ReactPhysics3D: Member List

| ReactPhysics3D v0.10.2 C++ Physics engine library

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reactphysics3d::ConvexPolyhedronShape Member List

This is the complete list of members for reactphysics3d::ConvexPolyhedronShape, including all inherited members.

CollisionShape(CollisionShapeName name, CollisionShapeType type, MemoryAllocator &allocator) | reactphysics3d::CollisionShape |
CollisionShape(const CollisionShape &shape)=delete | reactphysics3d::CollisionShape |
computeTransformedAABB(const Transform &transform) const | reactphysics3d::CollisionShape | virtual
ConvexPolyhedronShape(CollisionShapeName name, MemoryAllocator &allocator) | reactphysics3d::ConvexPolyhedronShape |
ConvexPolyhedronShape(const ConvexPolyhedronShape &shape)=delete | reactphysics3d::ConvexPolyhedronShape |
ConvexShape(CollisionShapeName name, CollisionShapeType type, MemoryAllocator &allocator, decimal margin=decimal(0.0)) | reactphysics3d::ConvexShape |
ConvexShape(const ConvexShape &shape)=delete | reactphysics3d::ConvexShape |
findMostAntiParallelFace(const Vector3 &direction) const | reactphysics3d::ConvexPolyhedronShape |
getCentroid() const =0 | reactphysics3d::ConvexPolyhedronShape | pure virtual
getFace(uint32 faceIndex) const =0 | reactphysics3d::ConvexPolyhedronShape | pure virtual
getFaceNormal(uint32 faceIndex) const =0 | reactphysics3d::ConvexPolyhedronShape | pure virtual
getHalfEdge(uint32 edgeIndex) const =0 | reactphysics3d::ConvexPolyhedronShape | pure virtual
getId() const | reactphysics3d::CollisionShape |
getLocalBounds() const =0 | reactphysics3d::CollisionShape | pure virtual
getLocalInertiaTensor(decimal mass) const =0 | reactphysics3d::CollisionShape | pure virtual
getMargin() const | reactphysics3d::ConvexShape |
getName() const | reactphysics3d::CollisionShape |
getNbFaces() const =0 | reactphysics3d::ConvexPolyhedronShape | pure virtual
getNbHalfEdges() const =0 | reactphysics3d::ConvexPolyhedronShape | pure virtual
getNbVertices() const =0 | reactphysics3d::ConvexPolyhedronShape | pure virtual
getType() const | reactphysics3d::CollisionShape |
getVertex(uint32 vertexIndex) const =0 | reactphysics3d::ConvexPolyhedronShape | pure virtual
getVertexPosition(uint32 vertexIndex) const =0 | reactphysics3d::ConvexPolyhedronShape | pure virtual
getVolume() const =0 | reactphysics3d::CollisionShape | pure virtual
isConvex() const override | reactphysics3d::ConvexShape | virtual
isPolyhedron() const override | reactphysics3d::ConvexPolyhedronShape | virtual
operator=(const ConvexPolyhedronShape &shape)=delete | reactphysics3d::ConvexPolyhedronShape |
reactphysics3d::ConvexShape::operator=(const ConvexShape &shape)=delete | reactphysics3d::ConvexShape |
reactphysics3d::CollisionShape::operator=(const CollisionShape &shape)=delete | reactphysics3d::CollisionShape |
to_string() const =0 | reactphysics3d::CollisionShape | pure virtual
~CollisionShape()=default | reactphysics3d::CollisionShape | virtual
~ConvexPolyhedronShape() override=default | reactphysics3d::ConvexPolyhedronShape | virtual
~ConvexShape() override=default | reactphysics3d::ConvexShape | virtual