYFRAME_SMOOTH:
                          return self._get_smooth_value(i, frame)
                      else: # KEYFRAME_DISCRETE
                          return kf_value

              return None # We absolutely want to crash if somehow we hit this.

          def _get_smooth_value(self, i, frame):
              # Get indexes of the four keyframes that affect the drawn curve.
              prev = i
              if i == 0:
                  prev_prev = 0
              else:
                  prev_prev = i - 1

              next = i + 1
              if next >= len(self.keyframes):
                  next = len(self.keyframes) - 1

              next_next = next + 1
              if next_next >= len(self.keyframes):
                  next_next = len(self.keyframes) - 1

              # Get keyframes.
              frame_pp, val0, kf_type = self.keyframes[prev_prev]
              frame_p, val1, kf_type = self.keyframes[prev]
              frame_n, val2, kf_type = self.keyframes[next]
              frame_nn, val3, kf_type = self.keyframes[next_next]

              # Get value
              fract = (frame - frame_p) / (frame_n - frame_p)
              smooth_val = self._catmull_rom_interpolate(val0, val1, val2, val3, fract)
              return smooth_val

          # These all need to be doubles.
          def _catmull_rom_interpolate(self, y0, y1, y2, y3, t):
              t2 = t * t
              a0 = -0.5 * y0 + 1.5 * y1 - 1.5 * y2 + 0.5 * y3
              a1 = y0 - 2.5 * y1 + 2 * y2 - 0.5 * y3
              a2 = -0.5 * y0 + 0.5 * y2
              a3 = y1
              return a0 * t * t2 + a1 * t2 + a2 * t + a3

  ### Methods

  `def add_keyframe_at_frame(self, frame, value, kf_type)`

    `frame(int)` Frame number in range 0 - (plugin length).

    `value(float)` A float value.

    `kf_type(KEYFRAME_LINEAR|KEYFRAME_SMOOTH|KEYFRAME_DISCRETE)` Type of added keyframe.

    Adds or overwrites a keyframe.

    If frame is on existing keyframe that keyframe is replaced.

    If frame is between two keyframes a new keyframe is added between keyframes.

    If frame is after last keyframe a new keyframe is appended.

    Expand source code

        def add_keyframe_at_frame(self, frame, value, kf_type):
            """
            **`frame(int)`** Frame number in range 0 - (plugin length).

            **`value(float)`** A float value.

            **`kf_type(KEYFRAME_LINEAR|KEYFRAME_SMOOTH|KEYFRAME_DISCRETE)`** Type of added keyframe.

            Adds or overwrites a keyframe.

            If frame is on existing keyframe that keyframe is replaced.

            If frame is between two keyframes a new keyframe is added between keyframes.

            If frame is after last keyframe a new keyframe is appended.
            """

            # Replace if kf in frame exists.
            new_kf = (frame, value, kf_type)
            kf_index_on_frame = self._frame_has_keyframe(frame)
            if kf_index_on_frame != -1:
                self.keyframes.pop(kf_index_on_frame)
                self.keyframes.insert(kf_index_on_frame, new_kf)
                return

            # Insert between if frame between two kfs.
            for i in range(0, len(self.keyframes)):
                kf_frame, kf_value, kf_type = self.keyframes[i]
                if kf_frame > frame:
                    prev_frame, prev_value, prev_type = self.keyframes[i - 1]
                    self.keyframes.insert(i, new_kf)
                    self.active_kf_index = i
                    return

            # Append last if after last kf.
            self.keyframes.append(new_kf)

  `def get_value(self, frame)`

    `frame(int)` Frame number in range 0 - (plugin length).

    Computes and returns value at frame using current keyframe values, positions and types.

    Returns: (float) value at frame.

    Expand source code

        def get_value(self, frame):
            """
            **`frame(int)`** Frame number in range 0 - (plugin length).

            Computes and returns value at frame using current keyframe values, positions and types.

            **Returns:** (float) value at frame.
            """
            last_frame, last_value, last_type  = self.keyframes[-1]
            if frame >= last_frame: # This also handles case len(self.keyframes) == 1 because first keyframe always at frame 0.
                return last_value

            for i in range(0, len(self.keyframes) - 1):
                kf_frame, kf_value, kf_type = self.keyframes[i]
                if frame == kf_frame:
                    return kf_value
                next_frame, next_value, next_type = self.keyframes[i + 1]
                if frame == next_frame:
                    return next_value
                if frame > kf_frame and frame < next_frame:
                    if kf_type == KEYFRAME_LINEAR:
                        fract = (frame - kf_frame) / (next_frame - kf_frame)
                        return kf_value + fract * (next_value - kf_value)
                    elif kf_type == KEYFRAME_SMOOTH:
                        return self._get_smooth_value(i, frame)
                    else: # KEYFRAME_DISCRETE
                        return kf_value

            return None # We absolutely want to crash if somehow we hit this.

`class FluxityContext (script_file, output_folder)`
  Expand source code

      class FluxityContext:

          def __init__(self, script_file, output_folder):
              self.priv_context = FluxityContextPrivate(output_folder)
              self.script_file = script_file
              self.data = {}
              self.editors = {} # editors and script length
              self.editor_tooltips = {}
              self.length = DEFAULT_LENGTH
              self.name = "Name Not Set"
              self.version = 1
              self.author = "Author Not Set"
              self.error = None
              self.log_msg = ""

          def get_frame_cr(self):
              """
              For every rendered frame method *`render_frame()`* is called and a new **`cairo.ImageSurface`** object is created.

              This method provides access to **`cairo.Context`** object that can be used to draw onto that image surface. This is the way that output is achieved with **Flowblade Media Plugins**.

              After method *`render_frame()`* exits, **`cairo.Context`** object is no longer valid and contents of **`cairo.ImageSurface`** are saved to disk.

              Must be called in script method *`render_frame()`*.

              **Returns:** (**`cairo.Context`**) Context object that can be drawn onto.
              """
              return self.priv_context.frame_cr

          def get_dimensions(self):
              """
              Pixel size of output image.

              **Returns:** (int, int) Tuple (width, height) of output image size.
              """
              w = self.priv_context.profile.get_profile_property(PROFILE_WIDTH)
              h = self.priv_context.profile.get_profile_property(PROFILE_HEIGHT)
              return (w, h)

          def get_profile_property(self, p_property):
              """
              **`p_property(str):`** propertyr identyfier, e.g. `fluxity.PROFILE_PROGRESSIVE`.

              Used to access properties of MLT profile set before running the script that defines e.g. output image size.

              **Returns:** (int || boolean || string) Value depends on which profile property is being accessed.
              """
              return self.priv_context.profile.get_profile_property(p_property)

          def set_name(self, name):
              """
              **`name(str):`** name of script displayed to user.

              Sets name of the script displayed to the user. Must be called in script method *`init_script()`*.
              """
              self.priv_context.error_on_wrong_method("set_name()", METHOD_INIT_SCRIPT)
              self.name = name

          def set_version(self, version):
              """
              **`version(int):`** version of script, use increasing integer numbering. Default value is *1*.

              Sets version of script. Must be called in script method *`init_script()`*.
              """
              self.priv_context.error_on_wrong_method("set_version()", METHOD_INIT_SCRIPT)
              self.version = version

          def set_author(self, author):
              """
              **`author(str):`** name of script creator.

              Sets author of the script. Must be called in script method *init_script()*.
              """
              self.author = author

          def set_frame_name(self, frame_name):
              """
              **`frame_name(str):`** name used before number part in rendered frame files.
              """
              self.priv_context.frame_name = frame_name

          def set_data_obj(self, label, item):
              """
              **`label(str):`** label used to access data later using *`get_data_obj(self, label)`*.

              **`item(obj):`** data item being saved.

              Saves data to be used later during execution of script. Using **global** would obviously be possible to replace this, but this is made available as a more clean solution.
              """
              self.data[label] = item

          def get_data_obj(self, label):
              """
              **`label(str):`** label of saved data item.

              Gives access to previously saved data.

              **Returns:** (obj) Saved data item.
              """
              return self.data[label]

          def set_length(self, length):
              """
              **`length(int):`** New length of script in frames.

              Sets length of script output in frames.

              Must *not* be called in  *`render_frames()`*.
              """
              self.length = length

          def get_length(self):
              """
              **Returns:** (int) Length of script in frames.
              """
              return self.length

          def add_editor(self, name, type, default_value, tooltip=None):
              """
              **`name(str):`** Name for editor.

              **`type(int):`** Value either *`EDITOR_FLOAT`, `EDITOR_INT`, `EDITOR_COLOR`, `EDITOR_FILE_PATH`, `EDITOR_OPTIONS`, `EDITOR_CHECK_BOX`, `EDITOR_FLOAT_RANGE`, `EDITOR_INT_RANGE`.*

              **`default_value(str||int||float||tuple):`** Data type depends on editor type:

                * `EDITOR_TEXT`(str),

                * `EDITOR_TEXT_AREA`(str),

                * `EDITOR_FLOAT`(float),

                * `EDITOR_INT`(int),

                * `EDITOR_COLOR`(4-tuple with float values in range 0-1, (R,G,B,A)),

                * `EDITOR_FILE_PATH`(str),

                * `EDITOR_OPTIONS`(2-tuple (int, [str]), (selected_index,[option_str_1, option_str_2, ...]),

                * `EDITOR_CHECK_BOX`(bool),

                * `EDITOR_FLOAT_RANGE`(3-tuple with float values, (default, min, max)),

                * `EDITOR_INT_RANGE`(3-tuple with int values, (default, min, max))

                * `EDITOR_PANGO_FONT` (17-tuple (font_family, font_face, font_size, alignment, color_rgba,
                        fill_on, outline_color_rgba, outline_on, outline_width, shadow_on, shadow_color_rgb,
                        shadow_opacity, shadow_xoff, shadow_yoff, shadow_blur,
                        gradient_color_rgba, gradient_direction))

              **`tooltip(str, optional):`** Tooltip for editor if presented in GUI.

              Defines possible GUI editors used to affect script rendering. Edited value is accessed with method *get_editor_value(self, name, frame=0)*.

              Data describing editors can be accessed with *get_script_data(self)*. Edited values are made available for script with *set_editors_data(self, editors_data_json)*.

              Must be called in script method *init_script()*.
              """
              self.priv_context.error_on_wrong_method("add_editor()", METHOD_INIT_SCRIPT)
              self.editors[name] = (type, default_value)
              if tooltip != None:
                  self.editor_tooltips[name] = tooltip

          def get_editor_value(self, name, frame=0):
              """
              **`name(str):`** Name of editor.

              **`frame(int):`** Frame in range 0 - (script length - 1).

              Value of edited data at given frame. We currently have no animated values, but they will added with future API updates.

              **Returns:** (obj) Value at frame.

              Data type depends on editor type:

                * `EDITOR_TEXT`(str),

                * `EDITOR_TEXT_AREA`(str),

                * `EDITOR_FLOAT`(float),

                * `EDITOR_INT`(int),

                * `EDITOR_COLOR`(4-tuple with float values in range 0-1, (R,G,B,A)),

                * `EDITOR_FILE_PATH`(str),

                * `EDITOR_OPTIONS`(selection index int),

                * `EDITOR_CHECK_BOX`(bool),

                * `EDITOR_FLOAT_RANGE`(3-tuple with float values, (default, min, max)),

                * `EDITOR_INT_RANGE`(3-tuple with int values, (default, min, max))

                * `EDITOR_PANGO_FONT`(17-tuple (font_family, font_face, font_size, alignment, color_rgba,
                        fill_on, outline_color_rgba, outline_on, outline_width, shadow_on, shadow_color_rgb,
                        shadow_opacity, shadow_xoff, shadow_yoff, shadow_blur,
                        gradient_color_rgba, gradient_direction))
              """
              try:
                  type, value = self.editors[name]
                  if type == EDITOR_INT_RANGE or type == EDITOR_FLOAT_RANGE:
                      val, min, max = value
                      return val
                  elif type == EDITOR_OPTIONS:
                      selected_index, options = value
                      return selected_index
                  return value
              except Exception as e:
                  exception_msg = "No editor for name '" + name + "' found."
                  _raise_fluxity_error(exception_msg)

          def get_script_data(self):
              """
              Returns data of all editors and their default values, and script metadata like script author and version.

              Output can be turned into Python object tree using *json.loads()* method.

              **Returns:** (str) string representation of JSON object.
              """
              script_data = {}
              script_data["length"] = self.length
              script_data["name"] = self.name
              script_data["version"] = self.version
              script_data["author"] = self.author

              editors_list = []
              for name in self.editors:
                  type, value = self.editors[name]
                  json_obj = [name, type, value]
                  editors_list.append(json_obj)

              script_data["editors_list"] = editors_list # this is dict inside FluxityContext object, but is given out as list for convenience of Flowblade app integration.
              script_data["tooltips_list"] = self.editor_tooltips

              return json.dumps(script_data)

          def get_script_dir(self):
              """
              Returns path to directory where the script being executed is located.

              Sometimes script directory information is not available (e.g. when executing a non-saved script in Flowblade *Script Tool* application) and *None* is returned. It is recommended that all Fluxity scripts handle getting *None* gracefully.

              This functionality is useful when script is being distributed with some associated media files.

              **Returns:** (str) script directory path or *None*.
              """
              if self.script_file == None:
                  return None

              dir_path = os.path.dirname(self.script_file) + "/"
              return dir_path

          def set_editors_data(self, editors_data_json):
              """
              **`editors_data_json(str):`** string representation of JSON object.

              Sets edited data to be used when rendering.

              Input string must describe JSON object that can be turned into usable editor data.

              Example with `EDITOR_FLOAT` and `EDITOR_COLOR`:

              ```
              [
                  ["Position X", 2, 1.0],
                  ["BG Color", 4, [0.8, 0.2, 0.2, 1.0]]
              ]
              ```

              General form:

              ```
              [
                  [<name>, <type>, <value>],
                  ...
              ]
              ```

              Using this method is not needed when writing **Flowblade Media Plugins**, application handles setting editors data.

              Should be called in script method *init_render()*.
              """
              new_editors_list = json.loads(editors_data_json)
              for editor in new_editors_list:
                  name, type, value = editor
                  self.editors[name] = (type, value)

          def create_text_layout(self, font_data):
              """
              **`font_data(tuple)`** this tuple can be acquired by calling *FluxityContext.get_editor_value()* on editors of type *EDITOR_PANGO_FONT*.

              Creates objects used to draw text.

              **Returns:** (fluxity.PangoTextLayout) object for drawing text.
              """
              return PangoTextLayout(font_data)

          def log_line(self, log_line):
              """
              **`log_line(str):`** line of text.

              Adds a line of text to log message displayed after render completion or error.
              """
              self.log_msg = self.log_msg + log_line + "\n"

          def set_prints_to_log_file(self, log_file):
              """
              **`log_file(str):`** File path.

              Save output from 'print()' to file at given path. Must be called in script method *init_script()*.
              """
              self.priv_context.error_on_wrong_method("add_editor()", METHOD_INIT_SCRIPT)
              _prints_to_log_file(log_file)

  ### Methods

  `def add_editor(self, name, type, default_value, tooltip=None)`

    `name(str):` Name for editor.

    `type(int):` Value either `EDITOR_FLOAT`, `EDITOR_INT`, `EDITOR_COLOR`, `EDITOR_FILE_PATH`, `EDITOR_OPTIONS`, `EDITOR_CHECK_BOX`, `EDITOR_FLOAT_RANGE`, `EDITOR_INT_RANGE`.

    `default_value(str||int||float||tuple):` Data type depends on editor type:

    - `EDITOR_TEXT`(str),

    - `EDITOR_TEXT_AREA`(str),

    - `EDITOR_FLOAT`(float),

    - `EDITOR_INT`(int),

    - `EDITOR_COLOR`(4-tuple with float values in range 0-1, (R,G,B,A)),

    - `EDITOR_FILE_PATH`(str),

    - `EDITOR_OPTIONS`(2-tuple (int, [str]), (selected_index,[option_str_1, option_str_2, …]),

    - `EDITOR_CHECK_BOX`(bool),

    - `EDITOR_FLOAT_RANGE`(3-tuple with float values, (default, min, max)),

    - `EDITOR_INT_RANGE`(3-tuple with int values, (default, min, max))

    - `EDITOR_PANGO_FONT` (17-tuple (font_family, font_face, font_size, alignment, color_rgba, fill_on, outline_color_rgba, outline_on, outline_width, shadow_on, shadow_color_rgb, shadow_opacity, shadow_xoff, shadow_yoff, shadow_blur, gradient_color_rgba, gradient_direction))

    `tooltip(str, optional):` Tooltip for editor if presented in GUI.

    Defines possible GUI editors used to affect script rendering. Edited value is accessed with method get_editor_value(self, name, frame=0).

    Data describing editors can be accessed with get_script_data(self). Edited values are made available for script with set_editors_data(self, editors_data_json).

    Must be called in script method init_script().

    Expand source code

        def add_editor(self, name, type, default_value, tooltip=None):
            """
            **`name(str):`** Name for editor.

            **`type(int):`** Value either *`EDITOR_FLOAT`, `EDITOR_INT`, `EDITOR_COLOR`, `EDITOR_FILE_PATH`, `EDITOR_OPTIONS`, `EDITOR_CHECK_BOX`, `EDITOR_FLOAT_RANGE`, `EDITOR_INT_RANGE`.*

            **`default_value(str||int||float||tuple):`** Data type depends on editor type:

              * `EDITOR_TEXT`(str),

              * `EDITOR_TEXT_AREA`(str),

              * `EDITOR_FLOAT`(float),

              * `EDITOR_INT`(int),

              * `EDITOR_COLOR`(4-tuple with float values in range 0-1, (R,G,B,A)),

              * `EDITOR_FILE_PATH`(str),

              * `EDITOR_OPTIONS`(2-tuple (int, [str]), (selected_index,[option_str_1, option_str_2, ...]),

              * `EDITOR_CHECK_BOX`(bool),

              * `EDITOR_FLOAT_RANGE`(3-tuple with float values, (default, min, max)),

              * `EDITOR_INT_RANGE`(3-tuple with int values, (default, min, max))

              * `EDITOR_PANGO_FONT` (17-tuple (font_family, font_face, font_size, alignment, color_rgba,
                      fill_on, outline_color_rgba, outline_on, outline_width, shadow_on, shadow_color_rgb,
                      shadow_opacity, shadow_xoff, shadow_yoff, shadow_blur,
                      gradient_color_rgba, gradient_direction))

            **`tooltip(str, optional):`** Tooltip for editor if presented in GUI.

            Defines possible GUI editors used to affect script rendering. Edited value is accessed with method *get_editor_value(self, name, frame=0)*.

            Data describing editors can be accessed with *get_script_data(self)*. Edited values are made available for script with *set_editors_data(self, editors_data_json)*.

            Must be called in script method *init_script()*.
            """
            self.priv_context.error_on_wrong_method("add_editor()", METHOD_INIT_SCRIPT)
            self.editors[name] = (type, default_value)
            if tooltip != None:
                self.editor_tooltips[name] = tooltip

  `def create_text_layout(self, font_data)`

    `font_data(tuple)` this tuple can be acquired by calling FluxityContext.get_editor_value() on editors of type EDITOR_PANGO_FONT.

    Creates objects used to draw text.

    Returns: (fluxity.PangoTextLayout) object for drawing text.

    Expand source code

        def create_text_layout(self, font_data):
            """
            **`font_data(tuple)`** this tuple can be acquired by calling *FluxityContext.get_editor_value()* on editors of type *EDITOR_PANGO_FONT*.

            Creates objects used to draw text.

            **Returns:** (fluxity.PangoTextLayout) object for drawing text.
            """
            return PangoTextLayout(font_data)

  `def get_data_obj(self, label)`

    `label(str):` label of saved data item.

    Gives access to previously saved data.

    Returns: (obj) Saved data item.

    Expand source code

        def get_data_obj(self, label):
            """
            **`label(str):`** label of saved data item.

            Gives access to previously saved data.

            **Returns:** (obj) Saved data item.
            """
            return self.data[label]

  `def get_dimensions(self)`

    Pixel size of output image.

    Returns: (int, int) Tuple (width, height) of output image size.

    Expand source code

        def get_dimensions(self):
            """
            Pixel size of output image.

            **Returns:** (int, int) Tuple (width, height) of output image size.
            """
            w = self.priv_context.profile.get_profile_property(PROFILE_WIDTH)
            h = self.priv_context.profile.get_profile_property(PROFILE_HEIGHT)
            return (w, h)

  `def get_editor_value(self, name, frame=0)`

    `name(str):` Name of editor.

    `frame(int):` Frame in range 0 - (script length - 1).

    Value of edited data at given frame. We currently have no animated values, but they will added with future API updates.

    Returns: (obj) Value at frame.

    Data type depends on editor type:

    - `EDITOR_TEXT`(str),

    - `EDITOR_TEXT_AREA`(str),

    - `EDITOR_FLOAT`(float),

    - `EDITOR_INT`(int),

    - `EDITOR_COLOR`(4-tuple with float values in range 0-1, (R,G,B,A)),

    - `EDITOR_FILE_PATH`(str),

    - `EDITOR_OPTIONS`(selection index int),

    - `EDITOR_CHECK_BOX`(bool),

    - `EDITOR_FLOAT_RANGE`(3-tuple with float values, (default, min, max)),

    - `EDITOR_INT_RANGE`(3-tuple with int values, (default, min, max))

    - `EDITOR_PANGO_FONT`(17-tuple (font_family, font_face, font_size, alignment, color_rgba, fill_on, outline_color_rgba, outline_on, outline_width, shadow_on, shadow_color_rgb, shadow_opacity, shadow_xoff, shadow_yoff, shadow_blur, gradient_color_rgba, gradient_direction))

    Expand source code

        def get_editor_value(self, name, frame=0):
            """
            **`name(str):`** Name of editor.

            **`frame(int):`** Frame in range 0 - (script length - 1).

            Value of edited data at given frame. We currently have no animated values, but they will added with future API updates.

            **Returns:** (obj) Value at frame.

            Data type depends on editor type:

              * `EDITOR_TEXT`(str),

              * `EDITOR_TEXT_AREA`(str),

              * `EDITOR_FLOAT`(float),

              * `EDITOR_INT`(int),

              * `EDITOR_COLOR`(4-tuple with float values in range 0-1, (R,G,B,A)),

              * `EDITOR_FILE_PATH`(str),

              * `EDITOR_OPTIONS`(selection index int),

              * `EDITOR_CHECK_BOX`(bool),

              * `EDITOR_FLOAT_RANGE`(3-tuple with float values, (default, min, max)),

              * `EDITOR_INT_RANGE`(3-tuple with int values, (default, min, max))

              * `EDITOR_PANGO_FONT`(17-tuple (font_family, font_face, font_size, alignment, color_rgba,
                      fill_on, outline_color_rgba, outline_on, outline_width, shadow_on, shadow_color_rgb,
                      shadow_opacity, shadow_xoff, shadow_yoff, shadow_blur,
                      gradient_color_rgba, gradient_direction))
            """
            try:
                type, value = self.editors[name]
                if type == EDITOR_INT_RANGE or type == EDITOR_FLOAT_RANGE:
                    val, min, max = value
                    return val
                elif type == EDITOR_OPTIONS:
                    selected_index, options = value
                    return selected_index
                return value
            except Exception as e:
                exception_msg = "No editor for name '" + name + "' found."
                _raise_fluxity_error(exception_msg)

  `def get_frame_cr(self)`

    For every rendered frame method `render_frame()` is called and a new `cairo.ImageSurface` object is created.

    This method provides access to `cairo.Context` object that can be used to draw onto that image surface. This is the way that output is achieved with Flowblade Media Plugins.

    After method `render_frame()` exits, `cairo.Context` object is no longer valid and contents of `cairo.ImageSurface` are saved to disk.

    Must be called in script method `render_frame()`.

    Returns: (`cairo.Context`) Context object that can be drawn onto.

    Expand source code

        def get_frame_cr(self):
            """
            For every rendered frame method *`render_frame()`* is called and a new **`cairo.ImageSurface`** object is created.

            This method provides access to **`cairo.Context`** object that can be used to draw onto that image surface. This is the way that output is achieved with **Flowblade Media Plugins**.

            After method *`render_frame()`* exits, **`cairo.Context`** object is no longer valid and contents of **`cairo.ImageSurface`** are saved to disk.

            Must be called in script method *`render_frame()`*.

            **Returns:** (**`cairo.Context`**) Context object that can be drawn onto.
            """
            return self.priv_context.frame_cr

  `def get_length(self)`

    Returns: (int) Length of script in frames.

    Expand source code

        def get_length(self):
            """
            **Returns:** (int) Length of script in frames.
            """
            return self.length

  `def get_profile_property(self, p_property)`

    `p_property(str):` propertyr identyfier, e.g. `PROFILE_PROGRESSIVE`.

    Used to access properties of MLT profile set before running the script that defines e.g. output image size.

    Returns: (int || boolean || string) Value depends on which profile property is being accessed.

    Expand source code

        def get_profile_property(self, p_property):
            """
            **`p_property(str):`** propertyr identyfier, e.g. `fluxity.PROFILE_PROGRESSIVE`.

            Used to access properties of MLT profile set before running the script that defines e.g. output image size.

            **Returns:** (int || boolean || string) Value depends on which profile property is being accessed.
            """
            return self.priv_context.profile.get_profile_property(p_property)

  `def get_script_data(self)`

    Returns data of all editors and their default values, and script metadata like script author and version.

    Output can be turned into Python object tree using json.loads() method.

    Returns: (str) string representation of JSON object.

    Expand source code

        def get_script_data(self):
            """
            Returns data of all editors and their default values, and script metadata like script author and version.

            Output can be turned into Python object tree using *json.loads()* method.

            **Returns:** (str) string representation of JSON object.
            """
            script_data = {}
            script_data["length"] = self.length
            script_data["name"] = self.name
            script_data["version"] = self.version
            script_data["author"] = self.author

            editors_list = []
            for name in self.editors:
                type, value = self.editors[name]
                json_obj = [name, type, value]
                editors_list.append(json_obj)

            script_data["editors_list"] = editors_list # this is dict inside FluxityContext object, but is given out as list for convenience of Flowblade app integration.
            script_data["tooltips_list"] = self.editor_tooltips

            return json.dumps(script_data)

  `def get_script_dir(self)`

    Returns path to directory where the script being executed is located.

    Sometimes script directory information is not available (e.g. when executing a non-saved script in Flowblade Script Tool application) and None is returned. It is recommended that all Fluxity scripts handle getting None gracefully.

    This functionality is useful when script is being distributed with some associated media files.

    Returns: (str) script directory path or None.

    Expand source code

        def get_script_dir(self):
            """
            Returns path to directory where the script being executed is located.

            Sometimes script directory information is not available (e.g. when executing a non-saved script in Flowblade *Script Tool* application) and *None* is returned. It is recommended that all Fluxity scripts handle getting *None* gracefully.

            This functionality is useful when script is being distributed with some associated media files.

            **Returns:** (str) script directory path or *None*.
            """
            if self.script_file == None:
                return None

            dir_path = os.path.dirname(self.script_file) + "/"
            return dir_path

  `def log_line(self, log_line)`

    `log_line(str):` line of text.

    Adds a line of text to log message displayed after render completion or error.

    Expand source code

        def log_line(self, log_line):
            """
            **`log_line(str):`** line of text.

            Adds a line of text to log message displayed after render completion or error.
            """
            self.log_msg = self.log_msg + log_line + "\n"

  `def set_author(self, author)`

    `author(str):` name of script creator.

    Sets author of the script. Must be called in script method init_script().

    Expand source code

        def set_author(self, author):
            """
            **`author(str):`** name of script creator.

            Sets author of the script. Must be called in script method *init_script()*.
            """
            self.author = author

  `def set_data_obj(self, label, item)`

    `label(str):` label used to access data later using `get_data_obj(self, label)`.

    `item(obj):` data item being saved.

    Saves data to be used later during execution of script. Using global would obviously be possible to replace this, but this is made available as a more clean solution.

    Expand source code

        def set_data_obj(self, label, item):
            """
            **`label(str):`** label used to access data later using *`get_data_obj(self, label)`*.

            **`item(obj):`** data item being saved.

            Saves data to be used later during execution of script. Using **global** would obviously be possible to replace this, but this is made available as a more clean solution.
            """
            self.data[label] = item

  `def set_editors_data(self, editors_data_json)`

    `editors_data_json(str):` string representation of JSON object.

    Sets edited data to be used when rendering.

    Input string must describe JSON object that can be turned into usable editor data.

    Example with `EDITOR_FLOAT` and `EDITOR_COLOR`:

        [
            ["Position X", 2, 1.0],
            ["BG Color", 4, [0.8, 0.2, 0.2, 1.0]]
        ]

    General form:

        [
            [<name>, <type>, <value>],
            ...
        ]

    Using this method is not needed when writing Flowblade Media Plugins, application handles setting editors data.

    Should be called in script method init_render().

    Expand source code

        def set_editors_data(self, editors_data_json):
            """
            **`editors_data_json(str):`** string representation of JSON object.

            Sets edited data to be used when rendering.

            Input string must describe JSON object that can be turned into usable editor data.

            Example with `EDITOR_FLOAT` and `EDITOR_COLOR`:

            ```
            [
                ["Position X", 2, 1.0],
                ["BG Color", 4, [0.8, 0.2, 0.2, 1.0]]
            ]
            ```

            General form:

            ```
            [
                [<name>, <type>, <value>],
                ...
            ]
            ```

            Using this method is not needed when writing **Flowblade Media Plugins**, application handles setting editors data.

            Should be called in script method *init_render()*.
            """
            new_editors_list = json.loads(editors_data_json)
            for editor in new_editors_list:
                name, type, value = editor
                self.editors[name] = (type, value)

  `def set_frame_name(self, frame_name)`

    `frame_name(str):` name used before number part in rendered frame files.

    Expand source code

        def set_frame_name(self, frame_name):
            """
            **`frame_name(str):`** name used before number part in rendered frame files.
            """
            self.priv_context.frame_name = frame_name

  `def set_length(self, length)`

    `length(int):` New length of script in frames.

    Sets length of script output in frames.

    Must not be called in `render_frames()`.

    Expand source code

        def set_length(self, length):
            """
            **`length(int):`** New length of script in frames.

            Sets length of script output in frames.

            Must *not* be called in  *`render_frames()`*.
            """
            self.length = length

  `def set_name(self, name)`

    `name(str):` name of script displayed to user.

    Sets name of the script displayed to the user. Must be called in script method `init_script()`.

    Expand source code

        def set_name(self, name):
            """
            **`name(str):`** name of script displayed to user.

            Sets name of the script displayed to the user. Must be called in script method *`init_script()`*.
            """
            self.priv_context.error_on_wrong_method("set_name()", METHOD_INIT_SCRIPT)
            self.name = name

  `def set_prints_to_log_file(self, log_file)`

    `log_file(str):` File path.

    Save output from 'print()' to file at given path. Must be called in script method init_script().

    Expand source code

        def set_prints_to_log_file(self, log_file):
            """
            **`log_file(str):`** File path.

            Save output from 'print()' to file at given path. Must be called in script method *init_script()*.
            """
            self.priv_context.error_on_wrong_method("add_editor()", METHOD_INIT_SCRIPT)
            _prints_to_log_file(log_file)

  `def set_version(self, version)`

    `version(int):` version of script, use increasing integer numbering. Default value is 1.

    Sets version of script. Must be called in script method `init_script()`.

    Expand source code

        def set_version(self, version):
            """
            **`version(int):`** version of script, use increasing integer numbering. Default value is *1*.

            Sets version of script. Must be called in script method *`init_script()`*.
            """
            self.priv_context.error_on_wrong_method("set_version()", METHOD_INIT_SCRIPT)
            self.version = version

`class PangoTextLayout (font_data)`

  `font_data(tuple)` this tuple can be acquired by calling `FluxityContext.get_editor_value()` on editors of type `EDITOR_PANGO_FONT`.

  Object for drawing text. Uses internally Pango.

  Instances of this object can be created using `FluxityContext.create_text_layout()`.

  Expand source code

      class PangoTextLayout:

          """
          **`font_data(tuple)`** this tuple can be acquired by calling *`FluxityContext.get_editor_value()`* on editors of type *`EDITOR_PANGO_FONT`*.

          Object for drawing text. Uses internally Pango.

          Instances of this object can be created using *`FluxityContext.create_text_layout()`*.
          """
          def __init__(self, font_data):
              self.font_family, self.font_face, self.font_size, self.alignment, \
              self.color_rgba, self.fill_on, self.outline_color_rgba, self.outline_on, \
              self.outline_width, self.shadow_on, self.shadow_color_rgb, self.shadow_opacity, \
              self.shadow_xoff, self.shadow_yoff, self.shadow_blur, self.gradient_color_rgba, \
              self.gradient_direction = font_data
              self.font_desc = None
              self.pango_layout = None
              self.opacity = 1.0
              self.pixel_size = None

          def create_pango_layout(self, cr, text):
              """
              **`cr(cairo.Context)`** frame cairo context acquired with *`FluxityContext.get_frame_cr()`*.

              **`text(str)`** displayed text.

              Creates internally *`PangoCairo`* layout object. Calling this is required before calling *`PangoTextLayout.get_pixel_size()`*.
              """
              self.text = text
              self.pango_layout = PangoCairo.create_layout(cr)
              self.pango_layout.set_text(self.text, -1)
              font_desc = Pango.FontDescription(self.font_family + " " + self.font_face + " " + str(self.font_size))
              self.pango_layout.set_font_description(font_desc)
              self.pango_layout.set_alignment(self.alignment)
              if self.pixel_size == None:
                  metrics = self.pango_layout.get_context().get_metrics(font_desc, None)
                  self.ascent = metrics.get_ascent() / Pango.SCALE
                  self.descent = metrics.get_descent() / Pango.SCALE
                  self.height = metrics.get_height() / Pango.SCALE
                  w, h = self.pango_layout.get_size()
                  self.pixel_size = (w / Pango.SCALE, self.height)

          def get_top_pad(self):
              """
              Returns pixel distance from layout top to highest possible pixel drawn for any font.

              **Returns:** (int)(pad) Top pad size in pixels.
              """
              return self.height - self.descent - self.ascent

          def get_pixel_size(self):
              """
              Returns size of layout.

              Before calling this PangoCairo layout object needs to created *`PangoTextLayout.create_pango_layout()`* or *`PangoTextLayout.draw_layout()`.*

              **Returns:** (int, int)(width, height) pixel size of layout.
              """
              return self.pixel_size

          def set_opacity(self, opacity):
              """
              **`opacity(float)`** Opacity in range 0.0 - 1.0.

              Sets opacity for the text to be drawn. Default value is 1.0
              """
              if opacity < 0.0:
                  opacity = 0.0
              if opacity > 1.0:
                  opacity = 1.0

              self.opacity = opacity

          # called from vieweditor draw vieweditor-> editorlayer->here
          def draw_layout(self, fctx, text, cr, x, y, rotation=0.0, xscale=1.0, yscale=1.0):
              """
              ** fctx(fluxity.FluxityContext ** context object.

              **`text(str)`** displayed text.

              **`cr(cairo.Context)`** frame cairo context acquired with *`FluxityContext.get_frame_cr()`*.

              **`x(float)`** Text X position.

              **`y(float)`** Text Y position.

              **`rotation(float)`** Text rotation.

              **`xscale(float)`** Text X scaling.

              **`yscale(float)`** Text Y scaling.

              Draws text on provided *`cairo.Context`*.

              Calls internally *`PangoTextLayout.create_pango_layout()`* so *`PangoTextLayout.get_pixel_size()`* can be called after this.
              """
              self.text = text
              cr.save() # Created each frame

              self.create_pango_layout(cr, text)
              layout = self.pango_layout # this just artifact of dev. history, create_pango_layout() was added later then draw_layout()
                                         # to be used in typewriter plugin.
              # Shadow
              if self.shadow_on:
                  cr.save()

                  # Get colors.
                  r, g, b = self.shadow_color_rgb
                  a = (self.shadow_opacity / 100.0) * self.opacity

                  # Blurred shadow need its own ImageSurface
                  if self.shadow_blur != 0.0:
                      w, h = fctx.get_dimensions()
                      blurred_img = cairo.ImageSurface(cairo.FORMAT_ARGB32, w, h)
                      cr_blurred = cairo.Context(blurred_img)
                      transform_cr = cr_blurred # Set draw transform_cr to context for newly created image.
                  else:
                      transform_cr = cr # Set draw transform_cr to out context.

                  # Transform and set color.
                  transform_cr.set_source_rgba(r, g, b, a)
                  effective_shadow_xoff = self.shadow_xoff * xscale
                  effective_shadow_yoff = self.shadow_yoff * yscale
                  transform_cr.move_to(x + effective_shadow_xoff, y + effective_shadow_yoff)
                  transform_cr.scale(xscale, yscale)
                  transform_cr.rotate(rotation)

                  # If no blur for shadow, just draw layout on out context.
                  if self.shadow_blur == 0.0:
                      PangoCairo.update_layout(cr, layout)
                      PangoCairo.show_layout(cr, layout)
                      cr.restore()
                  else:
                      # If we have blur - draw shadow, blur it and then draw on out context.
                      PangoCairo.update_layout(cr_blurred, layout)
                      PangoCairo.show_layout(cr_blurred, layout)

                      img2 = Image.frombuffer("RGBA", (blurred_img.get_width(), blurred_img.get_height()), blurred_img.get_data(), "raw", "RGBA", 0, 1)
                      effective_blur = xscale * self.shadow_blur # This is not going to be exact
                                                                 # on non-100% scales but let's try to get approximation.
                      img2 = img2.filter(ImageFilter.GaussianBlur(radius=int(effective_blur)))
                      imgd = img2.tobytes()
                      a = array.array('B',imgd)

                      stride = blurred_img.get_width() * 4
                      draw_surface = cairo.ImageSurface.create_for_data (a, cairo.FORMAT_ARGB32,
                                                                    blurred_img.get_width(), blurred_img.get_height(), stride)
                      cr.restore()
                      cr.set_source_surface(draw_surface, 0, 0)
                      cr.paint()

              # Text
              if self.fill_on:
                  if self.gradient_color_rgba == None:
                      cr.set_source_rgba(*self._get_opacity_rgba(self.color_rgba))
                  else:
                      w, h = self.pixel_size
                      w = float(w) * xscale
                      h = float(h) * yscale
                      if self.gradient_direction == HORIZONTAL:
                          grad = cairo.LinearGradient (x, 0, x + w, 0)
                      else:
                          grad = cairo.LinearGradient (0, y, 0, y + h)

                      r, g, b, a = self.color_rgba
                      rg, gg, bg, ag =  self.gradient_color_rgba

                      CLIP_COLOR_GRAD_1 = (0,  r, g, b, 1.0)
                      CLIP_COLOR_GRAD_2 = (1,  rg, gg, bg, 1.0)
                      grad.add_color_stop_rgba(*CLIP_COLOR_GRAD_1)
                      grad.add_color_stop_rgba(*CLIP_COLOR_GRAD_2)
                      cr.set_source(grad)

                  cr.move_to(x, y)
                  cr.scale(xscale, yscale)
                  cr.rotate(rotation)

                  PangoCairo.update_layout(cr, layout)
                  PangoCairo.show_layout(cr, layout)

              # Outline
              if self.outline_on:
                  if self.fill_on == False: # case when user only wants outline we need to transform here
                      cr.move_to(x, y)
                      cr.scale(xscale, yscale)
                      cr.rotate(rotation)
                  PangoCairo.layout_path(cr, layout)
                  cr.set_source_rgba(*self._get_opacity_rgba(self.outline_color_rgba))
                  cr.set_line_width(self.outline_width)
                  cr.stroke()

              cr.restore()

          def get_pango_alignment(self):
              """
              Returns alignment for his layout.

              To interpret enums script must do import *`from gi.repository import Pango`*

              **Returns:** (int) alignment enum, either *`Pango.Alignment.CENTER`*, *`Pango.Alignment.LEFT`* or *`Pango.Alignment.RIGHT`*.
              """
              return self.alignment

          def _get_opacity_rgba(self, rbga):
              r, g, b, a = rbga
              return (r, g, b, a * self.opacity)

  ### Methods

  `def create_pango_layout(self, cr, text)`

    `cr(cairo.Context)` frame cairo context acquired with `FluxityContext.get_frame_cr()`.

    `text(str)` displayed text.

    Creates internally `PangoCairo` layout object. Calling this is required before calling `PangoTextLayout.get_pixel_size()`.

    Expand source code

        def create_pango_layout(self, cr, text):
            """
            **`cr(cairo.Context)`** frame cairo context acquired with *`FluxityContext.get_frame_cr()`*.

            **`text(str)`** displayed text.

            Creates internally *`PangoCairo`* layout object. Calling this is required before calling *`PangoTextLayout.get_pixel_size()`*.
            """
            self.text = text
            self.pango_layout = PangoCairo.create_layout(cr)
            self.pango_layout.set_text(self.text, -1)
            font_desc = Pango.FontDescription(self.font_family + " " + self.font_face + " " + str(self.font_size))
            self.pango_layout.set_font_description(font_desc)
            self.pango_layout.set_alignment(self.alignment)
            if self.pixel_size == None:
                metrics = self.pango_layout.get_context().get_metrics(font_desc, None)
                self.ascent = metrics.get_ascent() / Pango.SCALE
                self.descent = metrics.get_descent() / Pango.SCALE
                self.height = metrics.get_height() / Pango.SCALE
                w, h = self.pango_layout.get_size()
                self.pixel_size = (w / Pango.SCALE, self.height)

  `def draw_layout(self, fctx, text, cr, x, y, rotation=0.0, xscale=1.0, yscale=1.0)`

    fctx(fluxity.FluxityContext context object.

    `text(str)` displayed text.

    `cr(cairo.Context)` frame cairo context acquired with `FluxityContext.get_frame_cr()`.

    `x(float)` Text X position.

    `y(float)` Text Y position.

    `rotation(float)` Text rotation.

    `xscale(float)` Text X scaling.

    `yscale(float)` Text Y scaling.

    Draws text on provided `cairo.Context`.

    Calls internally `PangoTextLayout.create_pango_layout()` so `PangoTextLayout.get_pixel_size()` can be called after this.

    Expand source code

        def draw_layout(self, fctx, text, cr, x, y, rotation=0.0, xscale=1.0, yscale=1.0):
            """
            ** fctx(fluxity.FluxityContext ** context object.

            **`text(str)`** displayed text.

            **`cr(cairo.Context)`** frame cairo context acquired with *`FluxityContext.get_frame_cr()`*.

            **`x(float)`** Text X position.

            **`y(float)`** Text Y position.

            **`rotation(float)`** Text rotation.

            **`xscale(float)`** Text X scaling.

            **`yscale(float)`** Text Y scaling.

            Draws text on provided *`cairo.Context`*.

            Calls internally *`PangoTextLayout.create_pango_layout()`* so *`PangoTextLayout.get_pixel_size()`* can be called after this.
            """
            self.text = text
            cr.save() # Created each frame

            self.create_pango_layout(cr, text)
            layout = self.pango_layout # this just artifact of dev. history, create_pango_layout() was added later then draw_layout()
                                       # to be used in typewriter plugin.
            # Shadow
            if self.shadow_on:
                cr.save()

                # Get colors.
                r, g, b = self.shadow_color_rgb
                a = (self.shadow_opacity / 100.0) * self.opacity

                # Blurred shadow need its own ImageSurface
                if self.shadow_blur != 0.0:
                    w, h = fctx.get_dimensions()
                    blurred_img = cairo.ImageSurface(cairo.FORMAT_ARGB32, w, h)
                    cr_blurred = cairo.Context(blurred_img)
                    transform_cr = cr_blurred # Set draw transform_cr to context for newly created image.
                else:
                    transform_cr = cr # Set draw transform_cr to out context.

                # Transform and set color.
                transform_cr.set_source_rgba(r, g, b, a)
                effective_shadow_xoff = self.shadow_xoff * xscale
                effective_shadow_yoff = self.shadow_yoff * yscale
                transform_cr.move_to(x + effective_shadow_xoff, y + effective_shadow_yoff)
                transform_cr.scale(xscale, yscale)
                transform_cr.rotate(rotation)

                # If no blur for shadow, just draw layout on out context.
                if self.shadow_blur == 0.0:
                    PangoCairo.update_layout(cr, layout)
                    PangoCairo.show_layout(cr, layout)
                    cr.restore()
                else:
                    # If we have blur - draw shadow, blur it and then draw on out context.
                    PangoCairo.update_layout(cr_blurred, layout)
                    PangoCairo.show_layout(cr_blurred, layout)

                    img2 = Image.frombuffer("RGBA", (blurred_img.get_width(), blurred_img.get_height()), blurred_img.get_data(), "raw", "RGBA", 0, 1)
                    effective_blur = xscale * self.shadow_blur # This is not going to be exact
                                                               # on non-100% scales but let's try to get approximation.
                    img2 = img2.filter(ImageFilter.GaussianBlur(radius=int(effective_blur)))
                    imgd = img2.tobytes()
                    a = array.array('B',imgd)

                    stride = blurred_img.get_width() * 4
                    draw_surface = cairo.ImageSurface.create_for_data (a, cairo.FORMAT_ARGB32,
                                                                  blurred_img.get_width(), blurred_img.get_height(), stride)
                    cr.restore()
                    cr.set_source_surface(draw_surface, 0, 0)
                    cr.paint()

            # Text
            if self.fill_on:
                if self.gradient_color_rgba == None:
                    cr.set_source_rgba(*self._get_opacity_rgba(self.color_rgba))
                else:
                    w, h = self.pixel_size
                    w = float(w) * xscale
                    h = float(h) * yscale
                    if self.gradient_direction == HORIZONTAL:
                        grad = cairo.LinearGradient (x, 0, x + w, 0)
                    else:
                        grad = cairo.LinearGradient (0, y, 0, y + h)

                    r, g, b, a = self.color_rgba
                    rg, gg, bg, ag =  self.gradient_color_rgba

                    CLIP_COLOR_GRAD_1 = (0,  r, g, b, 1.0)
                    CLIP_COLOR_GRAD_2 = (1,  rg, gg, bg, 1.0)
                    grad.add_color_stop_rgba(*CLIP_COLOR_GRAD_1)
                    grad.add_color_stop_rgba(*CLIP_COLOR_GRAD_2)
                    cr.set_source(grad)

                cr.move_to(x, y)
                cr.scale(xscale, yscale)
                cr.rotate(rotation)

                PangoCairo.update_layout(cr, layout)
                PangoCairo.show_layout(cr, layout)

            # Outline
            if self.outline_on:
                if self.fill_on == False: # case when user only wants outline we need to transform here
                    cr.move_to(x, y)
                    cr.scale(xscale, yscale)
                    cr.rotate(rotation)
                PangoCairo.layout_path(cr, layout)
                cr.set_source_rgba(*self._get_opacity_rgba(self.outline_color_rgba))
                cr.set_line_width(self.outline_width)
                cr.stroke()

            cr.restore()

  `def get_pango_alignment(self)`

    Returns alignment for his layout.

    To interpret enums script must do import `from gi.repository import Pango`

    Returns: (int) alignment enum, either `Pango.Alignment.CENTER`, `Pango.Alignment.LEFT` or `Pango.Alignment.RIGHT`.

    Expand source code

        def get_pango_alignment(self):
            """
            Returns alignment for his layout.

            To interpret enums script must do import *`from gi.repository import Pango`*

            **Returns:** (int) alignment enum, either *`Pango.Alignment.CENTER`*, *`Pango.Alignment.LEFT`* or *`Pango.Alignment.RIGHT`*.
            """
            return self.alignment

  `def get_pixel_size(self)`

    Returns size of layout.

    Before calling this PangoCairo layout object needs to created `PangoTextLayout.create_pango_layout()` or `PangoTextLayout.draw_layout()`.

    Returns: (int, int)(width, height) pixel size of layout.

    Expand source code

        def get_pixel_size(self):
            """
            Returns size of layout.

            Before calling this PangoCairo layout object needs to created *`PangoTextLayout.create_pango_layout()`* or *`PangoTextLayout.draw_layout()`.*

            **Returns:** (int, int)(width, height) pixel size of layout.
            """
            return self.pixel_size

  `def get_top_pad(self)`

    Returns pixel distance from layout top to highest possible pixel drawn for any font.

    Returns: (int)(pad) Top pad size in pixels.

    Expand source code

        def get_top_pad(self):
            """
            Returns pixel distance from layout top to highest possible pixel drawn for any font.

            **Returns:** (int)(pad) Top pad size in pixels.
            """
            return self.height - self.descent - self.ascent

  `def set_opacity(self, opacity)`

    `opacity(float)` Opacity in range 0.0 - 1.0.

    Sets opacity for the text to be drawn. Default value is 1.0

    Expand source code

        def set_opacity(self, opacity):
            """
            **`opacity(float)`** Opacity in range 0.0 - 1.0.

            Sets opacity for the text to be drawn. Default value is 1.0
            """
            if opacity < 0.0:
                opacity = 0.0
            if opacity > 1.0:
                opacity = 1.0

            self.opacity = opacity