ReactPhysics3D: reactphysics3d::BallAndSocketJointComponents::BallAndSocketJointComponent Struct Reference

| ReactPhysics3D v0.10.2 C++ Physics engine library

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Public Member Functions | Public Attributes | List of all members
reactphysics3d::BallAndSocketJointComponents::BallAndSocketJointComponent Struct Reference

Structure for the data of a transform component. More...

`#include <include/reactphysics3d/components/BallAndSocketJointComponents.h>`

## Public Member Functions
| BallAndSocketJointComponent (bool isConeLimitEnabled, decimal coneLimitHalfAngle)
| Constructor.

## Public Attributes
bool | isConeLimitEnabled
decimal | coneLimitHalfAngle

## Detailed Description

Structure for the data of a transform component.

The documentation for this struct was generated from the following file:

- include/reactphysics3d/components/BallAndSocketJointComponents.h