ReactPhysics3D: reactphysics3d::OverlapCallback Class Reference

| ReactPhysics3D v0.10.2 C++ Physics engine library

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Classes | Public Member Functions | List of all members
reactphysics3d::OverlapCallback Class Referenceabstract

This class can be used to register a callback for collision overlap queries between bodies. More...

`#include <include/reactphysics3d/collision/OverlapCallback.h>`

## Classes
class | CallbackData
| This class contains data about overlap between bodies. More...
class | OverlapPair
| This class represents the contact between two colliders of the physics world. More...

## Public Member Functions
virtual | ~OverlapCallback ()
| Destructor.
virtual void | onOverlap (CallbackData &callbackData)=0
| This method will be called to report bodies that overlap.

## Detailed Description

This class can be used to register a callback for collision overlap queries between bodies.

You should implement your own class inherited from this one and implement the onOverlap() method.

The documentation for this class was generated from the following file:

- include/reactphysics3d/collision/OverlapCallback.h