ReactPhysics3D: Class Members - Variables

| ReactPhysics3D v0.10.2 C++ Physics engine library

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Here is a list of all documented variables with links to the class documentation for each member:

### - a -

- aabb : reactphysics3d::TreeNode
- anchorPointBody1LocalSpace : reactphysics3d::BallAndSocketJointInfo, reactphysics3d::FixedJointInfo, reactphysics3d::HingeJointInfo, reactphysics3d::SliderJointInfo
- anchorPointBody2LocalSpace : reactphysics3d::BallAndSocketJointInfo, reactphysics3d::FixedJointInfo, reactphysics3d::HingeJointInfo, reactphysics3d::SliderJointInfo
- anchorPointWorldSpace : reactphysics3d::BallAndSocketJointInfo, reactphysics3d::FixedJointInfo, reactphysics3d::HingeJointInfo, reactphysics3d::SliderJointInfo
- area : reactphysics3d::QHHalfEdgeStructure::Face

### - b -

- body : reactphysics3d::RaycastInfo
- body1 : reactphysics3d::JointInfo
- body1Entity : reactphysics3d::ContactPair
- body2 : reactphysics3d::JointInfo
- body2Entity : reactphysics3d::ContactPair
- bodyEntities : reactphysics3d::Islands
- bodyEntity1 : reactphysics3d::ContactManifold
- bodyEntity2 : reactphysics3d::ContactManifold
- broadPhaseId1 : reactphysics3d::OverlappingPairs::OverlappingPair
- broadPhaseId2 : reactphysics3d::OverlappingPairs::OverlappingPair

### - c -

- centroid : reactphysics3d::QHHalfEdgeStructure::Face
- children : reactphysics3d::TreeNode
- collider : reactphysics3d::RaycastInfo
- collider1 : reactphysics3d::OverlappingPairs::OverlappingPair
- collider1Entity : reactphysics3d::ContactPair
- collider2 : reactphysics3d::OverlappingPairs::OverlappingPair
- collider2Entity : reactphysics3d::ContactPair
- colliderEntity1 : reactphysics3d::ContactManifold, reactphysics3d::NarrowPhaseInfoBatch::NarrowPhaseInfo
- colliderEntity2 : reactphysics3d::ContactManifold, reactphysics3d::NarrowPhaseInfoBatch::NarrowPhaseInfo
- collidingInCurrentFrame : reactphysics3d::OverlappingPairs::OverlappingPair
- collidingInPreviousFrame : reactphysics3d::ContactPair, reactphysics3d::OverlappingPairs::OverlappingPair
- collisionShape1 : reactphysics3d::NarrowPhaseInfoBatch::NarrowPhaseInfo
- collisionShape2 : reactphysics3d::NarrowPhaseInfoBatch::NarrowPhaseInfo
- collisionShapeAllocator : reactphysics3d::NarrowPhaseInfoBatch::NarrowPhaseInfo
- color1 : reactphysics3d::DebugRenderer::DebugLine, reactphysics3d::DebugRenderer::DebugTriangle
- color2 : reactphysics3d::DebugRenderer::DebugLine, reactphysics3d::DebugRenderer::DebugTriangle
- color3 : reactphysics3d::DebugRenderer::DebugTriangle
- conflictPoints : reactphysics3d::QHHalfEdgeStructure::Face
- contactManifoldsIndex : reactphysics3d::ContactPair
- contactManifoldsIndices : reactphysics3d::Islands
- contactPairIndex : reactphysics3d::ContactPair
- contactPoints : reactphysics3d::NarrowPhaseInfoBatch::NarrowPhaseInfo
- contactPointsIndex : reactphysics3d::ContactManifold, reactphysics3d::ContactPair
- cosAngleSimilarContactManifold : reactphysics3d::PhysicsWorld::WorldSettings

### - d -

- data : reactphysics3d::LinkedList< T >::ListElement
- defaultBounciness : reactphysics3d::PhysicsWorld::WorldSettings
- defaultFrictionCoefficient : reactphysics3d::PhysicsWorld::WorldSettings
- defaultPositionSolverNbIterations : reactphysics3d::PhysicsWorld::WorldSettings
- defaultSleepAngularVelocity : reactphysics3d::PhysicsWorld::WorldSettings
- defaultSleepLinearVelocity : reactphysics3d::PhysicsWorld::WorldSettings
- defaultTimeBeforeSleep : reactphysics3d::PhysicsWorld::WorldSettings
- defaultVelocitySolverNbIterations : reactphysics3d::PhysicsWorld::WorldSettings

### - e -

- edge : reactphysics3d::QHHalfEdgeStructure::Face
- endVertex : reactphysics3d::QHHalfEdgeStructure::Edge
- externalIndex : reactphysics3d::QHHalfEdgeStructure::Vertex

### - f -

- face : reactphysics3d::QHHalfEdgeStructure::Edge
- first : reactphysics3d::Pair< T1, T2 >
- formatter : reactphysics3d::DefaultLogger::Destination
- frictionImpulse1 : reactphysics3d::ContactManifold
- frictionImpulse2 : reactphysics3d::ContactManifold
- frictionTwistImpulse : reactphysics3d::ContactManifold
- frictionVector1 : reactphysics3d::ContactManifold
- frictionVector2 : reactphysics3d::ContactManifold

### - g -

- gjkSeparatingAxis : reactphysics3d::LastFrameCollisionInfo
- gravity : reactphysics3d::PhysicsWorld::WorldSettings

### - h -

- height : reactphysics3d::TreeNode
- hitFraction : reactphysics3d::RaycastInfo

### - i -

- id : reactphysics3d::Entity
- indexBase : reactphysics3d::PolygonVertexArray::PolygonFace
- isAlreadyInIsland : reactphysics3d::ContactManifold, reactphysics3d::ContactPair
- isColliding : reactphysics3d::NarrowPhaseInfoBatch::NarrowPhaseInfo
- isCollisionEnabled : reactphysics3d::JointInfo
- isEnabled : reactphysics3d::OverlappingPairs::OverlappingPair
- isLimitEnabled : reactphysics3d::HingeJointInfo, reactphysics3d::SliderJointInfo
- isMotorEnabled : reactphysics3d::HingeJointInfo, reactphysics3d::SliderJointInfo
- isObsolete : reactphysics3d::LastFrameCollisionInfo
- isShape1Convex : reactphysics3d::OverlappingPairs::ConcaveOverlappingPair
- isSleepingEnabled : reactphysics3d::PhysicsWorld::WorldSettings
- isTrigger : reactphysics3d::ContactPair
- isUsingLocalSpaceAnchors : reactphysics3d::BallAndSocketJointInfo, reactphysics3d::FixedJointInfo, reactphysics3d::HingeJointInfo, reactphysics3d::SliderJointInfo
- isValid : reactphysics3d::LastFrameCollisionInfo
- isWarmStartingActive : reactphysics3d::ConstraintSolverData

### - j -

- jointComponents : reactphysics3d::ConstraintSolverData

### - l -

- lastFrameCollisionInfo : reactphysics3d::NarrowPhaseInfoBatch::NarrowPhaseInfo, reactphysics3d::OverlappingPairs::ConvexOverlappingPair
- lastFrameCollisionInfos : reactphysics3d::OverlappingPairs::ConcaveOverlappingPair
- localPoint1 : reactphysics3d::ContactPointInfo
- localPoint2 : reactphysics3d::ContactPointInfo

### - m -

- MAX_CONTACT_POINTS_IN_MANIFOLD : reactphysics3d::ContactManifold
- maxAngleLimit : reactphysics3d::HingeJointInfo
- maxFraction : reactphysics3d::Ray
- maxLevelFlag : reactphysics3d::DefaultLogger::Destination
- maxMotorForce : reactphysics3d::SliderJointInfo
- maxMotorTorque : reactphysics3d::HingeJointInfo
- maxTranslationLimit : reactphysics3d::SliderJointInfo
- minAngleLimit : reactphysics3d::HingeJointInfo
- minTranslationLimit : reactphysics3d::SliderJointInfo
- motorSpeed : reactphysics3d::HingeJointInfo, reactphysics3d::SliderJointInfo

### - n -

- narrowPhaseAlgorithmType : reactphysics3d::OverlappingPairs::OverlappingPair
- narrowPhaseInfos : reactphysics3d::NarrowPhaseInfoBatch
- nbBodiesInIsland : reactphysics3d::Islands
- nbContactManifolds : reactphysics3d::ContactPair, reactphysics3d::Islands
- nbContactPoints : reactphysics3d::ContactManifold, reactphysics3d::NarrowPhaseInfoBatch::NarrowPhaseInfo
- nbPotentialContactManifolds : reactphysics3d::ContactPair
- nbPotentialContactPoints : reactphysics3d::ContactManifoldInfo
- nbToTalContactPoints : reactphysics3d::ContactPair
- nbVertices : reactphysics3d::PolygonVertexArray::PolygonFace
- needToTestOverlap : reactphysics3d::OverlappingPairs::OverlappingPair
- next : reactphysics3d::LinkedList< T >::ListElement
- nextEdge : reactphysics3d::QHHalfEdgeStructure::Edge
- nextFace : reactphysics3d::QHHalfEdgeStructure::Face
- nextFaceEdge : reactphysics3d::QHHalfEdgeStructure::Edge
- nextNodeID : reactphysics3d::TreeNode
- nextVertex : reactphysics3d::QHHalfEdgeStructure::Vertex
- normal : reactphysics3d::ContactPointInfo, reactphysics3d::QHHalfEdgeStructure::Face
- NULL_TREE_NODE : reactphysics3d::TreeNode

### - o -

- overlappingPairId : reactphysics3d::NarrowPhaseInfoBatch::NarrowPhaseInfo

### - p -

- pairID : reactphysics3d::OverlappingPairs::OverlappingPair
- pairId : reactphysics3d::ContactManifoldInfo, reactphysics3d::ContactPair
- parentID : reactphysics3d::TreeNode
- penetrationDepth : reactphysics3d::ContactPointInfo
- persistentContactDistanceThreshold : reactphysics3d::PhysicsWorld::WorldSettings
- point1 : reactphysics3d::DebugRenderer::DebugLine, reactphysics3d::DebugRenderer::DebugTriangle, reactphysics3d::Ray
- point2 : reactphysics3d::DebugRenderer::DebugLine, reactphysics3d::DebugRenderer::DebugTriangle, reactphysics3d::Ray
- point3 : reactphysics3d::DebugRenderer::DebugTriangle
- positionCorrectionTechnique : reactphysics3d::JointInfo
- potentialContactManifoldsIndices : reactphysics3d::ContactPair
- potentialContactPointsIndices : reactphysics3d::ContactManifoldInfo
- previousEdge : reactphysics3d::QHHalfEdgeStructure::Edge
- previousFace : reactphysics3d::QHHalfEdgeStructure::Face
- previousFaceEdge : reactphysics3d::QHHalfEdgeStructure::Edge
- previousVertex : reactphysics3d::QHHalfEdgeStructure::Vertex

### - r -

- reportContacts : reactphysics3d::NarrowPhaseInfoBatch::NarrowPhaseInfo
- restitutionVelocityThreshold : reactphysics3d::PhysicsWorld::WorldSettings
- rigidBodyComponents : reactphysics3d::ConstraintSolverData
- rotationAxisBody1Local : reactphysics3d::HingeJointInfo
- rotationAxisBody2Local : reactphysics3d::HingeJointInfo
- rotationAxisWorld : reactphysics3d::HingeJointInfo

### - s -

- second : reactphysics3d::Pair< T1, T2 >
- shape1ToWorldTransform : reactphysics3d::NarrowPhaseInfoBatch::NarrowPhaseInfo
- shape2ToWorldTransform : reactphysics3d::NarrowPhaseInfoBatch::NarrowPhaseInfo
- sliderAxisBody1Local : reactphysics3d::SliderJointInfo
- sliderAxisWorldSpace : reactphysics3d::SliderJointInfo
- startBodyEntitiesIndex : reactphysics3d::Islands
- startVertex : reactphysics3d::QHHalfEdgeStructure::Edge

### - t -

- text : reactphysics3d::Message
- timeStep : reactphysics3d::ConstraintSolverData
- triangleIndex : reactphysics3d::RaycastInfo
- twinEdge : reactphysics3d::QHHalfEdgeStructure::Edge
- type : reactphysics3d::JointInfo

### - u -

- userCallback : reactphysics3d::RaycastTest

### - w -

- w : reactphysics3d::Quaternion
- wasColliding : reactphysics3d::LastFrameCollisionInfo
- wasUsingGJK : reactphysics3d::LastFrameCollisionInfo
- wasUsingSAT : reactphysics3d::LastFrameCollisionInfo
- worldName : reactphysics3d::PhysicsWorld::WorldSettings
- worldNormal : reactphysics3d::RaycastInfo
- worldPoint : reactphysics3d::RaycastInfo

### - x -

- x : reactphysics3d::Quaternion, reactphysics3d::Vector2, reactphysics3d::Vector3

### - y -

- y : reactphysics3d::Quaternion, reactphysics3d::Vector2, reactphysics3d::Vector3

### - z -

- z : reactphysics3d::Quaternion, reactphysics3d::Vector3