ReactPhysics3D: reactphysics3d::EntityManager Class Reference

| ReactPhysics3D v0.10.2 C++ Physics engine library

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Public Member Functions | List of all members
reactphysics3d::EntityManager Class Reference

This class is responsible to manage the entities of the ECS. More...

`#include <include/reactphysics3d/engine/EntityManager.h>`

## Public Member Functions
| EntityManager (MemoryAllocator &allocator)
| Constructor.
Entity | createEntity ()
| Create a new entity.
void | destroyEntity (Entity entity)
| Destroy an entity.
bool | isValid (Entity entity) const
| Return true if the entity is still valid (not destroyed)

## Detailed Description

This class is responsible to manage the entities of the ECS.

The documentation for this class was generated from the following files:

- include/reactphysics3d/engine/EntityManager.h
- src/engine/EntityManager.cpp