ReactPhysics3D: reactphysics3d::TriangleCallback Class Reference

| ReactPhysics3D v0.10.2 C++ Physics engine library

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Public Member Functions | List of all members
reactphysics3d::TriangleCallback Class Referenceabstract

This class is used to encapsulate a callback method for a single triangle of a ConcaveMesh. More...

`#include <include/reactphysics3d/collision/shapes/ConcaveShape.h>`

## Public Member Functions
virtual | ~TriangleCallback ()=default
| Destructor.
virtual void | testTriangle (const Vector3 *trianglePoints, const Vector3 *verticesNormals, uint32 shapeId)=0
| Report a triangle.

## Detailed Description

This class is used to encapsulate a callback method for a single triangle of a ConcaveMesh.

The documentation for this class was generated from the following file:

- include/reactphysics3d/collision/shapes/ConcaveShape.h